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-rw-r--r--video/cocoa_v.m2064
1 files changed, 0 insertions, 2064 deletions
diff --git a/video/cocoa_v.m b/video/cocoa_v.m
deleted file mode 100644
index f93f86ca4..000000000
--- a/video/cocoa_v.m
+++ /dev/null
@@ -1,2064 +0,0 @@
-/* $Id$ */
-
-/******************************************************************************
- * Cocoa video driver *
- * Known things left to do: *
- * Nothing at the moment. *
- ******************************************************************************/
-
-#ifdef WITH_COCOA
-
-#import <Cocoa/Cocoa.h>
-#import <sys/time.h> /* gettimeofday */
-#import <sys/param.h> /* for MAXPATHLEN */
-#import <unistd.h>
-
-/* Portions of CPS.h */
-typedef struct CPSProcessSerNum {
- UInt32 lo;
- UInt32 hi;
-} CPSProcessSerNum;
-
-extern OSErr CPSGetCurrentProcess(CPSProcessSerNum* psn);
-extern OSErr CPSEnableForegroundOperation(CPSProcessSerNum* psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
-extern OSErr CPSSetFrontProcess(CPSProcessSerNum* psn);
-
-/* From Menus.h (according to Xcode Developer Documentation) */
-extern void ShowMenuBar(void);
-extern void HideMenuBar(void);
-
-/* Disables a warning. This is needed since the method exists but has been dropped from the header, supposedly as of 10.4. */
-#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4)
-@interface NSApplication(NSAppleMenu)
-- (void)setAppleMenu:(NSMenu *)menu;
-@end
-#endif
-
-
-/* Defined in ppc/param.h or i386/param.h included from sys/param.h */
-#undef ALIGN
-/* Defined in stdbool.h */
-#ifndef __cplusplus
-# ifndef __BEOS__
-# undef bool
-# undef false
-# undef true
-# endif
-#endif
-
-#include "../stdafx.h"
-#include "../openttd.h"
-#include "../debug.h"
-#include "../functions.h"
-#include "../gfx.h"
-#include "../macros.h"
-#include "../sdl.h"
-#include "../window.h"
-#include "../network/network.h"
-#include "../variables.h"
-#include "../os/macosx/splash.h"
-
-#include "cocoa_v.h"
-#include "cocoa_keys.h"
-
-#undef Point
-#undef Rect
-
-
-/* Subclass of NSWindow to fix genie effect and support resize events */
-@interface OTTD_QuartzWindow : NSWindow
-- (void)miniaturize:(id)sender;
-- (void)display;
-- (void)setFrame:(NSRect)frameRect display:(BOOL)flag;
-- (void)appDidHide:(NSNotification*)note;
-- (void)appWillUnhide:(NSNotification*)note;
-- (void)appDidUnhide:(NSNotification*)note;
-- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag;
-@end
-
-/* Delegate for our NSWindow to send ask for quit on close */
-@interface OTTD_QuartzWindowDelegate : NSObject
-- (BOOL)windowShouldClose:(id)sender;
-@end
-
-@interface OTTDMain : NSObject
-@end
-
-
-/* Structure for rez switch gamma fades
- * We can hide the monitor flicker by setting the gamma tables to 0
- */
-#define QZ_GAMMA_TABLE_SIZE 256
-
-typedef struct {
- CGGammaValue red[QZ_GAMMA_TABLE_SIZE];
- CGGammaValue green[QZ_GAMMA_TABLE_SIZE];
- CGGammaValue blue[QZ_GAMMA_TABLE_SIZE];
-} OTTD_QuartzGammaTable;
-
-/* Add methods to get at private members of NSScreen.
- * Since there is a bug in Apple's screen switching code that does not update
- * this variable when switching to fullscreen, we'll set it manually (but only
- * for the main screen).
- */
-@interface NSScreen (NSScreenAccess)
- - (void) setFrame:(NSRect)frame;
-@end
-
-@implementation NSScreen (NSScreenAccess)
-- (void) setFrame:(NSRect)frame;
-{
- _frame = frame;
-}
-@end
-
-
-static void QZ_Draw(void);
-static void QZ_UnsetVideoMode(void);
-static void QZ_UpdatePalette(uint start, uint count);
-static void QZ_WarpCursor(int x, int y);
-static void QZ_ShowMouse(void);
-static void QZ_HideMouse(void);
-static void CocoaVideoFullScreen(bool full_screen);
-
-
-static NSAutoreleasePool *_ottd_autorelease_pool;
-static OTTDMain *_ottd_main;
-
-
-static struct CocoaVideoData {
- bool isset;
- bool issetting;
-
- CGDirectDisplayID display_id; /* 0 == main display (only support single display) */
- CFDictionaryRef mode; /* current mode of the display */
- CFDictionaryRef save_mode; /* original mode of the display */
- CFArrayRef mode_list; /* list of available fullscreen modes */
- CGDirectPaletteRef palette; /* palette of an 8-bit display */
-
- uint32 device_width;
- uint32 device_height;
- uint32 device_bpp;
-
- void *realpixels;
- uint8 *pixels;
- uint32 width;
- uint32 height;
- uint32 pitch;
- bool fullscreen;
-
- unsigned int current_mods;
- bool tab_is_down;
- bool emulating_right_button;
-
- bool cursor_visible;
- bool active;
-
-#ifdef _DEBUG
- uint32 tEvent;
-#endif
-
- OTTD_QuartzWindow *window;
- NSQuickDrawView *qdview;
-
-#define MAX_DIRTY_RECTS 100
- OTTDRect dirty_rects[MAX_DIRTY_RECTS];
- int num_dirty_rects;
-
- uint16 palette16[256];
- uint32 palette32[256];
-} _cocoa_video_data;
-
-static bool _cocoa_video_started = false;
-static bool _cocoa_video_dialog = false;
-
-
-
-
-/******************************************************************************
- * Game loop and accessories *
- ******************************************************************************/
-
-static uint32 GetTick(void)
-{
- struct timeval tim;
-
- gettimeofday(&tim, NULL);
- return tim.tv_usec / 1000 + tim.tv_sec * 1000;
-}
-
-static void QZ_CheckPaletteAnim(void)
-{
- if (_pal_last_dirty != -1) {
- QZ_UpdatePalette(_pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
- _pal_last_dirty = -1;
- }
-}
-
-
-
-typedef struct VkMapping {
- unsigned short vk_from;
- byte map_to;
-} VkMapping;
-
-#define AS(x, z) {x, z}
-
-static const VkMapping _vk_mapping[] = {
- AS(QZ_BACKQUOTE, WKC_BACKQUOTE), // key left of '1'
- AS(QZ_BACKQUOTE2, WKC_BACKQUOTE), // some keyboards have it on another scancode
-
- // Pageup stuff + up/down
- //AM(SDLK_PAGEUP, SDLK_PAGEDOWN, WKC_PAGEUP, WKC_PAGEDOWN), <==== Does this include HOME/END?
- AS(QZ_PAGEUP, WKC_PAGEUP),
- AS(QZ_PAGEDOWN, WKC_PAGEDOWN),
-
- AS(QZ_UP, WKC_UP),
- AS(QZ_DOWN, WKC_DOWN),
- AS(QZ_LEFT, WKC_LEFT),
- AS(QZ_RIGHT, WKC_RIGHT),
-
- AS(QZ_HOME, WKC_HOME),
- AS(QZ_END, WKC_END),
-
- AS(QZ_INSERT, WKC_INSERT),
- AS(QZ_DELETE, WKC_DELETE),
-
- // Letters. QZ_[a-z] is not in numerical order so we can't use AM(...)
