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-rw-r--r--src/genworld_gui.cpp8
-rw-r--r--src/network/network_gui.cpp2
-rw-r--r--src/toolbar_gui.cpp4
3 files changed, 7 insertions, 7 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index e46fbc466..8ee5f6c6b 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -593,7 +593,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
case WID_GL_START_DATE_DOWN:
case WID_GL_START_DATE_UP: // Year buttons
/* Don't allow too fast scrolling */
- if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) {
+ if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
this->HandleButtonClick(widget);
_settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - WID_GL_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
@@ -611,7 +611,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
case WID_GL_SNOW_LEVEL_DOWN:
case WID_GL_SNOW_LEVEL_UP: // Snow line buttons
/* Don't allow too fast scrolling */
- if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) {
+ if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
this->HandleButtonClick(widget);
_settings_newgame.game_creation.snow_line_height = Clamp(_settings_newgame.game_creation.snow_line_height + widget - WID_GL_SNOW_LEVEL_TEXT, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
@@ -984,7 +984,7 @@ struct CreateScenarioWindow : public Window
case WID_CS_START_DATE_DOWN:
case WID_CS_START_DATE_UP: // Year buttons
/* Don't allow too fast scrolling */
- if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) {
+ if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
this->HandleButtonClick(widget);
this->SetDirty();
@@ -1002,7 +1002,7 @@ struct CreateScenarioWindow : public Window
case WID_CS_FLAT_LAND_HEIGHT_DOWN:
case WID_CS_FLAT_LAND_HEIGHT_UP: // Height level buttons
/* Don't allow too fast scrolling */
- if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) {
+ if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
this->HandleButtonClick(widget);
this->SetDirty();
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index d4794da33..3d84bd373 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -1087,7 +1087,7 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
case WID_NSS_COMPANIES_BTND: case WID_NSS_COMPANIES_BTNU: // Click on up/down button for number of companies
case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU: // Click on up/down button for number of spectators
/* Don't allow too fast scrolling */
- if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) {
+ if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
this->HandleButtonClick(widget);
this->SetDirty();
switch (widget) {
diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp
index afe22948f..81150d263 100644
--- a/src/toolbar_gui.cpp
+++ b/src/toolbar_gui.cpp
@@ -1039,7 +1039,7 @@ static CallBackFunction ToolbarScenDatePanel(Window *w)
static CallBackFunction ToolbarScenDateBackward(Window *w)
{
/* don't allow too fast scrolling */
- if ((w->flags & WF_TIMEOUT) && w->timeout_timer <= 1) {
+ if (!(w->flags & WF_TIMEOUT) || w->timeout_timer <= 1) {
w->HandleButtonClick(WID_TE_DATE_BACKWARD);
w->SetDirty();
@@ -1053,7 +1053,7 @@ static CallBackFunction ToolbarScenDateBackward(Window *w)
static CallBackFunction ToolbarScenDateForward(Window *w)
{
/* don't allow too fast scrolling */
- if ((w->flags & WF_TIMEOUT) && w->timeout_timer <= 1) {
+ if (!(w->flags & WF_TIMEOUT) || w->timeout_timer <= 1) {
w->HandleButtonClick(WID_TE_DATE_FORWARD);
w->SetDirty();