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-rw-r--r--variables.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/variables.h b/variables.h
index ae1c3b61f..1e9bb99eb 100644
--- a/variables.h
+++ b/variables.h
@@ -155,6 +155,7 @@ typedef struct Patches {
bool keep_all_autosave; // name the autosave in a different way.
bool autosave_on_exit; // save an autosave when you quit the game, but do not ask "Do you really want to quit?"
+ byte max_num_autosaves; // controls how many autosavegames are made before the game starts to overwrite (names them 0 to max_num_autosaves - 1)
bool extra_dynamite; // extra dynamite
bool never_expire_vehicles; // never expire vehicles