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-rw-r--r--src/ai/trolly/pathfinder.cpp12
-rw-r--r--src/dock_gui.cpp14
-rw-r--r--src/elrail.cpp8
-rw-r--r--src/landscape.cpp19
-rw-r--r--src/rail_cmd.cpp30
-rw-r--r--src/road_cmd.cpp2
-rw-r--r--src/slope_func.h109
-rw-r--r--src/station_cmd.cpp11
-rw-r--r--src/tunnelbridge_cmd.cpp10
-rw-r--r--src/viewport.cpp4
-rw-r--r--src/water_cmd.cpp38
11 files changed, 150 insertions, 107 deletions
diff --git a/src/ai/trolly/pathfinder.cpp b/src/ai/trolly/pathfinder.cpp
index 3580f48a3..b2e44fd00 100644
--- a/src/ai/trolly/pathfinder.cpp
+++ b/src/ai/trolly/pathfinder.cpp
@@ -341,14 +341,11 @@ static void AyStar_AiPathFinder_GetNeighbours(AyStar *aystar, OpenListNode *curr
// Next, check for tunnels!
// Tunnels can only be built on slopes corresponding to the direction
// For now, we check both sides for this tile.. terraforming gives fuzzy result
- if ((dir == DIAGDIR_NE && tileh == SLOPE_NE) ||
- (dir == DIAGDIR_SE && tileh == SLOPE_SE) ||
- (dir == DIAGDIR_SW && tileh == SLOPE_SW) ||
- (dir == DIAGDIR_NW && tileh == SLOPE_NW)) {
+ if (tileh == InclinedSlope(dir)) {
// Now simply check if a tunnel can be build
ret = AI_DoCommand(tile, (PathFinderInfo->rail_or_road?0:0x200), 0, DC_AUTO, CMD_BUILD_TUNNEL);
tileh = GetTileSlope(_build_tunnel_endtile, NULL);
- if (CmdSucceeded(ret) && (tileh == SLOPE_SW || tileh == SLOPE_SE || tileh == SLOPE_NW || tileh == SLOPE_NE)) {
+ if (CmdSucceeded(ret) && IsInclinedSlope(tileh)) {
aystar->neighbours[aystar->num_neighbours].tile = _build_tunnel_endtile;
aystar->neighbours[aystar->num_neighbours].user_data[0] = AI_PATHFINDER_FLAG_TUNNEL + (dir << 8);
aystar->neighbours[aystar->num_neighbours++].direction = 0;
@@ -400,10 +397,9 @@ static int32 AyStar_AiPathFinder_CalculateG(AyStar *aystar, AyStarNode *current,
if (parent_tileh != SLOPE_FLAT && parent->path.parent != NULL) {
// Skip if the tile was from a bridge or tunnel
if (parent->path.node.user_data[0] == 0 && current->user_data[0] == 0) {
- static const uint32 SLOPED_TILEHS = (1 << SLOPE_NW) | (1 << SLOPE_SW) | (1 << SLOPE_SE) | (1 << SLOPE_NE);
if (PathFinderInfo->rail_or_road) {
Foundation f = GetRailFoundation(parent_tileh, (TrackBits)(1 << AiNew_GetRailDirection(parent->path.parent->node.tile, parent->path.node.tile, current->tile)));
- if (IsInclinedFoundation(f) || (!IsFoundation(f) && HasBit(SLOPED_TILEHS, parent_tileh))) {
+ if (IsInclinedFoundation(f) || (!IsFoundation(f) && IsInclinedSlope(parent_tileh))) {
res += AI_PATHFINDER_TILE_GOES_UP_PENALTY;
} else {
res += AI_PATHFINDER_FOUNDATION_PENALTY;
@@ -411,7 +407,7 @@ static int32 AyStar_AiPathFinder_CalculateG(AyStar *aystar, AyStarNode *current,
} else {
if (!IsRoad(parent->path.node.tile) || !IsTileType(parent->path.node.tile, MP_TUNNELBRIDGE)) {
Foundation f = GetRoadFoundation(parent_tileh, (RoadBits)AiNew_GetRoadDirection(parent->path.parent->node.tile, parent->path.node.tile, current->tile));
- if (IsInclinedFoundation(f) || (!IsFoundation(f) && HasBit(SLOPED_TILEHS, parent_tileh))) {
+ if (IsInclinedFoundation(f) || (!IsFoundation(f) && IsInclinedSlope(parent_tileh))) {
res += AI_PATHFINDER_TILE_GOES_UP_PENALTY;
} else {
res += AI_PATHFINDER_FOUNDATION_PENALTY;
diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp
index bdb0282d5..2c36a1616 100644
--- a/src/dock_gui.cpp
+++ b/src/dock_gui.cpp
@@ -19,6 +19,7 @@
#include "viewport_func.h"
#include "gfx_func.h"
#include "player_func.h"
+#include "slope_func.h"
#include "table/sprites.h"
#include "table/strings.h"
@@ -189,14 +190,11 @@ static void BuildDocksToolbWndProc(Window *w, WindowEvent *e)
TileIndex tile_from;
TileIndex tile_to;
- tile_from = tile_to = e->we.place.tile;
- switch (GetTileSlope(tile_from, NULL)) {
- case SLOPE_SW: tile_to += TileDiffXY(-1, 0); break;
- case SLOPE_SE: tile_to += TileDiffXY( 0, -1); break;
- case SLOPE_NW: tile_to += TileDiffXY( 0, 1); break;
- case SLOPE_NE: tile_to += TileDiffXY( 1, 0); break;
- default: break;
- }
+ tile_from = e->we.place.tile;
+
+ DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile_from, NULL));
+ tile_to = (dir != INVALID_DIAGDIR ? TileAddByDiagDir(tile_from, ReverseDiagDir(dir)) : tile_from);
+
VpSetPresizeRange(tile_from, tile_to);
} break;
diff --git a/src/elrail.cpp b/src/elrail.cpp
index 600909c4c..fcd8a3df6 100644
--- a/src/elrail.cpp
+++ b/src/elrail.cpp
@@ -130,13 +130,7 @@ static void AdjustTileh(TileIndex tile, Slope *tileh)
} else if (*tileh != SLOPE_FLAT) {
*tileh = SLOPE_FLAT;
} else {
- switch (GetTunnelBridgeDirection(tile)) {
- case DIAGDIR_NE: *tileh = SLOPE_NE; break;
- case DIAGDIR_SE: *tileh = SLOPE_SE; break;
- case DIAGDIR_SW: *tileh = SLOPE_SW; break;
- case DIAGDIR_NW: *tileh = SLOPE_NW; break;
- default: NOT_REACHED();
- }
+ *tileh = InclinedSlope(GetTunnelBridgeDirection(tile));
}
}
}
diff --git a/src/landscape.cpp b/src/landscape.cpp
index 279e785c3..74161c7b8 100644
--- a/src/landscape.cpp
+++ b/src/landscape.cpp
@@ -142,7 +142,7 @@ uint GetPartialZ(int x, int y, Slope corners)
int z = 0;
- switch (corners & ~SLOPE_HALFTILE_MASK) {
+ switch (RemoveHalftileSlope(corners)) {
case SLOPE_W:
if (x - y >= 0)
z = (x - y) >> 1;
@@ -254,10 +254,7 @@ uint GetSlopeZ(int x, int y)
int GetSlopeZInCorner(Slope tileh, Corner corner)
{
assert(!IsHalftileSlope(tileh));
- static const int _corner_slopes[4][2] = {
- { SLOPE_W, SLOPE_STEEP_W }, { SLOPE_S, SLOPE_STEEP_S }, { SLOPE_E, SLOPE_STEEP_E }, { SLOPE_N, SLOPE_STEEP_N }
- };
- return ((tileh & _corner_slopes[corner][0]) != 0 ? TILE_HEIGHT : 0) + (tileh == _corner_slopes[corner][1] ? TILE_HEIGHT : 0);
+ return ((tileh & SlopeWithOneCornerRaised(corner)) != 0 ? TILE_HEIGHT : 0) + (tileh == SteepSlope(corner) ? TILE_HEIGHT : 0);
}
/**
@@ -289,10 +286,18 @@ void GetSlopeZOnEdge(Slope tileh, DiagDirection edge, int *z1, int *z2)
if ((tileh & corners[edge][0]) != 0) *z1 += TILE_HEIGHT; // z1 is raised
if ((tileh & corners[edge][1]) != 0) *z2 += TILE_HEIGHT; // z2 is raised
- if ((tileh & ~SLOPE_HALFTILE_MASK) == corners[edge][2]) *z1 += TILE_HEIGHT; // z1 is highest corner of a steep slope
- if ((tileh & ~SLOPE_HALFTILE_MASK) == corners[edge][3]) *z2 += TILE_HEIGHT; // z2 is highest corner of a steep slope
+ if (RemoveHalftileSlope(tileh) == corners[edge][2]) *z1 += TILE_HEIGHT; // z1 is highest corner of a steep slope
+ if (RemoveHalftileSlope(tileh) == corners[edge][3]) *z2 += TILE_HEIGHT; // z2 is highest corner of a steep slope
}
+/**
+ * Get slope of a tile on top of a (possible) foundation
+ * If a tile does not have a foundation, the function returns the same as GetTileSlope.
