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-rw-r--r--src/network/core/core.cpp31
-rw-r--r--src/network/core/core.h7
-rw-r--r--src/network/core/udp.cpp29
-rw-r--r--src/network/core/udp.h4
4 files changed, 38 insertions, 33 deletions
diff --git a/src/network/core/core.cpp b/src/network/core/core.cpp
index 259ccf6c8..894529a05 100644
--- a/src/network/core/core.cpp
+++ b/src/network/core/core.cpp
@@ -5,6 +5,8 @@
#include "../../stdafx.h"
#include "../../debug.h"
#include "os_abstraction.h"
+#include "core.h"
+#include "packet.h"
/**
* @file core.cpp Functions used to initialize/shut down the core network
@@ -88,4 +90,33 @@ void NetworkCoreShutdown(void)
#endif
}
+
+/**
+ * Serializes the GRFIdentifier (GRF ID and MD5 checksum) to the packet
+ * @param p the packet to write the data to
+ * @param grf the GRFIdentifier to serialize
+ */
+void NetworkSocketHandler::Send_GRFIdentifier(Packet *p, const GRFIdentifier *grf)
+{
+ uint j;
+ NetworkSend_uint32(p, grf->grfid);
+ for (j = 0; j < sizeof(grf->md5sum); j++) {
+ NetworkSend_uint8 (p, grf->md5sum[j]);
+ }
+}
+
+/**
+ * Deserializes the GRFIdentifier (GRF ID and MD5 checksum) from the packet
+ * @param p the packet to read the data from
+ * @param grf the GRFIdentifier to deserialize
+ */
+void NetworkSocketHandler::Recv_GRFIdentifier(Packet *p, GRFIdentifier *grf)
+{
+ uint j;
+ grf->grfid = NetworkRecv_uint32(this, p);
+ for (j = 0; j < sizeof(grf->md5sum); j++) {
+ grf->md5sum[j] = NetworkRecv_uint8(this, p);
+ }
+}
+
#endif /* ENABLE_NETWORK */
diff --git a/src/network/core/core.h b/src/network/core/core.h
index a4cef3b5e..865213471 100644
--- a/src/network/core/core.h
+++ b/src/network/core/core.h
@@ -6,6 +6,7 @@
#ifdef ENABLE_NETWORK
#include "os_abstraction.h"
+#include "../../newgrf_config.h"
/**
* @file core.h Base for all network types (UDP and TCP)
@@ -27,6 +28,9 @@ typedef enum {
NETWORK_RECV_STATUS_CLOSE_QUERY, ///< Done quering the server
} NetworkRecvStatus;
+/** Forward declaration due to circular dependencies */
+class Packet;
+
/**
* SocketHandler for all network sockets in OpenTTD.
*/
@@ -66,6 +70,9 @@ public:
* @return true when the current client has quit, false otherwise
*/
bool HasClientQuit() { return this->has_quit; }
+
+ void Send_GRFIdentifier(Packet *p, const GRFIdentifier *grf);
+ void Recv_GRFIdentifier(Packet *p, GRFIdentifier *grf);
};
#endif /* ENABLE_NETWORK */
diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp
index e6eedffc7..2c975215b 100644
--- a/src/network/core/udp.cpp
+++ b/src/network/core/udp.cpp
@@ -144,35 +144,6 @@ void NetworkUDPSocketHandler::ReceivePackets()
/**
- * Serializes the GRFIdentifier (GRF ID and MD5 checksum) to the packet
- * @param p the packet to write the data to
- * @param grf the GRFIdentifier to serialize
- */
-void NetworkUDPSocketHandler::Send_GRFIdentifier(Packet *p, const GRFIdentifier *grf)
-{
- uint j;
- NetworkSend_uint32(p, grf->grfid);
- for (j = 0; j < sizeof(grf->md5sum); j++) {
- NetworkSend_uint8 (p, grf->md5sum[j]);
- }
-}
-
-/**
- * Deserializes the GRFIdentifier (GRF ID and MD5 checksum) from the packet
- * @param p the packet to read the data from
- * @param grf the GRFIdentifier to deserialize
- */
-void NetworkUDPSocketHandler::Recv_GRFIdentifier(Packet *p, GRFIdentifier *grf)
-{
- uint j;
- grf->grfid = NetworkRecv_uint32(this, p);
- for (j = 0; j < sizeof(grf->md5sum); j++) {
- grf->md5sum[j] = NetworkRecv_uint8(this, p);
- }
-}
-
-
-/**
* Serializes the NetworkGameInfo struct to the packet
* @param p the packet to write the data to
* @param info the NetworkGameInfo struct to serialize
diff --git a/src/network/core/udp.h b/src/network/core/udp.h
index 4ea170122..bddbba9ba 100644
--- a/src/network/core/udp.h
+++ b/src/network/core/udp.h
@@ -9,7 +9,6 @@
#include "core.h"
#include "game.h"
#include "packet.h"
-#include "../../newgrf_config.h"
#include "../../debug.h"
/**
@@ -131,10 +130,7 @@ public:
void SendPacket(Packet *p, const struct sockaddr_in *recv);
void ReceivePackets();
- void Send_GRFIdentifier(Packet *p, const GRFIdentifier *grf);
void Send_NetworkGameInfo(Packet *p, const NetworkGameInfo *info);
-
- void Recv_GRFIdentifier(Packet *p, GRFIdentifier *grf);
void Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *info);
};