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-rw-r--r--src/aircraft_cmd.cpp1
-rw-r--r--src/cheat.cpp57
-rw-r--r--src/cheat_func.h20
-rw-r--r--src/cheat_gui.cpp233
-rw-r--r--src/cheat_type.h36
-rw-r--r--src/gui.h2
-rw-r--r--src/industry_cmd.cpp1
-rw-r--r--src/industry_gui.cpp1
-rw-r--r--src/misc.cpp37
-rw-r--r--src/misc_gui.cpp209
-rw-r--r--src/openttd.cpp1
-rw-r--r--src/players.cpp14
-rw-r--r--src/road_cmd.cpp1
-rw-r--r--src/saveload.cpp2
-rw-r--r--src/toolbar_gui.cpp1
-rw-r--r--src/town_cmd.cpp1
-rw-r--r--src/tunnelbridge_cmd.cpp1
-rw-r--r--src/unmovable_cmd.cpp1
-rw-r--r--src/variables.h25
-rw-r--r--src/window.cpp1
20 files changed, 363 insertions, 282 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index d0c7b0af7..b1f4967a0 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -29,6 +29,7 @@
#include "sound_func.h"
#include "functions.h"
#include "variables.h"
+#include "cheat_func.h"
#include "autoreplace_func.h"
#include "autoreplace_gui.h"
#include "gfx_func.h"
diff --git a/src/cheat.cpp b/src/cheat.cpp
new file mode 100644
index 000000000..693f8a5fc
--- /dev/null
+++ b/src/cheat.cpp
@@ -0,0 +1,57 @@
+/* $Id$ */
+
+/** @file misc.cpp */
+
+#include "stdafx.h"
+#include "saveload.h"
+#include "cheat_type.h"
+
+Cheats _cheats;
+
+void InitializeCheats()
+{
+ memset(&_cheats, 0, sizeof(Cheats));
+}
+
+static void Save_CHTS()
+{
+ /* Cannot use lengthof because _cheats is of type Cheats, not Cheat */
+ byte count = sizeof(_cheats) / sizeof(Cheat);
+ Cheat *cht = (Cheat*) &_cheats;
+ Cheat *cht_last = &cht[count];
+
+ SlSetLength(count * 2);
+ for (; cht != cht_last; cht++) {
+ SlWriteByte(cht->been_used);
+ SlWriteByte(cht->value);
+ }
+}
+
+static void Load_CHTS()
+{
+ Cheat *cht = (Cheat*)&_cheats;
+ uint count = SlGetFieldLength() / 2;
+
+ for (uint i = 0; i < count; i++) {
+ cht[i].been_used = (SlReadByte() != 0);
+ cht[i].value = (SlReadByte() != 0);
+ }
+}
+
+bool CheatHasBeenUsed()
+{
+ /* Cannot use lengthof because _cheats is of type Cheats, not Cheat */
+ const Cheat* cht = (Cheat*)&_cheats;
+ const Cheat* cht_last = &cht[sizeof(_cheats) / sizeof(Cheat)];
+
+ for (; cht != cht_last; cht++) {
+ if (cht->been_used) return true;
+ }
+
+ return false;
+}
+
+
+extern const ChunkHandler _cheat_chunk_handlers[] = {
+ { 'CHTS', Save_CHTS, Load_CHTS, CH_RIFF | CH_LAST}
+};
diff --git a/src/cheat_func.h b/src/cheat_func.h
new file mode 100644
index 000000000..dbe289736
--- /dev/null
+++ b/src/cheat_func.h
@@ -0,0 +1,20 @@
+/* $Id$ */
+
+/** @file cheat_func.h Functions related to cheating. */
+
+#ifndef CHEAT_FUNC_H
+#define CHEAT_FUNC_H
+
+#include "cheat_type.h"
+
+extern Cheats _cheats;
+
+void ShowCheatWindow();
+
+/**
+ * Return true if any cheat has been used, false otherwise
+ * @return has a cheat been used?
