diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/elrail.cpp | 8 | ||||
-rw-r--r-- | src/object_cmd.cpp | 2 | ||||
-rw-r--r-- | src/road_cmd.cpp | 10 | ||||
-rw-r--r-- | src/terraform_cmd.cpp | 2 | ||||
-rw-r--r-- | src/tunnelbridge_cmd.cpp | 24 |
5 files changed, 24 insertions, 22 deletions
diff --git a/src/elrail.cpp b/src/elrail.cpp index eda206356..f8868bd4e 100644 --- a/src/elrail.cpp +++ b/src/elrail.cpp @@ -401,9 +401,9 @@ static void DrawCatenaryRailway(const TileInfo *ti) if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile)) { Track bridgetrack = GetBridgeAxis(ti->tile) == AXIS_X ? TRACK_X : TRACK_Y; - uint height = GetBridgePixelHeight(GetNorthernBridgeEnd(ti->tile)); + uint height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile)); - if ((height <= GetTileMaxPixelZ(ti->tile) + TILE_HEIGHT) && + if ((height <= GetTileMaxZ(ti->tile) + 1) && (i == PCPpositions[bridgetrack][0] || i == PCPpositions[bridgetrack][1])) { SetBit(OverridePCP, i); } @@ -438,9 +438,9 @@ static void DrawCatenaryRailway(const TileInfo *ti) /* Don't draw a wire under a low bridge */ if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile) && !IsTransparencySet(TO_CATENARY)) { - uint height = GetBridgePixelHeight(GetNorthernBridgeEnd(ti->tile)); + uint height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile)); - if (height <= GetTileMaxPixelZ(ti->tile) + TILE_HEIGHT) return; + if (height <= GetTileMaxZ(ti->tile) + 1) return; } SpriteID wire_normal = GetWireBase(ti->tile); diff --git a/src/object_cmd.cpp b/src/object_cmd.cpp index 93d53898d..8c628d5b5 100644 --- a/src/object_cmd.cpp +++ b/src/object_cmd.cpp @@ -267,7 +267,7 @@ CommandCost CmdBuildObject(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 TILE_AREA_LOOP(t, ta) { if (MayHaveBridgeAbove(t) && IsBridgeAbove(t) && ( !(spec->flags & OBJECT_FLAG_ALLOW_UNDER_BRIDGE) || - (GetTileMaxPixelZ(t) + spec->height * TILE_HEIGHT >= GetBridgePixelHeight(GetSouthernBridgeEnd(t))))) { + (GetTileMaxZ(t) + spec->height >= GetBridgeHeight(GetSouthernBridgeEnd(t))))) { return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); } } diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index 43e51739a..4b506d912 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -1080,9 +1080,9 @@ void DrawTramCatenary(const TileInfo *ti, RoadBits tram) /* Don't draw the catenary under a low bridge */ if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile) && !IsTransparencySet(TO_CATENARY)) { - uint height = GetBridgePixelHeight(GetNorthernBridgeEnd(ti->tile)); + uint height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile)); - if (height <= GetTileMaxPixelZ(ti->tile) + TILE_HEIGHT) return; + if (height <= GetTileMaxZ(ti->tile) + 1) return; } SpriteID front; @@ -1187,10 +1187,10 @@ static void DrawRoadBits(TileInfo *ti) /* Do not draw details (street lights, trees) under low bridge */ if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile) && (roadside == ROADSIDE_TREES || roadside == ROADSIDE_STREET_LIGHTS)) { - uint height = GetBridgePixelHeight(GetNorthernBridgeEnd(ti->tile)); - uint minz = GetTileMaxPixelZ(ti->tile) + 2 * TILE_HEIGHT; + uint height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile)); + uint minz = GetTileMaxZ(ti->tile) + 2; - if (roadside == ROADSIDE_TREES) minz += TILE_HEIGHT; + if (roadside == ROADSIDE_TREES) minz++; if (height < minz) return; } diff --git a/src/terraform_cmd.cpp b/src/terraform_cmd.cpp index 47a2326b2..1f2847512 100644 --- a/src/terraform_cmd.cpp +++ b/src/terraform_cmd.cpp @@ -311,7 +311,7 @@ CommandCost CmdTerraformLand(TileIndex tile, DoCommandFlag flags, uint32 p1, uin if (pass == 0) { /* Check if bridge would take damage */ if (direction == 1 && MayHaveBridgeAbove(tile) && IsBridgeAbove(tile) && - GetBridgePixelHeight(GetSouthernBridgeEnd(tile)) <= z_max * TILE_HEIGHT) { + GetBridgeHeight(GetSouthernBridgeEnd(tile)) <= z_max) { _terraform_err_tile = tile; // highlight the tile under the bridge return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); } diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index e9e221bd0..c28a2c381 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -141,7 +141,7 @@ static inline const PalSpriteID *GetBridgeSpriteTable(int index, BridgePieces ta static CommandCost CheckBridgeSlopeNorth(Axis axis, Slope *tileh, uint *z) { Foundation