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-rw-r--r--src/newgrf_commons.cpp41
-rw-r--r--src/newgrf_commons.h4
-rw-r--r--src/newgrf_house.cpp3
-rw-r--r--src/newgrf_industrytiles.cpp3
-rw-r--r--src/newgrf_station.cpp2
-rw-r--r--src/rail_cmd.cpp5
-rw-r--r--src/road_cmd.cpp5
-rw-r--r--src/sprite.cpp23
-rw-r--r--src/sprite.h49
-rw-r--r--src/spritecache.h1
-rw-r--r--src/station_cmd.cpp4
11 files changed, 76 insertions, 64 deletions
diff --git a/src/newgrf_commons.cpp b/src/newgrf_commons.cpp
index 5d6abd15a..cf8683498 100644
--- a/src/newgrf_commons.cpp
+++ b/src/newgrf_commons.cpp
@@ -19,7 +19,6 @@
#include "newgrf_commons.h"
#include "station_map.h"
#include "tree_map.h"
-#include "viewport_func.h"
#include "core/mem_func.hpp"
/** Constructor of generic class
@@ -323,43 +322,3 @@ uint32 GetNearbyTileInformation(TileIndex tile)
byte terrain_type = GetTerrainType(tile) << 2 | (tile_type == MP_WATER ? 1 : 0) << 1;
return tile_type << 24 | z << 16 | terrain_type << 8 | tileh;
}
-
-/**
- * Draws a building including all subsprites on a tile.
- * @param ti The tile to draw on
- * @param dts Sprite and subsprites to draw
- * @param to The transparancy bit that toggles drawing of these sprites
- * @param stage The construction stage (0-3)
- * @param default_palette The default recolour sprite to use (typically company colour resp. random industry/house colour)
- */
-void DrawTileSeq(const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, byte stage, SpriteID default_palette)
-{
- const DrawTileSeqStruct *dtss;
- foreach_draw_tile_seq(dtss, dts->seq) {
- if (GB(dtss->image.sprite, 0, SPRITE_WIDTH) == 0) continue;
-
- SpriteID image = dtss->image.sprite;
-
- /* Stop drawing sprite sequence once we meet a sprite that doesn't have to be opaque */
- if (IsInvisibilitySet(to) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
-
- if (HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE)) {
- image += stage;
- }
-
- SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
-
- if ((byte)dtss->delta_z != 0x80) {
- AddSortableSpriteToDraw(
- image, pal,
- ti->x + dtss->delta_x, ti->y + dtss->delta_y,
- dtss->size_x, dtss->size_y,
- dtss->size_z, ti->z + dtss->delta_z,
- !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to)
- );
- } else {
- /* For industries and houses delta_x and delta_y are unsigned */
- AddChildSpriteScreen(image, pal, (byte)dtss->delta_x, (byte)dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to));
- }
- }
-}
diff --git a/src/newgrf_commons.h b/src/newgrf_commons.h
index 92546d7e8..56a16aaeb 100644
--- a/src/newgrf_commons.h
+++ b/src/newgrf_commons.h
@@ -15,8 +15,6 @@
#define NEWGRF_COMMONS_H
#include "tile_cmd.h"
-#include "transparency.h"
-#include "sprite.h"
/**
* Maps an entity id stored on the map to a GRF file.
@@ -107,6 +105,4 @@ uint32 GetTerrainType(TileIndex tile);
TileIndex GetNearbyTile(byte parameter, TileIndex tile);
uint32 GetNearbyTileInformation(TileIndex tile);
-void DrawTileSeq(const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, byte stage, SpriteID default_palette);
-
#endif /* NEWGRF_COMMONS_H */
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp
index ab28d5093..2a2e4cd3f 100644
--- a/src/newgrf_house.cpp
+++ b/src/newgrf_house.cpp
@@ -26,6 +26,7 @@
#include "company_base.h"
#include "town.h"
#include "core/random_func.hpp"
+#include "sprite.h"
static BuildingCounts<uint32> _building_counts;
static HouseClassMapping _class_mapping[HOUSE_CLASS_MAX];
@@ -421,7 +422,7 @@ static void DrawTileLayout(const TileInfo *ti, const TileLayoutSpriteGroup *grou
DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, palette));
}
- DrawTileSeq(ti, dts, TO_HOUSES, stage, palette);
+ DrawNewGRFTileSeq(ti, dts, TO_HOUSES, stage, palette);
}
void DrawNewHouseTile(TileInfo *ti, HouseID house_id)
diff --git a/src/newgrf_industrytiles.cpp b/src/newgrf_industrytiles.cpp
index ac1d3be8e..4afc810ee 100644
--- a/src/newgrf_industrytiles.cpp
+++ b/src/newgrf_industrytiles.cpp
@@ -26,6 +26,7 @@
#include "command_func.h"
#include "animated_tile_func.h"
#include "water.h"
+#include "sprite.h"
#include "table/strings.h"
@@ -185,7 +186,7 @@ static void IndustryDrawTileLayout(const TileInfo *ti, const TileLayoutSpriteGro
}
}
- DrawTileSeq(ti, dts, TO_INDUSTRIES, stage, GENERAL_SPRITE_COLOUR(rnd_colour));
+ DrawNewGRFTileSeq(ti, dts, TO_INDUSTRIES, stage, GENERAL_SPRITE_COLOUR(rnd_colour));
}
uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile)
diff --git a/src/newgrf_station.cpp b/src/newgrf_station.cpp
index 94adbe869..f1301ea72 100644
--- a/src/newgrf_station.cpp
