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-rw-r--r--vehicle_gui.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/vehicle_gui.c b/vehicle_gui.c
index 2ca8b54ed..375c32db5 100644
--- a/vehicle_gui.c
+++ b/vehicle_gui.c
@@ -23,6 +23,9 @@ static uint32 _internal_name_sorter_id; // internal StringID for default vehicle
static uint32 _last_vehicle_idx; // cached index to hopefully speed up name-sorting
static bool _internal_sort_order; // descending/ascending
+static uint16 _player_num_engines[256];
+static byte _railtype_selected_in_replace_gui;
+
VehicleSortListingTypeFunctions * const _vehicle_sorter[] = {
&VehicleUnsortedSorter,
&VehicleNumberSorter,
@@ -158,6 +161,7 @@ void SortVehicleList(vehiclelist_d *vl)
/* General Vehicle GUI based procedures that are independent of vehicle types */
void InitializeVehiclesGuiList(void)
{
+ _railtype_selected_in_replace_gui = 0;
}
// draw the vehicle profit button in the vehicle list window.