f = GetBridgeFoundation(*tileh, axis); - *z += ApplyPixelFoundationToSlope(f, tileh); + *z += ApplyFoundationToSlope(f, tileh); Slope valid_inclined = (axis == AXIS_X ? SLOPE_NE : SLOPE_NW); if ((*tileh != SLOPE_FLAT) && (*tileh != valid_inclined)) return CMD_ERROR; @@ -162,7 +162,7 @@ static CommandCost CheckBridgeSlopeNorth(Axis axis, Slope *tileh, uint *z) static CommandCost CheckBridgeSlopeSouth(Axis axis, Slope *tileh, uint *z) { Foundation f = GetBridgeFoundation(*tileh, axis); - *z += ApplyPixelFoundationToSlope(f, tileh); + *z += ApplyFoundationToSlope(f, tileh); Slope valid_inclined = (axis == AXIS_X ? SLOPE_SW : SLOPE_SE); if ((*tileh != SLOPE_FLAT) && (*tileh != valid_inclined)) return CMD_ERROR; @@ -269,8 +269,8 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u uint z_start; uint z_end; - Slope tileh_start = GetTilePixelSlope(tile_start, &z_start); - Slope tileh_end = GetTilePixelSlope(tile_end, &z_end); + Slope tileh_start = GetTileSlope(tile_start, &z_start); + Slope tileh_end = GetTileSlope(tile_end, &z_end); bool pbs_reservation = false; CommandCost terraform_cost_north = CheckBridgeSlopeNorth(direction, &tileh_start, &z_start); @@ -361,7 +361,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u if (direction == GetBridgeAxis(heads[i])) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); - if (z_start + TILE_HEIGHT == GetBridgePixelHeight(north_head)) { + if (z_start + 1 == GetBridgeHeight(north_head)) { return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); } } @@ -370,7 +370,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u TileIndexDiff delta = (direction == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1)); for (TileIndex tile = tile_start + delta; tile != tile_end; tile += delta) { - if (GetTileMaxPixelZ(tile) > z_start) return_cmd_error(STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN); + if (GetTileMaxZ(tile) > z_start) return_cmd_error(STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN); if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) { /* Disallow crossing bridges for the time being */ @@ -393,13 +393,13 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u case MP_TUNNELBRIDGE: if (IsTunnel(tile)) break; if (direction == DiagDirToAxis(GetTunnelBridgeDirection(tile))) goto not_valid_below; - if (z_start < GetBridgePixelHeight(tile)) goto not_valid_below; + if (z_start < GetBridgeHeight(tile)) goto not_valid_below; break; case MP_OBJECT: { const ObjectSpec *spec = ObjectSpec::GetByTile(tile); if ((spec->flags & OBJECT_FLAG_ALLOW_UNDER_BRIDGE) == 0) goto not_valid_below; - if (GetTileMaxPixelZ(tile) + spec->height * TILE_HEIGHT > z_start) goto not_valid_below; + if (GetTileMaxZ(tile) + spec->height > z_start) goto not_valid_below; break; } @@ -794,7 +794,7 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags) /* read this value before actual removal of bridge */ bool rail = GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL; Owner owner = GetTileOwner(tile); - uint height = GetBridgePixelHeight(tile); + uint height = GetBridgeHeight(tile); Train *v = NULL; if (rail && HasTunnelBridgeReservation(tile)) { @@ -807,7 +807,7 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags) for (TileIndex c = tile + delta; c != endtile; c += delta) { /* do not let trees appear from 'nowhere' after removing bridge */ if (IsNormalRoadTile(c) && GetRoadside(c) == ROADSIDE_TREES) { - uint minz = GetTileMaxPixelZ(c) + 3 * TILE_HEIGHT; + uint minz = GetTileMaxZ(c) + 3; if (height < minz) SetRoadside(c, ROADSIDE_PAVED); } ClearBridgeMiddle(c); @@ -1676,11 +1676,13 @@ static VehicleEnterTileStatus VehicleEnter_TunnelBridge(Vehicle *v, TileIndex ti static CommandCost TerraformTile_TunnelBridge(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new) { if (_settings_game.construction.build_on_slopes && AutoslopeEnabled() && IsBridge(tile) && GetTunnelBridgeTransportType(tile) != TRANSPORT_WATER) { + z_new /= TILE_HEIGHT; + DiagDirection direction = GetTunnelBridgeDirection(tile); Axis axis = DiagDirToAxis(direction); CommandCost res; uint z_old; - Slope tileh_old = GetTilePixelSlope(tile, &z_old); + Slope tileh_old = GetTileSlope(tile, &z_old); /* Check if new slope is valid for bridges in general (so we can safely call GetBridgeFoundation()) */ if ((direction == DIAGDIR_NW) || (direction == DIAGDIR_NE)) { |