+++ b/src/newgrf_station.cpp
@@ -909,7 +909,7 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID
DrawSprite(image, GroundSpritePaletteTransform(image, pal, palette), x, y);
- DrawCommonTileSeqInGUI(x, y, sprites, rti->total_offset, relocation, palette);
+ DrawRailTileSeqInGUI(x, y, sprites, rti->total_offset, relocation, palette);
return true;
}
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index d7622d831..205cd2ce2 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -35,6 +35,7 @@
#include "company_base.h"
#include "table/strings.h"
+#include "table/sprites.h"
#include "table/railtypes.h"
#include "table/track_land.h"
@@ -1981,7 +1982,7 @@ static void DrawTile_Track(TileInfo *ti)
if (HasCatenaryDrawn(GetRailType(ti->tile))) DrawCatenary(ti);
/* No NewGRF depots, so no relocation */
- DrawCommonTileSeq(ti, dts, TO_BUILDINGS, rti->total_offset, 0, _drawtile_track_palette);
+ DrawRailTileSeq(ti, dts, TO_BUILDINGS, rti->total_offset, 0, _drawtile_track_palette);
}
DrawBridgeMiddle(ti);
}
@@ -1999,7 +2000,7 @@ void DrawTrainDepotSprite(int x, int y, int dir, RailType railtype)
SpriteID palette = COMPANY_SPRITE_COLOUR(_local_company);
DrawSprite(image, PAL_NONE, x, y);
- DrawCommonTileSeqInGUI(x, y, dts, offset, 0, palette);
+ DrawRailTileSeqInGUI(x, y, dts, offset, 0, palette);
}
static uint GetSlopeZ_Track(TileIndex tile, uint x, uint y)
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index ed9192319..56ae78847 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -36,7 +36,6 @@
#include "company_base.h"
#include "core/random_func.hpp"
-#include "table/sprites.h"
#include "table/strings.h"
/**
@@ -1223,7 +1222,7 @@ static void DrawTile_Road(TileInfo *ti)
}
DrawGroundSprite(dts->ground.sprite, PAL_NONE);
- DrawCommonTileSeq(ti, dts, TO_BUILDINGS, 0, 0, palette);
+ DrawOrigTileSeq(ti, dts, TO_BUILDINGS, palette);
break;
}
}
@@ -1239,7 +1238,7 @@ void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
y += 17;
DrawSprite(dts->ground.sprite, PAL_NONE, x, y);
- DrawCommonTileSeqInGUI(x, y, dts, 0, 0, palette);
+ DrawOrigTileSeqInGUI(x, y, dts, palette);
}
/**
diff --git a/src/sprite.cpp b/src/sprite.cpp
index 719fe0550..bfb0acff5 100644
--- a/src/sprite.cpp
+++ b/src/sprite.cpp
@@ -26,13 +26,17 @@
* @param orig_offset Sprite-Offset for original sprites
* @param newgrf_offset Sprite-Offset for NewGRF defined sprites
* @param default_palette The default recolour sprite to use (typically company colour)
+ * @param child_offset_is_unsigned Whether child sprite offsets are interpreted signed or unsigned
*/
-void DrawCommonTileSeq(const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette)
+void DrawCommonTileSeq(const TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette, bool child_offset_is_unsigned)
{
const DrawTileSeqStruct *dtss;
foreach_draw_tile_seq(dtss, dts->seq) {
SpriteID image = dtss->image.sprite;
+ /* TTD sprite 0 means no sprite */
+ if (GB(image, 0, SPRITE_WIDTH) == 0 && !HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE)) continue;
+
/* Stop drawing sprite sequence once we meet a sprite that doesn't have to be opaque */
if (IsInvisibilitySet(to) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
@@ -49,8 +53,9 @@ void DrawCommonTileSeq(const TileInfo *ti, const DrawTileSprites *dts, Transpare
!HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to)
);
} else {
- /* For stations and original spritelayouts delta_x and delta_y are signed */
- AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to));
+ int offs_x = child_offset_is_unsigned ? (uint8)dtss->delta_x : dtss->delta_x;
+ int offs_y = child_offset_is_unsigned ? (uint8)dtss->delta_y : dtss->delta_y;
+ AddChildSpriteScreen(image, pal, offs_x, offs_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(to));
}
}
}
@@ -63,14 +68,19 @@ void DrawCommonTileSeq(const TileInfo *ti, const DrawTileSprites *dts, Transpare
* @param orig_offset Sprite-Offset for original sprites
* @param newgrf_offset Sprite-Offset for NewGRF defined sprites
* @param default_palette The default recolour sprite to use (typically company colour)
+ * @param child_offset_is_unsigned Whether child sprite offsets are interpreted signed or unsigned
*/
-void DrawCommonTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette)
+void DrawCommonTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette, bool child_offset_is_unsigned)
{
const DrawTileSeqStruct *dtss;
Point child_offset = {0, 0};
foreach_draw_tile_seq(dtss, dts->seq) {
SpriteID image = dtss->image.sprite;
+
+ /* TTD sprite 0 means no sprite */
