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-rw-r--r--vehicle_gui.c644
1 files changed, 644 insertions, 0 deletions
diff --git a/vehicle_gui.c b/vehicle_gui.c
index 09dcb9e84..83c13c3c9 100644
--- a/vehicle_gui.c
+++ b/vehicle_gui.c
@@ -3,6 +3,10 @@
#include "table/strings.h"
#include "vehicle.h"
#include "window.h"
+#include "engine.h"
+#include "gui.h"
+#include "command.h"
+#include "gfx.h"
VehicleSortListingTypeFunctions * const _vehicle_sorter[] = {
&VehicleUnsortedSorter,
@@ -29,6 +33,13 @@ const StringID _vehicle_sort_listing[] = {
INVALID_STRING_ID
};
+const StringID _rail_types_list[] = {
+ STR_RAIL_VEHICLES,
+ STR_MONORAIL_VEHICLES,
+ STR_MAGLEV_VEHICLES,
+ INVALID_STRING_ID
+};
+
void RebuildVehicleLists(void)
{
Window *w;
@@ -294,3 +305,636 @@ int CDECL VehicleMaxSpeedSorter(const void *a, const void *b)
return (_internal_sort_order & 1) ? -r : r;
}
+
+// this define is to match engine.c, but engine.c keeps it to itself
+// ENGINE_AVAILABLE is used in ReplaceVehicleWndProc
+#define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->railtype_climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player))
+
+/* if show_outdated is selected, it do not sort psudo engines properly but it draws all engines
+ * if used compined with show_cars set to false, it will work as intended. Replace window do it like that
+ * this was a big hack even before show_outdated was added. Stupid newgrf :p */
+static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, int *selected_id, byte railtype,
+ uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated)
+{
+ int i;
+ byte colour;
+
+ for (i = 0; i < NUM_TRAIN_ENGINES; i++) {
+ const Engine *e = DEREF_ENGINE(i);
+ const RailVehicleInfo *rvi = RailVehInfo(i);
+ const EngineInfo *info = &_engine_info[i];
+
+ if ( rvi->power == 0 && !(show_cars) ) // disables display of cars (works since they do not have power)
+ continue;
+
+ if (*sel == 0) *selected_id = i;
+
+
+ colour = *sel == 0 ? 0xC : 0x10;
+ if (!(ENGINE_AVAILABLE && show_outdated && RailVehInfo(i)->power && e->railtype == railtype)) {
+ if (e->railtype != railtype || !(rvi->flags & RVI_WAGON) != is_engine ||
+ !HASBIT(e->player_avail, _local_player))
+ continue;
+ } /*else {
+ // TODO find a nice red colour for vehicles being replaced
+ if ( _autoreplace_array[i] != i )
+ colour = *sel == 0 ? 0x44 : 0x45;
+ } */
+
+ if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) {
+ DrawString(*x + 59, *y + 2, GetCustomEngineName(i),
+ colour);
+ DrawTrainEngine(*x + 29, *y + 6, i,
+ SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
+ *y += 14;
+ }
+ --*sel;
+ }
+}
+
+
+static void SetupScrollStuffForReplaceWindow(Window *w)
+{
+ byte railtype;
+ int selected_id[2] = {-1,-1};
+ int sel[2] = { WP(w,replaceveh_d).sel_index[0], WP(w,replaceveh_d).sel_index[1]};
+ int count = 0;
+ int count2 = 0;
+ int engine_id;
+
+ switch (WP(w,replaceveh_d).vehicletype) {
+ case VEH_Train: {
+ railtype = WP(w,replaceveh_d).railtype;
+ for (engine_id = 0; engine_id < NUM_TRAIN_ENGINES; engine_id++) {
