diff options
Diffstat (limited to 'vehicle.c')
-rw-r--r-- | vehicle.c | 558 |
1 files changed, 279 insertions, 279 deletions
@@ -1100,131 +1100,131 @@ typedef struct BubbleMovement { #define ME(i) { i, 4, 0, 0 } static const BubbleMovement _bubble_float_sw[] = { - MK(0,0,1,0), - MK(1,0,1,1), - MK(0,0,1,0), - MK(1,0,1,2), + MK(0, 0, 1, 0), + MK(1, 0, 1, 1), + MK(0, 0, 1, 0), + MK(1, 0, 1, 2), ME(1) }; static const BubbleMovement _bubble_float_ne[] = { - MK(0,0,1,0), - MK(-1,0,1,1), - MK(0,0,1,0), - MK(-1,0,1,2), + MK( 0, 0, 1, 0), + MK(-1, 0, 1, 1), + MK( 0, 0, 1, 0), + MK(-1, 0, 1, 2), ME(1) }; static const BubbleMovement _bubble_float_se[] = { - MK(0,0,1,0), - MK(0,1,1,1), - MK(0,0,1,0), - MK(0,1,1,2), + MK(0, 0, 1, 0), + MK(0, 1, 1, 1), + MK(0, 0, 1, 0), + MK(0, 1, 1, 2), ME(1) }; static const BubbleMovement _bubble_float_nw[] = { - MK(0,0,1,0), - MK(0,-1,1,1), - MK(0,0,1,0), - MK(0,-1,1,2), + MK(0, 0, 1, 0), + MK(0, -1, 1, 1), + MK(0, 0, 1, 0), + MK(0, -1, 1, 2), ME(1) }; static const BubbleMovement _bubble_burst[] = { - MK(0,0,1,2), - MK(0,0,1,7), - MK(0,0,1,8), - MK(0,0,1,9), + MK(0, 0, 1, 2), + MK(0, 0, 1, 7), + MK(0, 0, 1, 8), + MK(0, 0, 1, 9), ME(0) }; static const BubbleMovement _bubble_absorb[] = { - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(0,0,1,0), - MK(0,0,1,2), - MK(0,0,1,0), - MK(0,0,1,1), - MK(2,1,3,0), - MK(1,1,3,1), - MK(2,1,3,0), - MK(1,1,3,2), - MK(2,1,3,0), - MK(1,1,3,1), - MK(2,1,3,0), - MK(1,0,1,2), - MK(0,0,1,0), - MK(1,0,1,1), - MK(0,0,1,0), - MK(1,0,1,2), - MK(0,0,1,0), - MK(1,0,1,1), - MK(0,0,1,0), - MK(1,0,1,2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(0, 0, 1, 0), + MK(0, 0, 1, 2), + MK(0, 0, 1, 0), + MK(0, 0, 1, 1), + MK(2, 1, 3, 0), + MK(1, 1, 3, 1), + MK(2, 1, 3, 0), + MK(1, 1, 3, 2), + MK(2, 1, 3, 0), + MK(1, 1, 3, 1), + MK(2, 1, 3, 0), + MK(1, 0, 1, 2), + MK(0, 0, 1, 0), + MK(1, 0, 1, 1), + MK(0, 0, 1, 0), + MK(1, 0, 1, 2), + MK(0, 0, 1, 0), + MK(1, 0, 1, 1), + MK(0, 0, 1, 0), + MK(1, 0, 1, 2), ME(2), - MK(0,0,0,0xA), - MK(0,0,0,0xB), - MK(0,0,0,0xC), - MK(0,0,0,0xD), - MK(0,0,0,0xE), + MK(0, 0, 0, 0xA), + MK(0, 0, 0, 0xB), + MK(0, 0, 0, 0xC), + MK(0, 0, 0, 0xD), + MK(0, 0, 0, 0xE), ME(0) }; #undef ME @@ -1422,13 +1422,13 @@ void DecreaseVehicleValue(Vehicle *v) } static const byte _breakdown_chance[64] = { - 3, 3, 3, 3, 3, 3, 3, 3, - 4, 4, 5, 5, 6, 6, 7, 7, - 8, 8, 9, 9, 10, 10, 11, 11, - 12, 13, 13, 13, 13, 14, 15, 16, - 17, 19, 21, 25, 28, 31, 34, 37, - 40, 44, 48, 52, 56, 60, 64, 68, - 72, 80, 90, 100, 110, 120, 130, 140, + 3, 3, 3, 3, 3, 3, 3, 3, + 4, 4, 5, 5, 6, 6, 7, 7, + 8, 8, 9, 9, 10, 10, 11, 11, + 12, 13, 13, 13, 13, 14, 15, 16, + 17, 19, 21, 25, 28, 31, 34, 37, + 40, 44, 48, 52, 56, 60, 64, 68, + 72, 80, 90, 100, 110, 120, 130, 140, 150, 170, 190, 210, 230, 250, 250, 250, }; @@ -2138,116 +2138,116 @@ PalSpriteID GetVehiclePalette(const Vehicle *v) // Save and load of vehicles const SaveLoad _common_veh_desc[] = { - SLE_VAR(Vehicle,subtype, SLE_UINT8), - - SLE_REF(Vehicle,next, REF_VEHICLE_OLD), - SLE_VAR(Vehicle,string_id, SLE_STRINGID), - SLE_CONDVAR(Vehicle,unitnumber, SLE_FILE_U8 | SLE_VAR_U16, 0, 7), - SLE_CONDVAR(Vehicle,unitnumber, SLE_UINT16, 