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-rw-r--r--src/group.h2
-rw-r--r--src/group_cmd.cpp2
-rw-r--r--src/industry_cmd.cpp2
-rw-r--r--src/landscape.cpp10
-rw-r--r--src/landscape.h10
-rw-r--r--src/saveload/group_sl.cpp4
-rw-r--r--src/thread_morphos.cpp2
-rw-r--r--src/transparency_gui.cpp2
8 files changed, 17 insertions, 17 deletions
diff --git a/src/group.h b/src/group.h
index b09da0a17..364514f56 100644
--- a/src/group.h
+++ b/src/group.h
@@ -51,7 +51,7 @@ static inline bool IsAllGroupID(GroupID id_g)
/**
* Get the current size of the GroupPool
*/
-static inline uint GetGroupArraySize(void)
+static inline uint GetGroupArraySize()
{
const Group *g;
uint num = 0;
diff --git a/src/group_cmd.cpp b/src/group_cmd.cpp
index 2b56667f8..030bf6918 100644
--- a/src/group_cmd.cpp
+++ b/src/group_cmd.cpp
@@ -62,7 +62,7 @@ bool Group::IsValid() const
return this->owner != INVALID_OWNER;
}
-void InitializeGroup(void)
+void InitializeGroup()
{
_Group_pool.CleanPool();
_Group_pool.AddBlockToPool();
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index 6d8435005..23ff10046 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -1846,7 +1846,7 @@ struct ProbabilityHelper {
/**
* Try to create a random industry, during gameplay
*/
-static void MaybeNewIndustry(void)
+static void MaybeNewIndustry()
{
Industry *ind; // will receive the industry's creation pointer
IndustryType rndtype, j; // Loop controlers
diff --git a/src/landscape.cpp b/src/landscape.cpp
index e599203c5..91372f456 100644
--- a/src/landscape.cpp
+++ b/src/landscape.cpp
@@ -526,7 +526,7 @@ void GetTileDesc(TileIndex tile, TileDesc *td)
* @return true if the table has been loaded already.
* @ingroup SnowLineGroup
*/
-bool IsSnowLineSet(void)
+bool IsSnowLineSet()
{
return _snow_line != NULL;
}
@@ -555,7 +555,7 @@ void SetSnowLine(byte table[SNOW_LINE_MONTHS][SNOW_LINE_DAYS])
* @return the snow line height.
* @ingroup SnowLineGroup
*/
-byte GetSnowLine(void)
+byte GetSnowLine()
{
if (_snow_line == NULL) return _settings_game.game_creation.snow_line;
@@ -569,7 +569,7 @@ byte GetSnowLine(void)
* @return the highest snow line height.
* @ingroup SnowLineGroup
*/
-byte HighestSnowLine(void)
+byte HighestSnowLine()
{
return _snow_line == NULL ? _settings_game.game_creation.snow_line : _snow_line->highest_value;
}
@@ -579,7 +579,7 @@ byte HighestSnowLine(void)
* @return the lowest snow line height.
* @ingroup SnowLineGroup
*/
-byte LowestSnowLine(void)
+byte LowestSnowLine()
{
return _snow_line == NULL ? _settings_game.game_creation.snow_line : _snow_line->lowest_value;
}
@@ -588,7 +588,7 @@ byte LowestSnowLine(void)
* Clear the variable snow line table and free the memory.
* @ingroup SnowLineGroup
*/
-void ClearSnowLine(void)
+void ClearSnowLine()
{
free(_snow_line);
_snow_line = NULL;
diff --git a/src/landscape.h b/src/landscape.h
index 4eae6394e..26355e423 100644
--- a/src/landscape.h
+++ b/src/landscape.h
@@ -23,12 +23,12 @@ struct SnowLine {
byte lowest_value; ///< Lowest snow line of the year
};
-bool IsSnowLineSet(void);
+bool IsSnowLineSet();
void SetSnowLine(byte table[SNOW_LINE_MONTHS][SNOW_LINE_DAYS]);
-byte GetSnowLine(void);
-byte HighestSnowLine(void);
-byte LowestSnowLine(void);
-void ClearSnowLine(void);
+byte GetSnowLine();
+byte HighestSnowLine();
+byte LowestSnowLine();
+void ClearSnowLine();
uint GetPartialZ(int x, int y, Slope corners);
uint GetSlopeZ(int x, int y);
diff --git a/src/saveload/group_sl.cpp b/src/saveload/group_sl.cpp
index 33edf51eb..9bce5cd49 100644
--- a/src/saveload/group_sl.cpp
+++ b/src/saveload/group_sl.cpp
@@ -17,7 +17,7 @@ static const SaveLoad _group_desc[] = {
SLE_END()
};
-static void Save_GRPS(void)
+static void Save_GRPS()
{
Group *g;
@@ -28,7 +28,7 @@ static void Save_GRPS(void)
}
-static void Load_GRPS(void)
+static void Load_GRPS()
{
int index;
diff --git a/src/thread_morphos.cpp b/src/thread_morphos.cpp
index f549d2eea..fa378fd8e 100644
--- a/src/thread_morphos.cpp
+++ b/src/thread_morphos.cpp
@@ -157,7 +157,7 @@ private:
* On thread creation, this function is called, which calls the real startup
* function. This to get back into the correct instance again.
*/
- static void Proxy(void)
+ static void Proxy()
{
struct Task *child = FindTask(NULL);
struct OTTDThreadStartupMessage *msg;
diff --git a/src/transparency_gui.cpp b/src/transparency_gui.cpp
index c9764fe85..8fde12807 100644
--- a/src/transparency_gui.cpp
+++ b/src/transparency_gui.cpp
@@ -146,7 +146,7 @@ static const WindowDesc _transparency_desc(
_transparency_widgets, _nested_transparency_widgets, lengthof(_nested_transparency_widgets)
);
-void ShowTransparencyToolbar(void)
+void ShowTransparencyToolbar()
{
AllocateWindowDescFront<TransparenciesWindow>(&_transparency_desc, 0);
}