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-rw-r--r--src/ai/ai_gui.cpp33
-rw-r--r--src/fios_gui.cpp13
-rw-r--r--src/misc_gui.cpp21
-rw-r--r--src/network/network_chat_gui.cpp8
-rw-r--r--src/network/network_gui.cpp33
-rw-r--r--src/script/api/game/game_window.hpp.sq1
-rw-r--r--src/script/api/script_window.hpp1
-rw-r--r--src/signs_gui.cpp51
-rw-r--r--src/town_gui.cpp4
-rw-r--r--src/widgets/sign_widget.h1
10 files changed, 65 insertions, 101 deletions
diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp
index 26e794c89..e4320ae17 100644
--- a/src/ai/ai_gui.cpp
+++ b/src/ai/ai_gui.cpp
@@ -1340,29 +1340,18 @@ struct AIDebugWindow : public QueryStringBaseWindow {
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
EventState state = ES_NOT_HANDLED;
- switch (this->HandleEditBoxKey(WID_AID_BREAK_STR_EDIT_BOX, key, keycode, state)) {
- case HEBR_CANCEL:
- /* Unfocus the text box. */
- this->UnfocusFocusedWidget();
- break;
-
- case HEBR_NOT_FOCUSED: {
- /* Edit boxs is not globally foused => handle hotkeys of AI Debug window. */
- int num = CheckHotkeyMatch(aidebug_hotkeys, keycode, this);
- if (num == -1) return ES_NOT_HANDLED;
- if (this->show_break_box && num == WID_AID_BREAK_STR_EDIT_BOX) {
- this->SetFocusedWidget(WID_AID_BREAK_STR_EDIT_BOX);
- SetFocusedWindow(this);
- state = ES_HANDLED;
- } else if (this->show_break_box || num < WID_AID_BREAK_STRING_WIDGETS) {
- this->OnClick(Point(), num, 1);
- state = ES_HANDLED;
- }
- break;
+ if (this->HandleEditBoxKey(WID_AID_BREAK_STR_EDIT_BOX, key, keycode, state) == HEBR_NOT_FOCUSED) {
+ /* Edit boxs is not globally foused => handle hotkeys of AI Debug window. */
+ int num = CheckHotkeyMatch(aidebug_hotkeys, keycode, this);
+ if (num == -1) return ES_NOT_HANDLED;
+ if (this->show_break_box && num == WID_AID_BREAK_STR_EDIT_BOX) {
+ this->SetFocusedWidget(WID_AID_BREAK_STR_EDIT_BOX);
+ SetFocusedWindow(this);
+ state = ES_HANDLED;
+ } else if (this->show_break_box || num < WID_AID_BREAK_STRING_WIDGETS) {
+ this->OnClick(Point(), num, 1);
+ state = ES_HANDLED;
}
-
- default:
- break;
}
return state;
}
diff --git a/src/fios_gui.cpp b/src/fios_gui.cpp
index 5f49341a7..a038d0654 100644
--- a/src/fios_gui.cpp
+++ b/src/fios_gui.cpp
@@ -262,6 +262,7 @@ public:
default: break;
}
+ this->ok_button = WID_SL_SAVE_GAME;
this->afilter = CS_ALPHANUMERAL;
this->text.Initialize(this->edit_str_buf, this->edit_str_size);
@@ -604,7 +605,12 @@ public:
}
break;
- case WID_SL_DELETE_SELECTION: case WID_SL_SAVE_GAME: // Delete, Save game
+ case WID_SL_DELETE_SELECTION: // Delete
+ break;
+
+ case WID_SL_SAVE_GAME: // Save game
+ /* Note, this is also called via the OSK; and we need to lower the button. */
+ this->HandleButtonClick(WID_SL_SAVE_GAME);
break;
}
}
@@ -617,10 +623,7 @@ public:
}
EventState state = ES_NOT_HANDLED;
- if ((_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) &&
- this->HandleEditBoxKey(WID_SL_SAVE_OSK_TITLE, key, keycode, state) == HEBR_CONFIRM) {
- this->HandleButtonClick(WID_SL_SAVE_GAME);
- }
+ this->HandleEditBoxKey(WID_SL_SAVE_OSK_TITLE, key, keycode, state);
return state;
}
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index f3f8f5190..868c105a9 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -819,6 +819,20 @@ HandleEditBoxResult QueryStringBaseWindow::HandleEditBoxKey(int wid, uint16 key,
this->OnOSKInput(wid);
break;
+ case HEBR_CONFIRM:
+ if (this->ok_button >= 0) {
+ this->OnClick(Point(), this->ok_button, 1);
+ }
+ break;
+
+ case HEBR_CANCEL:
+ if (this->cancel_button >= 0) {
+ this->OnClick(Point(), this->cancel_button, 1);
+ } else {
+ this->UnfocusFocusedWidget();
+ }
+ break;
+
default: break;
}
return result;
@@ -905,12 +919,7 @@ struct QueryStringWindow : public QueryStringBaseWindow
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
