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-rw-r--r--vehicle_gui.h10
1 files changed, 0 insertions, 10 deletions
diff --git a/vehicle_gui.h b/vehicle_gui.h
index 74a1835f1..e6f0241e6 100644
--- a/vehicle_gui.h
+++ b/vehicle_gui.h
@@ -19,19 +19,10 @@ void ResortVehicleLists(void);
void BuildVehicleList(struct vehiclelist_d* vl, int type, PlayerID, StationID);
void SortVehicleList(struct vehiclelist_d *vl);
-int CDECL GeneralOwnerSorter(const void *a, const void *b);
-
#define PERIODIC_RESORT_DAYS 10
#define SORT_BY_UNSORTED 0
extern const StringID _vehicle_sort_listing[];
-enum VehicleSortTypes {
- VEHTRAIN = 0,
- VEHROAD = 1,
- VEHSHIP = 2,
- VEHAIRCRAFT = 3
-};
-
typedef struct Listing {
bool order; // Ascending/descending?
byte criteria; // Sorting criteria
@@ -64,5 +55,4 @@ void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v);
int ShowAdditionalText(int x, int y, int w, EngineID engine_number);
-
#endif /* VEHICLE_GUI_H */