- AS(QZ_a, 'A'),
- AS(QZ_b, 'B'),
- AS(QZ_c, 'C'),
- AS(QZ_d, 'D'),
- AS(QZ_e, 'E'),
- AS(QZ_f, 'F'),
- AS(QZ_g, 'G'),
- AS(QZ_h, 'H'),
- AS(QZ_i, 'I'),
- AS(QZ_j, 'J'),
- AS(QZ_k, 'K'),
- AS(QZ_l, 'L'),
- AS(QZ_m, 'M'),
- AS(QZ_n, 'N'),
- AS(QZ_o, 'O'),
- AS(QZ_p, 'P'),
- AS(QZ_q, 'Q'),
- AS(QZ_r, 'R'),
- AS(QZ_s, 'S'),
- AS(QZ_t, 'T'),
- AS(QZ_u, 'U'),
- AS(QZ_v, 'V'),
- AS(QZ_w, 'W'),
- AS(QZ_x, 'X'),
- AS(QZ_y, 'Y'),
- AS(QZ_z, 'Z'),
- // Same thing for digits
- AS(QZ_0, '0'),
- AS(QZ_1, '1'),
- AS(QZ_2, '2'),
- AS(QZ_3, '3'),
- AS(QZ_4, '4'),
- AS(QZ_5, '5'),
- AS(QZ_6, '6'),
- AS(QZ_7, '7'),
- AS(QZ_8, '8'),
- AS(QZ_9, '9'),
-
- AS(QZ_ESCAPE, WKC_ESC),
- AS(QZ_PAUSE, WKC_PAUSE),
- AS(QZ_BACKSPACE, WKC_BACKSPACE),
-
- AS(QZ_SPACE, WKC_SPACE),
- AS(QZ_RETURN, WKC_RETURN),
- AS(QZ_TAB, WKC_TAB),
-
- // Function keys
- AS(QZ_F1, WKC_F1),
- AS(QZ_F2, WKC_F2),
- AS(QZ_F3, WKC_F3),
- AS(QZ_F4, WKC_F4),
- AS(QZ_F5, WKC_F5),
- AS(QZ_F6, WKC_F6),
- AS(QZ_F7, WKC_F7),
- AS(QZ_F8, WKC_F8),
- AS(QZ_F9, WKC_F9),
- AS(QZ_F10, WKC_F10),
- AS(QZ_F11, WKC_F11),
- AS(QZ_F12, WKC_F12),
-
- // Numeric part.
- AS(QZ_KP0, WKC_NUM_0),
- AS(QZ_KP1, WKC_NUM_1),
- AS(QZ_KP2, WKC_NUM_2),
- AS(QZ_KP3, WKC_NUM_3),
- AS(QZ_KP4, WKC_NUM_4),
- AS(QZ_KP5, WKC_NUM_5),
- AS(QZ_KP6, WKC_NUM_6),
- AS(QZ_KP7, WKC_NUM_7),
- AS(QZ_KP8, WKC_NUM_8),
- AS(QZ_KP9, WKC_NUM_9),
- AS(QZ_KP_DIVIDE, WKC_NUM_DIV),
- AS(QZ_KP_MULTIPLY, WKC_NUM_MUL),
- AS(QZ_KP_MINUS, WKC_NUM_MINUS),
- AS(QZ_KP_PLUS, WKC_NUM_PLUS),
- AS(QZ_KP_ENTER, WKC_NUM_ENTER),
- AS(QZ_KP_PERIOD, WKC_NUM_DECIMAL)
-};
-
-
-static uint32 QZ_MapKey(unsigned short sym)
-{
- const VkMapping *map;
- uint32 key = 0;
-
- for (map = _vk_mapping; map != endof(_vk_mapping); ++map) {
- if (sym == map->vk_from) {
- key = map->map_to;
- break;
- }
- }
-
- if (_cocoa_video_data.current_mods & NSShiftKeyMask) key |= WKC_SHIFT;
- if (_cocoa_video_data.current_mods & NSControlKeyMask) key |= WKC_CTRL;
- if (_cocoa_video_data.current_mods & NSAlternateKeyMask) key |= WKC_ALT;
- if (_cocoa_video_data.current_mods & NSCommandKeyMask) key |= WKC_META;
-
- return key << 16;
-}
-
-static void QZ_KeyEvent(unsigned short keycode, unsigned short unicode, BOOL down)
-{
- switch (keycode) {
- case QZ_UP: SB(_dirkeys, 1, 1, down); break;
- case QZ_DOWN: SB(_dirkeys, 3, 1, down); break;
- case QZ_LEFT: SB(_dirkeys, 0, 1, down); break;
- case QZ_RIGHT: SB(_dirkeys, 2, 1, down); break;
-
- case QZ_TAB: _cocoa_video_data.tab_is_down = down; break;
-
- case QZ_RETURN:
- case QZ_f:
- if (down && (
- (_cocoa_video_data.current_mods & NSControlKeyMask) ||
- (_cocoa_video_data.current_mods & NSCommandKeyMask)
- )) {
- CocoaVideoFullScreen(!_fullscreen);
- }
- break;
- }
-
- if (down) {
- uint32 pressed_key = QZ_MapKey(keycode) | unicode;
- HandleKeypress(pressed_key);
- DEBUG(driver, 2, "cocoa_v: QZ_KeyEvent: %x (%x), down, mapping: %x", keycode, unicode, pressed_key);
- } else {
- DEBUG(driver, 2, "cocoa_v: QZ_KeyEvent: %x (%x), up", keycode, unicode);
- }
-}
-
-static void QZ_DoUnsidedModifiers(unsigned int newMods)
-{
- const int mapping[] = { QZ_CAPSLOCK, QZ_LSHIFT, QZ_LCTRL, QZ_LALT, QZ_LMETA };
-
- int i;
- int bit;
-
- if (_cocoa_video_data.current_mods == newMods) return;
-
- /* Iterate through the bits, testing each against the current modifiers */
- for (i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) {
- unsigned int currentMask, newMask;
-
- currentMask = _cocoa_video_data.current_mods & bit;
- newMask = newMods & bit;
-
- if (currentMask && currentMask != newMask) { /* modifier up event */
- /* If this was Caps Lock, we need some additional voodoo to make SDL happy (is this needed in ottd?) */
- if (bit == NSAlphaShiftKeyMask) QZ_KeyEvent(mapping[i], 0, YES);
- QZ_KeyEvent(mapping[i], 0, NO);
- } else if (newMask && currentMask != newMask) { /* modifier down event */
- QZ_KeyEvent(mapping[i], 0, YES);
- /* If this was Caps Lock, we need some additional voodoo to make SDL happy (is this needed in ottd?) */
- if (bit == NSAlphaShiftKeyMask) QZ_KeyEvent(mapping[i], 0, NO);
- }
- }
-
- _cocoa_video_data.current_mods = newMods;
-}
-
-static void QZ_MouseMovedEvent(int x, int y)
-{
- if (_cursor.fix_at) {
- int dx = x - _cursor.pos.x;
- int dy = y - _cursor.pos.y;
-
- if (dx != 0 || dy != 0) {
- _cursor.delta.x += dx;
- _cursor.delta.y += dy;
-
- QZ_WarpCursor(_cursor.pos.x, _cursor.pos.y);
- }
- } else {
- _cursor.delta.x = x - _cursor.pos.x;
- _cursor.delta.y = y - _cursor.pos.y;
- _cursor.pos.x = x;
- _cursor.pos.y = y;
- _cursor.dirty = true;
- }
- HandleMouseEvents();
-}
-
-
-static void QZ_MouseButtonEvent(int button, BOOL down)
-{
- switch (button) {
- case 0:
- if (down) {
- _left_button_down = true;
- } else {
- _left_button_down = false;
- _left_button_clicked = false;
- }
- HandleMouseEvents();
- break;
-
- case 1:
- if (down) {
- _right_button_down = true;
- _right_button_clicked = true;
- } else {
- _right_button_down = false;
- }
- HandleMouseEvents();
- break;
- }
-}
-
-
-static inline NSPoint QZ_GetMouseLocation(NSEvent *event)
-{
- NSPoint pt;
-
- if (_cocoa_video_data.fullscreen) {
- pt = [ NSEvent mouseLocation ];
- pt.y = _cocoa_video_data.height - pt.y;
- } else {
- pt = [event locationInWindow];
- pt = [_cocoa_video_data.qdview convertPoint:pt fromView:nil];
- }
-
- return pt;
-}
-
-static bool QZ_MouseIsInsideView(NSPoint *pt)
-{
- if (_cocoa_video_data.fullscreen) {
- return pt->x >= 0 && pt->y >= 0 && pt->x < _cocoa_video_data.width && pt->y < _cocoa_video_data.height;
- } else {
- return [ _cocoa_video_data.qdview mouse:*pt inRect:[ _cocoa_video_data.qdview bounds ] ];
- }
-}
-
-
-static bool QZ_PollEvent(void)
-{
- NSEvent *event;
- NSPoint pt;
- NSString *chars;
-#ifdef _DEBUG
- uint32 et0, et;
-#endif
-
-#ifdef _DEBUG
- et0 = GetTick();
-#endif
- event = [ NSApp nextEventMatchingMask:NSAnyEventMask
- untilDate: [ NSDate distantPast ]
- inMode: NSDefaultRunLoopMode dequeue:YES ];
-#ifdef _DEBUG
- et = GetTick();
- _cocoa_video_data.tEvent+= et - et0;
-#endif
-
- if (event == nil) return false;
- if (!_cocoa_video_data.active) {
- QZ_ShowMouse();
- [NSApp sendEvent:event];
- return true;
- }
-
- QZ_DoUnsidedModifiers( [ event modifierFlags ] );
-
- switch ([event type]) {
- case NSMouseMoved:
- case NSOtherMouseDragged:
- case NSRightMouseDragged:
- case NSLeftMouseDragged:
- pt = QZ_GetMouseLocation(event);
- if (!QZ_MouseIsInsideView(&pt) &&
- !_cocoa_video_data.emulating_right_button) {
- QZ_ShowMouse();
- [NSApp sendEvent:event];
- break;
- }
-
- QZ_HideMouse();
- QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
- break;
-
- case NSLeftMouseDown:
