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-rw-r--r--src/window.cpp66
-rw-r--r--src/window_gui.h4
2 files changed, 52 insertions, 18 deletions
diff --git a/src/window.cpp b/src/window.cpp
index 4d83af2b3..6c202f489 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -870,21 +870,22 @@ static void AssignWidgetToWindow(Window *w, const Widget *widget)
/**
* Initializes the data (except the position and initial size) of a new Window.
* @param cls Class of the window, used for identification and grouping. @see WindowClass
- * @param *widget Pointer to the widget array. @see Widget
- * @param nested_root Root of the nested widget tree.
+ * @param *widget Pointer to the widget array, it is \c NULL when nested widgets are used. @see Widget
* @param window_number Number being assigned to the new window
- * @param biggest_index Biggest index of nested widgets in the \a nested_root tree.
* @return Window pointer of the newly created window
+ * @pre If nested widgets are used (\a widget is \c NULL), #nested_root and #nested_array_size must be initialized.
+ * In addition, #nested_array is either \c NULL, or already initialized.
*/
-void Window::InitializeData(WindowClass cls, const Widget *widget, NWidgetBase *nested_root, int window_number, int biggest_index)
+void Window::InitializeData(WindowClass cls, const Widget *widget, int window_number)
{
/* If available, initialize nested widget tree. */
- if (nested_root != NULL) {
- this->nested_root = nested_root;
- /* Setup nested_array pointers into the tree. */
- this->nested_array_size = (uint)(biggest_index + 1);
- this->nested_array = CallocT<NWidgetCore *>(this->nested_array_size);
- this->nested_root->SetupSmallestSize(this, true);
+ if (widget == NULL) {
+ if (this->nested_array == NULL) {
+ this->nested_array = CallocT<NWidgetCore *>(this->nested_array_size);
+ this->nested_root->SetupSmallestSize(this, true);
+ } else {
+ this->nested_root->SetupSmallestSize(this, false);
+ }
/* Initialize to smallest size. */
this->nested_root->AssignSizePosition(ST_SMALLEST, 0, 0, this->nested_root->smallest_x, this->nested_root->smallest_y, false, false, false);
}
@@ -1054,7 +1055,8 @@ void Window::FindWindowPlacementAndResize(const WindowDesc *desc)
*/
Window::Window(int x, int y, int width, int height, WindowClass cls, const Widget *widget)
{
- this->InitializeData(cls, widget, NULL, 0, -1);
+ assert(widget != NULL); // Constructor is used only for old-style widget array windows, they must always provide an old-style widget array.
+ this->InitializeData(cls, widget, 0);
this->InitializePositionSize(x, y, width, height);
}
@@ -1284,28 +1286,58 @@ static Point LocalGetWindowPlacement(const WindowDesc *desc, int16 sm_width, int
*/
Window::Window(const WindowDesc *desc, WindowNumber window_number)
{
- this->InitializeData(desc->cls, desc->GetWidgets(), NULL, window_number, -1);
+ this->InitializeData(desc->cls, desc->GetWidgets(), window_number);
this->desc_flags = desc->flags;
Point pt = LocalGetWindowPlacement(desc, desc->minimum_width, desc->minimum_height, window_number);
this->InitializePositionSize(pt.x, pt.y, desc->minimum_width, desc->minimum_height);
}
/**
- * Perform initialization of the #Window with nested widgets, to allow use.
- * @param desc Window description.
- * @param window_number Number of the new window.
+ * Perform the first part of the initialization of a nested widget tree.
+ * Construct a nested widget tree in #nested_root, and optionally fill the #nested_array array to provide quick access to the uninitialized widgets.
+ * This is mainly useful for setting very basic properties.
+ * @param desc Window description.
+ * @param fill_nested Fill the #nested_array (enabling is expensive!).
+ * @note Filling the nested array requires an additional traversal through the nested widget tree, and is best performed by #FinishInitNested rather than here.
*/
-void Window::InitNested(const WindowDesc *desc, WindowNumber window_number)
+void Window::CreateNestedTree(const WindowDesc *desc, bool fill_nested)
{
int biggest_index = -1;
NWidgetBase *nested_root = MakeNWidgets(desc->nwid_parts, desc->nwid_length, &biggest_index);
- this->InitializeData(desc->cls, NULL, nested_root, window_number, biggest_index);
+ this->nested_root = nested_root;
+ this->nested_array_size = (uint)(biggest_index + 1);
+
+ if (fill_nested) {
+ this->nested_array = CallocT<NWidgetCore *>(this->nested_array_size);
+ this->nested_root->FillNestedArray(this->nested_array, this->nested_array_size);
+ }
+}
+
+/**
+ * Perform the second part of the initialization of a nested widget tree.
+ * @param desc Window description.
+ * @param window_number Number of the new window.
+ */
+void Window::FinishInitNested(const WindowDesc *desc, WindowNumber window_number)
+{
+ this->InitializeData(desc->cls, NULL, window_number);
this->desc_flags = desc->flags;
Point pt = LocalGetWindowPlacement(desc, this->nested_root->smallest_x, this->nested_root->smallest_y, window_number);
this->InitializePositionSize(pt.x, pt.y, this->nested_root->smallest_x, this->nested_root->smallest_y);
this->FindWindowPlacementAndResize(desc->default_width, desc->default_height);
}
+/**
+ * Perform complete initialization of the #Window with nested widgets, to allow use.
+ * @param desc Window description.
+ * @param window_number Number of the new window.
+ */
+void Window::InitNested(const WindowDesc *desc, WindowNumber window_number)
+{
+ this->CreateNestedTree(desc, false);
+ this->FinishInitNested(desc, window_number);
+}
+
/** Empty constructor, initialization has been moved to #InitNested() called from the constructor of the derived class. */
Window::Window()
{
diff --git a/src/window_gui.h b/src/window_gui.h
index f074093ef..d5ad1ca6d 100644
--- a/src/window_gui.h
+++ b/src/window_gui.h
@@ -220,7 +220,7 @@ struct Window : ZeroedMemoryAllocator {
};
protected:
- void InitializeData(WindowClass cls, const Widget *widget, NWidgetBase *nwid, int window_number, int biggest_index);
+ void InitializeData(WindowClass cls, const Widget *widget, int window_number);
void InitializePositionSize(int x, int y, int min_width, int min_height);
void FindWindowPlacementAndResize(int def_width, int def_height);
void FindWindowPlacementAndResize(const WindowDesc *desc);
@@ -268,6 +268,8 @@ public:
Window *z_back; ///< The window behind us in z-order.
void InitNested(const WindowDesc *desc, WindowNumber number = 0);
+ void CreateNestedTree(const WindowDesc *desc, bool fill_nested = true);
+ void FinishInitNested(const WindowDesc *desc, WindowNumber window_number);
/**
* Sets the enabled/disabled status of a widget.