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-rw-r--r--vehicle.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/vehicle.c b/vehicle.c
index d0eccc5cf..ffd513a33 100644
--- a/vehicle.c
+++ b/vehicle.c
@@ -341,7 +341,7 @@ bool AllocateVehicles(Vehicle **vl, int num)
Vehicle *v;
VehicleID counter = 0;
- for(i = 0; i != num; i++) {
+ for (i = 0; i != num; i++) {
v = AllocateSingleVehicle(&counter);
if (v == NULL) {
return false;
@@ -715,9 +715,9 @@ void ViewportAddVehicles(DrawPixelInfo *dpi)
y = ((dpi->top - 70) & 0xFC0);
y2 = ((dpi->top + dpi->height) & 0xFC0);
- for(;;) {
+ for (;;) {
xb = x;
- for(;;) {
+ for (;;) {
veh = _vehicle_position_hash[(x + y) & 0xFFFF];
while (veh != INVALID_VEHICLE) {
v = GetVehicle(veh);
@@ -1945,8 +1945,7 @@ Trackdir GetVehicleTrackdir(const Vehicle* v)
{
if (v->vehstatus & VS_CRASHED) return 0xFF;
- switch(v->type)
- {
+ switch (v->type) {
case VEH_Train:
if (v->u.rail.track == 0x80) /* We'll assume the train is facing outwards */
return DiagdirToDiagTrackdir(GetDepotDirection(v->tile, TRANSPORT_RAIL)); /* Train in depot */