8, SL_MAX_VERSION), - SLE_VAR(Vehicle,owner, SLE_UINT8), - SLE_CONDVAR(Vehicle,tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Vehicle,tile, SLE_UINT32, 6, SL_MAX_VERSION), - SLE_CONDVAR(Vehicle,dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Vehicle,dest_tile, SLE_UINT32, 6, SL_MAX_VERSION), - - SLE_CONDVAR(Vehicle,x_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Vehicle,x_pos, SLE_UINT32, 6, SL_MAX_VERSION), - SLE_CONDVAR(Vehicle,y_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Vehicle,y_pos, SLE_UINT32, 6, SL_MAX_VERSION), - SLE_VAR(Vehicle,z_pos, SLE_UINT8), - SLE_VAR(Vehicle,direction, SLE_UINT8), - - SLE_VAR(Vehicle,cur_image, SLE_UINT16), - SLE_VAR(Vehicle,spritenum, SLE_UINT8), - SLE_VAR(Vehicle,sprite_width, SLE_UINT8), - SLE_VAR(Vehicle,sprite_height, SLE_UINT8), - SLE_VAR(Vehicle,z_height, SLE_UINT8), - SLE_VAR(Vehicle,x_offs, SLE_INT8), - SLE_VAR(Vehicle,y_offs, SLE_INT8), - SLE_VAR(Vehicle,engine_type, SLE_UINT16), - - SLE_VAR(Vehicle,max_speed, SLE_UINT16), - SLE_VAR(Vehicle,cur_speed, SLE_UINT16), - SLE_VAR(Vehicle,subspeed, SLE_UINT8), - SLE_VAR(Vehicle,acceleration, SLE_UINT8), - SLE_VAR(Vehicle,progress, SLE_UINT8), - - SLE_VAR(Vehicle,vehstatus, SLE_UINT8), - SLE_CONDVAR(Vehicle,last_station_visited, SLE_FILE_U8 | SLE_VAR_U16, 0, 4), - SLE_CONDVAR(Vehicle,last_station_visited, SLE_UINT16, 5, SL_MAX_VERSION), - - SLE_VAR(Vehicle,cargo_type, SLE_UINT8), - SLE_VAR(Vehicle,cargo_days, SLE_UINT8), - SLE_CONDVAR(Vehicle,cargo_source, SLE_FILE_U8 | SLE_VAR_U16, 0, 6), - SLE_CONDVAR(Vehicle,cargo_source, SLE_UINT16, 7, SL_MAX_VERSION), - SLE_VAR(Vehicle,cargo_cap, SLE_UINT16), - SLE_VAR(Vehicle,cargo_count, SLE_UINT16), - - SLE_VAR(Vehicle,day_counter, SLE_UINT8), - SLE_VAR(Vehicle,tick_counter, SLE_UINT8), - - SLE_VAR(Vehicle,cur_order_index, SLE_UINT8), - SLE_VAR(Vehicle,num_orders, SLE_UINT8), + SLE_VAR(Vehicle, subtype, SLE_UINT8), + + SLE_REF(Vehicle, next, REF_VEHICLE_OLD), + SLE_VAR(Vehicle, string_id, SLE_STRINGID), + SLE_CONDVAR(Vehicle, unitnumber, SLE_FILE_U8 | SLE_VAR_U16, 0, 7), + SLE_CONDVAR(Vehicle, unitnumber, SLE_UINT16, 8, SL_MAX_VERSION), + SLE_VAR(Vehicle, owner, SLE_UINT8), + SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), + SLE_CONDVAR(Vehicle, tile, SLE_UINT32, 6, SL_MAX_VERSION), + SLE_CONDVAR(Vehicle, dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), + SLE_CONDVAR(Vehicle, dest_tile, SLE_UINT32, 6, SL_MAX_VERSION), + + SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), + SLE_CONDVAR(Vehicle, x_pos, SLE_UINT32, 6, SL_MAX_VERSION), + SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), + SLE_CONDVAR(Vehicle, y_pos, SLE_UINT32, 6, SL_MAX_VERSION), + SLE_VAR(Vehicle, z_pos, SLE_UINT8), + SLE_VAR(Vehicle, direction, SLE_UINT8), + + SLE_VAR(Vehicle, cur_image, SLE_UINT16), + SLE_VAR(Vehicle, spritenum, SLE_UINT8), + SLE_VAR(Vehicle, sprite_width, SLE_UINT8), + SLE_VAR(Vehicle, sprite_height, SLE_UINT8), + SLE_VAR(Vehicle, z_height, SLE_UINT8), + SLE_VAR(Vehicle, x_offs, SLE_INT8), + SLE_VAR(Vehicle, y_offs, SLE_INT8), + SLE_VAR(Vehicle, engine_type, SLE_UINT16), + + SLE_VAR(Vehicle, max_speed, SLE_UINT16), + SLE_VAR(Vehicle, cur_speed, SLE_UINT16), + SLE_VAR(Vehicle, subspeed, SLE_UINT8), + SLE_VAR(Vehicle, acceleration, SLE_UINT8), + SLE_VAR(Vehicle, progress, SLE_UINT8), + + SLE_VAR(Vehicle, vehstatus, SLE_UINT8), + SLE_CONDVAR(Vehicle, last_station_visited, SLE_FILE_U8 | SLE_VAR_U16, 0, 4), + SLE_CONDVAR(Vehicle, last_station_visited, SLE_UINT16, 5, SL_MAX_VERSION), + + SLE_VAR(Vehicle, cargo_type, SLE_UINT8), + SLE_VAR(Vehicle, cargo_days, SLE_UINT8), + SLE_CONDVAR(Vehicle, cargo_source, SLE_FILE_U8 | SLE_VAR_U16, 0, 6), + SLE_CONDVAR(Vehicle, cargo_source, SLE_UINT16, 7, SL_MAX_VERSION), + SLE_VAR(Vehicle, cargo_cap, SLE_UINT16), + SLE_VAR(Vehicle, cargo_count, SLE_UINT16), + + SLE_VAR(Vehicle, day_counter, SLE_UINT8), + SLE_VAR(Vehicle, tick_counter, SLE_UINT8), + + SLE_VAR(Vehicle, cur_order_index, SLE_UINT8), + SLE_VAR(Vehicle, num_orders, SLE_UINT8), /* This next line is for version 4 and prior compatibility.. it temporarily reads type and flags (which were both 4 bits) into type. Later on this is converted correctly */ - SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, type), SLE_UINT8, 0, 4), + SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, type), SLE_UINT8, 0, 4), SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_FILE_U8 | SLE_VAR_U16, 0, 4), /* Orders for version 5 and on */ - SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, type), SLE_UINT8, 5, SL_MAX_VERSION), - SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, flags), SLE_UINT8, 5, SL_MAX_VERSION), - SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_UINT16, 5, SL_MAX_VERSION), - - SLE_REF(Vehicle,orders, REF_ORDER), - - SLE_CONDVAR(Vehicle,age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), - SLE_CONDVAR(Vehicle,age, SLE_INT32, 31, SL_MAX_VERSION), - SLE_CONDVAR(Vehicle,max_age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), - SLE_CONDVAR(Vehicle,max_age, SLE_INT32, 31, SL_MAX_VERSION), - SLE_CONDVAR(Vehicle,date_of_last_service, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), - SLE_CONDVAR(Vehicle,date_of_last_service, SLE_INT32, 31, SL_MAX_VERSION), - SLE_CONDVAR(Vehicle,service_interval, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), - SLE_CONDVAR(Vehicle,service_interval, SLE_INT32, 31, SL_MAX_VERSION), - SLE_VAR(Vehicle,reliability, SLE_UINT16), - SLE_VAR(Vehicle,reliability_spd_dec,SLE_UINT16), - SLE_VAR(Vehicle,breakdown_ctr, SLE_UINT8), - SLE_VAR(Vehicle,breakdown_delay, SLE_UINT8), - SLE_VAR(Vehicle,breakdowns_since_last_service, SLE_UINT8), - SLE_VAR(Vehicle,breakdown_chance, SLE_UINT8), - SLE_CONDVAR(Vehicle,build_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30), - SLE_CONDVAR(Vehicle,build_year, SLE_INT32, 31, SL_MAX_VERSION), - - SLE_VAR(Vehicle,load_unload_time_rem, SLE_UINT16), - - SLE_VAR(Vehicle,profit_this_year, SLE_INT32), - SLE_VAR(Vehicle,profit_last_year, SLE_INT32), - SLE_VAR(Vehicle,value, SLE_UINT32), - - SLE_VAR(Vehicle,random_bits, SLE_UINT8), - SLE_VAR(Vehicle,waiting_triggers, SLE_UINT8), - - SLE_REF(Vehicle,next_shared, REF_VEHICLE), - SLE_REF(Vehicle,prev_shared, REF_VEHICLE), + SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, type), SLE_UINT8, 5, SL_MAX_VERSION), + SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, flags), SLE_UINT8, 5, SL_MAX_VERSION), + SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_UINT16, 