diff options
Diffstat (limited to 'town_gui.c')
-rw-r--r-- | town_gui.c | 481 |
1 files changed, 481 insertions, 0 deletions
diff --git a/town_gui.c b/town_gui.c new file mode 100644 index 000000000..a3ffec2d2 --- /dev/null +++ b/town_gui.c @@ -0,0 +1,481 @@ +#include "stdafx.h" +#include "ttd.h" +#include "town.h" +#include "window.h" +#include "gfx.h" +#include "viewport.h" +#include "gui.h" +#include "command.h" +#include "player.h" + +static const Widget _town_authority_widgets[] = { +{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, 13, 11, 316, 0, 13, STR_2022_LOCAL_AUTHORITY, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_IMGBTN, 13, 0, 316, 14, 105, 0x0, 0}, +{ WWT_IMGBTN, 13, 0, 305, 106, 157, 0x0, STR_2043_LIST_OF_THINGS_TO_DO_AT}, +{ WWT_SCROLLBAR, 13, 306, 316, 106, 157, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, +{ WWT_IMGBTN, 13, 0, 316, 158, 209, 0x0, 0}, +{ WWT_PUSHTXTBTN, 13, 0, 316, 210, 221, STR_2042_DO_IT, STR_2044_CARRY_OUT_THE_HIGHLIGHTED}, +{ WWT_LAST}, +}; + +extern const byte _town_action_costs[8]; +extern void DrawPlayerIcon(int p, int x, int y); + +static uint GetMaskOfTownActions(int *nump, Town *t) +{ + int32 avail, ref; + int i, num; + uint avail_buttons = 0x7F; // by default all buttons except bribe are enabled. + uint buttons; + + if (_local_player != 0xff) { + // bribe option enabled? + if (_patches.bribe) { + // if unwanted, disable everything. + if (t->unwanted[_local_player]) { + avail_buttons = 0; + } else if (t->ratings[_local_player] < 600) + avail_buttons |= (1 << 7); // only bribe if less than excellent + } + + // Things worth more than this are not shown + avail = DEREF_PLAYER(_local_player)->player_money + _price.station_value * 200; + ref = _price.build_industry >> 8; + + for(i=0,buttons=0,num=0; i != lengthof(_town_action_costs); i++,avail_buttons>>=1) { + if (avail_buttons&1 && avail >= _town_action_costs[i] * ref) { + SETBIT(buttons, i); + num++; + } + } + + // Disable build statue if already built + if(HASBIT(t->statues, _local_player)) + { + CLRBIT(buttons, 4); + num--; + } + + } else { + // no actions available for spectator + buttons = 0; + num = 0; + } + + if (nump) *nump = num; + return buttons; +} + +static int GetNthSetBit(uint32 bits, int n) +{ + int i = 0; + if (n >= 0) { + do { + if (bits&1 && --n < 0) return i; + i++; + } while (bits>>=1); + } + return -1; +} + +static void TownAuthorityWndProc(Window *w, WindowEvent *e) +{ + uint buttons; + int numact; + Town *t = DEREF_TOWN(w->window_number); + + switch(e->event) { + case WE_PAINT: + buttons = GetMaskOfTownActions(&numact, t); + SetVScrollCount(w, numact + 1); + + if (WP(w,def_d).data_1 != -1 && !HASBIT(buttons, WP(w,def_d).data_1)) + WP(w,def_d).data_1 = -1; + + w->disabled_state = (WP(w,def_d).data_1 == -1) ? (1 << 6) : 0; + + { + int y; + Player *p; + int r; + StringID str; + + SET_DPARAM16(0, w->window_number); + DrawWindowWidgets(w); + + DrawString(2, 15, STR_2023_TRANSPORT_COMPANY_RATINGS, 