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-rw-r--r--town_cmd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/town_cmd.c b/town_cmd.c
index 4b13be7b6..e659033d9 100644
--- a/town_cmd.c
+++ b/town_cmd.c
@@ -1841,7 +1841,7 @@ Town *ClosestTownFromTile(uint tile, uint threshold)
// XXX - Fix this so for a given tiletype the owner of the type is in the same variable
if (IsTileType(tile, MP_HOUSE) || (
IsTileType(tile, MP_STREET) &&
- ((_map5[tile] & 0xF0) != 0x10 ? GetTileOwner(tile) : _map3_lo[tile]) == OWNER_TOWN
+ (IsLevelCrossing(tile) ? _map3_lo[tile] == OWNER_TOWN : GetTileOwner(tile))
))
return GetTown(_map2[tile]);