+ const Engine *e = DEREF_ENGINE(engine_id);
+ const EngineInfo *info = &_engine_info[engine_id];
+
+ if (ENGINE_AVAILABLE && RailVehInfo(engine_id)->power && e->railtype == railtype) {
+ count++;
+ if (sel[0]==0) selected_id[0] = engine_id;
+ sel[0]--;
+ if (HASBIT(e->player_avail, _local_player)) {
+ if (sel[1]==0) selected_id[1] = engine_id;
+ count2++;
+ sel[1]--;
+ }
+ }
+ }
+ break;
+ }
+ case VEH_Road: {
+ int num = NUM_ROAD_ENGINES;
+ Engine *e = &_engines[ROAD_ENGINES_INDEX];
+ byte cargo;
+ EngineInfo *info;
+ engine_id = ROAD_ENGINES_INDEX;
+
+ do {
+ info = &_engine_info[engine_id];
+ if (ENGINE_AVAILABLE) {
+ if (sel[0]==0) selected_id[0] = engine_id;
+ count++;
+ sel[0]--;
+ }
+ } while (++engine_id,++e,--num);
+
+ if ( selected_id[0] != -1 ) { // only draw right array if we have anything in the left one
+ num = NUM_ROAD_ENGINES;
+ engine_id = ROAD_ENGINES_INDEX;
+ e = &_engines[ROAD_ENGINES_INDEX];
+ cargo = RoadVehInfo(selected_id[0])->cargo_type;
+
+ do {
+ if ( cargo == RoadVehInfo(engine_id)->cargo_type && HASBIT(e->player_avail, _local_player)) {
+ count2++;
+ if (sel[1]==0) selected_id[1] = engine_id;
+ sel[1]--;
+ }
+ } while (++engine_id,++e,--num);
+ }
+ break;
+ }
+
+ case VEH_Ship: {
+ int num = NUM_SHIP_ENGINES;
+ Engine *e = &_engines[SHIP_ENGINES_INDEX];
+ byte cargo;
+ EngineInfo *info;
+ engine_id = SHIP_ENGINES_INDEX;
+ byte refittable;
+
+ do {
+ info = &_engine_info[engine_id];
+ if (ENGINE_AVAILABLE) {
+ if ( sel[0] == 0 ) selected_id[0] = engine_id;
+ count++;
+ sel[0]--;
+ }
+ } while (++engine_id,++e,--num);
+
+ if ( selected_id[0] != -1 ) {
+ num = NUM_SHIP_ENGINES;
+ e = &_engines[SHIP_ENGINES_INDEX];
+ engine_id = SHIP_ENGINES_INDEX;
+ cargo = ShipVehInfo(selected_id[0])->cargo_type;
+ refittable = ShipVehInfo(selected_id[0])->refittable;
+
+ do {
+ if (HASBIT(e->player_avail, _local_player)
+ && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) {
+
+ if ( sel[1]==0) selected_id[1] = engine_id;
+ sel[1]--;
+ count2++;
+ }
+ } while (++engine_id,++e,--num);
+ }
+ break;
+ } //end of ship
+
+ case VEH_Aircraft:{
+ int num = NUM_AIRCRAFT_ENGINES;
+ Engine *e = &_engines[AIRCRAFT_ENGINES_INDEX];
+ EngineInfo *info;
+ engine_id = AIRCRAFT_ENGINES_INDEX;
+ byte subtype;
+
+ do {
+ info = &_engine_info[engine_id];
+ if (ENGINE_AVAILABLE) {
+ count++;
+ if (sel[0]==0) selected_id[0] = engine_id;
+ sel[0]--;
+ }
+ } while (++engine_id,++e,--num);
+
+ if ( selected_id[0] != -1 ) {
+ num = NUM_AIRCRAFT_ENGINES;
+ e = &_engines[AIRCRAFT_ENGINES_INDEX];
+ subtype = AircraftVehInfo(selected_id[0])->subtype;
+ engine_id = AIRCRAFT_ENGINES_INDEX;
+ do {
+ if (HASBIT(e->player_avail, _local_player)) {
+ if ( (subtype && AircraftVehInfo(engine_id)->subtype) || (!(subtype) && !AircraftVehInfo(engine_id)->subtype) ) {
+ count2++;
+ if (sel[1]==0) selected_id[1] = engine_id;
+ sel[1]--;
+ }
+ }
+ } while (++engine_id,++e,--num);
+ }
+ break;
+ }
+ }
+ // sets up the number of items in each list
+ SetVScrollCount(w, count);
+ SetVScroll2Count(w, count2);
+ WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
+ WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
+
+ WP(w,replaceveh_d).count[0] = count;
+ WP(w,replaceveh_d).count[1] = count2;
+ return;
+}
+
+
+static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int y2, int pos, int pos2,
+ int sel1, int sel2, int selected_id1, int selected_id2)
+{
+ int sel[2] = {sel1, sel2};
+ int selected_id[2] = {selected_id1, selected_id2};
+ switch (WP(w,replaceveh_d).vehicletype) {
+ case VEH_Train: {
+ byte railtype = WP(w,replaceveh_d).railtype;
+ DrawString(157, 89 + (14 * w->vscroll.cap), _rail_types_list[railtype], 0x10);
+ /* draw sorting criteria string */
+
+ /* Ensure that custom engines which substituted wagons
+ * are sorted correctly.
+ * XXX - DO NOT EVER DO THIS EVER AGAIN! GRRR hacking in wagons as
+ * engines to get more types.. Stays here until we have our own format
+ * then it is exit!!! */
+ train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true); // True engines
+ train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false); // True engines
+ train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false); // Feeble wagons
+ break;
+ }
+
+ case VEH_Road: {
+ int num = NUM_ROAD_ENGINES;
+ Engine *e = &_engines[ROAD_ENGINES_INDEX];
+ int engine_id = ROAD_ENGINES_INDEX;
+ byte cargo;
+ EngineInfo *info;
+
+ if ( selected_id[0] >= ROAD_ENGINES_INDEX && selected_id[0] <= SHIP_ENGINES_INDEX )
+ cargo = RoadVehInfo(selected_id[0])->cargo_type;
+
+ do {
+ info = &_engine_info[engine_id];
+ if (ENGINE_AVAILABLE) {
+ if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
+ DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
+ DrawRoadVehEngine(x+29, y+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
+ y += 14;
+ }
+
+ if ( RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player) ) {
+ if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) {
+ DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
+ DrawRoadVehEngine(x2+29, y2+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
+ y2 += 14;
+ }
+ sel[1]--;
+ }
+ sel[0]--;
+ }
+ } while (++engine_id, ++e,--num);
+
+ break;
+ }
+
+ case VEH_Ship: {
+ int num = NUM_SHIP_ENGINES;
+ Engine *e = &_engines[SHIP_ENGINES_INDEX];
+ int engine_id = SHIP_ENGINES_INDEX;
+ byte cargo, refittable;
+ EngineInfo *info;
+
+ if ( selected_id[0] != -1 ) {
+ cargo = ShipVehInfo(selected_id[0])->cargo_type;
+ refittable = ShipVehInfo(selected_id[0])->refittable;
+ }
+
+ do {
+ info = &_engine_info[engine_id];
+ if (ENGINE_AVAILABLE) {
+ if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
+ DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
+ DrawShipEngine(x+35, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
+ y += 24;
+ }
+ if ( selected_id[0] != -1 ) {
+ if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) {
+ if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
+ DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
+ DrawShipEngine(x2+35, y2+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