0); + + // Draw list of players + y = 25; + FOR_ALL_PLAYERS(p) { + if (p->is_active && HASBIT(t->have_ratings, p->index)) { + DrawPlayerIcon(p->index, 2, y); + + SET_DPARAM16(0, p->name_1); + SET_DPARAM32(1, p->name_2); + SET_DPARAM16(2, GetPlayerNameString(p->index)); + + r = t->ratings[p->index]; + (str = STR_3035_APPALLING, r <= -400) || // Apalling + (str++, r <= -200) || // Very Poor + (str++, r <= 0) || // Poor + (str++, r <= 200) || // Mediocore + (str++, r <= 400) || // Good + (str++, r <= 600) || // Very Good + (str++, r <= 800) || // Excellent + (str++, true); // Outstanding + + SET_DPARAM16(3, str); + DrawString(19, y, STR_2024, 0); + y+=10; + } + } + } + + // Draw actions list + { + int y = 107, i; + int pos = w->vscroll.pos; + + if (--pos < 0) { + DrawString(2, y, STR_2045_ACTIONS_AVAILABLE, 0); + y+=10; + } + for(i=0; buttons; i++,buttons>>=1) { + if (pos <= -5) + break; + + if (buttons&1 && --pos < 0) { + DrawString(3, y, STR_2046_SMALL_ADVERTISING_CAMPAIGN + i, 6); + y += 10; + } + } + } + + { + int i; + if ((i=WP(w,def_d).data_1) != -1) { + SET_DPARAM32(1, (_price.build_industry >> 8) * _town_action_costs[i]); + SET_DPARAM16(0, STR_2046_SMALL_ADVERTISING_CAMPAIGN + i); + DrawStringMultiLine(2, 159, STR_204D_INITIATE_A_SMALL_LOCAL + i, 313); + } + } + + break; + + case WE_CLICK: + switch(e->click.widget) { + case 3: { /* listbox */ + int y = (e->click.pt.y - 0x6B) / 10; + if (!IS_INT_INSIDE(y, 0, 5)) + return; + + y = GetNthSetBit(GetMaskOfTownActions(NULL, t), y + w->vscroll.pos - 1); + if (y >= 0) { + WP(w,def_d).data_1 = y; + SetWindowDirty(w); + } + break; + } + + case 6: { /* carry out the action */ + DoCommandP(t->xy, w->window_number, WP(w,def_d).data_1, NULL, CMD_DO_TOWN_ACTION | CMD_MSG(STR_2054_CAN_T_DO_THIS)); + break; + } + } + break; + + case WE_4: + SetWindowDirty(w); + break; + } +} + +static const WindowDesc _town_authority_desc = { + -1, -1, 317, 222, + WC_TOWN_AUTHORITY,0, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, + _town_authority_widgets, + TownAuthorityWndProc +}; + +void ShowTownAuthorityWindow(uint town) +{ + Window *w; + + w = AllocateWindowDescFront(&_town_authority_desc, town); + if (w) { + w->vscroll.cap = 5; + WP(w,def_d).data_1 = -1; + } +} + +static void TownViewWndProc(Window *w, WindowEvent *e) +{ + Town *t = DEREF_TOWN(w->window_number); + + switch(e->event) { + case WE_PAINT: + SET_DPARAM16(0, t->index); + DrawWindowWidgets(w); + + SET_DPARAM32(0, t->population); + SET_DPARAM32(1, t->num_houses); + DrawString(2,107,STR_2006_POPULATION,0); + + SET_DPARAM16(0, t->act_pass); + SET_DPARAM16(1, t->max_pass); + DrawString(2,117,STR_200D_PASSENGERS_LAST_MONTH_MAX,0); + + SET_DPARAM16(0, t->act_mail); + SET_DPARAM16(1, t->max_mail); + DrawString(2,127,STR_200E_MAIL_LAST_MONTH_MAX,0); + + DrawWindowViewport(w); + break; + + case WE_CLICK: + switch(e->click.widget) { + case 5: /* scroll to location */ + ScrollMainWindowToTile(t->xy); + break; + case 6: /* town authority */ + ShowTownAuthorityWindow(w->window_number); + break; + case 7: /* rename */ + SET_DPARAM32(0, t->townnameparts); + ShowQueryString(t->townnametype, STR_2007_RENAME_TOWN, 31, 130, w->window_class, w->window_number); + break; + case 8: /* expand town */ + ExpandTown(t); + break; + case 9: /* delete town */ + DeleteTown(t); + break; + } + break; + + case WE_ON_EDIT_TEXT: { + byte *b = e->edittext.str; + if (*b == 0) + return; + memcpy(_decode_parameters, b, 32); + DoCommandP(0, w->window_number, 0, NULL, CMD_RENAME_TOWN | CMD_MSG(STR_2008_CAN_T_RENAME_TOWN)); + } break; + } +} + + +static const Widget _town_view_widgets[] = { +{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, 13, 11, 259, 0, 13, STR_2005, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_IMGBTN, 13, 0, 259, 14, 105, 0x0, 0}, +{ WWT_6, 13, 2, 257, 16, 103, 0x0, 0}, +{ WWT_IMGBTN, 13, 0, 259, 106, 137, 0x0, 0}, +{ WWT_PUSHTXTBTN, 13, 0, 85, 138, 149, STR_00E4_LOCATION, STR_200B_CENTER_THE_MAIN_VIEW_ON}, +{ WWT_PUSHTXTBTN, 13, 86, 171, 138, 149, STR_2020_LOCAL_AUTHORITY, STR_2021_SHOW_INFORMATION_ON_LOCAL}, +{ WWT_PUSHTXTBTN, 13, 172, 259, 138, 149, STR_0130_RENAME, STR_200C_CHANGE_TOWN_NAME}, +{ WWT_LAST}, +}; + +static const WindowDesc _town_view_desc = { + -1, -1, 260, 150, + WC_TOWN_VIEW,0, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, + _town_view_widgets, + TownViewWndProc +}; + +static const Widget _town_view_scen_widgets[] = { +{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, 13, 11, 184, 0, 13, STR_2005, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_IMGBTN, 13, 0, 259, 14, 105, 0x0}, +{ WWT_6, 13, 2, 257, 16, 103, 0x0}, +{ WWT_IMGBTN, 13, 0, 259, 106, 137, 0x0}, +{ WWT_PUSHTXTBTN, 13, 0, 85, 138, 149, STR_00E4_LOCATION, STR_200B_CENTER_THE_MAIN_VIEW_ON}, +{ WWT_EMPTY, 0, 0, 0, 0, 0, 0x0}, +{ WWT_PUSHTXTBTN, 13, 185, 259, 0, 13, STR_0130_RENAME, STR_200C_CHANGE_TOWN_NAME}, +{ WWT_PUSHTXTBTN, 13, 86, 171, 138, 149, STR_023C_EXPAND, STR_023B_INCREASE_SIZE_OF_TOWN}, +{ WWT_PUSHTXTBTN, 13, 172, 259, 138, 149, STR_0290_DELETE, STR_0291_DELETE_THIS_TOWN_COMPLETELY}, +{ WWT_LAST}, +}; + +static const WindowDesc _town_view_scen_desc = { + -1, -1, 260, 150, + WC_TOWN_VIEW,0, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, + _town_view_scen_widgets, + TownViewWndProc +}; + +void ShowTownViewWindow(uint town) +{ + Window *w; + Town *t; + + if (_game_mode != GM_EDITOR) { + w = AllocateWindowDescFront(&_town_view_desc, town); + } else { + w = AllocateWindowDescFront(&_town_view_scen_desc, town); + } + + if (w) { + w->flags4 |= WF_DISABLE_VP_SCROLL; + t = DEREF_TOWN(w->window_number); + AssignWindowViewport(w, 3, 17, 0xFE, 0x56, t->xy, 1); + } +} + +static const Widget _town_directory_widgets[] = { +{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, +{ WWT_CAPTION, 13, 11, 207, 0, 13, STR_2000_TOWNS, STR_018C_WINDOW_TITLE_DRAG_THIS}, +{ WWT_PUSHTXTBTN, 13, 0, 98, 14, 25, STR_SORT_BY_NAME, STR_SORT_TIP}, +{ WWT_PUSHTXTBTN, 13, 99, 196, 14, 