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-rw-r--r--src/base_media_func.h13
-rw-r--r--src/crashlog.cpp4
-rw-r--r--src/fileio.cpp53
-rw-r--r--src/fileio_func.h3
-rw-r--r--src/fios_gui.cpp2
-rw-r--r--src/highscore.cpp6
-rw-r--r--src/hotkeys.cpp2
-rw-r--r--src/ini.cpp8
-rw-r--r--src/ini_load.cpp4
-rw-r--r--src/ini_type.h4
-rw-r--r--src/openttd.cpp7
-rw-r--r--src/os/windows/crashlog_win.cpp2
-rw-r--r--src/os/windows/win32.cpp6
-rw-r--r--src/screenshot.cpp2
-rw-r--r--src/settings.cpp2
-rw-r--r--src/window.cpp2
16 files changed, 56 insertions, 64 deletions
diff --git a/src/base_media_func.h b/src/base_media_func.h
index c5e2a6da2..703165db5 100644
--- a/src/base_media_func.h
+++ b/src/base_media_func.h
@@ -157,17 +157,17 @@ bool BaseMedia<Tbase_set>::AddFile(const char *filename, size_t basepath_length,
Tbase_set *set = new Tbase_set();
IniFile *ini = new IniFile();
- char *path = stredup(filename + basepath_length);
+ std::string path{ filename + basepath_length };
ini->LoadFromDisk(path, BASESET_DIR);
- char *psep = strrchr(path, PATHSEPCHAR);
- if (psep != nullptr) {
- psep[1] = '\0';
+ auto psep = path.rfind(PATHSEPCHAR);
+ if (psep != std::string::npos) {
+ path.erase(psep + 1);
} else {
- *path = '\0';
+ path.clear();
}
- if (set->FillSetDetails(ini, path, filename)) {
+ if (set->FillSetDetails(ini, path.c_str(), filename)) {
Tbase_set *duplicate = nullptr;
for (Tbase_set *c = BaseMedia<Tbase_set>::available_sets; c != nullptr; c = c->next) {
if (c->name == set->name || c->shortname == set->shortname) {
@@ -214,7 +214,6 @@ bool BaseMedia<Tbase_set>::AddFile(const char *filename, size_t basepath_length,
} else {
delete set;
}
- free(path);
delete ini;
return ret;
diff --git a/src/crashlog.cpp b/src/crashlog.cpp
index 29e650b93..c447019fe 100644
--- a/src/crashlog.cpp
+++ b/src/crashlog.cpp
@@ -368,7 +368,7 @@ char *CrashLog::FillCrashLog(char *buffer, const char *last) const
*/
bool CrashLog::WriteCrashLog(const char *buffer, char *filename, const char *filename_last) const
{
- seprintf(filename, filename_last, "%scrash.log", _personal_dir);
+ seprintf(filename, filename_last, "%scrash.log", _personal_dir.c_str());
FILE *file = FioFOpenFile(filename, "w", NO_DIRECTORY);
if (file == nullptr) return false;
@@ -403,7 +403,7 @@ bool CrashLog::WriteSavegame(char *filename, const char *filename_last) const
try {
GamelogEmergency();
- seprintf(filename, filename_last, "%scrash.sav", _personal_dir);
+ seprintf(filename, filename_last, "%scrash.sav", _personal_dir.c_str());
/* Don't do a threaded saveload. */
return SaveOrLoad(filename, SLO_SAVE, DFT_GAME_FILE, NO_DIRECTORY, false) == SL_OK;
diff --git a/src/fileio.cpp b/src/fileio.cpp
index e409d9d2a..135a6bee2 100644
--- a/src/fileio.cpp
+++ b/src/fileio.cpp
@@ -53,8 +53,8 @@ static Fio _fio; ///< #Fio instance.
/** Whether the working directory should be scanned. */
static bool _do_scan_working_directory = true;
-extern char *_config_file;
-extern char *_highscore_file;
+extern std::string _config_file;
+extern std::string _highscore_file;
/**
* Get position in the current file.