+ *
+ * @param tile The tile of interest.
+ * @param z returns the z of the foundation slope. (Can be NULL, if not needed)
+ * @return The slope on top of the foundation.
+ */
Slope GetFoundationSlope(TileIndex tile, uint* z)
{
Slope tileh = GetTileSlope(tile, z);
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index c646b3a5c..6209b7ef9 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -239,11 +239,11 @@ Foundation GetRailFoundation(Slope tileh, TrackBits bits)
return (valid_on_leveled ? FOUNDATION_LEVELED : FOUNDATION_INVALID);
case TRACK_BIT_X:
- if (HasSlopeHighestCorner(tileh)) return FOUNDATION_INCLINED_X;
+ if (IsSlopeWithOneCornerRaised(tileh)) return FOUNDATION_INCLINED_X;
return (valid_on_leveled ? FOUNDATION_LEVELED : FOUNDATION_INVALID);
case TRACK_BIT_Y:
- if (HasSlopeHighestCorner(tileh)) return FOUNDATION_INCLINED_Y;
+ if (IsSlopeWithOneCornerRaised(tileh)) return FOUNDATION_INCLINED_Y;
return (valid_on_leveled ? FOUNDATION_LEVELED : FOUNDATION_INVALID);
default:
@@ -255,7 +255,7 @@ Foundation GetRailFoundation(Slope tileh, TrackBits bits)
if (!valid_on_leveled) return FOUNDATION_INVALID;
/* If slope has three raised corners, build leveled foundation */
- if (HasSlopeHighestCorner(ComplementSlope(tileh))) return FOUNDATION_LEVELED;
+ if (IsSlopeWithThreeCornersRaised(tileh)) return FOUNDATION_LEVELED;
/* If neighboured corners of track_corner are lowered, build halftile foundation */
if ((tileh & SlopeWithThreeCornersRaised(OppositeCorner(track_corner))) == SlopeWithOneCornerRaised(track_corner)) return HalftileFoundation(track_corner);
@@ -396,7 +396,7 @@ CommandCost CmdBuildSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32 p
/* FALLTHROUGH */
default:
- bool water_ground = IsTileType(tile, MP_WATER) && !IsSteepSlope(tileh) && HasSlopeHighestCorner(tileh);
+ bool water_ground = IsTileType(tile, MP_WATER) && IsSlopeWithOneCornerRaised(tileh);
ret = CheckRailSlope(tileh, trackbit, TRACK_BIT_NONE, tile);
if (CmdFailed(ret)) return ret;
@@ -540,7 +540,7 @@ bool FloodHalftile(TileIndex t)
Slope tileh = GetTileSlope(t, NULL);
TrackBits rail_bits = GetTrackBits(t);
- if (!IsSteepSlope(tileh) && HasSlopeHighestCorner(tileh)) {
+ if (IsSlopeWithOneCornerRaised(tileh)) {
TrackBits lower_track = CornerToTrackBits(OppositeCorner(GetHighestSlopeCorner(tileh)));
TrackBits to_remove = lower_track & rail_bits;
@@ -1497,9 +1497,7 @@ static void DrawTrackFence_NE_SW(const TileInfo *ti)
*/
static void DrawTrackFence_NS_1(const TileInfo *ti)
{
- int z = ti->z;
- if (ti->tileh & SLOPE_W) z += TILE_HEIGHT;
- if (IsSteepSlope(ti->tileh)) z += TILE_HEIGHT;
+ uint z = ti->z + GetSlopeZInCorner(RemoveHalftileSlope(ti->tileh), CORNER_W);
AddSortableSpriteToDraw(SPR_TRACK_FENCE_FLAT_VERT, _drawtile_track_palette,
ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 4, z);
}
@@ -1509,9 +1507,7 @@ static void DrawTrackFence_NS_1(const TileInfo *ti)
*/
static void DrawTrackFence_NS_2(const TileInfo *ti)
{
- int z = ti->z;
- if (ti->tileh & SLOPE_E) z += TILE_HEIGHT;
