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-rw-r--r--vehicle.c558
1 files changed, 279 insertions, 279 deletions
diff --git a/vehicle.c b/vehicle.c
index 9e10c9f81..b32212556 100644
--- a/vehicle.c
+++ b/vehicle.c
@@ -1100,131 +1100,131 @@ typedef struct BubbleMovement {
#define ME(i) { i, 4, 0, 0 }
static const BubbleMovement _bubble_float_sw[] = {
- MK(0,0,1,0),
- MK(1,0,1,1),
- MK(0,0,1,0),
- MK(1,0,1,2),
+ MK(0, 0, 1, 0),
+ MK(1, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(1, 0, 1, 2),
ME(1)
};
static const BubbleMovement _bubble_float_ne[] = {
- MK(0,0,1,0),
- MK(-1,0,1,1),
- MK(0,0,1,0),
- MK(-1,0,1,2),
+ MK( 0, 0, 1, 0),
+ MK(-1, 0, 1, 1),
+ MK( 0, 0, 1, 0),
+ MK(-1, 0, 1, 2),
ME(1)
};
static const BubbleMovement _bubble_float_se[] = {
- MK(0,0,1,0),
- MK(0,1,1,1),
- MK(0,0,1,0),
- MK(0,1,1,2),
+ MK(0, 0, 1, 0),
+ MK(0, 1, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 1, 1, 2),
ME(1)
};
static const BubbleMovement _bubble_float_nw[] = {
- MK(0,0,1,0),
- MK(0,-1,1,1),
- MK(0,0,1,0),
- MK(0,-1,1,2),
+ MK(0, 0, 1, 0),
+ MK(0, -1, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, -1, 1, 2),
ME(1)
};
static const BubbleMovement _bubble_burst[] = {
- MK(0,0,1,2),
- MK(0,0,1,7),
- MK(0,0,1,8),
- MK(0,0,1,9),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 7),
+ MK(0, 0, 1, 8),
+ MK(0, 0, 1, 9),
ME(0)
};
static const BubbleMovement _bubble_absorb[] = {
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(0,0,1,0),
- MK(0,0,1,2),
- MK(0,0,1,0),
- MK(0,0,1,1),
- MK(2,1,3,0),
- MK(1,1,3,1),
- MK(2,1,3,0),
- MK(1,1,3,2),
- MK(2,1,3,0),
- MK(1,1,3,1),
- MK(2,1,3,0),
- MK(1,0,1,2),
- MK(0,0,1,0),
- MK(1,0,1,1),
- MK(0,0,1,0),
- MK(1,0,1,2),
- MK(0,0,1,0),
- MK(1,0,1,1),
- MK(0,0,1,0),
- MK(1,0,1,2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(0, 0, 1, 1),
+ MK(2, 1, 3, 0),
+ MK(1, 1, 3, 1),
+ MK(2, 1, 3, 0),
+ MK(1, 1, 3, 2),
+ MK(2, 1, 3, 0),
+ MK(1, 1, 3, 1),
+ MK(2, 1, 3, 0),
+ MK(1, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(1, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(1, 0, 1, 2),
+ MK(0, 0, 1, 0),
+ MK(1, 0, 1, 1),
+ MK(0, 0, 1, 0),
+ MK(1, 0, 1, 2),
ME(2),
- MK(0,0,0,0xA),
- MK(0,0,0,0xB),
- MK(0,0,0,0xC),
- MK(0,0,0,0xD),
- MK(0,0,0,0xE),
+ MK(0, 0, 0, 0xA),
+ MK(0, 0, 0, 0xB),
+ MK(0, 0, 0, 0xC),
+ MK(0, 0, 0, 0xD),
+ MK(0, 0, 0, 0xE),
ME(0)
};
#undef ME
@@ -1422,13 +1422,13 @@ void DecreaseVehicleValue(Vehicle *v)
}
static const byte _breakdown_chance[64] = {
- 3, 3, 3, 3, 3, 3, 3, 3,
- 4, 4, 5, 5, 6, 6, 7, 7,
- 8, 8, 9, 9, 10, 10, 11, 11,
- 12, 13, 13, 13, 13, 14, 15, 16,
- 17, 19, 21, 25, 28, 31, 34, 37,
- 40, 44, 48, 52, 56, 60, 64, 68,
- 72, 80, 90, 100, 110, 120, 130, 140,
+ 3, 3, 3, 3, 3, 3, 3, 3,
+ 4, 4, 5, 5, 6, 6, 7, 7,
+ 8, 8, 9, 9, 10, 10, 11, 11,
+ 12, 13, 13, 13, 13, 14, 15, 16,
+ 17, 19, 21, 25, 28, 31, 34, 37,
+ 40, 44, 48, 52, 56, 60, 64, 68,
+ 72, 80, 90, 100, 110, 120, 130, 140,