EventState state = ES_NOT_HANDLED;
- switch (this->HandleEditBoxKey(WID_QS_TEXT, key, keycode, state)) {
- default: break;
- case HEBR_CONFIRM: this->OnOk();
- /* FALL THROUGH */
- case HEBR_CANCEL: delete this; break; // close window, abandon changes
- }
+ this->HandleEditBoxKey(WID_QS_TEXT, key, keycode, state);
return state;
}
diff --git a/src/network/network_chat_gui.cpp b/src/network/network_chat_gui.cpp
index 4c1551347..0cd9c0558 100644
--- a/src/network/network_chat_gui.cpp
+++ b/src/network/network_chat_gui.cpp
@@ -512,13 +512,7 @@ struct NetworkChatWindow : public QueryStringBaseWindow {
state = ES_HANDLED;
} else {
_chat_tab_completion_active = false;
- switch (this->HandleEditBoxKey(WID_NC_TEXTBOX, key, keycode, state)) {
- default: break;
- case HEBR_CONFIRM:
- SendChat(this->text.buf, this->dtype, this->dest);
- /* FALL THROUGH */
- case HEBR_CANCEL: delete this; break;
- }
+ this->HandleEditBoxKey(WID_NC_TEXTBOX, key, keycode, state);
}
return state;
}
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index 94c2e3805..7b4735629 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -835,20 +835,15 @@ public:
return ES_HANDLED;
}
- switch (this->HandleEditBoxKey(WID_NG_CLIENT, key, keycode, state)) {
- case HEBR_NOT_FOCUSED:
- if (this->server != NULL) {
- if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
- NetworkGameListRemoveItem(this->server);
- if (this->server == this->last_joined) this->last_joined = NULL;
- this->server = NULL;
- this->list_pos = SLP_INVALID;
- }
+ if (this->HandleEditBoxKey(WID_NG_CLIENT, key, keycode, state) == HEBR_NOT_FOCUSED) {
+ if (this->server != NULL) {
+ if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
+ NetworkGameListRemoveItem(this->server);
+ if (this->server == this->last_joined) this->last_joined = NULL;
+ this->server = NULL;
+ this->list_pos = SLP_INVALID;
}
- break;
-
- default:
- break;
+ }
}
return state;
@@ -2160,17 +2155,7 @@ struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
EventState state = ES_NOT_HANDLED;
- switch (this->HandleEditBoxKey(WID_NCP_PASSWORD, key, keycode, state)) {
- default: break;
-
- case HEBR_CONFIRM:
- this->OnOk();
- /* FALL THROUGH */
-
- case HEBR_CANCEL:
- delete this;
- break;
- }
+ this->HandleEditBoxKey(WID_NCP_PASSWORD, key, keycode, state);
return state;
}
};
diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq
index 2b68e71c3..5f22b3d37 100644
--- a/src/script/api/game/game_window.hpp.sq
+++ b/src/script/api/game/game_window.hpp.sq
@@ -1021,6 +1021,7 @@ void SQGSWindow_Register(Squirrel *engine)
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_FILTER_TEXT, "WID_SIL_FILTER_TEXT");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_FILTER_MATCH_CASE_BTN, "WID_SIL_FILTER_MATCH_CASE_BTN");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_FILTER_CLEAR_BTN, "WID_SIL_FILTER_CLEAR_BTN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_FILTER_ENTER_BTN, "WID_SIL_FILTER_ENTER_BTN");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QES_CAPTION, "WID_QES_CAPTION");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QES_TEXT, "WID_QES_TEXT");
SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QES_OK, "WID_QES_OK");
diff --git a/src/script/api/script_window.hpp b/src/script/api/script_window.hpp
index 9d3c6c53e..da5d59c55 100644
--- a/src/script/api/script_window.hpp
+++ b/src/script/api/script_window.hpp
@@ -2144,6 +2144,7 @@ public:
WID_SIL_FILTER_TEXT = ::WID_SIL_FILTER_TEXT, ///< Text box for typing a filter string.
WID_SIL_FILTER_MATCH_CASE_BTN = ::WID_SIL_FILTER_MATCH_CASE_BTN, ///< Button to toggle if case sensitive filtering should be used.
WID_SIL_FILTER_CLEAR_BTN = ::WID_SIL_FILTER_CLEAR_BTN, ///< Button to clear the filter.
+ WID_SIL_FILTER_ENTER_BTN = ::WID_SIL_FILTER_ENTER_BTN, ///< Scroll to first sign.