- if (!([ event modifierFlags ] & NSCommandKeyMask) ||
- !QZ_MouseIsInsideView(&pt)) {
- [NSApp sendEvent:event];
- }
-
- pt = QZ_GetMouseLocation(event);
- if (!QZ_MouseIsInsideView(&pt)) {
- QZ_ShowMouse();
- break;
- }
-
- QZ_HideMouse();
- QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
-
- /* Right mouse button emulation */
- if ([ event modifierFlags ] & NSCommandKeyMask) {
- _cocoa_video_data.emulating_right_button = true;
- QZ_MouseButtonEvent(1, YES);
- } else {
- QZ_MouseButtonEvent(0, YES);
- }
- break;
-
- case NSLeftMouseUp:
- [NSApp sendEvent:event];
-
- pt = QZ_GetMouseLocation(event);
- if (!QZ_MouseIsInsideView(&pt)) {
- QZ_ShowMouse();
- break;
- }
-
- QZ_HideMouse();
- QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
-
- /* Right mouse button emulation */
- if (_cocoa_video_data.emulating_right_button) {
- _cocoa_video_data.emulating_right_button = false;
- QZ_MouseButtonEvent(1, NO);
- } else {
- QZ_MouseButtonEvent(0, NO);
- }
- break;
-
- case NSRightMouseDown:
- pt = QZ_GetMouseLocation(event);
- if (!QZ_MouseIsInsideView(&pt)) {
- QZ_ShowMouse();
- [NSApp sendEvent:event];
- break;
- }
-
- QZ_HideMouse();
- QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
- QZ_MouseButtonEvent(1, YES);
- break;
-
- case NSRightMouseUp:
- pt = QZ_GetMouseLocation(event);
- if (!QZ_MouseIsInsideView(&pt)) {
- QZ_ShowMouse();
- [NSApp sendEvent:event];
- break;
- }
-
- QZ_HideMouse();
- QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
- QZ_MouseButtonEvent(1, NO);
- break;
-
-#if 0
- /* This is not needed since openttd currently only use two buttons */
- case NSOtherMouseDown:
- pt = QZ_GetMouseLocation(event);
- if (!QZ_MouseIsInsideView(&pt)) {
- QZ_ShowMouse();
- [NSApp sendEvent:event];
- break;
- }
-
- QZ_HideMouse();
- QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
- QZ_MouseButtonEvent([ event buttonNumber ], YES);
- break;
-
- case NSOtherMouseUp:
- pt = QZ_GetMouseLocation(event);
- if (!QZ_MouseIsInsideView(&pt)) {
- QZ_ShowMouse();
- [NSApp sendEvent:event];
- break;
- }
-
- QZ_HideMouse();
- QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
- QZ_MouseButtonEvent([ event buttonNumber ], NO);
- break;
-#endif
-
- case NSKeyDown:
- /* Quit, hide and minimize */
- switch ([event keyCode]) {
- case QZ_q:
- case QZ_h:
- case QZ_m:
- if ([ event modifierFlags ] & NSCommandKeyMask) {
- [NSApp sendEvent:event];
- }
- break;
- }
-
- chars = [ event characters ];
- QZ_KeyEvent([event keyCode], [ chars length ] ? [ chars characterAtIndex:0 ] : 0, YES);
- break;
-
- case NSKeyUp:
- /* Quit, hide and minimize */
- switch ([event keyCode]) {
- case QZ_q:
- case QZ_h:
- case QZ_m:
- if ([ event modifierFlags ] & NSCommandKeyMask) {
- [NSApp sendEvent:event];
- }
- break;
- }
-
- chars = [ event characters ];
- QZ_KeyEvent([event keyCode], [ chars length ] ? [ chars characterAtIndex:0 ] : 0, NO);
- break;
-
- case NSScrollWheel:
- if ([ event deltaY ] > 0.0) { /* Scroll up */
- _cursor.wheel--;
- } else if ([ event deltaY ] < 0.0) { /* Scroll down */
- _cursor.wheel++;
- } /* else: deltaY was 0.0 and we don't want to do anything */
- break;
-
- default:
- [NSApp sendEvent:event];
- }
-
- return true;
-}
-
-
-static void QZ_GameLoop(void)
-{
- uint32 next_tick = GetTick() + 30;
- uint32 cur_ticks;
- uint32 pal_tick = 0;
-#ifdef _DEBUG
- uint32 et0, et, st0, st;
-#endif
- int i;
-
-#ifdef _DEBUG
- et0 = GetTick();
- st = 0;
-#endif
-
- _screen.dst_ptr = _cocoa_video_data.pixels;
- DisplaySplashImage();
- QZ_CheckPaletteAnim();
- QZ_Draw();
- CSleep(1);
-
- for (i = 0; i < 2; i++) GameLoop();
-
- _screen.dst_ptr = _cocoa_video_data.pixels;
- UpdateWindows();
- QZ_CheckPaletteAnim();
- QZ_Draw();
- CSleep(1);
-
- for (;;) {
- InteractiveRandom(); // randomness
-
- while (QZ_PollEvent()) {}
-
- if (_exit_game) break;
-
-#if defined(_DEBUG)
- if (_cocoa_video_data.current_mods & NSShiftKeyMask)
-#else
- if (_cocoa_video_data.tab_is_down)
-#endif
- {
- if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
- } else if (_fast_forward & 2) {
- _fast_forward = 0;
- }
-
- cur_ticks = GetTick();
- if ((_fast_forward && !_pause) || cur_ticks > next_tick)
- next_tick = cur_ticks;
-
- if (cur_ticks == next_tick) {
- next_tick += 30;
-
- _ctrl_pressed = !!(_cocoa_video_data.current_mods & NSControlKeyMask);
- _shift_pressed = !!(_cocoa_video_data.current_mods & NSShiftKeyMask);
-#ifdef _DEBUG
- _dbg_screen_rect = !!(_cocoa_video_data.current_mods & NSAlphaShiftKeyMask);
-#endif
-
- GameLoop();
-
- _screen.dst_ptr = _cocoa_video_data.pixels;
- UpdateWindows();
- if (++pal_tick > 4) {
- QZ_CheckPaletteAnim();
- pal_tick = 1;
- }
- QZ_Draw();
- } else {
-#ifdef _DEBUG
- st0 = GetTick();
-#endif
- CSleep(1);
-#ifdef _DEBUG
- st += GetTick() - st0;
-#endif
- _screen.dst_ptr = _cocoa_video_data.pixels;
- DrawTextMessage();
- DrawMouseCursor();
- QZ_Draw();
- }
- }
-
-#ifdef _DEBUG
- et = GetTick();
-
- DEBUG(driver, 1, "cocoa_v: nextEventMatchingMask took %i ms total", _cocoa_video_data.tEvent);
- DEBUG(driver, 1, "cocoa_v: game loop took %i ms total (%i ms without sleep)", et - et0, et - et0 - st);
- DEBUG(driver, 1, "cocoa_v: (nextEventMatchingMask total)/(game loop total) is %f%%", (double)_cocoa_video_data.tEvent / (double)(et - et0) * 100);
- DEBUG(driver, 1, "cocoa_v: (nextEventMatchingMask total)/(game loop without sleep total) is %f%%", (double)_cocoa_video_data.tEvent / (double)(et - et0 - st) * 100);
-#endif
-}
-
-
-/******************************************************************************
- * Windowed mode *
- ******************************************************************************/
-
-/* This function makes the *game region* of the window 100% opaque.
- * The genie effect uses the alpha component. Otherwise,
- * it doesn't seem to matter what value it has.
- */
-static void QZ_SetPortAlphaOpaque(void)
-{
- if (_cocoa_video_data.device_bpp == 32) {
- uint32* pixels = (uint32*)_cocoa_video_data.realpixels;
- uint32 rowPixels = _cocoa_video_data.pitch / 4;
- uint32 i;
- uint32 j;
-
- for (i = 0; i < _cocoa_video_data.height; i++)
- for (j = 0; j < _cocoa_video_data.width; j++) {
- pixels[i * rowPixels + j] |= 0xFF000000;
- }
- }
-}
-
-
-@implementation OTTD_QuartzWindow
-
-/* we override these methods to fix the miniaturize animation/dock icon bug */
-- (void)miniaturize:(id)sender
-{
- /* make the alpha channel opaque so anim won't have holes in it */
- QZ_SetPortAlphaOpaque ();
-
- /* window is hidden now */
- _cocoa_video_data.active = false;
-
- QZ_ShowMouse();
-
- [ super miniaturize:sender ];
-}
-
-- (void)display
-{
- /* This method fires just before the window deminaturizes from the Dock.
