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-rw-r--r--src/order_cmd.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index 3e1f53f07..daec58b08 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -154,9 +154,10 @@ void Order::ConvertFromOldSavegame()
{
/* First handle non-stop, because those bits are going to be reused. */
if (_settings.gui.sg_new_nonstop) {
- this->SetNonStopType((this->flags & 0x08) ? ONSF_NO_STOP_AT_ANY_STATION : ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
+ /* OFB_NON_STOP */
+ this->SetNonStopType((this->flags & 8) ? ONSF_NO_STOP_AT_ANY_STATION : ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
} else {
- this->SetNonStopType((this->flags & 0x08) ? ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS : ONSF_STOP_EVERYWHERE);
+ this->SetNonStopType((this->flags & 8) ? ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS : ONSF_STOP_EVERYWHERE);
}
switch (this->GetType()) {
@@ -168,9 +169,9 @@ void Order::ConvertFromOldSavegame()
/* Then the load/depot action flags because those bits are going to be reused too
* and they reuse the non-stop bits. */
if (this->GetType() != OT_GOTO_DEPOT) {
- if ((this->flags & 2) != 0) {
+ if ((this->flags & 2) != 0) { // OFB_UNLOAD
this->SetLoadType(OLFB_NO_LOAD);
- } else if ((this->flags & 4) == 0) {
+ } else if ((this->flags & 4) == 0) { // !OFB_FULL_LOAD
this->SetLoadType(OLF_LOAD_IF_POSSIBLE);
} else {
this->SetLoadType(_settings.gui.sg_full_load_any ? OLF_FULL_LOAD_ANY : OLFB_FULL_LOAD);
@@ -181,13 +182,12 @@ void Order::ConvertFromOldSavegame()
/* Finally fix the unload/depot type flags. */
if (this->GetType() != OT_GOTO_DEPOT) {
- uint t = ((this->flags & 1) == 0) ? OUF_UNLOAD_IF_POSSIBLE : OUFB_TRANSFER;
- if ((this->flags & 2) != 0) t |= OUFB_UNLOAD;
- this->SetUnloadType((OrderUnloadFlags)t);
-
- if ((this->GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) == (OUFB_UNLOAD | OUFB_TRANSFER)) {
+ if ((this->flags & 1) != 0) { // OFB_TRANSFER
this->SetUnloadType(OUFB_TRANSFER);
- this->SetLoadType(OLFB_NO_LOAD);
+ } else if ((this->flags & 2) != 0) { // OFB_UNLOAD
+ this->SetUnloadType(OUFB_UNLOAD);
+ } else {
+ this->SetUnloadType(OUF_UNLOAD_IF_POSSIBLE);
}
} else {
uint t = ((this->flags & 6) == 6) ? ODTFB_SERVICE : ODTF_MANUAL;