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-rw-r--r--src/order.h24
-rw-r--r--src/order_cmd.cpp72
2 files changed, 21 insertions, 75 deletions
diff --git a/src/order.h b/src/order.h
index 30d59517c..987b36a0d 100644
--- a/src/order.h
+++ b/src/order.h
@@ -83,26 +83,30 @@ enum {
CO_UNSHARE = 2
};
+struct Order;
+DECLARE_OLD_POOL(Order, Order, 6, 1000)
+
/* If you change this, keep in mind that it is saved on 3 places:
* - Load_ORDR, all the global orders
* - Vehicle -> current_order
* - REF_ORDER (all REFs are currently limited to 16 bits!!)
*/
-struct Order {
+struct Order : PoolItem<Order, OrderID, &_Order_pool> {
Order *next; ///< Pointer to next order. If NULL, end of list
OrderTypeByte type;
uint8 flags;
DestinationID dest; ///< The destionation of the order.
- OrderID index; ///< Index of the order, is not saved or anything, just for reference
-
CargoID refit_cargo; // Refit CargoID
byte refit_subtype; // Refit subtype
uint16 wait_time; ///< How long in ticks to wait at the destination.
uint16 travel_time; ///< How long in ticks the journey to this destination should take.
+ Order() : refit_cargo(CT_NO_REFIT) {}
+ ~Order() { this->type = OT_NOTHING; }
+
bool IsValid() const;
void Free();
void FreeChain();
@@ -121,8 +125,6 @@ struct BackuppedOrders {
VARDEF TileIndex _backup_orders_tile;
VARDEF BackuppedOrders _backup_orders_data[1];
-DECLARE_OLD_POOL(Order, Order, 6, 1000)
-
static inline VehicleOrderID GetMaxOrderIndex()
{
/* TODO - This isn't the real content of the function, but
@@ -143,21 +145,21 @@ static inline VehicleOrderID GetNumOrders()
*/
inline bool Order::IsValid() const
{
- return type != OT_NOTHING;
+ return this->type != OT_NOTHING;
}
inline void Order::Free()
{
- type = OT_NOTHING;
- flags = 0;
- dest = 0;
- next = NULL;
+ this->type = OT_NOTHING;
+ this->flags = 0;
+ this->dest = 0;
+ this->next = NULL;
}
inline void Order::FreeChain()
{
if (next != NULL) next->FreeChain();
- Free();
+ delete this;
}
#define FOR_ALL_ORDERS_FROM(order, start) for (order = GetOrder(start); order != NULL; order = (order->index + 1U < GetOrderPoolSize()) ? GetOrder(order->index + 1U) : NULL) if (order->IsValid())
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index 13f16ef8f..6669cc543 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -20,19 +20,7 @@
#include "cargotype.h"
#include "strings.h"
-/**
- * Called if a new block is added to the order-pool
- */
-static void OrderPoolNewBlock(uint start_item)
-{
- Order *order;
-
- /* We don't use FOR_ALL here, because FOR_ALL skips invalid items.
- * TODO - This is just a temporary stage, this will be removed. */
- for (order = GetOrder(start_item); order != NULL; order = (order->index + 1U < GetOrderPoolSize()) ? GetOrder(order->index + 1U) : NULL) order->index = start_item++;
-}
-
-DEFINE_OLD_POOL(Order, Order, OrderPoolNewBlock, NULL)
+DEFINE_OLD_POOL_GENERIC(Order, Order)
/**
*
@@ -113,41 +101,6 @@ static void SwapOrders(Order *order1, Order *order2)
/**
*
- * Allocate a new order
- *
- * @return Order* if a free space is found, else NULL.
- *
- */
-static Order *AllocateOrder()
-{
- Order *order;
-
- /* We don't use FOR_ALL here, because FOR_ALL skips invalid items.
- * TODO - This is just a temporary stage, this will be removed. */
- for (order = GetOrder(0); order != NULL; order = (order->index + 1U < GetOrderPoolSize()) ? GetOrder(order->index + 1U) : NULL) {
- if (!order->IsValid()) {
- OrderID index = order->index;
-
- memset(order, 0, sizeof(*order));
- order->index = index;
- order->next = NULL;
- order->refit_cargo = CT_NO_REFIT;
- order->refit_subtype = 0;
- order->wait_time = 0;
- order->travel_time = 0;
-
- return order;
- }
- }
-
- /* Check if we can add a block to the pool */
- if (AddBlockToPool(&_Order_pool)) return AllocateOrder();
-
- return NULL;
-}
-
-/**
- *
* Assign data to an order (from an other order)
* This function makes sure that the index is maintained correctly
*
@@ -395,7 +348,7 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
Vehicle *u;
- Order *new_o = AllocateOrder();
+ Order *new_o = new Order();
AssignOrder(new_o, new_order);
/* Create new order and link in list */
@@ -890,7 +843,7 @@ CommandCost CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
order_dst = &dst->orders;
FOR_VEHICLE_ORDERS(src, order) {
- *order_dst = AllocateOrder();
+ *order_dst = new Order();
AssignOrder(*order_dst, *order);
order_dst = &(*order_dst)->next;
}
@@ -1367,10 +1320,8 @@ static void Load_ORDR()
SlArray(orders, len, SLE_UINT16);
for (i = 0; i < len; ++i) {
- if (!AddBlockIfNeeded(&_Order_pool, i))
- error("Orders: failed loading savegame: too many orders");
-
- AssignOrder(GetOrder(i), UnpackVersion4Order(orders[i]));
+ Order *order = new (i) Order();
+ AssignOrder(order, UnpackVersion4Order(orders[i]));
}
} else if (CheckSavegameVersionOldStyle(5, 2)) {
uint32 orders[5000];
@@ -1381,10 +1332,8 @@ static void Load_ORDR()
SlArray(orders, len, SLE_UINT32);
for (i = 0; i < len; ++i) {
- if (!AddBlockIfNeeded(&_Order_pool, i))
- error("Orders: failed loading savegame: too many orders");
-
- AssignOrder(GetOrder(i), UnpackOrder(orders[i]));
+ Order *order = new (i) Order();
+ AssignOrder(order, UnpackOrder(orders[i]));
}
}
@@ -1400,12 +1349,7 @@ static void Load_ORDR()
int index;
while ((index = SlIterateArray()) != -1) {
- Order *order;
-
- if (!AddBlockIfNeeded(&_Order_pool, index))
- error("Orders: failed loading savegame: too many orders");
-
- order = GetOrder(index);
+ Order *order = new (index) Order();
SlObject(order, _order_desc);
}
}