- if (IsSteepSlope(ti->tileh)) z += TILE_HEIGHT;
+ uint z = ti->z + GetSlopeZInCorner(RemoveHalftileSlope(ti->tileh), CORNER_E);
AddSortableSpriteToDraw(SPR_TRACK_FENCE_FLAT_VERT, _drawtile_track_palette,
ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 4, z);
}
@@ -1521,9 +1517,7 @@ static void DrawTrackFence_NS_2(const TileInfo *ti)
*/
static void DrawTrackFence_WE_1(const TileInfo *ti)
{
- int z = ti->z;
- if (ti->tileh & SLOPE_N) z += TILE_HEIGHT;
- if (IsSteepSlope(ti->tileh)) z += TILE_HEIGHT;
+ uint z = ti->z + GetSlopeZInCorner(RemoveHalftileSlope(ti->tileh), CORNER_N);
AddSortableSpriteToDraw(SPR_TRACK_FENCE_FLAT_HORZ, _drawtile_track_palette,
ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 4, z);
}
@@ -1533,9 +1527,7 @@ static void DrawTrackFence_WE_1(const TileInfo *ti)
*/
static void DrawTrackFence_WE_2(const TileInfo *ti)
{
- int z = ti->z;
- if (ti->tileh & SLOPE_S) z += TILE_HEIGHT;
- if (IsSteepSlope(ti->tileh)) z += TILE_HEIGHT;
+ uint z = ti->z + GetSlopeZInCorner(RemoveHalftileSlope(ti->tileh), CORNER_S);
AddSortableSpriteToDraw(SPR_TRACK_FENCE_FLAT_HORZ, _drawtile_track_palette,
ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 4, z);
}
@@ -2217,8 +2209,8 @@ static CommandCost TestAutoslopeOnRailTile(TileIndex tile, uint flags, uint z_ol
}
/* The height of the track_corner must not be changed. The rest ensures GetRailFoundation() already. */
- z_old += GetSlopeZInCorner((Slope)(tileh_old & ~SLOPE_HALFTILE_MASK), track_corner);
- z_new += GetSlopeZInCorner((Slope)(tileh_new & ~SLOPE_HALFTILE_MASK), track_corner);
+ z_old += GetSlopeZInCorner(RemoveHalftileSlope(tileh_old), track_corner);
+ z_new += GetSlopeZInCorner(RemoveHalftileSlope(tileh_new), track_corner);
if (z_old != z_new) return CMD_ERROR;
CommandCost cost = CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index 060b61a24..15c920b94 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -376,7 +376,7 @@ static CommandCost CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existi
*pieces |= MirrorRoadBits(*pieces);
/* partly leveled up tile, only if there's no road on that tile */
- if ((existing == ROAD_NONE || existing == *pieces) && (tileh == SLOPE_W || tileh == SLOPE_S || tileh == SLOPE_E || tileh == SLOPE_N)) {
+ if ((existing == ROAD_NONE || existing == *pieces) && IsSlopeWithOneCornerRaised(tileh)) {
if (*pieces == ROAD_X || *pieces == ROAD_Y) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
}
return CMD_ERROR;
diff --git a/src/slope_func.h b/src/slope_func.h
index d457292df..6185d44d7 100644
--- a/src/slope_func.h
+++ b/src/slope_func.h
@@ -45,6 +45,19 @@ static inline bool IsHalftileSlope(Slope s)
}
/**
+ * Removes a halftile slope from a slope
+ *
+ * Non-halftile slopes remain unmodified.
+ *
+ * @param s A #Slope.
+ * @return The slope s without it's halftile slope.
+ */
+static inline Slope RemoveHalftileSlope(Slope s)
+{
+ return (Slope)(s & ~SLOPE_HALFTILE_MASK);
+}
+
+/**
* Return the complement of a slope.