150, 170, 190, 210, 230, 250, 250, 250,
};
@@ -2138,116 +2138,116 @@ PalSpriteID GetVehiclePalette(const Vehicle *v)
// Save and load of vehicles
const SaveLoad _common_veh_desc[] = {
- SLE_VAR(Vehicle,subtype, SLE_UINT8),
-
- SLE_REF(Vehicle,next, REF_VEHICLE_OLD),
- SLE_VAR(Vehicle,string_id, SLE_STRINGID),
- SLE_CONDVAR(Vehicle,unitnumber, SLE_FILE_U8 | SLE_VAR_U16, 0, 7),
- SLE_CONDVAR(Vehicle,unitnumber, SLE_UINT16, 8, SL_MAX_VERSION),
- SLE_VAR(Vehicle,owner, SLE_UINT8),
- SLE_CONDVAR(Vehicle,tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Vehicle,tile, SLE_UINT32, 6, SL_MAX_VERSION),
- SLE_CONDVAR(Vehicle,dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Vehicle,dest_tile, SLE_UINT32, 6, SL_MAX_VERSION),
-
- SLE_CONDVAR(Vehicle,x_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Vehicle,x_pos, SLE_UINT32, 6, SL_MAX_VERSION),
- SLE_CONDVAR(Vehicle,y_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Vehicle,y_pos, SLE_UINT32, 6, SL_MAX_VERSION),
- SLE_VAR(Vehicle,z_pos, SLE_UINT8),
- SLE_VAR(Vehicle,direction, SLE_UINT8),
-
- SLE_VAR(Vehicle,cur_image, SLE_UINT16),
- SLE_VAR(Vehicle,spritenum, SLE_UINT8),
- SLE_VAR(Vehicle,sprite_width, SLE_UINT8),
- SLE_VAR(Vehicle,sprite_height, SLE_UINT8),
- SLE_VAR(Vehicle,z_height, SLE_UINT8),
- SLE_VAR(Vehicle,x_offs, SLE_INT8),
- SLE_VAR(Vehicle,y_offs, SLE_INT8),
- SLE_VAR(Vehicle,engine_type, SLE_UINT16),
-
- SLE_VAR(Vehicle,max_speed, SLE_UINT16),
- SLE_VAR(Vehicle,cur_speed, SLE_UINT16),
- SLE_VAR(Vehicle,subspeed, SLE_UINT8),
- SLE_VAR(Vehicle,acceleration, SLE_UINT8),
- SLE_VAR(Vehicle,progress, SLE_UINT8),
-
- SLE_VAR(Vehicle,vehstatus, SLE_UINT8),
- SLE_CONDVAR(Vehicle,last_station_visited, SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
- SLE_CONDVAR(Vehicle,last_station_visited, SLE_UINT16, 5, SL_MAX_VERSION),
-
- SLE_VAR(Vehicle,cargo_type, SLE_UINT8),
- SLE_VAR(Vehicle,cargo_days, SLE_UINT8),
- SLE_CONDVAR(Vehicle,cargo_source, SLE_FILE_U8 | SLE_VAR_U16, 0, 6),
- SLE_CONDVAR(Vehicle,cargo_source, SLE_UINT16, 7, SL_MAX_VERSION),
- SLE_VAR(Vehicle,cargo_cap, SLE_UINT16),
- SLE_VAR(Vehicle,cargo_count, SLE_UINT16),
-
- SLE_VAR(Vehicle,day_counter, SLE_UINT8),
- SLE_VAR(Vehicle,tick_counter, SLE_UINT8),
-
- SLE_VAR(Vehicle,cur_order_index, SLE_UINT8),
- SLE_VAR(Vehicle,num_orders, SLE_UINT8),
+ SLE_VAR(Vehicle, subtype, SLE_UINT8),
+
+ SLE_REF(Vehicle, next, REF_VEHICLE_OLD),
+ SLE_VAR(Vehicle, string_id, SLE_STRINGID),
+ SLE_CONDVAR(Vehicle, unitnumber, SLE_FILE_U8 | SLE_VAR_U16, 0, 7),
+ SLE_CONDVAR(Vehicle, unitnumber, SLE_UINT16, 8, SL_MAX_VERSION),
+ SLE_VAR(Vehicle, owner, SLE_UINT8),
+ SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
+ SLE_CONDVAR(Vehicle, tile, SLE_UINT32, 6, SL_MAX_VERSION),
+ SLE_CONDVAR(Vehicle, dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
+ SLE_CONDVAR(Vehicle, dest_tile, SLE_UINT32, 6, SL_MAX_VERSION),
+
+ SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
