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-rw-r--r--src/settings_gui.cpp104
1 files changed, 56 insertions, 48 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index 645779fd3..c47a3eb99 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -585,6 +585,26 @@ void ShowGameDifficulty()
static const int SETTING_HEIGHT = 11; ///< Height of a single patch setting in the tree view
+/** Data structure describing a single patch in a tab */
+struct PatchEntry {
+ const SettingDesc *setting; ///< Setting description of the patch
+ uint index; ///< Index of the setting in the settings table
+};
+
+/**
+ * Data structure describing one page of patches in the patch settings window.
+ *
+ * The names of the patches to display are statically defined, and from this
+ * information, a dynamic array (with length \a num) of PatchEntry entries is
+ * constructed.
+ */
+struct PatchPage {
+ const char **names; ///< Static list of strings with patch names that are settable from the tab
+ PatchEntry *entries; ///< Array of patch entries of the page. Initially \c NULL, filled in at run time
+ byte num; ///< Number of entries on the page (statically filled).
+};
+
+
static const char *_patches_ui[] = {
"gui.vehicle_speed",
"gui.status_long_date",
@@ -711,25 +731,6 @@ static const char *_patches_vehicles[] = {
"vehicle.dynamic_engines",
};
-/** Data structure describing a single patch in a tab */
-struct PatchEntry {
- const SettingDesc *setting; ///< Setting description of the patch
- uint index; ///< Index of the setting in the settings table
-};
-
-/**
- * Data structure describing one page of patches in the patch settings window.
- *
- * The names of the patches to display are statically defined, and from this
- * information, a dynamic array (with length \a num) of PatchEntry entries is
- * constructed.
- */
-struct PatchPage {
- const char **names; ///< Static list of strings with patch names that are settable from the tab
- PatchEntry *entries; ///< Array of patch entries of the page. Initially \c NULL, filled in at run time
- byte num; ///< Number of entries on the page (statically filled).
-};
-
/** Array of pages (tabs), where each page holds a number of advanced settings. */
static PatchPage _patches_page[] = {
{_patches_ui, NULL, lengthof(_patches_ui)},
@@ -743,6 +744,8 @@ static PatchPage _patches_page[] = {
/** Widget numbers of config patches window */
enum PatchesSelectionWidgets {
PATCHSEL_OPTIONSPANEL = 3, ///< Panel widget containing the option lists
+ PATCHSEL_SCROLLBAR, ///< Scrollbar
+ PATCHSEL_RESIZE, ///< Resize button
PATCHSEL_INTERFACE, ///< Button 'Interface'
PATCHSEL_CONSTRUCTION, ///< Button 'Construction'
PATCHSEL_VEHICLES, ///< Button 'Vehicles'
@@ -756,7 +759,6 @@ struct PatchesSelectionWindow : Window {
static const int SETTINGTREE_TOP_OFFSET; ///< Position of top edge of patch values
static GameSettings *patches_ptr; ///< Pointer to the game settings being displayed and modified
- static int patches_max; ///< Maximal number of patches on a single page
int page;
int entry;
@@ -777,14 +779,9 @@ struct PatchesSelectionWindow : Window {
/* Build up the dynamic settings-array only once per OpenTTD session */
if (first_time) {
- PatchPage *page;
- for (page = &_patches_page[0]; page != endof(_patches_page); page++) {
- uint i;
-
- if (patches_max < page->num) patches_max = page->num;
-
+ for (PatchPage *page = &_patches_page[0]; page != endof(_patches_page); page++) {
page->entries = MallocT<PatchEntry>(page->num);
- for (i = 0; i != page->num; i++) {
+ for (uint i = 0; i != page->num; i++) {
uint index;
const SettingDesc *sd = GetPatchFromName(page->names[i], &index);
assert(sd != NULL);
@@ -796,13 +793,17 @@ struct PatchesSelectionWindow : Window {
first_time = false;
}
- /* Resize the window to fit the largest patch tab */
- ResizeWindowForWidget(this, PATCHSEL_OPTIONSPANEL, 0, patches_max * SETTING_HEIGHT);
+ this->page = 0;
+ this->vscroll.pos = 0;
+ this->vscroll.cap = (this->widget[PATCHSEL_OPTIONSPANEL].bottom - this->widget[PATCHSEL_OPTIONSPANEL].top - 8) / SETTING_HEIGHT;
+ SetVScrollCount(this, _patches_page[page].num);
- /* Recentre the window for the new size */
- this->top = this->top - (patches_max * SETTING_HEIGHT) / 2;
+ this->resize.step_height = SETTING_HEIGHT;
+ this->resize.height = this->height;
+ this->resize.step_width = 1;
+ this->resize.width = this->width;
- this->LowerWidget(PATCHSEL_INTERFACE);
+ this->LowerWidget(page + PATCHSEL_INTERFACE); // Depress button of currently selected page
this->FindWindowPlacementAndResize(desc);
}