- * We'll save the current visible surface, let the window manager redraw any
- * UI elements, and restore the surface. This way, no expose event
- * is required, and the deminiaturize works perfectly.
- */
-
- QZ_SetPortAlphaOpaque();
-
- /* save current visible surface */
- [ self cacheImageInRect:[ _cocoa_video_data.qdview frame ] ];
-
- /* let the window manager redraw controls, border, etc */
- [ super display ];
-
- /* restore visible surface */
- [ self restoreCachedImage ];
-
- /* window is visible again */
- _cocoa_video_data.active = true;
-}
-
-- (void)setFrame:(NSRect)frameRect display:(BOOL)flag
-{
- NSRect newViewFrame;
- CGrafPtr thePort;
-
- [ super setFrame:frameRect display:flag ];
-
- /* Don't do anything if the window is currently beign created */
- if (_cocoa_video_data.issetting) return;
-
- if (_cocoa_video_data.window == nil) return;
-
- newViewFrame = [ _cocoa_video_data.qdview frame ];
-
- /* Update the pixels and pitch */
- thePort = [ _cocoa_video_data.qdview qdPort ];
- LockPortBits(thePort);
-
- _cocoa_video_data.realpixels = GetPixBaseAddr(GetPortPixMap(thePort));
- _cocoa_video_data.pitch = GetPixRowBytes(GetPortPixMap(thePort));
-
- /* _cocoa_video_data.realpixels now points to the window's pixels
- * We want it to point to the *view's* pixels
- */
- {
- int vOffset = [ _cocoa_video_data.window frame ].size.height - newViewFrame.size.height - newViewFrame.origin.y;
- int hOffset = newViewFrame.origin.x;
-
- _cocoa_video_data.realpixels = (uint8*)_cocoa_video_data.realpixels + (vOffset * _cocoa_video_data.pitch) + hOffset * (_cocoa_video_data.device_bpp / 8);
- }
-
- UnlockPortBits(thePort);
-
- /* Allocate new buffer */
- free(_cocoa_video_data.pixels);
- _cocoa_video_data.pixels = (uint8*)malloc(newViewFrame.size.width * newViewFrame.size.height);
- assert(_cocoa_video_data.pixels != NULL);
-
-
- /* Tell the game that the resolution changed */
- _cocoa_video_data.width = newViewFrame.size.width;
- _cocoa_video_data.height = newViewFrame.size.height;
-
- _screen.width = _cocoa_video_data.width;
- _screen.height = _cocoa_video_data.height;
- _screen.pitch = _cocoa_video_data.width;
-
- GameSizeChanged();
-
- /* Redraw screen */
- _cocoa_video_data.num_dirty_rects = MAX_DIRTY_RECTS;
-}
-
-- (void)appDidHide:(NSNotification*)note
-{
- _cocoa_video_data.active = false;
-}
-
-
-- (void)appWillUnhide:(NSNotification*)note
-{
- QZ_SetPortAlphaOpaque ();
-
- /* save current visible surface */
- [ self cacheImageInRect:[ _cocoa_video_data.qdview frame ] ];
-}
-
-- (void)appDidUnhide:(NSNotification*)note
-{
- /* restore cached image, since it may not be current, post expose event too */
- [ self restoreCachedImage ];
-
- _cocoa_video_data.active = true;
-}
-
-
-- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag
-{
- /* Make our window subclass receive these application notifications */
- [ [ NSNotificationCenter defaultCenter ] addObserver:self
- selector:@selector(appDidHide:) name:NSApplicationDidHideNotification object:NSApp ];
-
- [ [ NSNotificationCenter defaultCenter ] addObserver:self
- selector:@selector(appDidUnhide:) name:NSApplicationDidUnhideNotification object:NSApp ];
-
- [ [ NSNotificationCenter defaultCenter ] addObserver:self
- selector:@selector(appWillUnhide:) name:NSApplicationWillUnhideNotification object:NSApp ];
-
- return [ super initWithContentRect:contentRect styleMask:styleMask backing:backingType defer:flag ];
-}
-
-@end
-
-@implementation OTTD_QuartzWindowDelegate
-- (BOOL)windowShouldClose:(id)sender
-{
- HandleExitGameRequest();
-
- return NO;
-}
-
-- (void)windowDidBecomeKey:(NSNotification*)aNotification
-{
- _cocoa_video_data.active = true;
-}
-
-- (void)windowDidResignKey:(NSNotification*)aNotification
-{
- _cocoa_video_data.active = false;
-}
-
-- (void)windowDidBecomeMain:(NSNotification*)aNotification
-{
- _cocoa_video_data.active = true;
-}
-
-- (void)windowDidResignMain:(NSNotification*)aNotification
-{
- _cocoa_video_data.active = false;
-}
-
-@end
-
-
-static void QZ_UpdateWindowPalette(uint start, uint count)
-{
- uint i;
-
- switch (_cocoa_video_data.device_bpp) {
- case 32:
- for (i = start; i < start + count; i++) {
- uint32 clr32 = 0xff000000;
- clr32 |= (uint32)_cur_palette[i].r << 16;
- clr32 |= (uint32)_cur_palette[i].g << 8;
- clr32 |= (uint32)_cur_palette[i].b;
- _cocoa_video_data.palette32[i] = clr32;
- }
- break;
- case 16:
- for (i = start; i < start + count; i++) {
- uint16 clr16 = 0x0000;
- clr16 |= (uint16)((_cur_palette[i].r >> 3) & 0x1f) << 10;
- clr16 |= (uint16)((_cur_palette[i].g >> 3) & 0x1f) << 5;
- clr16 |= (uint16)((_cur_palette[i].b >> 3) & 0x1f);
- _cocoa_video_data.palette16[i] = clr16;
- }
- break;
- }
-
- _cocoa_video_data.num_dirty_rects = MAX_DIRTY_RECTS;
-}
-
-static inline void QZ_WindowBlitIndexedPixelsToView32(uint left, uint top, uint right, uint bottom)
-{
- const uint32* pal = _cocoa_video_data.palette32;
- const uint8* src = _cocoa_video_data.pixels;
- uint32* dst = (uint32*)_cocoa_video_data.realpixels;
- uint width = _cocoa_video_data.width;
- uint pitch = _cocoa_video_data.pitch / 4;
- uint x;
- uint y;
-
- for (y = top; y < bottom; y++) {
- for (x = left; x < right; x++) {
- dst[y * pitch + x] = pal[src[y * width + x]];
- }
- }
-}
-
-static inline void QZ_WindowBlitIndexedPixelsToView16(uint left, uint top, uint right, uint bottom)
-{
- const uint16* pal = _cocoa_video_data.palette16;
- const uint8* src = _cocoa_video_data.pixels;
- uint16* dst = (uint16*)_cocoa_video_data.realpixels;
- uint width = _cocoa_video_data.width;
- uint pitch = _cocoa_video_data.pitch / 2;
- uint x;
- uint y;
-
- for (y = top; y < bottom; y++) {
- for (x = left; x < right; x++) {
- dst[y * pitch + x] = pal[src[y * width + x]];
- }
- }
-}
-
-static inline void QZ_WindowBlitIndexedPixelsToView(int left, int top, int right, int bottom)
-{
- switch (_cocoa_video_data.device_bpp) {
- case 32: QZ_WindowBlitIndexedPixelsToView32(left, top, right, bottom); break;
- case 16: QZ_WindowBlitIndexedPixelsToView16(left, top, right, bottom); break;
- }
-}
-
-static bool _resize_icon[] = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1,
- 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1,
- 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0,
- 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0,
- 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1,
- 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1,
- 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0,
- 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0
-};
-
-static void QZ_DrawResizeIcon(void)
-{
- int xoff = _cocoa_video_data.width - 16;
- int yoff = _cocoa_video_data.height - 16;
- int x;
- int y;
-
- for (y = 0; y < 16; y++) {
- uint16* trg16 = (uint16*)_cocoa_video_data.realpixels + (yoff + y) * _cocoa_video_data.pitch / 2 + xoff;
- uint32* trg32 = (uint32*)_cocoa_video_data.realpixels + (yoff + y) * _cocoa_video_data.pitch / 4 + xoff;
-
- for (x = 0; x < 16; x++, trg16++, trg32++) {
- if (!_resize_icon[y * 16 + x]) continue;
-
- switch (_cocoa_video_data.device_bpp) {
- case 32: *trg32 = 0xff000000; break;
- case 16: *trg16 = 0x0000; break;
- }
- }
- }
-}
-
-static void QZ_DrawWindow(void)
-{
- int i;
- RgnHandle dirty, temp;
-
- /* Check if we need to do anything */
- if (_cocoa_video_data.num_dirty_rects == 0 ||
- [ _cocoa_video_data.window isMiniaturized ]) {
- return;
- }
-
- if (_cocoa_video_data.num_dirty_rects >= MAX_DIRTY_RECTS) {
- _cocoa_video_data.num_dirty_rects = 1;
