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-rw-r--r--town_cmd.c11
1 files changed, 5 insertions, 6 deletions
diff --git a/town_cmd.c b/town_cmd.c
index b265057c0..3894164b2 100644
--- a/town_cmd.c
+++ b/town_cmd.c
@@ -1657,9 +1657,7 @@ static void TownActionBuyRights(Town *t, int action)
static void TownActionBribe(Town *t, int action)
{
if (!RandomRange(15)) {
- GoodsEntry *ge;
Station *st;
- int i, rating;
// set as unwanted for 6 months
t->unwanted[_current_player] = 6;
@@ -1667,8 +1665,9 @@ static void TownActionBribe(Town *t, int action)
// set all close by station ratings to 0
FOR_ALL_STATIONS(st) {
if (st->town == t && st->owner == _current_player) {
- for (i=0, ge = st->goods; i != NUM_CARGO; i++, ge++)
- ge->rating = 0;
+ uint i;
+
+ for (i = 0; i != NUM_CARGO; i++) st->goods[i].rating = 0;
}
}
@@ -1680,9 +1679,9 @@ static void TownActionBribe(Town *t, int action)
* ChangeTownRating is only for stuff in demolishing. Bribe failure should
* be independent of any cheat settings
*/
- rating = t->ratings[_current_player];
- if (rating > -50)
+ if (t->ratings[_current_player] > RATING_BRIBE_DOWN_TO) {
t->ratings[_current_player] = RATING_BRIBE_DOWN_TO;
+ }
} else {
ChangeTownRating(t, RATING_BRIBE_UP_STEP, RATING_BRIBE_MAXIMUM);
}