+ */
+bool CheatHasBeenUsed();
+
+#endif /* CHEAT_FUNC_H */
diff --git a/src/cheat_gui.cpp b/src/cheat_gui.cpp
new file mode 100644
index 000000000..24e8bd0e4
--- /dev/null
+++ b/src/cheat_gui.cpp
@@ -0,0 +1,233 @@
+/* $Id$ */
+
+/** @file misc_gui.cpp */
+
+#include "stdafx.h"
+#include "openttd.h"
+#include "command_func.h"
+#include "cheat_func.h"
+#include "player_base.h"
+#include "player_func.h"
+#include "gfx_func.h"
+#include "date_func.h"
+#include "saveload.h"
+#include "window_gui.h"
+#include "newgrf.h"
+#include "settings_type.h"
+#include "strings_func.h"
+#include "window_func.h"
+#include "rail_gui.h"
+#include "gui.h"
+#include "player_gui.h"
+
+#include "table/strings.h"
+#include "table/sprites.h"
+
+
+/**
+ * The 'amount' to cheat with.
+ * This variable is semantically a constant value, but because the cheat
+ * code requires to be able to write to the variable it is not constified.
+ */
+static int32 _money_cheat_amount = 10000000;
+
+static int32 ClickMoneyCheat(int32 p1, int32 p2)
+{
+ DoCommandP(0, (uint32)(p2 * _money_cheat_amount), 0, NULL, CMD_MONEY_CHEAT);
+ return _money_cheat_amount;
+}
+
+/**
+ * @param p1 player to set to
+ * @param p2 is -1 or +1 (down/up)
+ */
+static int32 ClickChangePlayerCheat(int32 p1, int32 p2)
+{
+ while (IsValidPlayer((PlayerID)p1)) {
+ if (_players[p1].is_active) {
+ SetLocalPlayer((PlayerID)p1);
+
+ MarkWholeScreenDirty();
+ return _local_player;
+ }
+ p1 += p2;
+ }
+
+ return _local_player;
+}
+
+/**
+ * @param p1 -1 or +1 (down/up)
+ * @param p2 unused
+ */
+static int32 ClickChangeClimateCheat(int32 p1, int32 p2)
+{
+ if (p1 == -1) p1 = 3;
+ if (p1 == 4) p1 = 0;
+ _opt.landscape = p1;
+ ReloadNewGRFData();
+ return _opt.landscape;
+}
+
+extern void EnginesMonthlyLoop();
+
+/**
+ * @param p1 unused
+ * @param p2 1 (increase) or -1 (decrease)
+ */
+static int32 ClickChangeDateCheat(int32 p1, int32 p2)
+{
+ YearMonthDay ymd;
+ ConvertDateToYMD(_date, &ymd);
+
+ if ((ymd.year == MIN_YEAR && p2 == -1) || (ymd.year == MAX_YEAR && p2 == 1)) return _cur_year;
+
+ SetDate(ConvertYMDToDate(_cur_year + p2, ymd.month, ymd.day));
+ EnginesMonthlyLoop();
+ SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0));
+ ResetSignalVariant();
+ return _cur_year;
+}
+
+typedef int32 CheckButtonClick(int32, int32);
+
+struct CheatEntry {
+ VarType type; ///< type of selector
+ StringID str; ///< string with descriptive text
+ void *variable; ///< pointer to the variable
+ bool *been_used; ///< has this cheat been used before?
