diff options
Diffstat (limited to 'station_cmd.c')
-rw-r--r-- | station_cmd.c | 74 |
1 files changed, 44 insertions, 30 deletions
diff --git a/station_cmd.c b/station_cmd.c index cbce2014b..edcefccb4 100644 --- a/station_cmd.c +++ b/station_cmd.c @@ -18,6 +18,27 @@ #include "sprite.h" #include "npf.h" +enum { + /* Max stations: 64000 (64 * 1000) */ + STATION_POOL_BLOCK_SIZE_BITS = 6, /* In bits, so (1 << 6) == 64 */ + STATION_POOL_MAX_BLOCKS = 1000, +}; + +/** + * Called if a new block is added to the station-pool + */ +static void StationPoolNewBlock(uint start_item) +{ + Station *st; + + FOR_ALL_STATIONS_FROM(st, start_item) + st->index = start_item++; +} + +/* Initialize the station-pool */ +MemoryPool _station_pool = { "Stations", STATION_POOL_MAX_BLOCKS, STATION_POOL_BLOCK_SIZE_BITS, sizeof(Station), &StationPoolNewBlock, 0, 0, NULL }; + + // FIXME -- need to be embedded into Airport variable. Is dynamically // deducteable from graphics-tile array, so will not be needed const byte _airport_size_x[5] = {4, 6, 1, 6, 7 }; @@ -26,10 +47,6 @@ const byte _airport_size_y[5] = {3, 6, 1, 6, 7 }; void ShowAircraftDepotWindow(uint tile); extern void UpdateAirplanesOnNewStation(Station *st); -enum { - STATIONS_MIN_FREE_FOR_AI = 30 -}; - static void MarkStationDirty(Station *st) { if (st->sign.width_1 != 0) { @@ -216,28 +233,25 @@ static bool CheckStationSpreadOut(Station *st, uint tile, int w, int h) static Station *AllocateStation(void) { - Station *st, *a_free = NULL; - int num_free = 0; - int i; + Station *st = NULL; FOR_ALL_STATIONS(st) { if (st->xy == 0) { - num_free++; - if (a_free == NULL) - a_free = st; + uint index = st->index; + + memset(st, 0, sizeof(Station)); + st->index = index; + + return st; } } - if (a_free == NULL || - (num_free < STATIONS_MIN_FREE_FOR_AI && IS_HUMAN_PLAYER(_current_player))) { - _error_message = STR_3008_TOO_MANY_STATIONS_LOADING; - return NULL; - } + /* Check if we can add a block to the pool */ + if (AddBlockToPool(&_station_pool)) + return AllocateStation(); - i = a_free->index; - memset(a_free, 0, sizeof(Station)); - a_free->index = i; - return a_free; + _error_message = STR_3008_TOO_MANY_STATIONS_LOADING; + return NULL; } @@ -2552,14 +2566,14 @@ static void StationHandleSmallTick(Station *st) void OnTick_Station(void) { - int i; + uint i; Station *st; if (_game_mode == GM_EDITOR) return; i = _station_tick_ctr; - if (++_station_tick_ctr == _stations_size) + if (++_station_tick_ctr == GetStationPoolSize()) _station_tick_ctr = 0; st = GetStation(i); @@ -2890,15 +2904,11 @@ static int32 ClearTile_Station(uint tile, byte flags) { void InitializeStations(void) { - int i; - Station *s; + /* Clean the station pool and create 1 block in it */ + CleanPool(&_station_pool); + AddBlockToPool(&_station_pool); memset(_roadstops, 0, sizeof(_roadstops)); - memset(_stations, 0, sizeof(_stations[0]) * _stations_size); - - i = 0; - FOR_ALL_STATIONS(s) - s->index = i++; _station_tick_ctr = 0; @@ -3038,8 +3048,12 @@ static void Load_STNS(void) { int index; while ((index = SlIterateArray()) != -1) { - Station *st = GetStation(index); + Station *st; + + if (!AddBlockIfNeeded(&_station_pool, index)) + error("Stations: failed loading savegame: too many stations"); + st = GetStation(index); SaveLoad_STNS(st); // this means it's an oldstyle savegame without support for nonuniform stations @@ -3080,7 +3094,7 @@ static void Load_STNS(void) /* This is to ensure all pointers are within the limits of _stations_size */ - if (_station_tick_ctr > _stations_size) + if (_station_tick_ctr > GetStationPoolSize()) _station_tick_ctr = 0; } |