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-rw-r--r--ttd.c35
1 files changed, 35 insertions, 0 deletions
diff --git a/ttd.c b/ttd.c
index 8d3955a90..61680c112 100644
--- a/ttd.c
+++ b/ttd.c
@@ -482,6 +482,35 @@ void ParseResolution(int res[2], char *s)
res[1] = strtoul(t + 1, NULL, 0);
}
+static void InitializeDynamicVariables(void)
+{
+ /* Dynamic stuff needs to be initialized somewhere... */
+ _stations_size = lengthof(_stations);
+ _station_sort = NULL;
+
+ _vehicles_size = lengthof(_vehicles);
+ _vehicle_sort = NULL;
+
+ _towns_size = lengthof(_towns);
+ _town_sort = NULL;
+
+ _industries_size = lengthof(_industries);
+ _industry_sort = NULL;
+}
+
+static void UnInitializeDynamicVariables(void)
+{
+ /* Dynamic stuff needs to be free'd somewhere... */
+ free(_station_sort);
+
+ free(_vehicle_sort);
+
+ free(_town_sort);
+
+ free(_industry_sort);
+}
+
+
void LoadIntroGame()
{
char filename[256];
@@ -640,6 +669,9 @@ int ttd_main(int argc, char* argv[])
// initialize airport state machines
InitializeAirports();
+ /* initialize all variables that are allocated dynamically */
+ InitializeDynamicVariables();
+
// Sample catalogue
DEBUG(misc, 1) ("Loading sound effects...");
_os_version = GetOSVersion();
@@ -721,6 +753,9 @@ int ttd_main(int argc, char* argv[])
// uninitialize airport state machines
UnInitializeAirports();
+ /* uninitialize variables that are allocated dynamic */
+ UnInitializeDynamicVariables();
+
return 0;
}