diff options
Diffstat (limited to 'train_cmd.c')
-rw-r--r-- | train_cmd.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/train_cmd.c b/train_cmd.c index 3f56fa801..5af4f77ab 100644 --- a/train_cmd.c +++ b/train_cmd.c @@ -535,7 +535,7 @@ int32 CmdBuildRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2) const RailVehicleInfo *rvi; int value,dir; Vehicle *v, *u; - byte unit_num; + UnitID unit_num; Engine *e; uint tile = TILE_FROM_XY(x,y); @@ -774,7 +774,7 @@ int32 CmdMoveRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2) // moving a loco to a new line?, then we need to assign a unitnumber. if (dst == NULL && src->subtype != TS_Front_Engine && is_loco) { - uint unit_num = GetFreeUnitNumber(VEH_Train); + UnitID unit_num = GetFreeUnitNumber(VEH_Train); if (unit_num > _patches.max_trains) return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME); |