+ y2 += 24;
+ }
+ sel[1]--;
+ }
+ }
+ sel[0]--;
+ }
+ } while (++engine_id, ++e,--num);
+ break;
+ } //end of ship
+
+ case VEH_Aircraft: {
+ if ( selected_id[0] != -1 ) {
+ int num = NUM_AIRCRAFT_ENGINES;
+ Engine *e = &_engines[AIRCRAFT_ENGINES_INDEX];
+ int engine_id = AIRCRAFT_ENGINES_INDEX;
+ byte subtype = AircraftVehInfo(selected_id[0])->subtype;
+ EngineInfo *info;
+
+ do {
+ info = &_engine_info[engine_id];
+ if (ENGINE_AVAILABLE) {
+ if (sel[0]==0) selected_id[0] = engine_id;
+ if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
+ DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
+ DrawAircraftEngine(x+29, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
+ y += 24;
+ }
+ if ( ((subtype && AircraftVehInfo(engine_id)->subtype) || (!(subtype) && !AircraftVehInfo(engine_id)->subtype))
+ && HASBIT(e->player_avail, _local_player) ) {
+ if (sel[1]==0) selected_id[1] = engine_id;
+ if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
+ DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
+ DrawAircraftEngine(x2+29, y2+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
+ y2 += 24;
+ }
+ sel[1]--;
+ }
+ sel[0]--;
+ }
+ } while (++engine_id, ++e,--num);
+ }
+ break;
+ } // end of aircraft
+ }
+
+}
+static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
+{
+ // these 3 variables is used if any of the lists is clicked
+ uint16 click_scroll_pos = w->vscroll2.pos;
+ uint16 click_scroll_cap = w->vscroll2.cap;
+ byte click_side = 1;
+
+ switch(e->event) {
+ case WE_PAINT:
+ {
+ int pos = w->vscroll.pos;
+ int selected_id[2] = {-1,-1};
+ int x = 1;
+ int y = 15;
+ int pos2 = w->vscroll2.pos;
+ int x2 = 1 + 228;
+ int y2 = 15;
+ int sel[2] = { WP(w,replaceveh_d).sel_index[0], WP(w,replaceveh_d).sel_index[1]};
+
+ SetupScrollStuffForReplaceWindow(w);
+
+ selected_id[0] = WP(w,replaceveh_d).sel_engine[0];
+ selected_id[1] = WP(w,replaceveh_d).sel_engine[1];
+
+ // sets the selected left item to the top one if it's greater than the number of vehicles in the left side
+
+ if ( WP(w,replaceveh_d).count[0] <= sel[0] ) {
+ if (WP(w,replaceveh_d).count[0]) {
+ sel[0] = 0;
+ WP(w,replaceveh_d).sel_index[0] = 0;
+ w->vscroll.pos = 0;
+ // now we go back to set selected_id[1] properly
+ SetWindowDirty(w);
+ return;
+ } else { //there are no vehicles in the left window
+ selected_id[1] = -1;
+ }
+ }
+
+ if ( WP(w,replaceveh_d).count[1] <= sel[1] ) {
+ if (WP(w,replaceveh_d).count[1]) {
+ sel[1] = 0;
+ WP(w,replaceveh_d).sel_index[1] = 0;
+ w->vscroll2.pos = 0;
+ // now we go back to set selected_id[1] properly
+ SetWindowDirty(w);
+ return;
+ } else { //there are no vehicles in the right window
+ selected_id[1] = -1;
+ }
+ }
+
+ if ( selected_id[0] == selected_id[1] || _autoreplace_array[selected_id[0]] == selected_id[1]
+ || selected_id[0] == -1 || selected_id[1] == -1 )
+ SETBIT(w->disabled_state, 4);
+ else
+ CLRBIT(w->disabled_state, 4);
+
+ if ( _autoreplace_array[selected_id[0]] == selected_id[0] || selected_id[0] == -1 )
+ SETBIT(w->disabled_state, 6);
+ else