*
* This method returns the complement of a slope. The complement of a
@@ -62,6 +75,29 @@ static inline Slope ComplementSlope(Slope s)
}
/**
+ * Tests if a specific slope has exactly one corner raised.
+ *
+ * @param s The #Slope
+ * @return true iff exactly one corner is raised
+ */
+static inline bool IsSlopeWithOneCornerRaised(Slope s)
+{
+ return (s == SLOPE_W) || (s == SLOPE_S) || (s == SLOPE_E) || (s == SLOPE_N);
+}
+
+/**
+ * Returns the slope with a specific corner raised.
+ *
+ * @param corner The #Corner.
+ * @return The #Slope with corner "corner" raised.
+ */
+static inline Slope SlopeWithOneCornerRaised(Corner corner)
+{
+ assert(IsValidCorner(corner));
+ return (Slope)(1 << corner);
+}
+
+/**
* Tests if a slope has a highest corner (i.e. one corner raised or a steep slope).
*
* Note: A halftile slope is ignored.
@@ -71,8 +107,8 @@ static inline Slope ComplementSlope(Slope s)
*/
static inline bool HasSlopeHighestCorner(Slope s)
{
- s = (Slope)(s & ~SLOPE_HALFTILE_MASK);
- return IsSteepSlope(s) || (s == SLOPE_W) || (s == SLOPE_S) || (s == SLOPE_E) || (s == SLOPE_N);
+ s = RemoveHalftileSlope(s);
+ return IsSteepSlope(s) || IsSlopeWithOneCornerRaised(s);
}
/**
@@ -84,7 +120,7 @@ static inline bool HasSlopeHighestCorner(Slope s)
*/
static inline Corner GetHighestSlopeCorner(Slope s)
{
- switch (s & ~SLOPE_HALFTILE_MASK) {
+ switch (RemoveHalftileSlope(s)) {
case SLOPE_W:
case SLOPE_STEEP_W: return CORNER_W;
case SLOPE_S:
@@ -135,15 +171,14 @@ static inline Corner OppositeCorner(Corner corner)
}
/**
- * Returns the slope with a specific corner raised.
+ * Tests if a specific slope has exactly three corners raised.
*
- * @param corner The #Corner.
- * @return The #Slope with corner "corner" raised.
+ * @param s The #Slope
+ * @return true iff exactly three corners are raised
*/
-static inline Slope SlopeWithOneCornerRaised(Corner corner)
+static inline bool IsSlopeWithThreeCornersRaised(Slope s)
{
- assert(IsValidCorner(corner));
- return (Slope)(1 << corner);
+ return !IsHalftileSlope(s) && !IsSteepSlope(s) && IsSlopeWithOneCornerRaised(ComplementSlope(s));
}
/**
@@ -158,6 +193,62 @@ static inline Slope SlopeWithThreeCornersRaised(Corner corner)
}
/**
+ * Returns a specific steep slope
+ *
+ * @param corner A #Corner.
+ * @return The steep #Slope with "corner" as highest corner.
+ */
+static inline Slope SteepSlope(Corner corner)
+{
+ return (Slope)(SLOPE_STEEP | SlopeWithThreeCornersRaised(OppositeCorner(corner)));
+}
+
+/**
+ * Tests if a specific slope is an inclined slope.
+ *
+ * @param s The #Slope
+ * @return true iff the slope is inclined.
+ */
+static inline bool IsInclinedSlope(Slope s)
+{
+ return (s == SLOPE_NW) || (s == SLOPE_SW) || (s == SLOPE_SE) || (s == SLOPE_NE);
+}
+
+/**
+ * Returns the direction of an inclined slope.
+ *
+ * @param s A #Slope
+ * @return The direction the slope goes up in. Or INVALID_DIAGDIR if the slope is not an inclined slope.
+ */
+static inline DiagDirection GetInclinedSlopeDirection(Slope s)
+{
+ switch (s) {
+ case SLOPE_NE: return DIAGDIR_NE;
+ case SLOPE_SE: return DIAGDIR_SE;
+ case SLOPE_SW: return DIAGDIR_SW;
+ case SLOPE_NW: return DIAGDIR_NW;
+ default: return INVALID_DIAGDIR;
+ }
+}
+
+/**
+ * Returns the slope, that is inclined in a specific direction.
+ *
+ * @param dir A #DiagDirection
+ * @return The #Slope that goes up in direction dir.