};
/** Widgets of the #SignWindow class. */
diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp
index 1cb5e8621..2e875d5f8 100644
--- a/src/signs_gui.cpp
+++ b/src/signs_gui.cpp
@@ -156,6 +156,8 @@ struct SignListWindow : QueryStringBaseWindow, SignList {
this->SetWidgetLoweredState(WID_SIL_FILTER_MATCH_CASE_BTN, SignList::match_case);
/* Initialize the text edit widget */
+ this->ok_button = WID_SIL_FILTER_ENTER_BTN;
+ this->cancel_button = WID_SIL_FILTER_CLEAR_BTN;
this->afilter = CS_ALPHANUMERAL;
this->text.Initialize(this->edit_str_buf, MAX_LENGTH_SIGN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_SIGN_NAME_CHARS);
ClearFilterTextWidget();
@@ -254,6 +256,14 @@ struct SignListWindow : QueryStringBaseWindow, SignList {
ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
break;
}
+
+ case WID_SIL_FILTER_ENTER_BTN:
+ if (this->signs.Length() >= 1) {
+ const Sign *si = this->signs[0];
+ ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
+ }
+ break;
+
case WID_SIL_FILTER_CLEAR_BTN:
this->ClearFilterTextWidget(); // Empty the text in the EditBox widget
this->SetFilterString(""); // Use empty text as filter text (= view all signs)
@@ -296,29 +306,12 @@ struct SignListWindow : QueryStringBaseWindow, SignList {
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
EventState state = ES_NOT_HANDLED;
- switch (this->HandleEditBoxKey(WID_SIL_FILTER_TEXT, key, keycode, state)) {
- case HEBR_CONFIRM: // Enter pressed -> goto first sign in list
- if (this->signs.Length() >= 1) {
- const Sign *si = this->signs[0];
- ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
- }
- return state;
-
- case HEBR_CANCEL: // ESC pressed, clear filter.
- this->OnClick(Point(), WID_SIL_FILTER_CLEAR_BTN, 1); // Simulate click on clear button.
- this->UnfocusFocusedWidget(); // Unfocus the text box.
- return state;
-
- case HEBR_NOT_FOCUSED: // The filter text box is not globaly focused.
- if (CheckHotkeyMatch(signlist_hotkeys, keycode, this) == SLHK_FOCUS_FILTER_BOX) {
- this->SetFocusedWidget(WID_SIL_FILTER_TEXT);
- SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
- state = ES_HANDLED;
- }
- break;
-
- default:
- break;
+ if (this->HandleEditBoxKey(WID_SIL_FILTER_TEXT, key, keycode, state) == HEBR_NOT_FOCUSED) {
+ if (CheckHotkeyMatch(signlist_hotkeys, keycode, this) == SLHK_FOCUS_FILTER_BOX) {
+ this->SetFocusedWidget(WID_SIL_FILTER_TEXT);
+ SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
+ state = ES_HANDLED;
+ }
}
return state;
@@ -551,17 +544,7 @@ struct SignWindow : QueryStringBaseWindow, SignList {
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
EventState state = ES_NOT_HANDLED;
- switch (this->HandleEditBoxKey(WID_QES_TEXT, key, keycode, state)) {
- default: break;
-
- case HEBR_CONFIRM:
- if (RenameSign(this->cur_sign, this->text.buf)) break;
- /* FALL THROUGH */
-
- case HEBR_CANCEL: // close window, abandon changes
- delete this;
- break;
- }
+ this->HandleEditBoxKey(WID_QES_TEXT, key, keycode, state);
return state;
}
};
diff --git a/src/town_gui.cpp b/src/town_gui.cpp
index 2f31ad736..d3c759e37 100644
--- a/src/town_gui.cpp
+++ b/src/town_gui.cpp
@@ -1104,9 +1104,7 @@ public:
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
EventState state = ES_NOT_HANDLED;
- if (this->HandleEditBoxKey(WID_TF_TOWN_NAME_EDITBOX, key, keycode, state) == HEBR_CANCEL) {
- this->UnfocusFocusedWidget();
- }
+ this->HandleEditBoxKey(WID_TF_TOWN_NAME_EDITBOX, key, keycode, state);
return state;
}
diff --git a/src/widgets/sign_widget.h b/src/widgets/sign_widget.h
index fe937e140..1d75508e6 100644
--- a/src/widgets/sign_widget.h
+++ b/src/widgets/sign_widget.h
@@ -21,6 +21,7 @@ enum SignListWidgets {
WID_SIL_FILTER_TEXT, ///< Text box for typing a filter string.
WID_SIL_FILTER_MATCH_CASE_BTN, ///< Button to toggle if case sensitive filtering should be used.
WID_SIL_FILTER_CLEAR_BTN, ///< Button to clear the filter.
+ WID_SIL_FILTER_ENTER_BTN, ///< Scroll to first sign.
};
/** Widgets of the #SignWindow class. */