- _cocoa_video_data.dirty_rects[0].left = 0;
- _cocoa_video_data.dirty_rects[0].top = 0;
- _cocoa_video_data.dirty_rects[0].right = _cocoa_video_data.width;
- _cocoa_video_data.dirty_rects[0].bottom = _cocoa_video_data.height;
- }
-
- dirty = NewRgn();
- temp = NewRgn();
-
- SetEmptyRgn(dirty);
-
- /* Build the region of dirty rectangles */
- for (i = 0; i < _cocoa_video_data.num_dirty_rects; i++) {
- QZ_WindowBlitIndexedPixelsToView(
- _cocoa_video_data.dirty_rects[i].left,
- _cocoa_video_data.dirty_rects[i].top,
- _cocoa_video_data.dirty_rects[i].right,
- _cocoa_video_data.dirty_rects[i].bottom
- );
-
- MacSetRectRgn(
- temp,
- _cocoa_video_data.dirty_rects[i].left,
- _cocoa_video_data.dirty_rects[i].top,
- _cocoa_video_data.dirty_rects[i].right,
- _cocoa_video_data.dirty_rects[i].bottom
- );
- MacUnionRgn(dirty, temp, dirty);
- }
-
- QZ_DrawResizeIcon();
-
- /* Flush the dirty region */
- QDFlushPortBuffer([ _cocoa_video_data.qdview qdPort ], dirty);
- DisposeRgn(dirty);
- DisposeRgn(temp);
-
- _cocoa_video_data.num_dirty_rects = 0;
-}
-
-
-extern const char _openttd_revision[];
-
-static const char* QZ_SetVideoWindowed(uint width, uint height)
-{
- char caption[50];
- NSString *nsscaption;
- unsigned int style;
- NSRect contentRect;
- BOOL isCustom = NO;
-
- if (width > _cocoa_video_data.device_width)
- width = _cocoa_video_data.device_width;
- if (height > _cocoa_video_data.device_height)
- height = _cocoa_video_data.device_height;
-
- _cocoa_video_data.width = width;
- _cocoa_video_data.height = height;
-
- contentRect = NSMakeRect(0, 0, width, height);
-
- /* Check if we should completely destroy the previous mode
- * - If it is fullscreen
- */
- if (_cocoa_video_data.isset && _cocoa_video_data.fullscreen)
- QZ_UnsetVideoMode();
-
- /* Check if we should recreate the window */
- if (_cocoa_video_data.window == nil) {
- /* Set the window style */
- style = NSTitledWindowMask;
- style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
- style |= NSResizableWindowMask;
-
- /* Manually create a window, avoids having a nib file resource */
- _cocoa_video_data.window = [ [ OTTD_QuartzWindow alloc ]
- initWithContentRect:contentRect
- styleMask:style
- backing:NSBackingStoreBuffered
- defer:NO ];
-
- if (_cocoa_video_data.window == nil)
- return "Could not create the Cocoa window";
-
- snprintf(caption, sizeof(caption), "OpenTTD %s", _openttd_revision);
- nsscaption = [ [ NSString alloc ] initWithCString:caption ];
- [ _cocoa_video_data.window setTitle:nsscaption ];
- [ _cocoa_video_data.window setMiniwindowTitle:nsscaption ];
- [ nsscaption release ];
-
- [ _cocoa_video_data.window setAcceptsMouseMovedEvents:YES ];
- [ _cocoa_video_data.window setViewsNeedDisplay:NO ];
-
- [ _cocoa_video_data.window setDelegate: [ [ [ OTTD_QuartzWindowDelegate alloc ] init ] autorelease ] ];
- } else {
- /* We already have a window, just change its size */
- if (!isCustom) {
- [ _cocoa_video_data.window setContentSize:contentRect.size ];
- [ _cocoa_video_data.qdview setFrameSize:contentRect.size ];
- }
- }
-
- [ _cocoa_video_data.window center ];
-
- /* Only recreate the view if it doesn't already exist */
- if (_cocoa_video_data.qdview == nil) {
- _cocoa_video_data.qdview = [ [ NSQuickDrawView alloc ] initWithFrame:contentRect ];
- [ _cocoa_video_data.qdview setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
- [ [ _cocoa_video_data.window contentView ] addSubview:_cocoa_video_data.qdview ];
- [ _cocoa_video_data.qdview release ];
- [ _cocoa_video_data.window makeKeyAndOrderFront:nil ];
- }
-
- LockPortBits([ _cocoa_video_data.qdview qdPort ]);
- _cocoa_video_data.realpixels = GetPixBaseAddr(GetPortPixMap([ _cocoa_video_data.qdview qdPort ]));
- _cocoa_video_data.pitch = GetPixRowBytes(GetPortPixMap([ _cocoa_video_data.qdview qdPort ]));
- UnlockPortBits([ _cocoa_video_data.qdview qdPort ]);
-
- /* _cocoa_video_data.realpixels now points to the window's pixels
- * We want it to point to the *view's* pixels
- */
- {
- int vOffset = [ _cocoa_video_data.window frame ].size.height - [ _cocoa_video_data.qdview frame ].size.height - [ _cocoa_video_data.qdview frame ].origin.y;
- int hOffset = [ _cocoa_video_data.qdview frame ].origin.x;
-
- _cocoa_video_data.realpixels = (uint8*)_cocoa_video_data.realpixels + (vOffset * _cocoa_video_data.pitch) + hOffset * (_cocoa_video_data.device_bpp / 8);
- }
-
- free(_cocoa_video_data.pixels);
- _cocoa_video_data.pixels = (uint8*)malloc(width * height);
- if (_cocoa_video_data.pixels == NULL) return "Failed to allocate 8-bit buffer";
-
- _cocoa_video_data.fullscreen = false;
-
- return NULL;
-}
-
-
-/******************************************************************************
- * Fullscreen mode *
- ******************************************************************************/
-
-/* Gamma functions to try to hide the flash from a rez switch
- * Fade the display from normal to black
- * Save gamma tables for fade back to normal
- */
-static uint32 QZ_FadeGammaOut(OTTD_QuartzGammaTable* table)
-{
- CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE];
- CGGammaValue greenTable[QZ_GAMMA_TABLE_SIZE];
- CGGammaValue blueTable[QZ_GAMMA_TABLE_SIZE];
- float percent;
- int j;
- unsigned int actual;
-
- if (CGGetDisplayTransferByTable(
- _cocoa_video_data.display_id, QZ_GAMMA_TABLE_SIZE,
- table->red, table->green, table->blue, &actual
- ) != CGDisplayNoErr ||
- actual != QZ_GAMMA_TABLE_SIZE) {
- return 1;
- }
-
- memcpy(redTable, table->red, sizeof(redTable));
- memcpy(greenTable, table->green, sizeof(greenTable));
- memcpy(blueTable, table->blue, sizeof(greenTable));
-
- for (percent = 1.0; percent >= 0.0; percent -= 0.01) {
- for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
- redTable[j] = redTable[j] * percent;
- greenTable[j] = greenTable[j] * percent;
- blueTable[j] = blueTable[j] * percent;
- }
-
- if (CGSetDisplayTransferByTable(
- _cocoa_video_data.display_id, QZ_GAMMA_TABLE_SIZE,
- redTable, greenTable, blueTable
- ) != CGDisplayNoErr) {
- CGDisplayRestoreColorSyncSettings();
- return 1;
- }
-
- CSleep(10);
- }
-
- return 0;
-}
-
-/* Fade the display from black to normal
- * Restore previously saved gamma values
- */
-static uint32 QZ_FadeGammaIn(const OTTD_QuartzGammaTable* table)
-{
- CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE];
- CGGammaValue greenTable[QZ_GAMMA_TABLE_SIZE];
- CGGammaValue blueTable[QZ_GAMMA_TABLE_SIZE];
- float percent;
- int j;
-
- memset(redTable, 0, sizeof(redTable));
- memset(greenTable, 0, sizeof(greenTable));
- memset(blueTable, 0, sizeof(greenTable));
-
- for (percent = 0.0; percent <= 1.0; percent += 0.01) {
- for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
- redTable[j] = table->red[j] * percent;
- greenTable[j] = table->green[j] * percent;
- blueTable[j] = table->blue[j] * percent;
- }
-
- if (CGSetDisplayTransferByTable(
- _cocoa_video_data.display_id, QZ_GAMMA_TABLE_SIZE,
- redTable, greenTable, blueTable
- ) != CGDisplayNoErr) {
- CGDisplayRestoreColorSyncSettings();
- return 1;
- }
-
- CSleep(10);
- }
-
- return 0;
-}
-
-static const char* QZ_SetVideoFullScreen(int width, int height)
-{
- const char* errstr = "QZ_SetVideoFullScreen error";
- int exact_match;
- CFNumberRef number;
- int bpp;
- int gamma_error;
- OTTD_QuartzGammaTable gamma_table;
- NSRect screen_rect;
- CGError error;
- NSPoint pt;
-
- /* Destroy any previous mode */
- if (_cocoa_video_data.isset) QZ_UnsetVideoMode();
-
- /* See if requested mode exists */