+ */
+static inline Slope InclinedSlope(DiagDirection dir)
+{
+ switch (dir) {
+ case DIAGDIR_NE: return SLOPE_NE;
+ case DIAGDIR_SE: return SLOPE_SE;
+ case DIAGDIR_SW: return SLOPE_SW;
+ case DIAGDIR_NW: return SLOPE_NW;
+ default: NOT_REACHED();
+ }
+}
+
+/**
* Adds a halftile slope to a slope.
*
* @param s #Slope without a halftile slope.
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 8b30d98de..a31a3d053 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -1945,14 +1945,9 @@ CommandCost CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
CommandCost cost;
- DiagDirection direction;
- switch (GetTileSlope(tile, NULL)) {
- case SLOPE_SW: direction = DIAGDIR_NE; break;
- case SLOPE_SE: direction = DIAGDIR_NW; break;
- case SLOPE_NW: direction = DIAGDIR_SE; break;
- case SLOPE_NE: direction = DIAGDIR_SW; break;
- default: return_cmd_error(STR_304B_SITE_UNSUITABLE);
- }
+ DiagDirection direction = GetInclinedSlopeDirection(GetTileSlope(tile, NULL));
+ if (direction == INVALID_DIAGDIR) return_cmd_error(STR_304B_SITE_UNSUITABLE);
+ direction = ReverseDiagDir(direction);
/* Docks cannot be placed on rapids */
if (IsRiverTile(tile)) return_cmd_error(STR_304B_SITE_UNSUITABLE);
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index aebc76581..bb1a0e85c 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -465,14 +465,8 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, uint32 flags, uint32 p1, uint32
}
start_tileh = GetTileSlope(start_tile, &start_z);
-
- switch (start_tileh) {
- case SLOPE_SW: direction = DIAGDIR_SW; break;
- case SLOPE_SE: direction = DIAGDIR_SE; break;
- case SLOPE_NW: direction = DIAGDIR_NW; break;
- case SLOPE_NE: direction = DIAGDIR_NE; break;
- default: return_cmd_error(STR_500B_SITE_UNSUITABLE_FOR_TUNNEL);
- }
+ direction = GetInclinedSlopeDirection(start_tileh);
+ if (direction == INVALID_DIAGDIR) return_cmd_error(STR_500B_SITE_UNSUITABLE_FOR_TUNNEL);
if (IsRiverTile(start_tile)) return_cmd_error(STR_3807_CAN_T_BUILD_ON_WATER);
diff --git a/src/viewport.cpp b/src/viewport.cpp
index 6106299b5..03207e1fa 100644
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -909,7 +909,7 @@ static void DrawAutorailSelection(const TileInfo *ti, uint autorail_type)
int offset;
FoundationPart foundation_part = FOUNDATION_PART_NORMAL;
- Slope autorail_tileh = (Slope)(ti->tileh & ~SLOPE_HALFTILE_MASK);
+ Slope autorail_tileh = RemoveHalftileSlope(ti->tileh);
if (IsHalftileSlope(ti->tileh)) {
static const uint _lower_rail[4] = { 5U, 2U, 4U, 3U };
Corner halftile_corner = GetHalftileSlopeCorner(ti->tileh);
@@ -958,7 +958,7 @@ static void DrawTileSelection(const TileInfo *ti)
FoundationPart foundation_part = FOUNDATION_PART_NORMAL;
if (ti->tileh & SLOPE_N) {
z += TILE_HEIGHT;
- if ((ti->tileh & ~SLOPE_HALFTILE_MASK) == SLOPE_STEEP_N) z += TILE_HEIGHT;
+ if (RemoveHalftileSlope(ti->tileh) == SLOPE_STEEP_N) z += TILE_HEIGHT;
}
if (IsHalftileSlope(ti->tileh)) {
Corner halftile_corner = GetHalftileSlopeCorner(ti->tileh);
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index abb68dce9..580e482d5 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -70,11 +70,6 @@ static const uint8 _flood_from_dirs[] = {
};
/**
- * Slopes that contain flat water and not only shore.
- */
-static const uint32 _active_water_slopes = (1 << SLOPE_FLAT) | (1 << SLOPE_W) | (1 << SLOPE_S) | (1 << SLOPE_E) | (1 << SLOPE_N);
-
-/**
* Makes a tile canal or water depending on the surroundings.