5, SL_MAX_VERSION), + + SLE_REF(Vehicle, orders, REF_ORDER), + + SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), + SLE_CONDVAR(Vehicle, age, SLE_INT32, 31, SL_MAX_VERSION), + SLE_CONDVAR(Vehicle, max_age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), + SLE_CONDVAR(Vehicle, max_age, SLE_INT32, 31, SL_MAX_VERSION), + SLE_CONDVAR(Vehicle, date_of_last_service, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), + SLE_CONDVAR(Vehicle, date_of_last_service, SLE_INT32, 31, SL_MAX_VERSION), + SLE_CONDVAR(Vehicle, service_interval, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), + SLE_CONDVAR(Vehicle, service_interval, SLE_INT32, 31, SL_MAX_VERSION), + SLE_VAR(Vehicle, reliability, SLE_UINT16), + SLE_VAR(Vehicle, reliability_spd_dec, SLE_UINT16), + SLE_VAR(Vehicle, breakdown_ctr, SLE_UINT8), + SLE_VAR(Vehicle, breakdown_delay, SLE_UINT8), + SLE_VAR(Vehicle, breakdowns_since_last_service, SLE_UINT8), + SLE_VAR(Vehicle, breakdown_chance, SLE_UINT8), + SLE_CONDVAR(Vehicle, build_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30), + SLE_CONDVAR(Vehicle, build_year, SLE_INT32, 31, SL_MAX_VERSION), + + SLE_VAR(Vehicle, load_unload_time_rem, SLE_UINT16), + + SLE_VAR(Vehicle, profit_this_year, SLE_INT32), + SLE_VAR(Vehicle, profit_last_year, SLE_INT32), + SLE_VAR(Vehicle, value, SLE_UINT32), + + SLE_VAR(Vehicle, random_bits, SLE_UINT8), + SLE_VAR(Vehicle, waiting_triggers, SLE_UINT8), + + SLE_REF(Vehicle, next_shared, REF_VEHICLE), + SLE_REF(Vehicle, prev_shared, REF_VEHICLE), // reserve extra space in savegame here. (currently 10 bytes) - SLE_CONDNULL(10, 2, SL_MAX_VERSION), + SLE_CONDNULL(10, 2, SL_MAX_VERSION), SLE_END() }; static const SaveLoad _train_desc[] = { - SLE_WRITEBYTE(Vehicle,type,VEH_Train, 0), // Train type. VEH_Train in mem, 0 in file. + SLE_WRITEBYTE(Vehicle, type, VEH_Train, 0), // Train type. VEH_Train in mem, 0 in file. SLE_INCLUDEX(0, INC_VEHICLE_COMMON), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRail,crash_anim_pos), SLE_UINT16), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRail,force_proceed), SLE_UINT8), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRail,railtype), SLE_UINT8), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRail,track), SLE_UINT8), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRail, crash_anim_pos), SLE_UINT16), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRail, force_proceed), SLE_UINT8), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRail, railtype), SLE_UINT8), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRail, track), SLE_UINT8), - SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleRail,flags), SLE_UINT8, 2, SL_MAX_VERSION), - SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleRail,days_since_order_progr), SLE_UINT16, 2, SL_MAX_VERSION), + SLE_CONDVARX(offsetof(Vehicle, u) + offsetof(VehicleRail, flags), SLE_UINT8, 2, SL_MAX_VERSION), + SLE_CONDVARX(offsetof(Vehicle, u) + offsetof(VehicleRail, days_since_order_progr), SLE_UINT16, 2, SL_MAX_VERSION), SLE_CONDNULL(2, 2, 19), // reserve extra space in savegame here. (currently 11 bytes) @@ -2257,29 +2257,29 @@ static const SaveLoad _train_desc[] = { }; static const SaveLoad _roadveh_desc[] = { - SLE_WRITEBYTE(Vehicle,type,VEH_Road, 