@@ -810,14 +811,13 @@ struct PatchesSelectionWindow : Window {
virtual void OnPaint()
{
const PatchPage *page = &_patches_page[this->page];
- uint i;
/* Set up selected category */
this->DrawWidgets();
int x = SETTINGTREE_LEFT_OFFSET;
int y = SETTINGTREE_TOP_OFFSET;
- for (i = 0; i != page->num; i++) {
+ for (uint i = vscroll.pos; i != page->num && i < vscroll.pos + vscroll.cap; i++) {
const SettingDesc *sd = page->entries[i].setting;
DrawPatch(patches_ptr, sd, x, y, this->click - (i * 2));
y += SETTING_HEIGHT;
@@ -878,7 +878,7 @@ struct PatchesSelectionWindow : Window {
int x = pt.x - SETTINGTREE_LEFT_OFFSET; // Shift x coordinate
if (x < 0) return; // Clicked left of the entry
- byte btn = y / SETTING_HEIGHT; // Compute which setting is selected
+ byte btn = this->vscroll.pos + y / SETTING_HEIGHT; // Compute which setting is selected
if (y % SETTING_HEIGHT > SETTING_HEIGHT - 2) return; // Clicked too low at the setting
const PatchPage *page = &_patches_page[this->page];
@@ -958,6 +958,7 @@ struct PatchesSelectionWindow : Window {
this->RaiseWidget(this->page + PATCHSEL_INTERFACE);
this->page = widget - PATCHSEL_INTERFACE;
this->LowerWidget(this->page + PATCHSEL_INTERFACE);
+ SetVScrollCount(this, _patches_page[page].num);
DeleteWindowById(WC_QUERY_STRING, 0);
this->SetDirty();
break;
@@ -984,32 +985,39 @@ struct PatchesSelectionWindow : Window {
this->SetDirty();
}
}
+
+ virtual void OnResize(Point new_size, Point delta)
+ {
+ this->vscroll.cap += delta.y / SETTING_HEIGHT;
+ SetVScrollCount(this, _patches_page[page].num);
+ }
};
GameSettings *PatchesSelectionWindow::patches_ptr = NULL;
const int PatchesSelectionWindow::SETTINGTREE_LEFT_OFFSET = 5;
const int PatchesSelectionWindow::SETTINGTREE_TOP_OFFSET = 47;
-int PatchesSelectionWindow::patches_max = 0;
static const Widget _patches_selection_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_MAUVE, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_MAUVE, 11, 369, 0, 13, STR_CONFIG_PATCHES_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 14, 41, 0x0, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 42, 50, 0x0, STR_NULL}, // PATCHSEL_OPTIONSPANEL
-
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 96, 16, 27, STR_CONFIG_PATCHES_GUI, STR_NULL}, // PATCHSEL_INTERFACE
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 97, 183, 16, 27, STR_CONFIG_PATCHES_CONSTRUCTION, STR_NULL}, // PATCHSEL_CONSTRUCTION
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 184, 270, 16, 27, STR_CONFIG_PATCHES_VEHICLES, STR_NULL}, // PATCHSEL_VEHICLES
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 271, 357, 16, 27, STR_CONFIG_PATCHES_STATIONS, STR_NULL}, // PATCHSEL_STATIONS
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 96, 28, 39, STR_CONFIG_PATCHES_ECONOMY, STR_NULL}, // PATCHSEL_ECONOMY
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 97, 183, 28, 39, STR_CONFIG_PATCHES_AI, STR_NULL}, // PATCHSEL_COMPETITORS
+{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_MAUVE, 11, 381, 0, 13, STR_CONFIG_PATCHES_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_PANEL, RESIZE_RIGHT, COLOUR_MAUVE, 0, 381, 14, 41, 0x0, STR_NULL},
+{ WWT_PANEL, RESIZE_RB, COLOUR_MAUVE, 0, 369, 42, 215, 0x0, STR_NULL}, // PATCHSEL_OPTIONSPANEL
+{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_MAUVE, 370, 381, 42, 203, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // PATCHSEL_SCROLLBAR
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_MAUVE, 370, 381, 204, 215, 0x0, STR_RESIZE_BUTTON}, // PATCHSEL_RESIZE
+
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 100, 16, 27, STR_CONFIG_PATCHES_GUI, STR_NULL}, // PATCHSEL_INTERFACE
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 101, 191, 16, 27, STR_CONFIG_PATCHES_CONSTRUCTION, STR_NULL}, // PATCHSEL_CONSTRUCTION
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 192, 283, 16, 27, STR_CONFIG_PATCHES_VEHICLES, STR_NULL}, // PATCHSEL_VEHICLES
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 284, 375, 16, 27, STR_CONFIG_PATCHES_STATIONS, STR_NULL}, // PATCHSEL_STATIONS
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 100, 28, 39, STR_CONFIG_PATCHES_ECONOMY, STR_NULL}, // PATCHSEL_ECONOMY
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 101, 191, 28, 39, STR_CONFIG_PATCHES_AI, STR_NULL}, // PATCHSEL_COMPETITORS
{ WIDGETS_END},
};
static const WindowDesc _patches_selection_desc = {
- WDP_CENTER, WDP_CENTER, 370, 51, 370, 51,
+ WDP_CENTER, WDP_CENTER, 382, 216, 382, 425,
WC_GAME_OPTIONS, WC_NONE,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE,
_patches_selection_widgets,
};