* This as for example docks and shipdepots do not store
* whether the tile used to be canal or 'normal' water.
@@ -276,15 +271,8 @@ static void MarkTilesAroundDirty(TileIndex tile)
*/
CommandCost CmdBuildLock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
- DiagDirection dir;
-
- switch (GetTileSlope(tile, NULL)) {
- case SLOPE_SW: dir = DIAGDIR_SW; break;
- case SLOPE_SE: dir = DIAGDIR_SE; break;
- case SLOPE_NW: dir = DIAGDIR_NW; break;
- case SLOPE_NE: dir = DIAGDIR_NE; break;
- default: return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
- }
+ DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile, NULL));
+ if (dir == INVALID_DIAGDIR) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
/* Disallow building of locks on river rapids */
if (IsRiverTile(tile)) return_cmd_error(STR_0239_SITE_UNSUITABLE);
@@ -296,7 +284,7 @@ CommandCost CmdBuildLock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
* @param tile end tile of stretch-dragging
* @param flags type of operation
* @param p1 start tile of stretch-dragging
- * @param p2 ctrl pressed - toggles ocean / canals at sealevel (ocean only allowed in the scenario editor)
+ * @param p2 specifies canal (0), water (1) or river (2); last two can only be built in scenario editor
*/
CommandCost CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
@@ -328,7 +316,7 @@ CommandCost CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
CommandCost ret;
Slope slope = GetTileSlope(tile, NULL);
- if (slope != SLOPE_FLAT && (p2 != 2 || (slope != SLOPE_NW && slope != SLOPE_NE && slope != SLOPE_SW && slope != SLOPE_SE))) {
+ if (slope != SLOPE_FLAT && (p2 != 2 || !IsInclinedSlope(slope))) {
return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
}
@@ -389,7 +377,7 @@ static CommandCost ClearTile_Water(TileIndex tile, byte flags)
if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
if (flags & DC_EXEC) DoClearSquare(tile);
- if (slope == SLOPE_N || slope == SLOPE_E || slope == SLOPE_S || slope == SLOPE_W) {
+ if (IsSlopeWithOneCornerRaised(slope)) {
return CommandCost(EXPENSES_CONSTRUCTION, _price.clear_water);
} else {
return CommandCost(EXPENSES_CONSTRUCTION, _price.clear_roughland);
@@ -424,17 +412,7 @@ static bool IsWateredTile(TileIndex tile)
switch (GetTileType(tile)) {
case MP_WATER:
if (!IsCoast(tile)) return true;
-
- switch (GetTileSlope(tile, NULL)) {
- case SLOPE_W:
- case SLOPE_S:
- case SLOPE_E:
- case SLOPE_N:
- return true;
-
- default:
- return false;
- }
+ return IsSlopeWithOneCornerRaised(GetTileSlope(tile, NULL));
case MP_RAILWAY: return GetRailGroundType(tile) == RAIL_GROUND_WATER;
case MP_STATION: return IsOilRig(tile) || IsDock(tile) || IsBuoy(tile);
@@ -811,7 +789,7 @@ static FloodingBehaviour GetFloodingBehaviour(TileIndex tile)
case MP_WATER:
if (IsCoast(tile)) {
Slope tileh = GetTileSlope(tile, NULL);
- return (HasBit(_active_water_slopes, tileh) ? FLOOD_ACTIVE : FLOOD_DRYUP);
+ return (IsSlopeWithOneCornerRaised(tileh) ? FLOOD_ACTIVE : FLOOD_DRYUP);
} else {
return ((IsSea(tile) || (IsShipDepot(tile) && (GetShipDepotWaterOwner(tile) == OWNER_WATER))) ? FLOOD_ACTIVE : FLOOD_NONE);
}
@@ -984,7 +962,7 @@ void ConvertGroundTilesIntoWaterTiles()
FOR_EACH_SET_BIT(dir, check_dirs) {
TileIndex dest = TILE_ADD(tile, TileOffsByDir((Direction)dir));
Slope slope_dest = (Slope)(GetTileSlope(dest, NULL) & ~SLOPE_STEEP);
- if (HasBit(_active_water_slopes, slope_dest)) {
+ if (slope_dest == SLOPE_FLAT || IsSlopeWithOneCornerRaised(slope_dest)) {
MakeShore(tile);
break;
}