+ CLRBIT(w->disabled_state, 6);
+
+ // now the actual drawing of the window itself takes place
+ DrawWindowWidgets(w);
+
+
+
+ // sets up the string for the vehicle that is being replaced to
+ if ( selected_id[0] != -1 ) {
+ if ( selected_id[0] == _autoreplace_array[selected_id[0]] )
+ SetDParam(0, STR_NOT_REPLACING);
+ else
+ SetDParam(0, GetCustomEngineName(_autoreplace_array[selected_id[0]]));
+ } else {
+ SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED);
+ }
+
+
+ DrawString(145, (WP(w,replaceveh_d).line_height == 24 ? 67 : 77 ) + ( WP(w,replaceveh_d).line_height * w->vscroll.cap), STR_02BD, 0x10);
+
+
+ /* now we draw the two arrays according to what we just counted */
+ DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]);
+
+ WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
+ WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
+ /* now we draw the info about the vehicles we selected */
+ switch (WP(w,replaceveh_d).vehicletype) {
+ case VEH_Train: {
+ byte i = 0;
+ int offset = 0;
+
+ for ( i = 0 ; i < 2 ; i++) {
+ if ( i )
+ offset = 228;
+ if (selected_id[i] != -1) {
+ if (!(RailVehInfo(selected_id[i])->flags & RVI_WAGON)) {
+ /* it's an engine */
+ Set_DPARAM_Train_Engine_Build_Window(selected_id[i]);
+ DrawString(2 + offset, 15 + (14 * w->vscroll.cap), STR_8817_COST_WEIGHT_T_SPEED_POWER, 0);
+ } else {
+ /* it's a wagon. Train cars are not replaced with the current GUI, but this code is ready for newgrf if anybody adds that*/
+ Set_DPARAM_Train_Car_Build_Window(w, selected_id[i]);
+ DrawString(2 + offset, 15 + (14 * w->vscroll.cap), STR_8821_COST_WEIGHT_T_T_CAPACITY, 0);
+ }
+ }
+ }
+ break;
+ } //end if case VEH_Train
+
+ case VEH_Road: {
+ if (selected_id[0] != -1) {
+ Set_DPARAM_Road_Veh_Build_Window(selected_id[0]);
+ DrawString(2, 15 + (14 * w->vscroll.cap), STR_9008_COST_SPEED_RUNNING_COST, 0);
+ if (selected_id[1] != -1) {
+ Set_DPARAM_Road_Veh_Build_Window(selected_id[1]);
+ DrawString(2 + 228, 15 + (14 * w->vscroll.cap), STR_9008_COST_SPEED_RUNNING_COST, 0);
+ }
+ }
+ break;
+ } // end of VEH_Road
+
+ case VEH_Ship: {
+ if (selected_id[0] != -1) {
+ Set_DPARAM_Ship_Build_Window(selected_id[0]);
+ DrawString(2, 15 + (24 * w->vscroll.cap), STR_980A_COST_SPEED_CAPACITY_RUNNING, 0);
+ if (selected_id[1] != -1) {
+ Set_DPARAM_Ship_Build_Window(selected_id[1]);
+ DrawString(2 + 228, 15 + (24 * w->vscroll.cap), STR_980A_COST_SPEED_CAPACITY_RUNNING, 0);
+ }
+ }
+ break;
+ } // end of VEH_Ship
+
+ case VEH_Aircraft: {
+ if (selected_id[0] != -1) {
+ Set_DPARAM_Aircraft_Build_Window(selected_id[0]);
+ DrawString(2, 15 + (24 * w->vscroll.cap), STR_A007_COST_SPEED_CAPACITY_PASSENGERS, 0);
+ if (selected_id[1] != -1) {
+ Set_DPARAM_Aircraft_Build_Window(selected_id[1]);
+ DrawString(2 + 228, 15 + (24 * w->vscroll.cap), STR_A007_COST_SPEED_CAPACITY_PASSENGERS, 0);
+ }
+ }
+ break;
+ } // end of VEH_Aircraft
+ }
+ } // end of paint
+
+ case WE_CLICK: {
+ switch(e->click.widget) {
+ /*case 0:
+ DeleteWindowById(WC_REPLACE_VEHICLE, WP(w,replaceveh_d).vehicletype );
+ break;*/
