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-rw-r--r--vehicle_gui.c259
1 files changed, 259 insertions, 0 deletions
diff --git a/vehicle_gui.c b/vehicle_gui.c
index 5bc596134..d03529303 100644
--- a/vehicle_gui.c
+++ b/vehicle_gui.c
@@ -23,6 +23,10 @@
#include "newgrf_engine.h"
#include "newgrf_text.h"
#include "date.h"
+#include "ship.h"
+#include "aircraft.h"
+#include "roadveh.h"
+#include "depot.h"
Sorting _sorting;
@@ -1197,3 +1201,258 @@ void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v)
}
}
}
+
+extern const Widget _player_ships_widgets[];
+extern const Widget _player_aircraft_widgets[];
+extern const Widget _player_roadveh_widgets[];
+extern const Widget _player_trains_widgets[];
+
+void PlayerVehWndProc(Window *w, WindowEvent *e)
+{
+ vehiclelist_d *vl = &WP(w, vehiclelist_d);
+ const byte vehicle_type = GB(w->window_number, 11, 5);
+ const byte size_of_row = (vehicle_type == VEH_Aircraft || vehicle_type == VEH_Ship) ? PLY_WND_PRC__SIZE_OF_ROW_BIG : PLY_WND_PRC__SIZE_OF_ROW_SMALL;
+
+ switch (e->event) {
+ case WE_PAINT: {
+ int x = 2;
+ int y = PLY_WND_PRC__OFFSET_TOP_WIDGET;
+ int max;
+ int i;
+ const PlayerID owner = GB(w->window_number, 0, 8);
+ const Player *p = GetPlayer(owner);
+ OrderID order = INVALID_ORDER;
+ StationID station = INVALID_STATION;
+
+ if (w->window_number & SHARE_FLAG) {
+ order = GB(w->window_number, 16, 16);
+ } else {
+ station = GB(w->window_number, 16, 16);
+ }
+
+ BuildVehicleList(vl, vehicle_type, owner, station, order);
+ SortVehicleList(vl);
+ SetVScrollCount(w, vl->list_length);
+
+ // disable 'Sort By' tooltip on Unsorted sorting criteria
+ if (vl->sort_type == SORT_BY_UNSORTED) SETBIT(w->disabled_state, 3);
+
+ /* draw the widgets */
+ if (order != INVALID_ORDER) {
+ /* Shared Orders */
+ SetDParam(0, w->vscroll.count);
+ w->widget[1].unkA = STR_VEH_WITH_SHARED_ORDERS_LIST;
+ w->widget[9].unkA = STR_EMPTY;
+ w->widget[10].unkA = STR_EMPTY;
+ SETBIT(w->disabled_state, 9);
+ SETBIT(w->disabled_state, 10);
+ } else if (station == INVALID_STATION) {
+ /* Company Name */
+ SetDParam(0, p->name_1);
+ SetDParam(1, p->name_2);
+ SetDParam(2, w->vscroll.count);
+ switch (vehicle_type) {
+ case VEH_Train: w->widget[1].unkA = STR_881B_TRAINS; break;
+ case VEH_Road: w->widget[1].unkA = STR_9001_ROAD_VEHICLES; break;
+ case VEH_Ship: w->widget[1].unkA = STR_9805_SHIPS; break;
+ case VEH_Aircraft: w->widget[1].unkA = STR_A009_AIRCRAFT; break;
+ default: NOT_REACHED(); break;
+ }
+ } else {
+ /* Station Name */
+ SetDParam(0, station);
+ SetDParam(1, w->vscroll.count);
+ switch (vehicle_type) {
+ case VEH_Train: w->widget[1].unkA = STR_SCHEDULED_TRAINS; break;
+ case VEH_Road: w->widget[1].unkA = STR_SCHEDULED_ROAD_VEHICLES; break;
+ case VEH_Ship: w->widget[1].unkA = STR_SCHEDULED_SHIPS; break;
+ case VEH_Aircraft: w->widget[1].unkA = STR_SCHEDULED_AIRCRAFT; break;
+ default: NOT_REACHED(); break;
+ }
+ }
+ DrawWindowWidgets(w);
+
+ /* draw sorting criteria string */
+ DrawString(85, 15, _vehicle_sort_listing[vl->sort_type], 0x10);