- _cocoa_video_data.mode = CGDisplayBestModeForParameters(_cocoa_video_data.display_id, 8, width, height, &exact_match);
-
- /* If the mode wasn't an exact match, check if it has the right bpp, and update width and height */
- if (!exact_match) {
- number = CFDictionaryGetValue (_cocoa_video_data.mode, kCGDisplayBitsPerPixel);
- CFNumberGetValue(number, kCFNumberSInt32Type, &bpp);
- if (bpp != 8) {
- errstr = "Failed to find display resolution";
- goto ERR_NO_MATCH;
- }
-
- number = CFDictionaryGetValue(_cocoa_video_data.mode, kCGDisplayWidth);
- CFNumberGetValue(number, kCFNumberSInt32Type, &width);
-
- number = CFDictionaryGetValue(_cocoa_video_data.mode, kCGDisplayHeight);
- CFNumberGetValue(number, kCFNumberSInt32Type, &height);
- }
-
- /* Fade display to zero gamma */
- gamma_error = QZ_FadeGammaOut(&gamma_table);
-
- /* Put up the blanking window (a window above all other windows) */
- error = CGDisplayCapture(_cocoa_video_data.display_id);
-
- if (CGDisplayNoErr != error) {
- errstr = "Failed capturing display";
- goto ERR_NO_CAPTURE;
- }
-
- /* Do the physical switch */
- if (CGDisplaySwitchToMode(_cocoa_video_data.display_id, _cocoa_video_data.mode) != CGDisplayNoErr) {
- errstr = "Failed switching display resolution";
- goto ERR_NO_SWITCH;
- }
-
- _cocoa_video_data.realpixels = (uint8*)CGDisplayBaseAddress(_cocoa_video_data.display_id);
- _cocoa_video_data.pitch = CGDisplayBytesPerRow(_cocoa_video_data.display_id);
-
- _cocoa_video_data.width = CGDisplayPixelsWide(_cocoa_video_data.display_id);
- _cocoa_video_data.height = CGDisplayPixelsHigh(_cocoa_video_data.display_id);
- _cocoa_video_data.fullscreen = true;
-
- /* Setup double-buffer emulation */
- _cocoa_video_data.pixels = (uint8*)malloc(width * height);
- if (_cocoa_video_data.pixels == NULL) {
- errstr = "Failed to allocate memory for double buffering";
- goto ERR_DOUBLEBUF;
- }
-
- if (!CGDisplayCanSetPalette(_cocoa_video_data.display_id)) {
- errstr = "Not an indexed display mode.";
- goto ERR_NOT_INDEXED;
- }
-
- /* If we don't hide menu bar, it will get events and interrupt the program */
- HideMenuBar();
-
- /* Fade the display to original gamma */
- if (!gamma_error) QZ_FadeGammaIn(&gamma_table);
-
- /* There is a bug in Cocoa where NSScreen doesn't synchronize
- * with CGDirectDisplay, so the main screen's frame is wrong.
- * As a result, coordinate translation produces incorrect results.
- * We can hack around this bug by setting the screen rect ourselves.
- * This hack should be removed if/when the bug is fixed.
- */
- screen_rect = NSMakeRect(0, 0, width, height);
- [ [ NSScreen mainScreen ] setFrame:screen_rect ];
-
- /* we're fullscreen, so flag all input states... */
- _cocoa_video_data.active = true;
-
-
- pt = [ NSEvent mouseLocation ];
- pt.y = CGDisplayPixelsHigh(_cocoa_video_data.display_id) - pt.y;
- if (QZ_MouseIsInsideView(&pt)) QZ_HideMouse();
-
- return NULL;
-
-/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
-ERR_NOT_INDEXED:
- free(_cocoa_video_data.pixels);
- _cocoa_video_data.pixels = NULL;
-ERR_DOUBLEBUF:
- CGDisplaySwitchToMode(_cocoa_video_data.display_id, _cocoa_video_data.save_mode);
-ERR_NO_SWITCH:
- CGReleaseAllDisplays();
-ERR_NO_CAPTURE:
- if (!gamma_error) QZ_FadeGammaIn(&gamma_table);
-ERR_NO_MATCH:
- return errstr;
-}
-
-
-static void QZ_UpdateFullscreenPalette(uint first_color, uint num_colors)
-{
- CGTableCount index;
- CGDeviceColor color;
-
- for (index = first_color; index < first_color+num_colors; index++) {
- /* Clamp colors between 0.0 and 1.0 */
- color.red = _cur_palette[index].r / 255.0;
- color.blue = _cur_palette[index].b / 255.0;
- color.green = _cur_palette[index].g / 255.0;
-
- CGPaletteSetColorAtIndex(_cocoa_video_data.palette, color, index);
- }
-
- CGDisplaySetPalette(_cocoa_video_data.display_id, _cocoa_video_data.palette);
-}
-
-/* Wait for the VBL to occur (estimated since we don't have a hardware interrupt) */
-static void QZ_WaitForVerticalBlank(void)
-{
- /* The VBL delay is based on Ian Ollmann's RezLib <iano@cco.caltech.edu> */
- double refreshRate;
- double linesPerSecond;
- double target;
- double position;
- double adjustment;
- CFNumberRef refreshRateCFNumber;
-
- refreshRateCFNumber = CFDictionaryGetValue(_cocoa_video_data.mode, kCGDisplayRefreshRate);
- if (refreshRateCFNumber == NULL) return;
-
- if (CFNumberGetValue(refreshRateCFNumber, kCFNumberDoubleType, &refreshRate) == 0)
- return;
-
- if (refreshRate == 0) return;
-
- linesPerSecond = refreshRate * _cocoa_video_data.height;
- target = _cocoa_video_data.height;
-
- /* Figure out the first delay so we start off about right */
- position = CGDisplayBeamPosition(_cocoa_video_data.display_id);
- if (position > target) position = 0;
-
- adjustment = (target - position) / linesPerSecond;
-
- CSleep((uint32)(adjustment * 1000));
-}
-
-
-static void QZ_DrawScreen(void)
-{
- const uint8* src = _cocoa_video_data.pixels;
- uint8* dst = (uint8*)_cocoa_video_data.realpixels;
- uint pitch = _cocoa_video_data.pitch;
- uint width = _cocoa_video_data.width;
- uint num_dirty = _cocoa_video_data.num_dirty_rects;
- uint i;
-
- /* Check if we need to do anything */
- if (num_dirty == 0) return;
-
- if (num_dirty >= MAX_DIRTY_RECTS) {
- num_dirty = 1;
- _cocoa_video_data.dirty_rects[0].left = 0;
- _cocoa_video_data.dirty_rects[0].top = 0;
- _cocoa_video_data.dirty_rects[0].right = _cocoa_video_data.width;
- _cocoa_video_data.dirty_rects[0].bottom = _cocoa_video_data.height;
- }
-
- QZ_WaitForVerticalBlank();
- /* Build the region of dirty rectangles */
- for (i = 0; i < num_dirty; i++) {
- uint y = _cocoa_video_data.dirty_rects[i].top;
- uint left = _cocoa_video_data.dirty_rects[i].left;
- uint length = _cocoa_video_data.dirty_rects[i].right - left;
- uint bottom = _cocoa_video_data.dirty_rects[i].bottom;
-
- for (; y < bottom; y++) {
- memcpy(dst + y * pitch + left, src + y * width + left, length);
- }
- }
-
- _cocoa_video_data.num_dirty_rects = 0;
-}
-
-
-static int QZ_ListFullscreenModes(OTTDPoint* mode_list, int max_modes)
-{
- CFIndex num_modes;
- CFIndex i;
- int list_size = 0;
-
- num_modes = CFArrayGetCount(_cocoa_video_data.mode_list);
-
- /* Build list of modes with the requested bpp */
- for (i = 0; i < num_modes && list_size < max_modes; i++) {
- CFDictionaryRef onemode;
- CFNumberRef number;
- int bpp;
- int intvalue;
- bool hasMode;
- uint16 width, height;
-
- onemode = CFArrayGetValueAtIndex(_cocoa_video_data.mode_list, i);
- number = CFDictionaryGetValue(onemode, kCGDisplayBitsPerPixel);
- CFNumberGetValue (number, kCFNumberSInt32Type, &bpp);
-
- if (bpp != 8) continue;
-
- number = CFDictionaryGetValue(onemode, kCGDisplayWidth);
- CFNumberGetValue(number, kCFNumberSInt32Type, &intvalue);
- width = (uint16)intvalue;
-
- number = CFDictionaryGetValue(onemode, kCGDisplayHeight);
- CFNumberGetValue(number, kCFNumberSInt32Type, &intvalue);
- height = (uint16)intvalue;
-
- /* Check if mode is already in the list */
- {
- int i;
- hasMode = false;
- for (i = 0; i < list_size; i++) {
- if (mode_list[i].x == width && mode_list[i].y == height) {
- hasMode = true;
- break;
- }
- }
- }
-
- if (hasMode) continue;
-
- /* Add mode to the list */
- mode_list[list_size].x = width;
- mode_list[list_size].y = height;
- list_size++;
- }
-
- /* Sort list smallest to largest */
- {
- int i, j;
- for (i = 0; i < list_size; i++) {
- for (j = 0; j < list_size-1; j++) {
- if (mode_list[j].x > mode_list[j + 1].x || (
- mode_list[j].x == mode_list[j + 1].x &&
- mode_list[j].y > mode_list[j + 1].y