1), // Road type. VEH_Road in mem, 1 in file. + SLE_WRITEBYTE(Vehicle, type, VEH_Road, 1), // Road type. VEH_Road in mem, 1 in file. SLE_INCLUDEX(0, INC_VEHICLE_COMMON), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,state), SLE_UINT8), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,frame), SLE_UINT8), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,blocked_ctr), SLE_UINT16), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,overtaking), SLE_UINT8), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,overtaking_ctr),SLE_UINT8), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,crashed_ctr), SLE_UINT16), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,reverse_ctr), SLE_UINT8), - - SLE_CONDREFX(offsetof(Vehicle,u)+offsetof(VehicleRoad,slot), REF_ROADSTOPS, 6, SL_MAX_VERSION), - SLE_CONDNULL(1, 6, SL_MAX_VERSION), - SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,slot_age), SLE_UINT8, 6, SL_MAX_VERSION), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, state), SLE_UINT8), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, frame), SLE_UINT8), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, blocked_ctr), SLE_UINT16), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, overtaking), SLE_UINT8), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, overtaking_ctr), SLE_UINT8), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, crashed_ctr), SLE_UINT16), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, reverse_ctr), SLE_UINT8), + + SLE_CONDREFX(offsetof(Vehicle, u) + offsetof(VehicleRoad, slot), REF_ROADSTOPS, 6, SL_MAX_VERSION), + SLE_CONDNULL(1, 6, SL_MAX_VERSION), + SLE_CONDVARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, slot_age), SLE_UINT8, 6, SL_MAX_VERSION), // reserve extra space in savegame here. (currently 16 bytes) - SLE_CONDNULL(16, 2, SL_MAX_VERSION), + SLE_CONDNULL(16, 2, SL_MAX_VERSION), SLE_END() }; static const SaveLoad _ship_desc[] = { - SLE_WRITEBYTE(Vehicle,type,VEH_Ship, 2), // Ship type. VEH_Ship in mem, 2 in file. + SLE_WRITEBYTE(Vehicle, type, VEH_Ship, 2), // Ship type. VEH_Ship in mem, 2 in file. SLE_INCLUDEX(0, INC_VEHICLE_COMMON), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleShip,state), SLE_UINT8), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleShip, state), SLE_UINT8), // reserve extra space in savegame here. (currently 16 bytes) SLE_CONDNULL(16, 2, SL_MAX_VERSION), @@ -2288,20 +2288,20 @@ static const SaveLoad _ship_desc[] = { }; static const SaveLoad _aircraft_desc[] = { - SLE_WRITEBYTE(Vehicle,type,VEH_Aircraft, 3), // Aircraft type. VEH_Aircraft in mem, 3 in file. + SLE_WRITEBYTE(Vehicle, type, VEH_Aircraft, 3), // Aircraft type. VEH_Aircraft in mem, 3 in file. SLE_INCLUDEX(0, INC_VEHICLE_COMMON), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleAir,crashed_counter), SLE_UINT16), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleAir,pos), SLE_UINT8), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleAir, crashed_counter), SLE_UINT16), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleAir, pos), SLE_UINT8), - SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleAir,targetairport), SLE_FILE_U8 | SLE_VAR_U16, 0, 4), - SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleAir,targetairport), SLE_UINT16, 5, SL_MAX_VERSION), + SLE_CONDVARX(offsetof(Vehicle, u) + offsetof(VehicleAir, targetairport), SLE_FILE_U8 | SLE_VAR_U16, 0, 4), + SLE_CONDVARX(offsetof(Vehicle, u) + offsetof(VehicleAir, targetairport), SLE_UINT16, 5, SL_MAX_VERSION), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleAir,state), SLE_UINT8), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleAir, state), SLE_UINT8), - SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleAir,previous_pos), SLE_UINT8, 2, SL_MAX_VERSION), + SLE_CONDVARX(offsetof(Vehicle, u) + offsetof(VehicleAir, previous_pos), SLE_UINT8, 2, SL_MAX_VERSION), // reserve extra space in savegame here. (currently 15 bytes) - SLE_CONDNULL(15, 2, SL_MAX_VERSION), + SLE_CONDNULL(15, 2, SL_MAX_VERSION), SLE_END() }; @@ -2309,28 +2309,28 @@ static const SaveLoad _aircraft_desc[] = { static const SaveLoad _special_desc[] = { SLE_WRITEBYTE(Vehicle,type,VEH_Special, 4), - SLE_VAR(Vehicle,subtype, SLE_UINT8), + SLE_VAR(Vehicle, subtype, SLE_UINT8), - SLE_CONDVAR(Vehicle,tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Vehicle,tile, SLE_UINT32, 6, SL_MAX_VERSION), + SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), + SLE_CONDVAR(Vehicle, tile, SLE_UINT32, 6, SL_MAX_VERSION), - SLE_CONDVAR(Vehicle,x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), - SLE_CONDVAR(Vehicle,x_pos, SLE_INT32, 6, SL_MAX_VERSION), - SLE_CONDVAR(Vehicle,y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), - SLE_CONDVAR(Vehicle,y_pos, SLE_INT32, 6, SL_MAX_VERSION), - SLE_VAR(Vehicle,z_pos, SLE_UINT8), + SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), + SLE_CONDVAR(Vehicle, x_pos, SLE_INT32, 6, SL_MAX_VERSION), + SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), + SLE_CONDVAR(Vehicle, y_pos, SLE_INT32, 6, SL_MAX_VERSION), + SLE_VAR(Vehicle, z_pos, SLE_UINT8), - SLE_VAR(Vehicle,cur_image, SLE_UINT16), - SLE_VAR(Vehicle,sprite_width, SLE_UINT8), - SLE_VAR(Vehicle,sprite_height, SLE_UINT8), - SLE_VAR(Vehicle,z_height, SLE_UINT8), - SLE_VAR(Vehicle,x_offs, SLE_INT8), - SLE_VAR(Vehicle,y_offs, SLE_INT8), - SLE_VAR(Vehicle,progress, SLE_UINT8), - SLE_VAR(Vehicle,vehstatus, SLE_UINT8), + SLE_VAR(Vehicle, cur_image, SLE_UINT16), + SLE_VAR(Vehicle, sprite_width, SLE_UINT8), + SLE_VAR(Vehicle, sprite_height, SLE_UINT8), + SLE_VAR(Vehicle, z_height, SLE_UINT8), + SLE_VAR(Vehicle, x_offs, SLE_INT8), + SLE_VAR(Vehicle, y_offs, SLE_INT8), + SLE_VAR(Vehicle, progress, SLE_UINT8), + SLE_VAR(Vehicle, vehstatus, SLE_UINT8), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleSpecial,unk0), SLE_UINT16), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleSpecial,unk2), SLE_UINT8), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleSpecial, unk0), SLE_UINT16), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleSpecial, unk2), SLE_UINT8), // reserve extra space in savegame here. (currently 16 bytes) SLE_CONDNULL(16, 2, SL_MAX_VERSION), @@ -2339,43 +2339,43 @@ static const SaveLoad _special_desc[] = { }; static const SaveLoad _disaster_desc[] = { - SLE_WRITEBYTE(Vehicle,type,VEH_Disaster, 