+ SLE_CONDVAR(Vehicle, x_pos, SLE_UINT32, 6, SL_MAX_VERSION),
+ SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
+ SLE_CONDVAR(Vehicle, y_pos, SLE_UINT32, 6, SL_MAX_VERSION),
+ SLE_VAR(Vehicle, z_pos, SLE_UINT8),
+ SLE_VAR(Vehicle, direction, SLE_UINT8),
+
+ SLE_VAR(Vehicle, cur_image, SLE_UINT16),
+ SLE_VAR(Vehicle, spritenum, SLE_UINT8),
+ SLE_VAR(Vehicle, sprite_width, SLE_UINT8),
+ SLE_VAR(Vehicle, sprite_height, SLE_UINT8),
+ SLE_VAR(Vehicle, z_height, SLE_UINT8),
+ SLE_VAR(Vehicle, x_offs, SLE_INT8),
+ SLE_VAR(Vehicle, y_offs, SLE_INT8),
+ SLE_VAR(Vehicle, engine_type, SLE_UINT16),
+
+ SLE_VAR(Vehicle, max_speed, SLE_UINT16),
+ SLE_VAR(Vehicle, cur_speed, SLE_UINT16),
+ SLE_VAR(Vehicle, subspeed, SLE_UINT8),
+ SLE_VAR(Vehicle, acceleration, SLE_UINT8),
+ SLE_VAR(Vehicle, progress, SLE_UINT8),
+
+ SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
+ SLE_CONDVAR(Vehicle, last_station_visited, SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
+ SLE_CONDVAR(Vehicle, last_station_visited, SLE_UINT16, 5, SL_MAX_VERSION),
+
+ SLE_VAR(Vehicle, cargo_type, SLE_UINT8),
+ SLE_VAR(Vehicle, cargo_days, SLE_UINT8),
+ SLE_CONDVAR(Vehicle, cargo_source, SLE_FILE_U8 | SLE_VAR_U16, 0, 6),
+ SLE_CONDVAR(Vehicle, cargo_source, SLE_UINT16, 7, SL_MAX_VERSION),
+ SLE_VAR(Vehicle, cargo_cap, SLE_UINT16),
+ SLE_VAR(Vehicle, cargo_count, SLE_UINT16),
+
+ SLE_VAR(Vehicle, day_counter, SLE_UINT8),
+ SLE_VAR(Vehicle, tick_counter, SLE_UINT8),
+
+ SLE_VAR(Vehicle, cur_order_index, SLE_UINT8),
+ SLE_VAR(Vehicle, num_orders, SLE_UINT8),
/* This next line is for version 4 and prior compatibility.. it temporarily reads
type and flags (which were both 4 bits) into type. Later on this is
converted correctly */
- SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, type), SLE_UINT8, 0, 4),
+ SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, type), SLE_UINT8, 0, 4),
SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
/* Orders for version 5 and on */
- SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, type), SLE_UINT8, 5, SL_MAX_VERSION),
- SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, flags), SLE_UINT8, 5, SL_MAX_VERSION),
- SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_UINT16, 5, SL_MAX_VERSION),
-
- SLE_REF(Vehicle,orders, REF_ORDER),
-
- SLE_CONDVAR(Vehicle,age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
- SLE_CONDVAR(Vehicle,age, SLE_INT32, 31, SL_MAX_VERSION),
- SLE_CONDVAR(Vehicle,max_age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
- SLE_CONDVAR(Vehicle,max_age, SLE_INT32, 31, SL_MAX_VERSION),
- SLE_CONDVAR(Vehicle,date_of_last_service, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
- SLE_CONDVAR(Vehicle,date_of_last_service, SLE_INT32, 31, SL_MAX_VERSION),
- SLE_CONDVAR(Vehicle,service_interval, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
- SLE_CONDVAR(Vehicle,service_interval, SLE_INT32, 31, SL_MAX_VERSION),