@@ -336,7 +336,7 @@ char *FioGetDirectory(char *buf, const char *last, Subdirectory subdir)
}
/* Could not find the directory, fall back to a base path */
- strecpy(buf, _personal_dir, last);
+ strecpy(buf, _personal_dir.c_str(), last);
return buf;
}
@@ -1064,7 +1064,7 @@ void DetermineBasePaths(const char *exe)
char cwd[MAX_PATH];
if (getcwd(cwd, MAX_PATH) == nullptr) *cwd = '\0';
- if (_config_file == nullptr) {
+ if (_config_file.empty()) {
/* Get the path to working directory of OpenTTD. */
if (getcwd(tmp, MAX_PATH) == nullptr) *tmp = '\0';
AppendPathSeparator(tmp, lastof(tmp));
@@ -1073,7 +1073,7 @@ void DetermineBasePaths(const char *exe)
_do_scan_working_directory = DoScanWorkingDirectory();
} else {
/* Use the folder of the config file as working directory. */
- char *config_dir = stredup(_config_file);
+ char *config_dir = stredup(_config_file.c_str());
char *end = strrchr(config_dir, PATHSEPCHAR);
if (end == nullptr) {
free(config_dir);
@@ -1120,7 +1120,7 @@ extern void cocoaSetApplicationBundleDir();
}
#endif /* defined(_WIN32) */
-const char *_personal_dir;
+std::string _personal_dir;
/**
* Acquire the base paths (personal dir and game data dir),
@@ -1149,16 +1149,15 @@ void DeterminePaths(const char *exe)
DEBUG(misc, 4, "%s added as search path", _searchpaths[sp]);
}
- const char *config_dir;
- if (_config_file != nullptr) {
+ std::string config_dir;
+ if (!_config_file.empty()) {
config_dir = _searchpaths[SP_WORKING_DIR];
} else {
char personal_dir[MAX_PATH];
if (FioFindFullPath(personal_dir, lastof(personal_dir), BASE_DIR, "openttd.cfg") != nullptr) {
char *end = strrchr(personal_dir, PATHSEPCHAR);
if (end != nullptr) end[1] = '\0';
- config_dir = stredup(personal_dir);
- _config_file = str_fmt("%sopenttd.cfg", config_dir);
+ config_dir = personal_dir;
} else {
#if defined(WITH_XDG_BASEDIR) && defined(WITH_PERSONAL_DIR)
/* No previous configuration file found. Use the configuration folder from XDG. */
@@ -1168,26 +1167,25 @@ void DeterminePaths(const char *exe)
SP_PERSONAL_DIR, SP_BINARY_DIR, SP_WORKING_DIR, SP_SHARED_DIR, SP_INSTALLATION_DIR
};
- config_dir = nullptr;
+ config_dir.clear();
for (uint i = 0; i < lengthof(new_openttd_cfg_order); i++) {
if (IsValidSearchPath(new_openttd_cfg_order[i])) {
- config_dir = stredup(_searchpaths[new_openttd_cfg_order[i]]);
+ config_dir = _searchpaths[new_openttd_cfg_order[i]];
break;
}
}
- assert(config_dir != nullptr);
#endif
- _config_file = str_fmt("%sopenttd.cfg", config_dir);
}
+ _config_file = config_dir + "openttd.cfg";
}
- DEBUG(misc, 3, "%s found as config directory", config_dir);
+ DEBUG(misc, 3, "%s found as config directory", config_dir.c_str());
- _highscore_file = str_fmt("%shs.dat", config_dir);
- extern char *_hotkeys_file;
- _hotkeys_file = str_fmt("%shotkeys.cfg", config_dir);
- extern char *_windows_file;
- _windows_file = str_fmt("%swindows.cfg", config_dir);
+ _highscore_file = config_dir + "hs.dat";
+ extern std::string _hotkeys_file;
+ _hotkeys_file = config_dir + "hotkeys.cfg";
+ extern std::string _windows_file;
+ _windows_file = config_dir + "windows.cfg";
#if defined(WITH_XDG_BASEDIR) && defined(WITH_PERSONAL_DIR)
if (config_dir == config_home) {
@@ -1201,25 +1199,23 @@ void DeterminePaths(const char *exe)
}
/* Make the necessary folders */
- FioCreateDirectory(config_dir);
+ FioCreateDirectory(config_dir.c_str());
#if defined(WITH_PERSONAL_DIR)
- FioCreateDirectory(_personal_dir);
+ FioCreateDirectory(_personal_dir.c_str());
#endif
- DEBUG(misc, 3, "%s found as personal directory", _personal_dir);
+ DEBUG(misc, 3, "%s found as personal directory", _personal_dir.c_str());
static const Subdirectory default_subdirs[] = {
