diff options
Diffstat (limited to 'yapf/hashtable.hpp')
-rw-r--r-- | yapf/hashtable.hpp | 240 |
1 files changed, 0 insertions, 240 deletions
diff --git a/yapf/hashtable.hpp b/yapf/hashtable.hpp deleted file mode 100644 index c6b52e50a..000000000 --- a/yapf/hashtable.hpp +++ /dev/null @@ -1,240 +0,0 @@ -/* $Id$ */ - -#ifndef HASHTABLE_HPP -#define HASHTABLE_HPP - -template <class Titem_> -struct CHashTableSlotT -{ - typedef typename Titem_::Key Key; // make Titem_::Key a property of HashTable - - Titem_* m_pFirst; - - CHashTableSlotT() : m_pFirst(NULL) {} - - /** hash table slot helper - clears the slot by simple forgetting its items */ - FORCEINLINE void Clear() {m_pFirst = NULL;} - - /** hash table slot helper - linear search for item with given key through the given blob - const version */ - FORCEINLINE const Titem_* Find(const Key& key) const - { - for (const Titem_* pItem = m_pFirst; pItem != NULL; pItem = pItem->GetHashNext()) { - if (pItem->GetKey() == key) { - // we have found the item, return it - return pItem; - } - } - return NULL; - } - - /** hash table slot helper - linear search for item with given key through the given blob - non-const version */ - FORCEINLINE Titem_* Find(const Key& key) - { - for (Titem_* pItem = m_pFirst; pItem != NULL; pItem = pItem->GetHashNext()) { - if (pItem->GetKey() == key) { - // we have found the item, return it - return pItem; - } - } - return NULL; - } - - /** hash table slot helper - add new item to the slot */ - FORCEINLINE void Attach(Titem_& new_item) - { - assert(new_item.GetHashNext() == NULL); - new_item.SetHashNext(m_pFirst); - m_pFirst = &new_item; - } - - /** hash table slot helper - remove item from a slot */ - FORCEINLINE bool Detach(Titem_& item_to_remove) - { - if (m_pFirst == &item_to_remove) { - m_pFirst = item_to_remove.GetHashNext(); - item_to_remove.SetHashNext(NULL); - return true; - } - Titem_* pItem = m_pFirst; - while (true) { - if (pItem == NULL) { - return false; - } - Titem_* pNextItem = pItem->GetHashNext(); - if (pNextItem == &item_to_remove) break; - pItem = pNextItem; - } - pItem->SetHashNext(item_to_remove.GetHashNext()); - item_to_remove.SetHashNext(NULL); - return true; - } - - /** hash table slot helper - remove and return item from a slot */ - FORCEINLINE Titem_* Detach(const Key& key) - { - // do we have any items? - if (m_pFirst == NULL) { - return NULL; - } - // is it our first item? - if (m_pFirst->GetKey() == key) { - Titem_& ret_item = *m_pFirst; - m_pFirst = m_pFirst->GetHashNext(); - ret_item.SetHashNext(NULL); - return &ret_item; - } - // find it in the following items - Titem_* pPrev = m_pFirst; - for (Titem_* pItem = m_pFirst->GetHashNext(); pItem != NULL; pPrev = pItem, pItem = pItem->GetHashNext()) { - if (pItem->GetKey() == key) { - // we have found the item, unlink and return it - pPrev->SetHashNext(pItem->GetHashNext()); - pItem->SetHashNext(NULL); - return pItem; - } - } - return NULL; - } -}; - -/** @class CHashTableT<Titem, Thash_bits> - simple hash table - * of pointers allocated elsewhere. - * - * Supports: Add/Find/Remove of Titems. - * - * Your Titem must meet some extra requirements to be CHashTableT - * compliant: - * - its constructor/destructor (if any) must be public - * - if the copying of item requires an extra resource management, - * you must define also copy constructor - * - must support nested type (struct, class or typedef) Titem::Key - * that defines the type of key class for that item - * - must support public method: - * const Key& GetKey() const; // return the item's