- SLE_VAR(Vehicle,reliability, SLE_UINT16),
- SLE_VAR(Vehicle,reliability_spd_dec,SLE_UINT16),
- SLE_VAR(Vehicle,breakdown_ctr, SLE_UINT8),
- SLE_VAR(Vehicle,breakdown_delay, SLE_UINT8),
- SLE_VAR(Vehicle,breakdowns_since_last_service, SLE_UINT8),
- SLE_VAR(Vehicle,breakdown_chance, SLE_UINT8),
- SLE_CONDVAR(Vehicle,build_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30),
- SLE_CONDVAR(Vehicle,build_year, SLE_INT32, 31, SL_MAX_VERSION),
-
- SLE_VAR(Vehicle,load_unload_time_rem, SLE_UINT16),
-
- SLE_VAR(Vehicle,profit_this_year, SLE_INT32),
- SLE_VAR(Vehicle,profit_last_year, SLE_INT32),
- SLE_VAR(Vehicle,value, SLE_UINT32),
-
- SLE_VAR(Vehicle,random_bits, SLE_UINT8),
- SLE_VAR(Vehicle,waiting_triggers, SLE_UINT8),
-
- SLE_REF(Vehicle,next_shared, REF_VEHICLE),
- SLE_REF(Vehicle,prev_shared, REF_VEHICLE),
+ SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, type), SLE_UINT8, 5, SL_MAX_VERSION),
+ SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, flags), SLE_UINT8, 5, SL_MAX_VERSION),
+ SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_UINT16, 5, SL_MAX_VERSION),
+
+ SLE_REF(Vehicle, orders, REF_ORDER),
+
+ SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
+ SLE_CONDVAR(Vehicle, age, SLE_INT32, 31, SL_MAX_VERSION),
+ SLE_CONDVAR(Vehicle, max_age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
+ SLE_CONDVAR(Vehicle, max_age, SLE_INT32, 31, SL_MAX_VERSION),
+ SLE_CONDVAR(Vehicle, date_of_last_service, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
+ SLE_CONDVAR(Vehicle, date_of_last_service, SLE_INT32, 31, SL_MAX_VERSION),
+ SLE_CONDVAR(Vehicle, service_interval, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
+ SLE_CONDVAR(Vehicle, service_interval, SLE_INT32, 31, SL_MAX_VERSION),
+ SLE_VAR(Vehicle, reliability, SLE_UINT16),
+ SLE_VAR(Vehicle, reliability_spd_dec, SLE_UINT16),
+ SLE_VAR(Vehicle, breakdown_ctr, SLE_UINT8),
+ SLE_VAR(Vehicle, breakdown_delay, SLE_UINT8),
+ SLE_VAR(Vehicle, breakdowns_since_last_service, SLE_UINT8),
+ SLE_VAR(Vehicle, breakdown_chance, SLE_UINT8),
+ SLE_CONDVAR(Vehicle, build_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30),
+ SLE_CONDVAR(Vehicle, build_year, SLE_INT32, 31, SL_MAX_VERSION),
+
+ SLE_VAR(Vehicle, load_unload_time_rem, SLE_UINT16),
+
+ SLE_VAR(Vehicle, profit_this_year, SLE_INT32),
+ SLE_VAR(Vehicle, profit_last_year, SLE_INT32),
+ SLE_VAR(Vehicle, value, SLE_UINT32),
+
+ SLE_VAR(Vehicle, random_bits, SLE_UINT8),
+ SLE_VAR(Vehicle, waiting_triggers, SLE_UINT8),
+
+ SLE_REF(Vehicle, next_shared, REF_VEHICLE),
+ SLE_REF(Vehicle, prev_shared, REF_VEHICLE),
// reserve extra space in savegame here. (currently 10 bytes)
- SLE_CONDNULL(10, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(10, 2, SL_MAX_VERSION),
SLE_END()
};
static const SaveLoad _train_desc[] = {
- SLE_WRITEBYTE(Vehicle,type,VEH_Train, 0), // Train type. VEH_Train in mem, 0 in file.