+ CheckButtonClick *proc;///< procedure
+};
+
+static const CheatEntry _cheats_ui[] = {
+ {SLE_INT32, STR_CHEAT_MONEY, &_money_cheat_amount, &_cheats.money.been_used, &ClickMoneyCheat },
+ {SLE_UINT8, STR_CHEAT_CHANGE_PLAYER, &_local_player, &_cheats.switch_player.been_used, &ClickChangePlayerCheat },
+ {SLE_BOOL, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, NULL },
+ {SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, NULL },
+ {SLE_BOOL, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used, NULL },
+ {SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL },
+ {SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, NULL },
+ {SLE_UINT8, STR_CHEAT_SWITCH_CLIMATE, &_opt.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat},
+ {SLE_INT32, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat },
+};
+
+
+static const Widget _cheat_widgets[] = {
+{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, RESIZE_NONE, 14, 11, 399, 0, 13, STR_CHEATS, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_PANEL, RESIZE_NONE, 14, 0, 399, 14, 169, 0x0, STR_NULL},
+{ WWT_PANEL, RESIZE_NONE, 14, 0, 399, 14, 169, 0x0, STR_CHEATS_TIP},
+{ WIDGETS_END},
+};
+
+static void CheatsWndProc(Window *w, WindowEvent *e)
+{
+ switch (e->event) {
+ case WE_PAINT: {
+ int clk = WP(w, def_d).data_1;
+
+ DrawWindowWidgets(w);
+ DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, w->width - 50);
+
+ for (int i = 0, x = 0, y = 45; i != lengthof(_cheats_ui); i++) {
+ const CheatEntry *ce = &_cheats_ui[i];
+
+ DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, x + 5, y + 2);
+
+ switch (ce->type) {
+ case SLE_BOOL: {
+ bool on = (*(bool*)ce->variable);
+
+ DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, on ? 6 : 4, on ? FR_LOWERED : FR_NONE);
+ SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
+ } break;
+
+ default: {
+ int32 val = (int32)ReadValue(ce->variable, ce->type);
+ char buf[512];
+
+ /* Draw [<][>] boxes for settings of an integer-type */
+ DrawArrowButtons(x + 20, y, 3, clk - (i * 2), true, true);
+
+ switch (ce->str) {
+ /* Display date for change date cheat */
+ case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break;
+
+ /* Draw colored flag for change player cheat */
+ case STR_CHEAT_CHANGE_PLAYER:
+ SetDParam(0, val);
+ GetString(buf, STR_CHEAT_CHANGE_PLAYER, lastof(buf));
+ DrawPlayerIcon(_current_player, 60 + GetStringBoundingBox(buf).width, y + 2);
+ break;
+
+ /* Set correct string for switch climate cheat */
+ case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;
+
+ /* Fallthrough */
+ default: SetDParam(0, val);
+ }
+ } break;
+ }
+
+ DrawString(50, y + 1, ce->str, TC_FROMSTRING);
+
+ y += 12;
+ }
+ break;
+ }
+
+ case WE_CLICK: {
+ uint btn = (e->we.click.pt.y - 46) / 12;
+ uint x = e->we.click.pt.x;
+
+ /* Not clicking a button? */
+ if (!IsInsideMM(x, 20, 40) || btn >= lengthof(_cheats_ui)) break;
+
+ const CheatEntry *ce = &_cheats_ui[btn];
+ int value = (int32)ReadValue(ce->variable, ce->type);
+ int oldvalue = value;
+
+ *ce->been_used = true;
+
+ switch (ce->type) {
+ case SLE_BOOL:
+ value ^= 1;
+ if (ce->proc != NULL) ce->proc(value, 0);
+ break;
+
+ default:
+ /* Take whatever the function returns */
+ value = ce->proc(value + ((x >= 30) ? 1 : -1), (x >= 30) ? 1 : -1);
+
+ if (value != oldvalue) WP(w, def_d).data_1 = btn * 2 + 1 + ((x >= 30) ? 1 : 0);
+ break;
+ }
+
+ if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
+
+ w->flags4 |= 5 << WF_TIMEOUT_SHL;
+
+ SetWindowDirty(w);
+ } break;
+
+ case WE_TIMEOUT:
+ WP(w, def_d).data_1 = 0;
+ SetWindowDirty(w);
+ break;
+ }
+}
+
+static const WindowDesc _cheats_desc = {
+ 240, 22, 400, 170, 400, 170,
+ WC_CHEATS, WC_NONE,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
+ _cheat_widgets,
+ CheatsWndProc
+};
+
+
+void ShowCheatWindow()
+{
+ DeleteWindowById(WC_CHEATS, 0);
+ AllocateWindowDesc(&_cheats_desc);
+}
diff --git a/src/cheat_type.h b/src/cheat_type.h
new file mode 100644
index 000000000..4fd802017
--- /dev/null
+++ b/src/cheat_type.h
@@ -0,0 +1,36 @@
+/* $Id$ */
+
+/** @file cheat_type.h Types related to cheating. */
+
+#ifndef CHEAT_TYPE_H
+#define CHEAT_TYPE_H
+
+/**
+ * Info about each of the cheats.
+ */
+struct Cheat {
+ bool been_used; ///< has this cheat been used before?
+ bool value; ///< tells if the bool cheat is active or not
+};
+
+/**
+ * WARNING! Do _not_ remove entries in Cheats struct or change the order
+ * of the existing ones! Would break downward compatibility.
