diff options
Diffstat (limited to 'viewport.c')
-rw-r--r-- | viewport.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/viewport.c b/viewport.c index 8f50bdec8..fa19e7b60 100644 --- a/viewport.c +++ b/viewport.c @@ -419,7 +419,7 @@ void DrawGroundSpriteAt(uint32 image, int32 x, int32 y, byte z) assert((image & SPRITE_MASK) < MAX_SPRITES); if (vd->spritelist_mem >= vd->eof_spritelist_mem) { - DEBUG(misc, 0) ("Out of sprite mem"); + DEBUG(sprite, 0, "Out of sprite memory"); return; } ts = (TileSpriteToDraw*)vd->spritelist_mem; @@ -487,7 +487,7 @@ void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz, vd->last_child = NULL; if (vd->spritelist_mem >= vd->eof_spritelist_mem) { - DEBUG(misc, 0) ("Out of sprite mem"); + DEBUG(sprite, 0, "Out of sprite memory"); return; } ps = (ParentSpriteToDraw*)vd->spritelist_mem; @@ -499,7 +499,7 @@ void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz, // parent_list somewhere below to a higher number. // This can not really hurt you, it just gives some black // spots on the screen ;) - DEBUG(misc, 0) ("Out of sprite mem (parent_list)"); + DEBUG(sprite, 0, "Out of sprite memory (parent_list)"); return; } @@ -551,7 +551,7 @@ void AddChildSpriteScreen(uint32 image, int x, int y) assert((image & SPRITE_MASK) < MAX_SPRITES); if (vd->spritelist_mem >= vd->eof_spritelist_mem) { - DEBUG(misc, 0) ("Out of sprite mem"); + DEBUG(sprite, 0, "Out of sprite memory"); return; } cs = (ChildScreenSpriteToDraw*)vd->spritelist_mem; @@ -576,7 +576,7 @@ void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 par StringSpriteToDraw *ss; if (vd->spritelist_mem >= vd->eof_spritelist_mem) { - DEBUG(misc, 0) ("Out of sprite mem"); + DEBUG(sprite, 0, "Out of sprite memory"); return NULL; } ss = (StringSpriteToDraw*)vd->spritelist_mem; @@ -1759,7 +1759,7 @@ void HandleViewportClicked(const ViewPort *vp, int x, int y) v = CheckClickOnVehicle(vp, x, y); if (v != NULL) { - DEBUG(misc, 2) ("Vehicle %d at %p", v->index, v); + DEBUG(misc, 2, "Vehicle %d (index %d) at %p", v->unitnumber, v->index, v); _on_vehicle_click_proc[v->type - 0x10](v); } } |