+ SLE_WRITEBYTE(Vehicle, type, VEH_Train, 0), // Train type. VEH_Train in mem, 0 in file.
SLE_INCLUDEX(0, INC_VEHICLE_COMMON),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRail,crash_anim_pos), SLE_UINT16),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRail,force_proceed), SLE_UINT8),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRail,railtype), SLE_UINT8),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRail,track), SLE_UINT8),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRail, crash_anim_pos), SLE_UINT16),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRail, force_proceed), SLE_UINT8),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRail, railtype), SLE_UINT8),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRail, track), SLE_UINT8),
- SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleRail,flags), SLE_UINT8, 2, SL_MAX_VERSION),
- SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleRail,days_since_order_progr), SLE_UINT16, 2, SL_MAX_VERSION),
+ SLE_CONDVARX(offsetof(Vehicle, u) + offsetof(VehicleRail, flags), SLE_UINT8, 2, SL_MAX_VERSION),
+ SLE_CONDVARX(offsetof(Vehicle, u) + offsetof(VehicleRail, days_since_order_progr), SLE_UINT16, 2, SL_MAX_VERSION),
SLE_CONDNULL(2, 2, 19),
// reserve extra space in savegame here. (currently 11 bytes)
@@ -2257,29 +2257,29 @@ static const SaveLoad _train_desc[] = {
};
static const SaveLoad _roadveh_desc[] = {
- SLE_WRITEBYTE(Vehicle,type,VEH_Road, 1), // Road type. VEH_Road in mem, 1 in file.
+ SLE_WRITEBYTE(Vehicle, type, VEH_Road, 1), // Road type. VEH_Road in mem, 1 in file.
SLE_INCLUDEX(0, INC_VEHICLE_COMMON),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,state), SLE_UINT8),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,frame), SLE_UINT8),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,blocked_ctr), SLE_UINT16),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,overtaking), SLE_UINT8),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,overtaking_ctr),SLE_UINT8),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,crashed_ctr), SLE_UINT16),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,reverse_ctr), SLE_UINT8),
-
- SLE_CONDREFX(offsetof(Vehicle,u)+offsetof(VehicleRoad,slot), REF_ROADSTOPS, 6, SL_MAX_VERSION),
- SLE_CONDNULL(1, 6, SL_MAX_VERSION),
- SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleRoad,slot_age), SLE_UINT8, 6, SL_MAX_VERSION),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, state), SLE_UINT8),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, frame), SLE_UINT8),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, blocked_ctr), SLE_UINT16),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, overtaking), SLE_UINT8),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, overtaking_ctr), SLE_UINT8),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, crashed_ctr), SLE_UINT16),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, reverse_ctr), SLE_UINT8),
+
+ SLE_CONDREFX(offsetof(Vehicle, u) + offsetof(VehicleRoad, slot), REF_ROADSTOPS, 6, SL_MAX_VERSION),
+ SLE_CONDNULL(1, 6, SL_MAX_VERSION),
+ SLE_CONDVARX(offsetof(Vehicle, u) + offsetof(VehicleRoad, slot_age), SLE_UINT8, 6, SL_MAX_VERSION),
// reserve extra space in savegame here. (currently 16 bytes)
- SLE_CONDNULL(16, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(16, 2, SL_MAX_VERSION),
SLE_END()
};
static const SaveLoad _ship_desc[] = {
- SLE_WRITEBYTE(Vehicle,type,VEH_Ship, 2), // Ship type. VEH_Ship in mem, 2 in file.
+ SLE_WRITEBYTE(Vehicle, type, VEH_Ship, 2), // Ship type. VEH_Ship in mem, 2 in file.
SLE_INCLUDEX(0, INC_VEHICLE_COMMON),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleShip,state), SLE_UINT8),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleShip, state), SLE_UINT8),
// reserve extra space in savegame here. (currently 16 bytes)
SLE_CONDNULL(16, 2, SL_MAX_VERSION),
@@ -2288,20 +2288,20 @@ static const SaveLoad _ship_desc[] = {
};
static const SaveLoad _aircraft_desc[] = {
- SLE_WRITEBYTE(Vehicle,type,VEH_Aircraft, 3), // Aircraft type. VEH_Aircraft in mem, 3 in file.
