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-rw-r--r--table/sprites.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/table/sprites.h b/table/sprites.h
index 00d92bd5c..600f29f93 100644
--- a/table/sprites.h
+++ b/table/sprites.h
@@ -57,6 +57,8 @@ enum Sprites {
SPR_PIN_UP = SPR_OPENTTD_BASE + 62, // pin icon
SPR_PIN_DOWN = SPR_OPENTTD_BASE + 63,
+ SPR_BOX_EMPTY = SPR_OPENTTD_BASE + 66,
+ SPR_BOX_CHECKED = SPR_OPENTTD_BASE + 67,
SPR_WINDOW_RESIZE = SPR_OPENTTD_BASE + 94, // resize icon
// arrow icons pointing in all 4 directions
SPR_ARROW_DOWN = SPR_OPENTTD_BASE + 95,
@@ -78,6 +80,9 @@ enum Sprites {
/* Manager face sprites */
SPR_GRADIENT = 874, // background gradient behind manager face
+ /* is itself no foundation sprite, because tileh 0 has no foundation */
+ SPR_FOUNDATION_BASE = 989,
+
/* Shadow cell */
SPR_SHADOW_CELL = 1004,
@@ -315,6 +320,9 @@ enum Sprites {
SPR_ROAD_Y_SNOW = 1351,
SPR_ROAD_X_SNOW = 1352,
+ SPR_EXCAVATION_X = 1414,
+ SPR_EXCAVATION_Y = 1415,
+
/* Landscape sprites */
SPR_FLAT_BARE_LAND = 3924,
SPR_FLAT_1_THIRD_GRASS_TILE = 3943,