diff options
Diffstat (limited to 'vehicle_gui.c')
-rw-r--r-- | vehicle_gui.c | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/vehicle_gui.c b/vehicle_gui.c index 63245d313..5bc596134 100644 --- a/vehicle_gui.c +++ b/vehicle_gui.c @@ -281,9 +281,9 @@ int ShowAdditionalText(int x, int y, int w, EngineID engine) /* Variables you need to set before calling this function! -* 1. (byte)_internal_sort_type: sorting criteria to sort on -* 2. (bool)_internal_sort_order: sorting order, descending/ascending -* 3. (uint32)_internal_name_sorter_id: default StringID of the vehicle when no name is set. eg +* 1. (byte)_internal_sort_type: sorting criteria to sort on +* 2. (bool)_internal_sort_order: sorting order, descending/ascending +* 3. (uint32)_internal_name_sorter_id: default StringID of the vehicle when no name is set. eg * STR_SV_TRAIN_NAME for trains or STR_SV_AIRCRAFT_NAME for aircraft */ static int CDECL VehicleUnsortedSorter(const void *a, const void *b) @@ -325,7 +325,7 @@ static int CDECL VehicleNameSorter(const void *a, const void *b) } } - r = strcmp(buf1, _bufcache); // sort by name + r = strcmp(buf1, _bufcache); // sort by name VEHICLEUNITNUMBERSORTER(r, va, vb); @@ -464,8 +464,9 @@ static int CDECL VehicleValueSorter(const void *a, const void *b) #define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player)) /* if show_outdated is selected, it do not sort psudo engines properly but it draws all engines - * if used compined with show_cars set to false, it will work as intended. Replace window do it like that - * this was a big hack even before show_outdated was added. Stupid newgrf :p */ + * if used compined with show_cars set to false, it will work as intended. Replace window do it like that + * this was a big hack even before show_outdated was added. Stupid newgrf :p + */ static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, EngineID *selected_id, RailType railtype, uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated, bool show_compatible) { @@ -535,8 +536,8 @@ static void SetupScrollStuffForReplaceWindow(Window *w) case VEH_Train: { RailType railtype = _railtype_selected_in_replace_gui; - w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing - w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing + w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing + w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing for (i = 0; i < NUM_TRAIN_ENGINES; i++) { EngineID eid = GetRailVehAtPosition(i); @@ -911,7 +912,7 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e) DrawString(145, 87 + w->resize.step_height * w->vscroll.cap, STR_02BD, 0x10); - /* now we draw the two arrays according to what we just counted */ + /* now we draw the two arrays according to what we just counted */ DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]); WP(w,replaceveh_d).sel_engine[0] = selected_id[0]; |