SAVE_DIR, AUTOSAVE_DIR, SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR, SCREENSHOT_DIR
};
for (uint i = 0; i < lengthof(default_subdirs); i++) {
- char *dir = str_fmt("%s%s", _personal_dir, _subdirs[default_subdirs[i]]);
- FioCreateDirectory(dir);
- free(dir);
+ FioCreateDirectory((_personal_dir + _subdirs[default_subdirs[i]]).c_str());
}
/* If we have network we make a directory for the autodownloading of content */
- _searchpaths[SP_AUTODOWNLOAD_DIR] = str_fmt("%s%s", _personal_dir, "content_download" PATHSEP);
+ _searchpaths[SP_AUTODOWNLOAD_DIR] = str_fmt("%s%s", _personal_dir.c_str(), "content_download" PATHSEP);
FioCreateDirectory(_searchpaths[SP_AUTODOWNLOAD_DIR]);
/* Create the directory for each of the types of content */
@@ -1231,8 +1227,7 @@ void DeterminePaths(const char *exe)
}
extern std::string _log_file;
- _log_file = _personal_dir;
- _log_file += "openttd.log";
+ _log_file = _personal_dir + "openttd.log";
}
/**
diff --git a/src/fileio_func.h b/src/fileio_func.h
index d95131880..b883a00e8 100644
--- a/src/fileio_func.h
+++ b/src/fileio_func.h
@@ -12,6 +12,7 @@
#include "core/enum_type.hpp"
#include "fileio_type.h"
+#include <string>
void FioSeekTo(size_t pos, int mode);
void FioSeekToFile(uint8 slot, size_t pos);
@@ -64,7 +65,7 @@ void *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize);
bool FileExists(const char *filename);
bool ExtractTar(const char *tar_filename, Subdirectory subdir);
-extern const char *_personal_dir; ///< custom directory for personal settings, saves, newgrf, etc.
+extern std::string _personal_dir; ///< custom directory for personal settings, saves, newgrf, etc.
/** Helper for scanning for files with a given name */
class FileScanner {
diff --git a/src/fios_gui.cpp b/src/fios_gui.cpp
index 47f7e1e2d..059bbf0ce 100644
--- a/src/fios_gui.cpp
+++ b/src/fios_gui.cpp
@@ -382,7 +382,7 @@ public:
break;
default:
- strecpy(o_dir.name, _personal_dir, lastof(o_dir.name));
+ strecpy(o_dir.name, _personal_dir.c_str(), lastof(o_dir.name));
}
switch (this->fop) {
diff --git a/src/highscore.cpp b/src/highscore.cpp
index d8fe348fe..187df028b 100644
--- a/src/highscore.cpp
+++ b/src/highscore.cpp
@@ -20,7 +20,7 @@
#include "safeguards.h"
HighScore _highscore_table[SP_HIGHSCORE_END][5]; ///< various difficulty-settings; top 5
-char *_highscore_file; ///< The file to store the highscore data in.
+std::string _highscore_file; ///< The file to store the highscore data in.
static const StringID _endgame_perf_titles[] = {
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN,
@@ -123,7 +123,7 @@ int8 SaveHighScoreValueNetwork()
/** Save HighScore table to file */
void SaveToHighScore()
{
- FILE *fp = fopen(_highscore_file, "wb");
+ FILE *fp = fopen(_highscore_file.c_str(), "wb");
if (fp != nullptr) {
uint i;
@@ -151,7 +151,7 @@ void SaveToHighScore()
/** Initialize the highscore table to 0 and if any file exists, load in values */
void LoadFromHighScore()
{
- FILE *fp = fopen(_highscore_file, "rb");
+ FILE *fp = fopen(_highscore_file.c_str(), "rb");
memset(_highscore_table, 0, sizeof(_highscore_table));
diff --git a/src/hotkeys.cpp b/src/hotkeys.cpp
index 6db3a406b..0a10290c1 100644
--- a/src/hotkeys.cpp
+++ b/src/hotkeys.cpp
@@ -16,7 +16,7 @@
#include "safeguards.h"
-char *_hotkeys_file;
+std::string _hotkeys_file;
/**
* List of all HotkeyLists.
diff --git a/src/ini.cpp b/src/ini.cpp
index fc9b1e8fd..036ced668 100644
--- a/src/ini.cpp
+++ b/src/ini.cpp
@@ -43,7 +43,7 @@ IniFile::IniFile(const char * const *list_group_names) : IniLoadFile(list_group_
* @param filename the file to save to.
* @return true if saving succeeded.
