diff options
Diffstat (limited to 'tree_cmd.c')
-rw-r--r-- | tree_cmd.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/tree_cmd.c b/tree_cmd.c index 2ba02d4d9..114554d12 100644 --- a/tree_cmd.c +++ b/tree_cmd.c @@ -68,8 +68,8 @@ static void DoPlaceMoreTrees(TileIndex tile) if (dist <= 13 && IsTileType(cur_tile, MP_CLEAR) && - !IsClearGround(cur_tile, CL_FIELDS) && - !IsClearGround(cur_tile, CL_ROCKS)) { + !IsClearGround(cur_tile, CLEAR_FIELDS) && + !IsClearGround(cur_tile, CLEAR_ROCKS)) { PlaceTree(cur_tile, r); } } @@ -92,8 +92,8 @@ void PlaceTreesRandomly(void) uint32 r = Random(); TileIndex tile = RandomTileSeed(r); if (IsTileType(tile, MP_CLEAR) && - !IsClearGround(tile, CL_FIELDS) && - !IsClearGround(tile, CL_ROCKS)) { + !IsClearGround(tile, CLEAR_FIELDS) && + !IsClearGround(tile, CLEAR_ROCKS)) { PlaceTree(tile, r); } } while (--i); @@ -179,8 +179,8 @@ int32 CmdPlantTree(int ex, int ey, uint32 flags, uint32 p1, uint32 p2) } switch (GetClearGround(tile)) { - case CL_FIELDS: cost += _price.clear_3; break; - case CL_ROCKS: cost += _price.clear_2; break; + case CLEAR_FIELDS: cost += _price.clear_3; break; + case CLEAR_ROCKS: cost += _price.clear_2; break; default: break; } @@ -202,9 +202,9 @@ int32 CmdPlantTree(int ex, int ey, uint32 flags, uint32 p1, uint32 p2) growth = _game_mode == GM_EDITOR ? 3 : 0; switch (GetClearGround(tile)) { - case CL_ROUGH: MakeTree(tile, treetype, 0, growth, TREE_GROUND_ROUGH, 0); break; - case CL_SNOW: MakeTree(tile, treetype, 0, growth, TREE_GROUND_SNOW_DESERT, GetClearDensity(tile)); break; - default: MakeTree(tile, treetype, 0, growth, TREE_GROUND_GRASS, 0); break; + case CLEAR_ROUGH: MakeTree(tile, treetype, 0, growth, TREE_GROUND_ROUGH, 0); break; + case CLEAR_SNOW: MakeTree(tile, treetype, 0, growth, TREE_GROUND_SNOW_DESERT, GetClearDensity(tile)); break; + default: MakeTree(tile, treetype, 0, growth, TREE_GROUND_GRASS, 0); break; } MarkTileDirtyByTile(tile); @@ -482,13 +482,13 @@ static void TileLoop_Trees(TileIndex tile) if (!IsTileType(tile, MP_CLEAR)) return; switch (GetClearGround(tile)) { - case CL_GRASS: + case CLEAR_GRASS: if (GetClearDensity(tile) != 3) return; MakeTree(tile, treetype, 0, 0, TREE_GROUND_GRASS, 0); break; - case CL_ROUGH: MakeTree(tile, treetype, 0, 0, TREE_GROUND_ROUGH, 0); break; - case CL_SNOW: MakeTree(tile, treetype, 0, 0, TREE_GROUND_SNOW_DESERT, GetClearDensity(tile)); break; + case CLEAR_ROUGH: MakeTree(tile, treetype, 0, 0, TREE_GROUND_ROUGH, 0); break; + case CLEAR_SNOW: MakeTree(tile, treetype, 0, 0, TREE_GROUND_SNOW_DESERT, GetClearDensity(tile)); break; default: return; } break; @@ -508,9 +508,9 @@ static void TileLoop_Trees(TileIndex tile) } else { /* just one tree, change type into MP_CLEAR */ switch (GetTreeGround(tile)) { - case TREE_GROUND_GRASS: MakeClear(tile, CL_GRASS, 3); break; - case TREE_GROUND_ROUGH: MakeClear(tile, CL_ROUGH, 3); break; - default: MakeClear(tile, CL_SNOW, GetTreeDensity(tile)); break; + case TREE_GROUND_GRASS: MakeClear(tile, CLEAR_GRASS, 3); break; + case TREE_GROUND_ROUGH: MakeClear(tile, CLEAR_ROUGH, 3); break; + default: MakeClear(tile, CLEAR_SNOW, GetTreeDensity(tile)); break; } } break; @@ -534,9 +534,9 @@ void OnTick_Trees(void) if (_opt.landscape == LT_DESERT && (r = Random(), tile = RandomTileSeed(r), GetTropicZone(tile) == TROPICZONE_RAINFOREST) && IsTileType(tile, MP_CLEAR) && - (ct = GetClearGround(tile), ct == CL_GRASS || ct == CL_ROUGH) && + (ct = GetClearGround(tile), ct == CLEAR_GRASS || ct == CLEAR_ROUGH) && (tree = GetRandomTreeType(tile, GB(r, 24, 8))) != TREE_INVALID) { - MakeTree(tile, tree, 0, 0, ct == CL_ROUGH ? TREE_GROUND_ROUGH : TREE_GROUND_GRASS, 0); + MakeTree(tile, tree, 0, 0, ct == CLEAR_ROUGH ? TREE_GROUND_ROUGH : TREE_GROUND_GRASS, 0); } // byte underflow @@ -546,11 +546,11 @@ void OnTick_Trees(void) r = Random(); tile = TILE_MASK(r); if (IsTileType(tile, MP_CLEAR) && - (ct = GetClearGround(tile), ct == CL_GRASS || ct == CL_ROUGH || ct == CL_SNOW) && + (ct = GetClearGround(tile), ct == CLEAR_GRASS || ct == CLEAR_ROUGH || ct == CLEAR_SNOW) && (tree = GetRandomTreeType(tile, GB(r, 24, 8))) != TREE_INVALID) { switch (ct) { - case CL_GRASS: MakeTree(tile, tree, 0, 0, TREE_GROUND_GRASS, 0); break; - case CL_ROUGH: MakeTree(tile, tree, 0, 0, TREE_GROUND_ROUGH, 0); break; + case CLEAR_GRASS: MakeTree(tile, tree, 0, 0, TREE_GROUND_GRASS, 0); break; + case CLEAR_ROUGH: MakeTree(tile, tree, 0, 0, TREE_GROUND_ROUGH, 0); break; default: MakeTree(tile, tree, 0, 0, TREE_GROUND_SNOW_DESERT, GetClearDensity(tile)); break; } } |