+
+ case 14: case 15:/* Select sorting criteria dropdown menu */
+ // finds mask for available engines
+ {
+ int engine_avail = 0;
+ if ( !(HASBIT(_engines[NUM_NORMAL_RAIL_ENGINES + NUM_MONORAIL_ENGINES].player_avail, _local_player))) {
+ engine_avail = 4;
+ if ( !(HASBIT(_engines[NUM_NORMAL_RAIL_ENGINES].player_avail, _local_player)))
+ engine_avail = 6;
+ }
+ ShowDropDownMenu(w, _rail_types_list, WP(w,replaceveh_d).railtype, 15, engine_avail, 1);
+ return;
+ }
+ case 4: {
+ _autoreplace_array[WP(w,replaceveh_d).sel_engine[0]] = WP(w,replaceveh_d).sel_engine[1];
+ SetWindowDirty(w);
+ break;
+ }
+
+ case 6: {
+ _autoreplace_array[WP(w,replaceveh_d).sel_engine[0]] = WP(w,replaceveh_d).sel_engine[0];
+ SetWindowDirty(w);
+ break;
+ }
+
+ case 7:
+ // sets up that the left one was clicked. The default values are for the right one (9)
+ // this way, the code for 9 handles both sides
+ click_scroll_pos = w->vscroll.pos;
+ click_scroll_cap = w->vscroll.cap;
+ click_side = 0;
+ case 9: {
+ uint i = (e->click.pt.y - 14) / WP(w,replaceveh_d).line_height;
+ if (i < click_scroll_cap) {
+ WP(w,replaceveh_d).sel_index[click_side] = i + click_scroll_pos;
+ SetWindowDirty(w);
+ }
+ } break;
+ }
+
+ } break;
+
+ case WE_DROPDOWN_SELECT: { /* we have selected a dropdown item in the list */
+ //potiential bug: railtypes needs to be activated 0, 1, 2... If one is skipped, it messes up
+ WP(w,replaceveh_d).railtype = e->dropdown.index;
+ SetWindowDirty(w);
+ break;
+ }
+ }
+}
+
+static const Widget _replace_rail_vehicle_widgets[] = {
+{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_STICKYBOX, 14, 444, 455, 0, 13, 0x0, STR_STICKY_BUTTON},
+{ WWT_PANEL, 14, 0, 227, 126, 187, 0x0, STR_NULL},
+{ WWT_PUSHTXTBTN, 14, 0, 138, 200, 211, STR_REPLACE_VEHICLES_START,STR_REPLACE_HELP_START_BUTTON},
+{ WWT_PANEL, 14, 139, 316, 188, 199, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB},
+{ WWT_PUSHTXTBTN, 14, 317, 455, 200, 211, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON},
+{ WWT_MATRIX, 14, 0, 216, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY},
+{ WWT_SCROLLBAR, 14, 217, 227, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_MATRIX, 14, 228, 455, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY},
+{ WWT_SCROLL2BAR, 14, 445, 455, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_PANEL, 14, 228, 455, 126, 187, 0x0, STR_NULL},
+// the rest are train specific stuff
+{ WWT_PANEL, 14, 0, 138, 188, 199, 0x0, STR_NULL},
+{ WWT_PANEL, 3, 139, 153, 200, 211, 0x0, STR_NULL},
+{ WWT_PANEL, 14, 154, 290, 200, 211, 0x0, STR_REPLACE_HELP_RAILTYPE},
+{ WWT_CLOSEBOX, 14, 291, 301, 200, 210, STR_0225, STR_REPLACE_HELP_RAILTYPE},
+{ WWT_PANEL, 3, 301, 316, 200, 211, 0x0, STR_NULL},
+{ WWT_PANEL, 14, 317, 455, 188, 199, 0x0, STR_NULL},
+
+{ WIDGETS_END},
+};
+
+static const Widget _replace_road_vehicle_widgets[] = {
+{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_STICKYBOX, 14, 444, 455, 0, 13, 0x0, STR_STICKY_BUTTON},
+{ WWT_PANEL, 14, 0, 227, 126, 187, 0x0, STR_NULL},