+ /* draw arrow pointing up/down for ascending/descending sorting */
+ DoDrawString(vl->flags & VL_DESC ? DOWNARROW : UPARROW, 69, 15, 0x10);
+
+ max = min(w->vscroll.pos + w->vscroll.cap, vl->list_length);
+ for (i = w->vscroll.pos; i < max; ++i) {
+ const Vehicle* v = vl->sort_list[i];
+ StringID str;
+
+ str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2;
+ SetDParam(0, v->profit_this_year);
+ SetDParam(1, v->profit_last_year);
+ switch (vehicle_type) {
+ case VEH_Train:
+ DrawTrainImage(v, x + 21, y + 6, w->hscroll.cap, 0, INVALID_VEHICLE);
+ DrawString(x + 21, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
+ if (IsTileDepotType(v->tile, TRANSPORT_RAIL) && (v->vehstatus & VS_HIDDEN)) str = STR_021F;
+ if (v->string_id != STR_SV_TRAIN_NAME) {
+ SetDParam(0, v->string_id);
+ DrawString(x + 21, y, STR_01AB, 0);
+ }
+ break;
+ case VEH_Road:
+ DrawRoadVehImage(v, x + 22, y + 6, INVALID_VEHICLE);
+ DrawString(x + 24, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
+ if (IsRoadVehInDepot(v)) str = STR_021F;
+ if (v->string_id != STR_SV_ROADVEH_NAME) {
+ SetDParam(0, v->string_id);
+ DrawString(x + 24, y, STR_01AB, 0);
+ }
+ break;
+ case VEH_Ship:
+ DrawShipImage(v, x + 19, y + 6, INVALID_VEHICLE);
+ DrawString(x + 12, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
+ if (IsShipInDepot(v)) str = STR_021F;
+ if (v->string_id != STR_SV_SHIP_NAME) {
+ SetDParam(0, v->string_id);
+ DrawString(x + 12, y, STR_01AB, 0);
+ }
+ DrawSmallOrderListShip(v, x + 138, y);
+ break;
+ case VEH_Aircraft:
+ DrawAircraftImage(v, x + 19, y + 6, INVALID_VEHICLE);
+ DrawString(x + 19, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
+ if (IsAircraftInHangar(v)) str = STR_021F;
+ if (v->string_id != STR_SV_AIRCRAFT_NAME) {
+ SetDParam(0, v->string_id);
+ DrawString(x + 19, y, STR_01AB, 0);
+ }
+ DrawSmallOrderListAircraft(v, x + 136, y);
+ break;
+ default: NOT_REACHED(); break;
+ }
+ SetDParam(0, v->unitnumber);
+ DrawString(x, y + 2, str, 0);
+
+ DrawVehicleProfitButton(v, x, y + 13);
+
+ y += size_of_row;
+ }
+ } break;
+
+ case WE_CLICK: {
+ switch (e->click.widget) {
+ case 3: /* Flip sorting method ascending/descending */
+ vl->flags ^= VL_DESC;
+ vl->flags |= VL_RESORT;
+
+ switch (vehicle_type) {
+ case VEH_Train: _sorting.train.order = !!(vl->flags & VL_DESC); break;
+ case VEH_Road: _sorting.roadveh.order = !!(vl->flags & VL_DESC); break;
+ case VEH_Ship: _sorting.ship.order = !!(vl->flags & VL_DESC); break;
+ case VEH_Aircraft: _sorting.aircraft.order = !!(vl->flags & VL_DESC); break;
+ default: NOT_REACHED(); break;
+ }
+ SetWindowDirty(w);
+ break;
+ case 4: case 5:/* Select sorting criteria dropdown menu */
+ ShowDropDownMenu(w, _vehicle_sort_listing, vl->sort_type, 5, 0, 0);
+ return;
+ case 7: { /* Matrix to show vehicles */
+ uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / size_of_row;
+ const Vehicle *v;
+
+ if (id_v >= w->vscroll.cap) return; // click out of bounds
+
+ id_v += w->vscroll.pos;
+
+ if (id_v >= vl->list_length) return; // click out of list bound
+
+ v = vl->sort_list[id_v];
+