- )) {
- uint tmpw = mode_list[j].x;
- uint tmph = mode_list[j].y;
-
- mode_list[j].x = mode_list[j + 1].x;
- mode_list[j].y = mode_list[j + 1].y;
-
- mode_list[j + 1].x = tmpw;
- mode_list[j + 1].y = tmph;
- }
- }
- }
- }
-
- return list_size;
-}
-
-
-/******************************************************************************
- * Windowed and fullscreen common code *
- ******************************************************************************/
-
-static void QZ_UpdatePalette(uint start, uint count)
-{
- if (_cocoa_video_data.fullscreen) {
- QZ_UpdateFullscreenPalette(start, count);
- } else {
- QZ_UpdateWindowPalette(start, count);
- }
-}
-
-static void QZ_InitPalette(void)
-{
- QZ_UpdatePalette(0, 256);
-}
-
-static void QZ_Draw(void)
-{
- if (_cocoa_video_data.fullscreen) {
- QZ_DrawScreen();
- } else {
- QZ_DrawWindow();
- }
-}
-
-
-static const OTTDPoint _default_resolutions[] = {
- { 640, 480},
- { 800, 600},
- {1024, 768},
- {1152, 864},
- {1280, 800},
- {1280, 960},
- {1280, 1024},
- {1400, 1050},
- {1600, 1200},
- {1680, 1050},
- {1920, 1200}
-};
-
-static void QZ_UpdateVideoModes(void)
-{
- uint i, j, count;
- OTTDPoint modes[32];
- const OTTDPoint *current_modes;
-
- if (_cocoa_video_data.fullscreen) {
- count = QZ_ListFullscreenModes(modes, 32);
- current_modes = modes;
- } else {
- count = lengthof(_default_resolutions);
- current_modes = _default_resolutions;
- }
-
- for (i = 0, j = 0; j < lengthof(_resolutions) && i < count; i++) {
- if (_cocoa_video_data.fullscreen || (
- (uint)current_modes[i].x < _cocoa_video_data.device_width &&
- (uint)current_modes[i].y < _cocoa_video_data.device_height)
- ) {
- _resolutions[j][0] = current_modes[i].x;
- _resolutions[j][1] = current_modes[i].y;
- j++;
- }
- }
-
- _num_resolutions = j;
-}
-
-static void QZ_UnsetVideoMode(void)
-{
- if (_cocoa_video_data.fullscreen) {
- /* Release fullscreen resources */
- OTTD_QuartzGammaTable gamma_table;
- int gamma_error;
- NSRect screen_rect;
-
- gamma_error = QZ_FadeGammaOut(&gamma_table);
-
- /* Restore original screen resolution/bpp */
- CGDisplaySwitchToMode(_cocoa_video_data.display_id, _cocoa_video_data.save_mode);
- CGReleaseAllDisplays();
- ShowMenuBar();
- /* Reset the main screen's rectangle
- * See comment in QZ_SetVideoFullscreen for why we do this
- */
- screen_rect = NSMakeRect(0,0,_cocoa_video_data.device_width,_cocoa_video_data.device_height);
- [ [ NSScreen mainScreen ] setFrame:screen_rect ];
-
- if (!gamma_error) QZ_FadeGammaIn(&gamma_table);
- } else {
- /* Release window mode resources */
- [ _cocoa_video_data.window close ];
- _cocoa_video_data.window = nil;
- _cocoa_video_data.qdview = nil;
- }
-
- free(_cocoa_video_data.pixels);
- _cocoa_video_data.pixels = NULL;
-
- /* Signal successful teardown */
- _cocoa_video_data.isset = false;
-
- QZ_ShowMouse();
-}
-
-
-static const char* QZ_SetVideoMode(uint width, uint height, bool fullscreen)
-{
- const char *ret;
-
- _cocoa_video_data.issetting = true;
- if (fullscreen) {
- /* Setup full screen video */
- ret = QZ_SetVideoFullScreen(width, height);
- } else {
- /* Setup windowed video */
- ret = QZ_SetVideoWindowed(width, height);
- }
- _cocoa_video_data.issetting = false;
- if (ret != NULL) return ret;
-
- /* Signal successful completion (used internally) */
- _cocoa_video_data.isset = true;
-
- /* Tell the game that the resolution has changed */
- _screen.width = _cocoa_video_data.width;
- _screen.height = _cocoa_video_data.height;
- _screen.pitch = _cocoa_video_data.width;
-
- QZ_UpdateVideoModes();
- GameSizeChanged();
-
- QZ_InitPalette();
-
- return NULL;
-}
-
-static const char* QZ_SetVideoModeAndRestoreOnFailure(uint width, uint height, bool fullscreen)
-{
- bool wasset = _cocoa_video_data.isset;
- uint32 oldwidth = _cocoa_video_data.width;
- uint32 oldheight = _cocoa_video_data.height;
- bool oldfullscreen = _cocoa_video_data.fullscreen;
- const char *ret;
-
- ret = QZ_SetVideoMode(width, height, fullscreen);
- if (ret != NULL && wasset) QZ_SetVideoMode(oldwidth, oldheight, oldfullscreen);
-
- return ret;
-}
-
-static void QZ_VideoInit(void)
-{
- memset(&_cocoa_video_data, 0, sizeof(_cocoa_video_data));
-
- /* Initialize the video settings; this data persists between mode switches */
- _cocoa_video_data.display_id = kCGDirectMainDisplay;
- _cocoa_video_data.save_mode = CGDisplayCurrentMode(_cocoa_video_data.display_id);
- _cocoa_video_data.mode_list = CGDisplayAvailableModes(_cocoa_video_data.display_id);
- _cocoa_video_data.palette = CGPaletteCreateDefaultColorPalette();
-
- /* Gather some information that is useful to know about the display */
- /* Maybe this should be moved to QZ_SetVideoMode, in case this is changed after startup */
- CFNumberGetValue(
- CFDictionaryGetValue(_cocoa_video_data.save_mode, kCGDisplayBitsPerPixel),
- kCFNumberSInt32Type, &_cocoa_video_data.device_bpp
- );
-
- CFNumberGetValue(
- CFDictionaryGetValue(_cocoa_video_data.save_mode, kCGDisplayWidth),
- kCFNumberSInt32Type, &_cocoa_video_data.device_width
- );
-
- CFNumberGetValue(
- CFDictionaryGetValue(_cocoa_video_data.save_mode, kCGDisplayHeight),
- kCFNumberSInt32Type, &_cocoa_video_data.device_height
- );
-
- _cocoa_video_data.cursor_visible = true;
-
- /* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
-// QZ_RegisterForSleepNotifications();
-}
-
-
-/* Convert local coordinate to window server (CoreGraphics) coordinate */
-static CGPoint QZ_PrivateLocalToCG(NSPoint* p)
-{
- CGPoint cgp;
-
- if (!_cocoa_video_data.fullscreen) {
- *p = [ _cocoa_video_data.qdview convertPoint:*p toView: nil ];
- *p = [ _cocoa_video_data.window convertBaseToScreen:*p ];
- p->y = _cocoa_video_data.device_height - p->y;
- }
-
- cgp.x = p->x;
- cgp.y = p->y;
-
- return cgp;
-}
-
-static void QZ_WarpCursor(int x, int y)
-{
- NSPoint p;
- CGPoint cgp;
-
- /* Only allow warping when in foreground */
- if (![ NSApp isActive ]) return;
-
- p = NSMakePoint(x, y);
- cgp = QZ_PrivateLocalToCG(&p);
-
- /* this is the magic call that fixes cursor "freezing" after warp */
- CGSetLocalEventsSuppressionInterval(0.0);
- /* Do the actual warp */
- CGWarpMouseCursorPosition(cgp);
-
- /* Generate the mouse moved event */
-}
-
-static void QZ_ShowMouse(void)
-{
- if (!_cocoa_video_data.cursor_visible) {
- [ NSCursor unhide ];
- _cocoa_video_data.cursor_visible = true;
-
- // Hide the openttd cursor when leaving the window
- if (_cocoa_video_data.isset)
- UndrawMouseCursor();
- _cursor.in_window = false;
- }
-}
-
-static void QZ_HideMouse(void)
-{
- if (_cocoa_video_data.cursor_visible) {
-#ifndef _DEBUG
- [ NSCursor hide ];
-#endif
- _cocoa_video_data.cursor_visible = false;
-
- // Show the openttd cursor again
- _cursor.in_window = true;
- }
-}
-
-
-/******************************************************************************
- * OS X application creation *
- ******************************************************************************/
-
-/* The main class of the application, the application's delegate */
-@implementation OTTDMain
-/* Called when the internal event loop has just started running */
-- (void) applicationDidFinishLaunching: (NSNotification*) note
-{
- /* Hand off to main application code */
- QZ_GameLoop();
-
- /* We're done, thank you for playing */
- [ NSApp stop:_ottd_main ];
-}
-
-/* Display the in game quit confirmation dialog */
-- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication*) sender
-{
-
- HandleExitGameRequest();
-
- return NSTerminateCancel; // NSTerminateLater ?