25, STR_SORT_BY_POPULATION,STR_SORT_TIP}, +{ WWT_IMGBTN, 13, 0, 196, 26, 189, 0x0, STR_200A_TOWN_NAMES_CLICK_ON_NAME}, +{ WWT_SCROLLBAR, 13, 197, 207, 14, 189, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, +{ WWT_LAST}, +}; + + +// used to get a sorted list of the towns +static byte _town_sort[lengthof(_towns)]; +static uint _num_town_sort; + +static char _bufcache[64]; +static byte _last_town_idx; + +static int CDECL TownSorterByName(const void *a, const void *b) +{ + char buf1[64]; + Town *t; + byte val; + int r; + + t = DEREF_TOWN(*(byte*)a); + SET_DPARAM32(0, t->townnameparts); + GetString(buf1, t->townnametype); + + if ( (val=*(byte*)b) != _last_town_idx) { + _last_town_idx = val; + t = DEREF_TOWN(val); + SET_DPARAM32(0, t->townnameparts); + GetString(_bufcache, t->townnametype); + } + + r = strcmp(buf1, _bufcache); + if (_town_sort_order & 1) r = -r; + return r; +} + +static int CDECL TownSorterByPop(const void *a, const void *b) +{ + Town *ta = DEREF_TOWN(*(byte*)a); + Town *tb = DEREF_TOWN(*(byte*)b); + int r = tb->population - ta->population; + if (_town_sort_order & 1) r = -r; + return r; +} + +static void MakeSortedTownList() +{ + Town *t; + int n = 0; + FOR_ALL_TOWNS(t) if(t->xy) _town_sort[n++] = t->index; + _num_town_sort = n; + + _last_town_idx = 255; // used for "cache" + qsort(_town_sort, n, 1, _town_sort_order & 2 ? TownSorterByPop : TownSorterByName); +} + + +static void TownDirectoryWndProc(Window *w, WindowEvent *e) +{ + switch(e->event) { + case WE_PAINT: { + int n; + uint p; + Town *t; + + if (_town_sort_dirty) { + _town_sort_dirty = false; + MakeSortedTownList(); + } + + w->vscroll.count = _num_town_sort; + + DrawWindowWidgets(w); + DoDrawString(_town_sort_order & 1 ? "\xAA" : "\xA0", _town_sort_order <= 1 ? 88 : 187, 15, 0x10); + + p = w->vscroll.pos; + n = 0; + + while (p < _num_town_sort) { + t = DEREF_TOWN(_town_sort[p]); + SET_DPARAM16(0, t->index); + SET_DPARAM32(1, t->population); + DrawString(2, 28+n*10, STR_2057, 0); + p++; + if (++n == 16) + break; + } + } break; + + case WE_CLICK: + switch(e->click.widget) { + case 2: { + _town_sort_order = _town_sort_order==0 ? 1 : 0; + _town_sort_dirty = true; + SetWindowDirty(w); + } break; + + case 3: { + _town_sort_order = _town_sort_order==2 ? 3 : 2; + _town_sort_dirty = true; + SetWindowDirty(w); + } break; + + case 4: { + int y = (e->click.pt.y - 28) / 10; + byte p; + Town *t; + + if (!IS_INT_INSIDE(y, 0, 16)) + return; + p = y + w->vscroll.pos; + if (p < _num_town_sort) { + t = DEREF_TOWN(_town_sort[p]); + ScrollMainWindowToTile(t->xy); + } + break; + } + } + break; + + + case WE_4: + SetWindowDirty(w); + break; + } +} + +static const WindowDesc _town_directory_desc = { + -1, -1, 208, 190, + WC_TOWN_DIRECTORY,0, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, + _town_directory_widgets, + TownDirectoryWndProc +}; + + +void ShowTownDirectory() +{ + Window *w; + + w = AllocateWindowDescFront(&_town_directory_desc, 0); + if (w) { + w->vscroll.cap = 16; + } +} + + |