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-rw-r--r--src/newgrf_gui.cpp3
-rw-r--r--src/saveload.cpp7
2 files changed, 6 insertions, 4 deletions
diff --git a/src/newgrf_gui.cpp b/src/newgrf_gui.cpp
index 54cbdd536..6d5a78b89 100644
--- a/src/newgrf_gui.cpp
+++ b/src/newgrf_gui.cpp
@@ -485,9 +485,6 @@ static void NewGRFWndProc(Window *w, WindowEvent *e)
break;
case WE_DESTROY:
- if (!WP(w, newgrf_d).execute) {
- CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list);
- }
/* Remove the temporary copy of grf-list used in window */
ClearGRFConfigList(WP(w, newgrf_d).list);
break;
diff --git a/src/saveload.cpp b/src/saveload.cpp
index 8e5348bc1..4922419e6 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -1593,8 +1593,13 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode)
/* No loader found, treat as version 0 and use LZO format */
if (fmt == endof(_saveload_formats)) {
DEBUG(sl, 0, "Unknown savegame type, trying to load it as the buggy format");
-
+#if defined(WINCE)
+ /* Of course some system had not to support rewind ;) */
+ fseek(_sl.fh, 0L, SEEK_SET);
+ clearerr(_sl.fh);
+#else
rewind(_sl.fh);
+#endif
_sl_version = 0;
_sl_minor_version = 0;
fmt = _saveload_formats + 1; // LZO