diff options
Diffstat (limited to 'vehicle_gui.c')
-rw-r--r-- | vehicle_gui.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/vehicle_gui.c b/vehicle_gui.c index eba37916c..93da38d3f 100644 --- a/vehicle_gui.c +++ b/vehicle_gui.c @@ -5,6 +5,7 @@ #include "debug.h" #include "functions.h" #include "player.h" +#include "station.h" #include "strings.h" #include "table/sprites.h" #include "table/strings.h" @@ -101,7 +102,7 @@ void ResortVehicleLists(void) } } -void BuildVehicleList(vehiclelist_d *vl, int type, int owner, int station) +void BuildVehicleList(vehiclelist_d* vl, int type, PlayerID owner, StationID station) { int subtype = (type != VEH_Aircraft) ? TS_Front_Engine : 2; int n = 0; @@ -117,7 +118,7 @@ void BuildVehicleList(vehiclelist_d *vl, int type, int owner, int station) DEBUG(misc, 1) ("Building vehicle list for player %d station %d...", owner, station); - if (station != -1) { + if (station != INVALID_STATION) { const Vehicle *v; FOR_ALL_VEHICLES(v) { if (v->type == type && v->subtype <= subtype) { |