*/
-bool IniFile::SaveToDisk(const char *filename)
+bool IniFile::SaveToDisk(const std::string &filename)
{
/*
* First write the configuration to a (temporary) file and then rename
@@ -96,7 +96,7 @@ bool IniFile::SaveToDisk(const char *filename)
# undef strncpy
/* Allocate space for one more \0 character. */
TCHAR tfilename[MAX_PATH + 1], tfile_new[MAX_PATH + 1];
- _tcsncpy(tfilename, OTTD2FS(filename), MAX_PATH);
+ _tcsncpy(tfilename, OTTD2FS(filename.c_str()), MAX_PATH);
_tcsncpy(tfile_new, OTTD2FS(file_new.c_str()), MAX_PATH);
/* SHFileOperation wants a double '\0' terminated string. */
tfilename[MAX_PATH - 1] = '\0';
@@ -113,8 +113,8 @@ bool IniFile::SaveToDisk(const char *filename)
shfopt.pTo = tfilename;
SHFileOperation(&shfopt);
#else
- if (rename(file_new.c_str(), filename) < 0) {
- DEBUG(misc, 0, "Renaming %s to %s failed; configuration not saved", file_new.c_str(), filename);
+ if (rename(file_new.c_str(), filename.c_str()) < 0) {
+ DEBUG(misc, 0, "Renaming %s to %s failed; configuration not saved", file_new.c_str(), filename.c_str());
}
#endif
diff --git a/src/ini_load.cpp b/src/ini_load.cpp
index 93b6bdf72..e7c2b95fe 100644
--- a/src/ini_load.cpp
+++ b/src/ini_load.cpp
@@ -192,7 +192,7 @@ void IniLoadFile::RemoveGroup(const char *name)
* @param subdir the sub directory to load the file from.
* @pre nothing has been loaded yet.
*/
-void IniLoadFile::LoadFromDisk(const char *filename, Subdirectory subdir)
+void IniLoadFile::LoadFromDisk(const std::string &filename, Subdirectory subdir)
{
assert(this->last_group == &this->group);
@@ -204,7 +204,7 @@ void IniLoadFile::LoadFromDisk(const char *filename, Subdirectory subdir)
uint comment_alloc = 0;
size_t end;
- FILE *in = this->OpenFile(filename, subdir, &end);
+ FILE *in = this->OpenFile(filename.c_str(), subdir, &end);
if (in == nullptr) return;
end += ftell(in);
diff --git a/src/ini_type.h b/src/ini_type.h
index b5f8398d9..163717450 100644
--- a/src/ini_type.h
+++ b/src/ini_type.h
@@ -64,7 +64,7 @@ struct IniLoadFile {
IniGroup *GetGroup(const std::string &name, bool create_new = true);
void RemoveGroup(const char *name);
- void LoadFromDisk(const char *filename, Subdirectory subdir);
+ void LoadFromDisk(const std::string &filename, Subdirectory subdir);
/**
* Open the INI file.
@@ -88,7 +88,7 @@ struct IniLoadFile {
struct IniFile : IniLoadFile {
IniFile(const char * const *list_group_names = nullptr);
- bool SaveToDisk(const char *filename);
+ bool SaveToDisk(const std::string &filename);
virtual FILE *OpenFile(const char *filename, Subdirectory subdir, size_t *size);
virtual void ReportFileError(const char * const pre, const char * const buffer, const char * const post);
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 89cc15c35..2409e8e4e 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -88,7 +88,7 @@ bool HandleBootstrap();
extern Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY);
extern void ShowOSErrorBox(const char *buf, bool system);
-extern char *_config_file;
+extern std::string _config_file;
bool _save_config = false;
@@ -316,8 +316,6 @@ static void ShutdownGame()
/* Uninitialize variables that are allocated dynamically */
GamelogReset();
- free(_config_file);
-
LinkGraphSchedule::Clear();
PoolBase::Clean(PT_ALL);
@@ -566,7 +564,6 @@ int openttd_main(int argc, char *argv[])
_game_mode = GM_MENU;
_switch_mode = SM_MENU;
- _config_file = nullptr;
GetOptData mgo(argc - 1, argv + 1, _options);
int ret = 0;
@@ -672,7 +669,7 @@ int openttd_main(int argc, char *argv[])
return ret;
}
case 'G': scanner->generation_seed = strtoul(mgo.opt, nullptr, 10); break;
- case 'c': free(_config_file); _config_file = stredup(mgo.opt); break;
+ case 'c': _config_file = mgo.opt; break;
case 'x': scanner->save_config = false; break;
case 'h':
i = -2; // Force printing of help.