+{ WWT_PUSHTXTBTN, 14, 0, 138, 188, 199, STR_REPLACE_VEHICLES_START,STR_REPLACE_HELP_START_BUTTON},
+{ WWT_PANEL, 14, 139, 316, 188, 199, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB},
+{ WWT_PUSHTXTBTN, 14, 317, 455, 188, 199, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON},
+{ WWT_MATRIX, 14, 0, 216, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY},
+{ WWT_SCROLLBAR, 14, 217, 227, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_MATRIX, 14, 228, 455, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY},
+{ WWT_SCROLL2BAR, 14, 445, 455, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_PANEL, 14, 228, 455, 126, 187, 0x0, STR_NULL},
+{ WIDGETS_END},
+};
+
+static const Widget _replace_ship_aircraft_vehicle_widgets[] = {
+{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_STICKYBOX, 14, 444, 455, 0, 13, 0x0, STR_STICKY_BUTTON},
+{ WWT_PANEL, 14, 0, 227, 110, 161, 0x0, STR_NULL},
+{ WWT_PUSHTXTBTN, 14, 0, 138, 162, 173, STR_REPLACE_VEHICLES_START,STR_REPLACE_HELP_START_BUTTON},
+{ WWT_PANEL, 14, 139, 316, 162, 173, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB},
+{ WWT_PUSHTXTBTN, 14, 317, 455, 162, 173, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON},
+{ WWT_MATRIX, 14, 0, 216, 14, 109, 0x401, STR_REPLACE_HELP_LEFT_ARRAY},
+{ WWT_SCROLLBAR, 14, 217, 227, 14, 109, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_MATRIX, 14, 228, 455, 14, 109, 0x401, STR_REPLACE_HELP_RIGHT_ARRAY},
+{ WWT_SCROLL2BAR, 14, 445, 455, 14, 109, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_PANEL, 14, 228, 455, 110, 161, 0x0, STR_NULL},
+{ WIDGETS_END},
+};
+
+static const WindowDesc _replace_rail_vehicle_desc = {
+ -1, -1, 456, 212,
+ WC_REPLACE_VEHICLE,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
+ _replace_rail_vehicle_widgets,
+ ReplaceVehicleWndProc
+};
+
+static const WindowDesc _replace_road_vehicle_desc = {
+ -1, -1, 456, 200,
+ WC_REPLACE_VEHICLE,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
+ _replace_road_vehicle_widgets,
+ ReplaceVehicleWndProc
+};
+
+static const WindowDesc _replace_ship_aircraft_vehicle_desc = {
+ -1, -1, 456, 174,
+ WC_REPLACE_VEHICLE,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
+ _replace_ship_aircraft_vehicle_widgets,
+ ReplaceVehicleWndProc
+};
+
+
+void ShowReplaceVehicleWindow(byte vehicletype)
+{
+ Window *w;
+
+ DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype );
+
+ switch (vehicletype) {
+ case VEH_Train:
+ w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype);
+ w->vscroll.cap = 8;
+ WP(w,replaceveh_d).line_height = 14;
+ break;
+ case VEH_Road:
+ w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype);
+ w->vscroll.cap = 8;
+ WP(w,replaceveh_d).line_height = 14;
+ break;
+ case VEH_Ship: case VEH_Aircraft:
+ w = AllocateWindowDescFront(&_replace_ship_aircraft_vehicle_desc, vehicletype);
+ w->vscroll.cap = 4;
+ WP(w,replaceveh_d).line_height = 24;
+ break;
+ }
+ WP(w,replaceveh_d).vehicletype = vehicletype;
+ w->vscroll2.cap = w->vscroll.cap; // these two are always the same
+}