+ SLE_WRITEBYTE(Vehicle, type, VEH_Aircraft, 3), // Aircraft type. VEH_Aircraft in mem, 3 in file.
SLE_INCLUDEX(0, INC_VEHICLE_COMMON),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleAir,crashed_counter), SLE_UINT16),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleAir,pos), SLE_UINT8),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleAir, crashed_counter), SLE_UINT16),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleAir, pos), SLE_UINT8),
- SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleAir,targetairport), SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
- SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleAir,targetairport), SLE_UINT16, 5, SL_MAX_VERSION),
+ SLE_CONDVARX(offsetof(Vehicle, u) + offsetof(VehicleAir, targetairport), SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
+ SLE_CONDVARX(offsetof(Vehicle, u) + offsetof(VehicleAir, targetairport), SLE_UINT16, 5, SL_MAX_VERSION),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleAir,state), SLE_UINT8),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleAir, state), SLE_UINT8),
- SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleAir,previous_pos), SLE_UINT8, 2, SL_MAX_VERSION),
+ SLE_CONDVARX(offsetof(Vehicle, u) + offsetof(VehicleAir, previous_pos), SLE_UINT8, 2, SL_MAX_VERSION),
// reserve extra space in savegame here. (currently 15 bytes)
- SLE_CONDNULL(15, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(15, 2, SL_MAX_VERSION),
SLE_END()
};
@@ -2309,28 +2309,28 @@ static const SaveLoad _aircraft_desc[] = {
static const SaveLoad _special_desc[] = {
SLE_WRITEBYTE(Vehicle,type,VEH_Special, 4),
- SLE_VAR(Vehicle,subtype, SLE_UINT8),
+ SLE_VAR(Vehicle, subtype, SLE_UINT8),
- SLE_CONDVAR(Vehicle,tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Vehicle,tile, SLE_UINT32, 6, SL_MAX_VERSION),
+ SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
+ SLE_CONDVAR(Vehicle, tile, SLE_UINT32, 6, SL_MAX_VERSION),
- SLE_CONDVAR(Vehicle,x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
- SLE_CONDVAR(Vehicle,x_pos, SLE_INT32, 6, SL_MAX_VERSION),
- SLE_CONDVAR(Vehicle,y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
- SLE_CONDVAR(Vehicle,y_pos, SLE_INT32, 6, SL_MAX_VERSION),
- SLE_VAR(Vehicle,z_pos, SLE_UINT8),
+ SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
+ SLE_CONDVAR(Vehicle, x_pos, SLE_INT32, 6, SL_MAX_VERSION),
+ SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
+ SLE_CONDVAR(Vehicle, y_pos, SLE_INT32, 6, SL_MAX_VERSION),
+ SLE_VAR(Vehicle, z_pos, SLE_UINT8),
- SLE_VAR(Vehicle,cur_image, SLE_UINT16),
- SLE_VAR(Vehicle,sprite_width, SLE_UINT8),
- SLE_VAR(Vehicle,sprite_height, SLE_UINT8),
- SLE_VAR(Vehicle,z_height, SLE_UINT8),
- SLE_VAR(Vehicle,x_offs, SLE_INT8),
- SLE_VAR(Vehicle,y_offs, SLE_INT8),
- SLE_VAR(Vehicle,progress, SLE_UINT8),
- SLE_VAR(Vehicle,vehstatus, SLE_UINT8),
+ SLE_VAR(Vehicle, cur_image, SLE_UINT16),
+ SLE_VAR(Vehicle, sprite_width, SLE_UINT8),
+ SLE_VAR(Vehicle, sprite_height, SLE_UINT8),
+ SLE_VAR(Vehicle, z_height, SLE_UINT8),
+ SLE_VAR(Vehicle, x_offs, SLE_INT8),
+ SLE_VAR(Vehicle, y_offs, SLE_INT8),
+ SLE_VAR(Vehicle, progress, SLE_UINT8),
+ SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleSpecial,unk0), SLE_UINT16),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleSpecial,unk2), SLE_UINT8),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleSpecial, unk0), SLE_UINT16),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleSpecial, unk2), SLE_UINT8),
