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-rw-r--r--src/intro_gui.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/intro_gui.cpp b/src/intro_gui.cpp
index c4cca9ab2..0cd4f9598 100644
--- a/src/intro_gui.cpp
+++ b/src/intro_gui.cpp
@@ -24,27 +24,27 @@
#include "table/sprites.h"
static const Widget _select_game_widgets[] = {
-{ WWT_CAPTION, RESIZE_NONE, 13, 0, 335, 0, 13, STR_0307_OPENTTD, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, 13, 0, 335, 14, 194, 0x0, STR_NULL},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 22, 33, STR_0140_NEW_GAME, STR_02FB_START_A_NEW_GAME},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 22, 33, STR_0141_LOAD_GAME, STR_02FC_LOAD_A_SAVED_GAME},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 40, 51, STR_029A_PLAY_SCENARIO, STR_0303_START_A_NEW_GAME_USING},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 40, 51, STR_PLAY_HEIGHTMAP, STR_PLAY_HEIGHTMAP_HINT},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 58, 69, STR_SCENARIO_EDITOR, STR_02FE_CREATE_A_CUSTOMIZED_GAME},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 58, 69, STR_MULTIPLAYER, STR_0300_SELECT_MULTIPLAYER_GAME},
-
-{ WWT_IMGBTN_2, RESIZE_NONE, 12, 10, 86, 77, 131, SPR_SELECT_TEMPERATE, STR_030E_SELECT_TEMPERATE_LANDSCAPE},
-{ WWT_IMGBTN_2, RESIZE_NONE, 12, 90, 166, 77, 131, SPR_SELECT_SUB_ARCTIC, STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE},
-{ WWT_IMGBTN_2, RESIZE_NONE, 12, 170, 246, 77, 131, SPR_SELECT_SUB_TROPICAL, STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE},
-{ WWT_IMGBTN_2, RESIZE_NONE, 12, 250, 326, 77, 131, SPR_SELECT_TOYLAND, STR_0311_SELECT_TOYLAND_LANDSCAPE},
-
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 139, 150, STR_0148_GAME_OPTIONS, STR_0301_DISPLAY_GAME_OPTIONS},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 139, 150, STR_01FE_DIFFICULTY, STR_0302_DISPLAY_DIFFICULTY_OPTIONS},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 157, 168, STR_CONFIG_PATCHES, STR_CONFIG_PATCHES_TIP},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 157, 168, STR_NEWGRF_SETTINGS_BUTTON, STR_NULL},
-
-{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 104, 231, 175, 186, STR_0304_QUIT, STR_0305_QUIT_OPENTTD},
-{ WIDGETS_END},
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 0, 335, 0, 13, STR_0307_OPENTTD, STR_NULL},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_BROWN, 0, 335, 14, 194, 0x0, STR_NULL},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 10, 167, 22, 33, STR_0140_NEW_GAME, STR_02FB_START_A_NEW_GAME},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 168, 325, 22, 33, STR_0141_LOAD_GAME, STR_02FC_LOAD_A_SAVED_GAME},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 10, 167, 40, 51, STR_029A_PLAY_SCENARIO, STR_0303_START_A_NEW_GAME_USING},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 168, 325, 40, 51, STR_PLAY_HEIGHTMAP, STR_PLAY_HEIGHTMAP_HINT},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 10, 167, 58, 69, STR_SCENARIO_EDITOR, STR_02FE_CREATE_A_CUSTOMIZED_GAME},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 168, 325, 58, 69, STR_MULTIPLAYER, STR_0300_SELECT_MULTIPLAYER_GAME},
+
+{ WWT_IMGBTN_2, RESIZE_NONE, COLOUR_ORANGE, 10, 86, 77, 131, SPR_SELECT_TEMPERATE, STR_030E_SELECT_TEMPERATE_LANDSCAPE},
+{ WWT_IMGBTN_2, RESIZE_NONE, COLOUR_ORANGE, 90, 166, 77, 131, SPR_SELECT_SUB_ARCTIC, STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE},
+{ WWT_IMGBTN_2, RESIZE_NONE, COLOUR_ORANGE, 170, 246, 77, 131, SPR_SELECT_SUB_TROPICAL, STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE},
+{ WWT_IMGBTN_2, RESIZE_NONE, COLOUR_ORANGE, 250, 326, 77, 131, SPR_SELECT_TOYLAND, STR_0311_SELECT_TOYLAND_LANDSCAPE},
+
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 10, 167, 139, 150, STR_0148_GAME_OPTIONS, STR_0301_DISPLAY_GAME_OPTIONS},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 168, 325, 139, 150, STR_01FE_DIFFICULTY, STR_0302_DISPLAY_DIFFICULTY_OPTIONS},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 10, 167, 157, 168, STR_CONFIG_PATCHES, STR_CONFIG_PATCHES_TIP},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 168, 325, 157, 168, STR_NEWGRF_SETTINGS_BUTTON, STR_NULL},
+
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 104, 231, 175, 186, STR_0304_QUIT, STR_0305_QUIT_OPENTTD},
+{ WIDGETS_END},
};
static inline void SetNewLandscapeType(byte landscape)
@@ -83,9 +83,9 @@ public:
virtual void OnPaint()
{
this->SetWidgetLoweredState(SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
- this->SetWidgetLoweredState(SGI_ARCTIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_ARCTIC);
- this->SetWidgetLoweredState(SGI_TROPIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TROPIC);
- this->SetWidgetLoweredState(SGI_TOYLAND_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TOYLAND);
+ this->SetWidgetLoweredState(SGI_ARCTIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_ARCTIC);
+ this->SetWidgetLoweredState(SGI_TROPIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TROPIC);
+ this->SetWidgetLoweredState(SGI_TOYLAND_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TOYLAND);
SetDParam(0, STR_6801_EASY + _settings_newgame.difficulty.diff_level);
this->DrawWidgets();
}