+ switch (vehicle_type) {
+ case VEH_Train: ShowTrainViewWindow(v); break;
+ case VEH_Road: ShowRoadVehViewWindow(v); break;
+ case VEH_Ship: ShowShipViewWindow(v); break;
+ case VEH_Aircraft: ShowAircraftViewWindow(v); break;
+ default: NOT_REACHED(); break;
+ }
+ } break;
+
+ case 9: /* Build new Vehicle */
+ switch (vehicle_type) {
+ case VEH_Train:
+ assert(IsWindowOfPrototype(w, _player_trains_widgets));
+ ShowBuildTrainWindow(0);
+ break;
+ case VEH_Road:
+ assert(IsWindowOfPrototype(w, _player_roadveh_widgets));
+ ShowBuildRoadVehWindow(0);
+ break;
+ case VEH_Ship:
+ assert(IsWindowOfPrototype(w, _player_ships_widgets));
+ ShowBuildShipWindow(0);
+ break;
+ case VEH_Aircraft:
+ assert(IsWindowOfPrototype(w, _player_aircraft_widgets));
+ ShowBuildAircraftWindow(0);
+ break;
+ default: NOT_REACHED(); break;
+ }
+ break;
+
+ case 10: {
+ if (vehicle_type == VEH_Train && !IsWindowOfPrototype(w, _player_trains_widgets)) break;
+ if (vehicle_type == VEH_Road && !IsWindowOfPrototype(w, _player_roadveh_widgets)) break;
+ if (vehicle_type == VEH_Ship && !IsWindowOfPrototype(w, _player_ships_widgets)) break;
+ if (vehicle_type == VEH_Aircraft && !IsWindowOfPrototype(w, _player_aircraft_widgets)) break;
+
+ ShowReplaceVehicleWindow(vehicle_type);
+ break;
+ }
+ }
+ } break;
+
+ case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
+ if (vl->sort_type != e->dropdown.index) {
+ // value has changed -> resort
+ vl->flags |= VL_RESORT;
+ vl->sort_type = e->dropdown.index;
+ switch (vehicle_type) {
+ case VEH_Train: _sorting.train.criteria = vl->sort_type; break;
+ case VEH_Road: _sorting.roadveh.criteria = vl->sort_type; break;
+ case VEH_Ship: _sorting.ship.criteria = vl->sort_type; break;
+ case VEH_Aircraft: _sorting.aircraft.criteria = vl->sort_type; break;
+ default: NOT_REACHED(); break;
+ }
+ // enable 'Sort By' if a sorter criteria is chosen
+ if (vl->sort_type != SORT_BY_UNSORTED) CLRBIT(w->disabled_state, 3);
+ }
+ SetWindowDirty(w);
+ break;
+
+ case WE_CREATE:
+ /* IMPORTANT: order and criteria needs to be set after the window is created, but before it's used */
+ /* w->window_number is not yet set at this point, so we lack info on what kind of vehicle we are dealing with */
+ vl->sort_list = NULL;
+ vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
+ break;
+
+ case WE_DESTROY:
+ free((void*)vl->sort_list);
+ break;
+
+ case WE_TICK: /* resort the list every 20 seconds orso (10 days) */
+ if (--vl->resort_timer == 0) {
+ StationID station = (w->window_number & SHARE_FLAG) ? INVALID_STATION : GB(w->window_number, 16, 16);
+ PlayerID owner = GB(w->window_number, 0, 8);
+ DEBUG(misc, 1) ("Periodic resort ships list player %d station %d", owner, station);
+ vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
+ vl->flags |= VL_RESORT;
+ SetWindowDirty(w);
+ }
+ break;
+
+ case WE_RESIZE:
+ /* Update the scroll + matrix */
+ if (vehicle_type == VEH_Train) w->hscroll.cap += e->sizing.diff.x;
+ w->vscroll.cap += e->sizing.diff.y / size_of_row;
+ w->widget[7].unkA = (w->vscroll.cap << 8) + 1;
+ break;
+ }
+}