// reserve extra space in savegame here. (currently 16 bytes)
SLE_CONDNULL(16, 2, SL_MAX_VERSION),
@@ -2339,43 +2339,43 @@ static const SaveLoad _special_desc[] = {
};
static const SaveLoad _disaster_desc[] = {
- SLE_WRITEBYTE(Vehicle,type,VEH_Disaster, 5),
-
- SLE_REF(Vehicle,next, REF_VEHICLE_OLD),
-
- SLE_VAR(Vehicle,subtype, SLE_UINT8),
- SLE_CONDVAR(Vehicle,tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Vehicle,tile, SLE_UINT32, 6, SL_MAX_VERSION),
- SLE_CONDVAR(Vehicle,dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
- SLE_CONDVAR(Vehicle,dest_tile, SLE_UINT32, 6, SL_MAX_VERSION),
-
- SLE_CONDVAR(Vehicle,x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
- SLE_CONDVAR(Vehicle,x_pos, SLE_INT32, 6, SL_MAX_VERSION),
- SLE_CONDVAR(Vehicle,y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
- SLE_CONDVAR(Vehicle,y_pos, SLE_INT32, 6, SL_MAX_VERSION),
- SLE_VAR(Vehicle,z_pos, SLE_UINT8),
- SLE_VAR(Vehicle,direction, SLE_UINT8),
-
- SLE_VAR(Vehicle,x_offs, SLE_INT8),
- SLE_VAR(Vehicle,y_offs, SLE_INT8),
- SLE_VAR(Vehicle,sprite_width, SLE_UINT8),
- SLE_VAR(Vehicle,sprite_height, SLE_UINT8),
- SLE_VAR(Vehicle,z_height, SLE_UINT8),
- SLE_VAR(Vehicle,owner, SLE_UINT8),
- SLE_VAR(Vehicle,vehstatus, SLE_UINT8),
- SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
- SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_UINT16, 5, SL_MAX_VERSION),
-
- SLE_VAR(Vehicle,cur_image, SLE_UINT16),
- SLE_CONDVAR(Vehicle,age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
- SLE_CONDVAR(Vehicle,age, SLE_INT32, 31, SL_MAX_VERSION),
- SLE_VAR(Vehicle,tick_counter, SLE_UINT8),
-
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleDisaster,image_override), SLE_UINT16),
- SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleDisaster,unk2), SLE_UINT16),
+ SLE_WRITEBYTE(Vehicle, type, VEH_Disaster, 5),
+
+ SLE_REF(Vehicle, next, REF_VEHICLE_OLD),
+
+ SLE_VAR(Vehicle, subtype, SLE_UINT8),
+ SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
+ SLE_CONDVAR(Vehicle, tile, SLE_UINT32, 6, SL_MAX_VERSION),
+ SLE_CONDVAR(Vehicle, dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
+ SLE_CONDVAR(Vehicle, dest_tile, SLE_UINT32, 6, SL_MAX_VERSION),
+
+ SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
+ SLE_CONDVAR(Vehicle, x_pos, SLE_INT32, 6, SL_MAX_VERSION),
+ SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
+ SLE_CONDVAR(Vehicle, y_pos, SLE_INT32, 6, SL_MAX_VERSION),
+ SLE_VAR(Vehicle, z_pos, SLE_UINT8),
+ SLE_VAR(Vehicle, direction, SLE_UINT8),
+
+ SLE_VAR(Vehicle, x_offs, SLE_INT8),
+ SLE_VAR(Vehicle, y_offs, SLE_INT8),
+ SLE_VAR(Vehicle, sprite_width, SLE_UINT8),
+ SLE_VAR(Vehicle, sprite_height, SLE_UINT8),
+ SLE_VAR(Vehicle, z_height, SLE_UINT8),
+ SLE_VAR(Vehicle, owner, SLE_UINT8),
+ SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
+ SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
+ SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_UINT16, 5, SL_MAX_VERSION),
+
+ SLE_VAR(Vehicle, cur_image, SLE_UINT16),
+ SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
+ SLE_CONDVAR(Vehicle, age, SLE_INT32, 31, SL_MAX_VERSION),
+ SLE_VAR(Vehicle, tick_counter, SLE_UINT8),
+
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleDisaster, image_override), SLE_UINT16),
+ SLE_VARX(offsetof(Vehicle, u) + offsetof(VehicleDisaster, unk2), SLE_UINT16),
// reserve extra space in savegame here. (currently 16 bytes)
- SLE_CONDNULL(16, 2, SL_MAX_VERSION),
+ SLE_CONDNULL(16, 2, SL_MAX_VERSION),
SLE_END()
};