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-rw-r--r--table/water_land.h147
1 files changed, 147 insertions, 0 deletions
diff --git a/table/water_land.h b/table/water_land.h
new file mode 100644
index 000000000..6bd86d4b4
--- /dev/null
+++ b/table/water_land.h
@@ -0,0 +1,147 @@
+static const byte _shipdepot_display_seq_1[] = {
+ ADD_WORD(0xFDD),
+
+ 0,15,0,16,1,0x14,
+ ADD_WORD(0x8FE8),
+
+ 0x80
+};
+
+static const byte _shipdepot_display_seq_2[] = {
+ ADD_WORD(0xFDD),
+
+ 0,0,0,16,1,0x14, ADD_WORD(0xFEA),
+ 0,15,0,16,1,0x14, ADD_WORD(0x8FE6),
+
+ 0x80
+};
+
+static const byte _shipdepot_display_seq_3[] = {
+ ADD_WORD(0xFDD),
+
+ 15,0,0,1,0x10,0x14,ADD_WORD(0x8FE9),
+
+ 0x80
+};
+
+static const byte _shipdepot_display_seq_4[] = {
+ ADD_WORD(0xFDD),
+
+ 0,0,0,1,16,0x14, ADD_WORD(0xFEB),
+ 15,0,0,1,16,0x14, ADD_WORD(0x8FE7),
+
+ 0x80
+};
+
+static const byte * const _shipdepot_display_seq[] = {
+ _shipdepot_display_seq_1,
+ _shipdepot_display_seq_2,
+ _shipdepot_display_seq_3,
+ _shipdepot_display_seq_4,
+};
+
+static const byte _shiplift_display_seq_0[] = {
+ ADD_WORD(SPR_CANALS_BASE + 6),
+ 0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 0 + 1),
+ 0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 4 + 1),
+ 0x80, 0
+};
+
+static const byte _shiplift_display_seq_1[] = {
+ ADD_WORD(SPR_CANALS_BASE + 5),
+ 0, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 0),
+ 0xF, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 4),
+ 0x80, 0
+};
+
+static const byte _shiplift_display_seq_2[] = {
+ ADD_WORD(SPR_CANALS_BASE + 7),
+ 0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 0 + 2),
+ 0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 4 + 2),
+ 0x80, 0
+};
+
+static const byte _shiplift_display_seq_3[] = {
+ ADD_WORD(SPR_CANALS_BASE + 8),
+ 0, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 0 + 3),
+ 0xF, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 4 + 3),
+ 0x80, 0
+};
+
+static const byte _shiplift_display_seq_0b[] = {
+ ADD_WORD(0xFDD),
+ 0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 8 + 1),
+ 0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 12 + 1),
+ 0x80, 0
+};
+
+static const byte _shiplift_display_seq_1b[] = {
+ ADD_WORD(0xFDD),
+ 0, 0, 0, 0x1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 8),
+ 0xF, 0, 0, 0x1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 12),
+ 0x80, 0
+};
+
+static const byte _shiplift_display_seq_2b[] = {
+ ADD_WORD(0xFDD),
+ 0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 8 + 2),
+ 0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 12 + 2),
+ 0x80, 0
+};
+
+static const byte _shiplift_display_seq_3b[] = {
+ ADD_WORD(0xFDD),
+ 0, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 8 + 3),
+ 0xF, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 12 + 3),
+ 0x80, 0
+};
+
+static const byte _shiplift_display_seq_0t[] = {
+ ADD_WORD(0xFDD),
+ 0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 16 + 1),
+ 0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 20 + 1),
+ 0x80, 8
+};
+
+static const byte _shiplift_display_seq_1t[] = {
+ ADD_WORD(0xFDD),
+ 0, 0, 0, 0x1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 16),
+ 0xF, 0, 0, 0x1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 20),
+ 0x80, 8
+};
+
+static const byte _shiplift_display_seq_2t[] = {
+ ADD_WORD(0xFDD),
+ 0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 16 + 2),
+ 0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 20 + 2),
+ 0x80, 8
+};
+
+static const byte _shiplift_display_seq_3t[] = {
+ ADD_WORD(0xFDD),
+ 0, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 16 + 3),
+ 0xF, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 20 + 3),
+ 0x80, 8
+};
+
+static const byte * const _shiplift_display_seq[] = {
+ _shiplift_display_seq_0,
+ _shiplift_display_seq_1,
+ _shiplift_display_seq_2,
+ _shiplift_display_seq_3,
+
+ _shiplift_display_seq_0b,
+ _shiplift_display_seq_1b,
+ _shiplift_display_seq_2b,
+ _shiplift_display_seq_3b,
+
+ _shiplift_display_seq_0t,
+ _shiplift_display_seq_1t,
+ _shiplift_display_seq_2t,
+ _shiplift_display_seq_3t,
+};
+
+
+static const SpriteID _water_shore_sprites[15] = {
+ 0, 0xFDF, 0xFE0, 0xFE4, 0xFDE, 0, 0xFE2, 0, 0xFE1, 0xFE5, 0, 0, 0xFE3, 0, 0
+};