diff --git a/src/os/windows/crashlog_win.cpp b/src/os/windows/crashlog_win.cpp
index 7a1a524aa..c96c4cf7c 100644
--- a/src/os/windows/crashlog_win.cpp
+++ b/src/os/windows/crashlog_win.cpp
@@ -499,7 +499,7 @@ char *CrashLogWindows::AppendDecodedStacktrace(char *buffer, const char *last) c
CONST PMINIDUMP_CALLBACK_INFORMATION);
MiniDumpWriteDump_t funcMiniDumpWriteDump = (MiniDumpWriteDump_t)GetProcAddress(dbghelp, "MiniDumpWriteDump");
if (funcMiniDumpWriteDump != nullptr) {
- seprintf(filename, filename_last, "%scrash.dmp", _personal_dir);
+ seprintf(filename, filename_last, "%scrash.dmp", _personal_dir.c_str());
HANDLE file = CreateFile(OTTD2FS(filename), GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, 0, 0);
HANDLE proc = GetCurrentProcess();
DWORD procid = GetCurrentProcessId();
diff --git a/src/os/windows/win32.cpp b/src/os/windows/win32.cpp
index 468234391..c4e400279 100644
--- a/src/os/windows/win32.cpp
+++ b/src/os/windows/win32.cpp
@@ -451,7 +451,7 @@ char *getcwd(char *buf, size_t size)
return buf;
}
-extern char *_config_file;
+extern std::string _config_file;
void DetermineBasePaths(const char *exe)
{
@@ -482,7 +482,7 @@ void DetermineBasePaths(const char *exe)
_searchpaths[SP_SHARED_DIR] = nullptr;
#endif
- if (_config_file == nullptr) {
+ if (_config_file.empty()) {
/* Get the path to working directory of OpenTTD. */
getcwd(tmp, lengthof(tmp));
AppendPathSeparator(tmp, lastof(tmp));
@@ -490,7 +490,7 @@ void DetermineBasePaths(const char *exe)
} else {
/* Use the folder of the config file as working directory. */
TCHAR config_dir[MAX_PATH];
- _tcsncpy(path, convert_to_fs(_config_file, path, lengthof(path)), lengthof(path));
+ _tcsncpy(path, convert_to_fs(_config_file.c_str(), path, lengthof(path)), lengthof(path));
if (!GetFullPathName(path, lengthof(config_dir), config_dir, nullptr)) {
DEBUG(misc, 0, "GetFullPathName failed (%lu)\n", GetLastError());
_searchpaths[SP_WORKING_DIR] = nullptr;
diff --git a/src/screenshot.cpp b/src/screenshot.cpp
index b832e2224..1274a4c50 100644
--- a/src/screenshot.cpp
+++ b/src/screenshot.cpp
@@ -681,7 +681,7 @@ static const char *MakeScreenshotName(const char *default_fn, const char *ext, b
size_t len = strlen(_screenshot_name);
seprintf(&_screenshot_name[len], lastof(_screenshot_name), ".%s", ext);
- const char *screenshot_dir = crashlog ? _personal_dir : FiosGetScreenshotDir();
+ const char *screenshot_dir = crashlog ? _personal_dir.c_str() : FiosGetScreenshotDir();
for (uint serial = 1;; serial++) {
if (seprintf(_full_screenshot_name, lastof(_full_screenshot_name), "%s%s", screenshot_dir, _screenshot_name) >= (int)lengthof(_full_screenshot_name)) {
diff --git a/src/settings.cpp b/src/settings.cpp
index 02cd52004..b5a07fbb2 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -80,7 +80,7 @@ ClientSettings _settings_client;
GameSettings _settings_game; ///< Game settings of a running game or the scenario editor.
GameSettings _settings_newgame; ///< Game settings for new games (updated from the intro screen).
VehicleDefaultSettings _old_vds; ///< Used for loading default vehicles settings from old savegames
-char *_config_file; ///< Configuration file of OpenTTD
+std::string _config_file; ///< Configuration file of OpenTTD
typedef std::list<ErrorMessageData> ErrorList;
static ErrorList _settings_error_list; ///< Errors while loading minimal settings.
diff --git a/src/window.cpp b/src/window.cpp
index 6fd4d0d0b..feabbfdd2 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -86,7 +86,7 @@ SpecialMouseMode _special_mouse_mode; ///< Mode of the mouse.
static std::vector<WindowDesc*> *_window_descs = nullptr;
/** Config file to store WindowDesc */
-char *_windows_file;
+std::string _windows_file;
/** Window description constructor. */
WindowDesc::WindowDesc(WindowPosition def_pos, const char *ini_key, int16 def_width_trad, int16 def_height_trad,