5), - - SLE_REF(Vehicle,next, REF_VEHICLE_OLD), - - SLE_VAR(Vehicle,subtype, SLE_UINT8), - SLE_CONDVAR(Vehicle,tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Vehicle,tile, SLE_UINT32, 6, SL_MAX_VERSION), - SLE_CONDVAR(Vehicle,dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Vehicle,dest_tile, SLE_UINT32, 6, SL_MAX_VERSION), - - SLE_CONDVAR(Vehicle,x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), - SLE_CONDVAR(Vehicle,x_pos, SLE_INT32, 6, SL_MAX_VERSION), - SLE_CONDVAR(Vehicle,y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), - SLE_CONDVAR(Vehicle,y_pos, SLE_INT32, 6, SL_MAX_VERSION), - SLE_VAR(Vehicle,z_pos, SLE_UINT8), - SLE_VAR(Vehicle,direction, SLE_UINT8), - - SLE_VAR(Vehicle,x_offs, SLE_INT8), - SLE_VAR(Vehicle,y_offs, SLE_INT8), - SLE_VAR(Vehicle,sprite_width, SLE_UINT8), - SLE_VAR(Vehicle,sprite_height, SLE_UINT8), - SLE_VAR(Vehicle,z_height, SLE_UINT8), - SLE_VAR(Vehicle,owner, SLE_UINT8), - SLE_VAR(Vehicle,vehstatus, SLE_UINT8), - SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_FILE_U8 | SLE_VAR_U16, 0, 4), - SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_UINT16, 5, SL_MAX_VERSION), - - SLE_VAR(Vehicle,cur_image, SLE_UINT16), - SLE_CONDVAR(Vehicle,age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), - SLE_CONDVAR(Vehicle,age, SLE_INT32, 31, SL_MAX_VERSION), - SLE_VAR(Vehicle,tick_counter, SLE_UINT8), - - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleDisaster,image_override), SLE_UINT16), - SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleDisaster,unk2), SLE_UINT16), + SLE_WRITEBYTE(Vehicle, type, VEH_Disaster, 5), + + SLE_REF(Vehicle, next, REF_VEHICLE_OLD), + + SLE_VAR(Vehicle, subtype, SLE_UINT8), + SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), + SLE_CONDVAR(Vehicle, tile, SLE_UINT32, 6, SL_MAX_VERSION), + SLE_CONDVAR(Vehicle, dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), + SLE_CONDVAR(Vehicle, dest_tile, SLE_UINT32, 6, SL_MAX_VERSION), + + SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), + SLE_CONDVAR(Vehicle, x_pos, SLE_INT32, 6, SL_MAX_VERSION), + SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), + SLE_CONDVAR(Vehicle, y_pos, SLE_INT32, 6, SL_MAX_VERSION), + SLE_VAR(Vehicle, z_pos, SLE_UINT8), + SLE_VAR(Vehicle, direction, SLE_UINT8), + + SLE_VAR(Vehicle, x_offs, SLE_INT8), + SLE_VAR(Vehicle, y_offs, SLE_INT8), + SLE_VAR(Vehicle, sprite_width, SLE_UINT8), + SLE_VAR(Vehicle, sprite_height, SLE_UINT8), + SLE_VAR(Vehicle, z_height, SLE_UINT8), + SLE_VAR(Vehicle, owner, SLE_UINT8), + SLE_VAR(Vehicle, vehstatus, SLE_UINT8), + SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_FILE_U8 | SLE_VAR_U16, 0, 4), + SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_UINT16, 5, SL_MAX_VERSION), + + SLE_VAR(Vehicle, cur_image, SLE_UINT16), + SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), + SLE_CONDVAR(Vehicle, age, SLE_INT32, 31, SL_MAX_VERSION), + SLE_VAR(Vehicle, tick_counter, SLE_UINT8), + + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleDisaster, image_override), SLE_UINT16), + SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleDisaster, unk2), SLE_UINT16), // reserve extra space in savegame here. (currently 16 bytes) - SLE_CONDNULL(16, 2, SL_MAX_VERSION), + SLE_CONDNULL(16, 2, SL_MAX_VERSION), SLE_END() }; |