-}
-@end
-
-static void setApplicationMenu(void)
-{
- /* warning: this code is very odd */
- NSMenu *appleMenu;
- NSMenuItem *menuItem;
- NSString *title;
- NSString *appName;
-
- appName = @"OTTD";
- appleMenu = [[NSMenu alloc] initWithTitle:appName];
-
- /* Add menu items */
- title = [@"About " stringByAppendingString:appName];
- [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
-
- [appleMenu addItem:[NSMenuItem separatorItem]];
-
- title = [@"Hide " stringByAppendingString:appName];
- [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
-
- menuItem = (NSMenuItem*)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
- [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
-
- [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
-
- [appleMenu addItem:[NSMenuItem separatorItem]];
-
- title = [@"Quit " stringByAppendingString:appName];
- [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
-
-
- /* Put menu into the menubar */
- menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
- [menuItem setSubmenu:appleMenu];
- [[NSApp mainMenu] addItem:menuItem];
-
- /* Tell the application object that this is now the application menu */
- [NSApp setAppleMenu:appleMenu];
-
- /* Finally give up our references to the objects */
- [appleMenu release];
- [menuItem release];
-}
-
-/* Create a window menu */
-static void setupWindowMenu(void)
-{
- NSMenu* windowMenu;
- NSMenuItem* windowMenuItem;
- NSMenuItem* menuItem;
-
- windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
-
- /* "Minimize" item */
- menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
- [windowMenu addItem:menuItem];
- [menuItem release];
-
- /* Put menu into the menubar */
- windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
- [windowMenuItem setSubmenu:windowMenu];
- [[NSApp mainMenu] addItem:windowMenuItem];
-
- /* Tell the application object that this is now the window menu */
- [NSApp setWindowsMenu:windowMenu];
-
- /* Finally give up our references to the objects */
- [windowMenu release];
- [windowMenuItem release];
-}
-
-static void setupApplication(void)
-{
- CPSProcessSerNum PSN;
-
- /* Ensure the application object is initialised */
- [NSApplication sharedApplication];
-
- /* Tell the dock about us */
- if (!CPSGetCurrentProcess(&PSN) &&
- !CPSEnableForegroundOperation(&PSN, 0x03, 0x3C, 0x2C, 0x1103) &&
- !CPSSetFrontProcess(&PSN)) {
- [NSApplication sharedApplication];
- }
-
- /* Set up the menubar */
- [NSApp setMainMenu:[[NSMenu alloc] init]];
- setApplicationMenu();
- setupWindowMenu();
-
- /* Create OTTDMain and make it the app delegate */
- _ottd_main = [[OTTDMain alloc] init];
- [NSApp setDelegate:_ottd_main];
-}
-
-
-/******************************************************************************
- * Video driver interface *
- ******************************************************************************/
-
-static void CocoaVideoStop(void)
-{
- if (!_cocoa_video_started) return;
-
- if (_cocoa_video_data.isset) QZ_UnsetVideoMode();
-
- [_ottd_main release];
-
- _cocoa_video_started = false;
-}
-
-static const char *CocoaVideoStart(const char * const *parm)
-{
- const char *ret;
-
- if (_cocoa_video_started) return "Already started";
- _cocoa_video_started = true;
-
- memset(&_cocoa_video_data, 0, sizeof(_cocoa_video_data));
-
- setupApplication();
-
- /* Don't create a window or enter fullscreen if we're just going to show a dialog. */
- if (_cocoa_video_dialog) return NULL;
-
- QZ_VideoInit();
-
- ret = QZ_SetVideoMode(_cur_resolution[0], _cur_resolution[1], _fullscreen);
- if (ret != NULL) CocoaVideoStop();
-
- return ret;
-}
-
-static void CocoaVideoMakeDirty(int left, int top, int width, int height)
-{
- if (_cocoa_video_data.num_dirty_rects < MAX_DIRTY_RECTS) {
- _cocoa_video_data.dirty_rects[_cocoa_video_data.num_dirty_rects].left = left;
- _cocoa_video_data.dirty_rects[_cocoa_video_data.num_dirty_rects].top = top;
- _cocoa_video_data.dirty_rects[_cocoa_video_data.num_dirty_rects].right = left + width;
- _cocoa_video_data.dirty_rects[_cocoa_video_data.num_dirty_rects].bottom = top + height;
- }
- _cocoa_video_data.num_dirty_rects++;
-}
-
-static void CocoaVideoMainLoop(void)
-{
- /* Start the main event loop */
- [NSApp run];
-}
-
-static bool CocoaVideoChangeRes(int w, int h)
-{
- const char *ret = QZ_SetVideoModeAndRestoreOnFailure((uint)w, (uint)h, _cocoa_video_data.fullscreen);
- if (ret != NULL) {
- DEBUG(driver, 0, "cocoa_v: CocoaVideoChangeRes failed with message: %s", ret);
- }
-
- return ret == NULL;
-}
-
-static void CocoaVideoFullScreen(bool full_screen)
-{
- const char *ret = QZ_SetVideoModeAndRestoreOnFailure(_cocoa_video_data.width, _cocoa_video_data.height, full_screen);
- if (ret != NULL) {
- DEBUG(driver, 0, "cocoa_v: CocoaVideoFullScreen failed with message: %s", ret);
- }
-
- _fullscreen = _cocoa_video_data.fullscreen;
-}
-
-const HalVideoDriver _cocoa_video_driver = {
- CocoaVideoStart,
- CocoaVideoStop,
- CocoaVideoMakeDirty,
- CocoaVideoMainLoop,
- CocoaVideoChangeRes,
- CocoaVideoFullScreen,
-};
-
-
-/* This is needed since sometimes assert is called before the videodriver is initialized */
-void CocoaDialog(const char* title, const char* message, const char* buttonLabel)
-{
- bool wasstarted;
-
- _cocoa_video_dialog = true;
-
- wasstarted = _cocoa_video_started;
- if (!_cocoa_video_started && CocoaVideoStart(NULL) != NULL) {
- fprintf(stderr, "%s: %s\n", title, message);
- return;
- }
-
- NSRunAlertPanel([NSString stringWithCString: title], [NSString stringWithCString: message], [NSString stringWithCString: buttonLabel], nil, nil);
-
- if (!wasstarted) CocoaVideoStop();
-
- _cocoa_video_dialog = false;
-}
-
-
-/* This is needed since OS X applications are started with the working dir set to / when double-clicked */
-void cocoaSetWorkingDirectory(void)
-{
- char parentdir[MAXPATHLEN];
- int chdir_ret;
- CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
- CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
- if (CFURLGetFileSystemRepresentation(url2, true, (unsigned char*)parentdir, MAXPATHLEN)) {
- chdir_ret = chdir(parentdir); /* chdir to the binary app's parent */
- assert(chdir_ret == 0);
- }
- CFRelease(url);
- CFRelease(url2);
-}
-
-/* These are called from main() to prevent a _NSAutoreleaseNoPool error when
- * exiting before the cocoa video driver has been loaded
- */
-void cocoaSetupAutoreleasePool(void)
-{
- _ottd_autorelease_pool = [[NSAutoreleasePool alloc] init];
-}
-
-void cocoaReleaseAutoreleasePool(void)
-{
- [_ottd_autorelease_pool release];
-}
-
-#endif /* WITH_COCOA */