diff options
Diffstat (limited to 'vehicle.h')
-rw-r--r-- | vehicle.h | 14 |
1 files changed, 7 insertions, 7 deletions
@@ -142,7 +142,7 @@ struct Vehicle { StringID string_id; // Displayed string UnitID unitnumber; // unit number, for display purposes only - byte owner; // which player owns the vehicle? + PlayerID owner; // which player owns the vehicle? TileIndex tile; // Current tile index TileIndex dest_tile; // Heading for this tile @@ -188,14 +188,14 @@ struct Vehicle { byte tick_counter;// increased by one for each tick /* Begin Order-stuff */ - Order current_order; //! The current order (+ status, like: loading) - byte cur_order_index; //! The index to the current order + Order current_order; //! The current order (+ status, like: loading) + OrderID cur_order_index; //! The index to the current order - Order *orders; //! Pointer to the first order for this vehicle - byte num_orders; //! How many orders there are in the list + Order *orders; //! Pointer to the first order for this vehicle + OrderID num_orders; //! How many orders there are in the list - Vehicle *next_shared; //! If not NULL, this points to the next vehicle that shared the order - Vehicle *prev_shared; //! If not NULL, this points to the prev vehicle that shared the order + Vehicle *next_shared; //! If not NULL, this points to the next vehicle that shared the order + Vehicle *prev_shared; //! If not NULL, this points to the prev vehicle that shared the order /* End Order-stuff */ // Boundaries for the current position in the world and a next hash link. |