key object - * - * In addition, the Titem::Key class must support: - * - public method that calculates key's hash: - * int CalcHash() const; - * - public 'equality' operator to compare the key with another one - * bool operator == (const Key& other) const; - */ -template <class Titem_, int Thash_bits_> -class CHashTableT { -public: - typedef Titem_ Titem; // make Titem_ visible from outside of class - typedef typename Titem_::Key Tkey; // make Titem_::Key a property of HashTable - static const int Thash_bits = Thash_bits_; // publish num of hash bits - static const int Tcapacity = 1 << Thash_bits; // and num of slots 2^bits - -protected: - /** each slot contains pointer to the first item in the list, - * Titem contains pointer to the next item - GetHashNext(), SetHashNext() */ - typedef CHashTableSlotT<Titem_> Slot; - - Slot* m_slots; // here we store our data (array of blobs) - int m_num_items; // item counter - -public: - // default constructor - FORCEINLINE CHashTableT() - { - // construct all slots - m_slots = new Slot[Tcapacity]; - m_num_items = 0; - } - - ~CHashTableT() {delete [] m_slots; m_num_items = 0; m_slots = NULL;} - -protected: - /** static helper - return hash for the given key modulo number of slots */ - FORCEINLINE static int CalcHash(const Tkey& key) - { - int32 hash = key.CalcHash(); - if ((8 * Thash_bits) < 32) hash ^= hash >> (min(8 * Thash_bits, 31)); - if ((4 * Thash_bits) < 32) hash ^= hash >> (min(4 * Thash_bits, 31)); - if ((2 * Thash_bits) < 32) hash ^= hash >> (min(2 * Thash_bits, 31)); - if ((1 * Thash_bits) < 32) hash ^= hash >> (min(1 * Thash_bits, 31)); - hash &= (1 << Thash_bits) - 1; - return hash; - } - - /** static helper - return hash for the given item modulo number of slots */ - FORCEINLINE static int CalcHash(const Titem_& item) {return CalcHash(item.GetKey());} - -public: - /** item count */ - FORCEINLINE int Count() const {return m_num_items;} - - /** simple clear - forget all items - used by CSegmentCostCacheT.Flush() */ - FORCEINLINE void Clear() const {for (int i = 0; i < Tcapacity; i++) m_slots[i].Clear();} - - /** const item search */ - const Titem_* Find(const Tkey& key) const - { - int hash = CalcHash(key); - const Slot& slot = m_slots[hash]; - const Titem_* item = slot.Find(key); - return item; - } - - /** non-const item search */ - Titem_* Find(const Tkey& key) - { - int hash = CalcHash(key); - Slot& slot = m_slots[hash]; - Titem_* item = slot.Find(key); - return item; - } - - /** non-const item search & optional removal (if found) */ - Titem_* TryPop(const Tkey& key) - { - int hash = CalcHash(key); - Slot& slot = m_slots[hash]; - Titem_* item = slot.Detach(key); - if (item != NULL) { - m_num_items--; - } - return item; - } - - /** non-const item search & removal */ - Titem_& Pop(const Tkey& key) - { - Titem_* item = TryPop(key); - assert(item != NULL); - return *item; - } - - /** non-const item search & optional removal (if found) */ - bool TryPop(Titem_& item) - { - const Tkey& key = item.GetKey(); - int hash = CalcHash(key); - Slot& slot = m_slots[hash]; - bool ret = slot.Detach(item); - if (ret) { - m_num_items--; - } - return ret; - } - - /** non-const item search & removal */ - void Pop(Titem_& item) - { - bool ret = TryPop(item); - assert(ret); - } - - /** add one item - copy it from the given item */ - void Push(Titem_& new_item) - { - int hash = CalcHash(new_item); - Slot& slot = m_slots[hash]; - assert(slot.Find(new_item.GetKey()) == NULL); - slot.Attach(new_item); - m_num_items++; - } -}; - -#endif /* HASHTABLE_HPP */ |