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-rw-r--r--src/pathfinder/npf/npf.cpp4
-rw-r--r--src/pathfinder/npf/npf.h2
-rw-r--r--src/pathfinder/npf/npf_func.h2
-rw-r--r--src/pathfinder/opf/opf_ship.cpp4
-rw-r--r--src/pathfinder/opf/opf_ship.h2
-rw-r--r--src/pathfinder/yapf/yapf.h2
-rw-r--r--src/pathfinder/yapf/yapf_ship.cpp7
-rw-r--r--src/ship_cmd.cpp2
8 files changed, 13 insertions, 12 deletions
diff --git a/src/pathfinder/npf/npf.cpp b/src/pathfinder/npf/npf.cpp
index 085a00053..13410a0f5 100644
--- a/src/pathfinder/npf/npf.cpp
+++ b/src/pathfinder/npf/npf.cpp
@@ -1100,7 +1100,7 @@ void InitializeNPF()
_npf_aystar.max_search_nodes = _settings_game.pf.npf.npf_max_search_nodes;
}
-void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, Vehicle *v, bool reserve_path)
+void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, const Vehicle *v, bool reserve_path)
{
/* Ships don't really reach their stations, but the tile in front. So don't
* save the station id for ships. For roadvehs we don't store it either,
@@ -1122,7 +1122,7 @@ void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, Vehicle *v, bool reser
/*** Ships ***/
-Track NPFShipChooseTrack(Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
+Track NPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
{
NPFFindStationOrTileData fstd;
Trackdir trackdir = v->GetVehicleTrackdir();
diff --git a/src/pathfinder/npf/npf.h b/src/pathfinder/npf/npf.h
index 3beb09391..fcd75db4d 100644
--- a/src/pathfinder/npf/npf.h
+++ b/src/pathfinder/npf/npf.h
@@ -125,7 +125,7 @@ NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, Trackdir trackdir,
NPFFoundTargetData NPFRouteToSafeTile(const struct Train *v, TileIndex tile, Trackdir trackdir, bool override_railtype);
-void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, Vehicle *v, bool reserve_path = false);
+void NPFFillWithOrderData(NPFFindStationOrTileData *fstd, const Vehicle *v, bool reserve_path = false);
/*
diff --git a/src/pathfinder/npf/npf_func.h b/src/pathfinder/npf/npf_func.h
index 4d38d5807..ef3b1001c 100644
--- a/src/pathfinder/npf/npf_func.h
+++ b/src/pathfinder/npf/npf_func.h
@@ -20,6 +20,6 @@
* @param tracks available tracks on the new tile (to choose from)
* @return the best trackdir for next turn or INVALID_TRACK if the path could not be found
*/
-Track NPFShipChooseTrack(class Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks);
+Track NPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks);
#endif /* NPF_FUNC_H */
diff --git a/src/pathfinder/opf/opf_ship.cpp b/src/pathfinder/opf/opf_ship.cpp
index cbc4a99f4..0d967c67a 100644
--- a/src/pathfinder/opf/opf_ship.cpp
+++ b/src/pathfinder/opf/opf_ship.cpp
@@ -131,7 +131,7 @@ static const byte _ship_search_directions[6][4] = {
static const byte _pick_shiptrack_table[6] = {1, 3, 2, 2, 0, 0};
-static uint FindShipTrack(Ship *v, TileIndex tile, DiagDirection dir, TrackBits bits, TileIndex skiptile, Track *track)
+static uint FindShipTrack(const Ship *v, TileIndex tile, DiagDirection dir, TrackBits bits, TileIndex skiptile, Track *track)
{
TrackPathFinder pfs;
uint best_bird_dist = 0;
@@ -183,7 +183,7 @@ bad:;
/** returns the track to choose on the next tile, or -1 when it's better to
* reverse. The tile given is the tile we are about to enter, enterdir is the
* direction in which we are entering the tile */
-Track OPFShipChooseTrack(Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
+Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
{
assert(IsValidDiagDirection(enterdir));
diff --git a/src/pathfinder/opf/opf_ship.h b/src/pathfinder/opf/opf_ship.h
index 829417b38..10055067b 100644
--- a/src/pathfinder/opf/opf_ship.h
+++ b/src/pathfinder/opf/opf_ship.h
@@ -20,6 +20,6 @@
* @param tracks available tracks on the new tile (to choose from)
* @return the best trackdir for next turn or INVALID_TRACK if the path could not be found
*/
-Track OPFShipChooseTrack(Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks);
+Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks);
#endif /* OPF_SHIP_H */
diff --git a/src/pathfinder/yapf/yapf.h b/src/pathfinder/yapf/yapf.h
index 1a21b67ea..2f39cd6c5 100644
--- a/src/pathfinder/yapf/yapf.h
+++ b/src/pathfinder/yapf/yapf.h
@@ -23,7 +23,7 @@
* @param tracks available tracks on the new tile (to choose from)
* @return the best trackdir for next turn or INVALID_TRACK if the path could not be found
*/
-Track YapfChooseShipTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks);
+Track YapfChooseShipTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks);
/** Finds the best path for given road vehicle.
* @param v the RV that needs to find a path
diff --git a/src/pathfinder/yapf/yapf_ship.cpp b/src/pathfinder/yapf/yapf_ship.cpp
index f0de614ac..44ec9fe55 100644
--- a/src/pathfinder/yapf/yapf_ship.cpp
+++ b/src/pathfinder/yapf/yapf_ship.cpp
@@ -10,6 +10,7 @@
/** @file yapf_ship.cpp Implementation of YAPF for ships. */
#include "../../stdafx.h"
+#include "../../ship.h"
#include "yapf.hpp"
@@ -48,7 +49,7 @@ public:
return 'w';
}
- static Trackdir ChooseShipTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
+ static Trackdir ChooseShipTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
{
/* handle special case - when next tile is destination tile */
if (tile == v->dest_tile) {
@@ -167,10 +168,10 @@ struct CYapfShip2 : CYapfT<CYapfShip_TypesT<CYapfShip2, CFollowTrackWater , C
struct CYapfShip3 : CYapfT<CYapfShip_TypesT<CYapfShip3, CFollowTrackWaterNo90, CShipNodeListTrackDir> > {};
/** Ship controller helper - path finder invoker */
-Track YapfChooseShipTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
+Track YapfChooseShipTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
{
/* default is YAPF type 2 */
- typedef Trackdir (*PfnChooseShipTrack)(const Vehicle*, TileIndex, DiagDirection, TrackBits);
+ typedef Trackdir (*PfnChooseShipTrack)(const Ship*, TileIndex, DiagDirection, TrackBits);
PfnChooseShipTrack pfnChooseShipTrack = CYapfShip2::ChooseShipTrack; // default: ExitDir, allow 90-deg
/* check if non-default YAPF type needed */
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index 1d8943a15..4ce5798c6 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -362,7 +362,7 @@ static void ShipArrivesAt(const Vehicle *v, Station *st)
/** returns the track to choose on the next tile, or -1 when it's better to
* reverse. The tile given is the tile we are about to enter, enterdir is the
* direction in which we are entering the tile */
-static Track ChooseShipTrack(Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
+static Track ChooseShipTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
{
assert(IsValidDiagDirection(enterdir));