+ if (GB(image, 0, SPRITE_WIDTH) == 0 && !HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE)) continue;
+
image += (HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE) ? newgrf_offset : orig_offset);
SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
@@ -83,8 +93,9 @@ void DrawCommonTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32 orig
child_offset.x = pt.x + spr->x_offs;
child_offset.y = pt.y + spr->y_offs;
} else {
- /* For stations and original spritelayouts delta_x and delta_y are signed */
- DrawSprite(image, pal, x + child_offset.x + dtss->delta_x, y + child_offset.y + dtss->delta_y);
+ int offs_x = child_offset_is_unsigned ? (uint8)dtss->delta_x : dtss->delta_x;
+ int offs_y = child_offset_is_unsigned ? (uint8)dtss->delta_y : dtss->delta_y;
+ DrawSprite(image, pal, x + child_offset.x + offs_x, y + child_offset.y + offs_y);
}
}
}
diff --git a/src/sprite.h b/src/sprite.h
index 9144fe979..d831e31c4 100644
--- a/src/sprite.h
+++ b/src/sprite.h
@@ -59,10 +59,53 @@ struct DrawBuildingsTileStruct {
/** Iterate through all DrawTileSeqStructs in DrawTileSprites. */
#define foreach_draw_tile_seq(idx, list) for (idx = list; ((byte) idx->delta_x) != 0x80; idx++)
-void DrawCommonTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette);
-void DrawCommonTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette);
+void DrawCommonTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette, bool child_offset_is_unsigned);
+void DrawCommonTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette, bool child_offset_is_unsigned);
-bool SkipSpriteData(byte type, uint16 num);
+/**
+ * Draw tile sprite sequence on tile with railroad specifics.
+ * @param total_offset Spriteoffset from normal rail to current railtype.
+ * @param newgrf_offset Startsprite of the Action1 to use.
+ */
+static inline void DrawRailTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 total_offset, uint32 newgrf_offset, SpriteID default_palette)
+{
+ DrawCommonTileSeq(ti, dts, to, total_offset, newgrf_offset, default_palette, false);
+}
+
+/**
+ * Draw tile sprite sequence in GUI with railroad specifics.
+ * @param total_offset Spriteoffset from normal rail to current railtype.
+ * @param newgrf_offset Startsprite of the Action1 to use.
+ */
+static inline void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32 total_offset, uint32 newgrf_offset, SpriteID default_palette)
+{
+ DrawCommonTileSeqInGUI(x, y, dts, total_offset, newgrf_offset, default_palette, false);
+}
+
+/**
+ * Draw TTD sprite sequence on tile.
+ */
+static inline void DrawOrigTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, SpriteID default_palette)
+{
+ DrawCommonTileSeq(ti, dts, to, 0, 0, default_palette, false);
+}
+
+/**
+ * Draw TTD sprite sequence in GUI.
+ */
+static inline void DrawOrigTileSeqInGUI(int x, int y, const DrawTileSprites *dts, SpriteID default_palette)
+{
+ DrawCommonTileSeqInGUI(x, y, dts, 0, 0, default_palette, false);
+}
+
+/**
+ * Draw NewGRF industrytile or house sprite layout
+ * @param stage Sprite inside the Action1 spritesets to use, i.e. construction stage.
+ */
+static inline void DrawNewGRFTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, uint32 stage, SpriteID default_palette)
+{
+ DrawCommonTileSeq(ti, dts, to, 0, stage, default_palette, true);
+}
/**
* Applies PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOUR to a palette entry of a sprite layout entry
diff --git a/src/spritecache.h b/src/spritecache.h
index 42a9904e4..172702500 100644
--- a/src/spritecache.h
+++ b/src/spritecache.h
@@ -44,6 +44,7 @@ void GfxInitSpriteMem();
void IncreaseSpriteLRU();
bool LoadNextSprite(int load_index, byte file_index, uint file_sprite_id);
+bool SkipSpriteData(byte type, uint16 num);
void DupSprite(SpriteID old_spr, SpriteID new_spr);
#endif /* SPRITECACHE_H */
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index ff3fd4b12..2ed623ea6 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -2455,7 +2455,7 @@ static void DrawTile_Station(TileInfo *ti)
total_offset = 0;
}
- DrawCommonTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
+ DrawRailTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
}
void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image)
@@ -2477,7 +2477,7 @@ void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, Ro
}
/* Default waypoint has no railtype specific sprites */
- DrawCommonTileSeqInGUI(x, y, t, st == STATION_WAYPOINT ? 0 : total_offset, 0, pal);
+ DrawRailTileSeqInGUI(x, y, t, st == STATION_WAYPOINT ? 0 : total_offset, 0, pal);
}
static uint GetSlopeZ_Station(TileIndex tile, uint x, uint y)