+ * Only add new entries at the end of the struct!
+ */
+struct Cheats {
+ Cheat magic_bulldozer; ///< dynamite industries, unmovables
+ Cheat switch_player; ///< change to another player
+ Cheat money; ///< get rich or poor
+ Cheat crossing_tunnels; ///< allow tunnels that cross each other
+ Cheat build_in_pause; ///< build while in pause mode
+ Cheat no_jetcrash; ///< no jet will crash on small airports anymore
+ Cheat switch_climate; ///< change the climate of the map
+ Cheat change_date; ///< changes date ingame
+ Cheat setup_prod; ///< setup raw-material production in game
+ Cheat dummy; ///< empty cheat (enable running el-engines on normal rail)
+};
+
+extern Cheats _cheats;
+
+#endif /* CHEAT_TYPE_H */
diff --git a/src/gui.h b/src/gui.h
index e6aa41eeb..8cf1fdce3 100644
--- a/src/gui.h
+++ b/src/gui.h
@@ -104,8 +104,6 @@ void SetVScrollCount(Window *w, int num);
void SetVScroll2Count(Window *w, int num);
void SetHScrollCount(Window *w, int num);
-void ShowCheatWindow();
-
void BuildFileList();
void SetFiosType(const byte fiostype);
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index aaf06cebb..32eb3c052 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -16,6 +16,7 @@
#include "news_func.h"
#include "saveload.h"
#include "variables.h"
+#include "cheat_func.h"
#include "genworld.h"
#include "water_map.h"
#include "tree_map.h"
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp
index ccb333187..1e6567dbe 100644
--- a/src/industry_gui.cpp
+++ b/src/industry_gui.cpp
@@ -14,6 +14,7 @@
#include "industry.h"
#include "town.h"
#include "variables.h"
+#include "cheat_func.h"
#include "cargotype.h"
#include "newgrf.h"
#include "newgrf_callbacks.h"
diff --git a/src/misc.cpp b/src/misc.cpp
index 6a3d199ed..8b195d5fb 100644
--- a/src/misc.cpp
+++ b/src/misc.cpp
@@ -10,6 +10,7 @@
#include "saveload.h"
#include "vehicle_gui.h"
#include "variables.h"
+#include "cheat_func.h"
#include "ai/ai.h"
#include "newgrf_house.h"
#include "cargotype.h"
@@ -50,7 +51,7 @@ void InitializeStations();
void InitializeCargoPackets();
static void InitializeNameMgr();
void InitializePlayers();
-static void InitializeCheats();
+void InitializeCheats();
void InitializeNPF();
void InitializeGame(int mode, uint size_x, uint size_y)
@@ -117,12 +118,6 @@ bool IsCustomName(StringID id)
}
-static void InitializeCheats()
-{
- memset(&_cheats, 0, sizeof(Cheats));
-}
-
-
static void InitializeNameMgr()
{
memset(_name_array, 0, sizeof(_name_array));
@@ -464,31 +459,6 @@ static void Save_MAP7()
}
}
-static void Save_CHTS()
-{
- byte count = sizeof(_cheats)/sizeof(Cheat);
- Cheat* cht = (Cheat*) &_cheats;
- Cheat* cht_last = &cht[count];
-
- SlSetLength(count * 2);
- for (; cht != cht_last; cht++) {
- SlWriteByte(cht->been_used);
- SlWriteByte(cht->value);
- }
-}
-
-static void Load_CHTS()
-{
- Cheat* cht = (Cheat*)&_cheats;
- uint count = SlGetFieldLength() / 2;
-
- for (uint i = 0; i < count; i++) {
- cht[i].been_used = (SlReadByte() != 0);
- cht[i].value = (SlReadByte() != 0);
- }
-}
-
-
extern const ChunkHandler _misc_chunk_handlers[] = {
{ 'MAPS', Save_MAPS, Load_MAPS, CH_RIFF },
{ 'MAPT', Save_MAPT, Load_MAPT, CH_RIFF },
@@ -502,6 +472,5 @@ extern const ChunkHandler _misc_chunk_handlers[] = {
{ 'NAME', NULL, Load_NAME, CH_ARRAY},
{ 'DATE', SaveLoad_DATE, SaveLoad_DATE, CH_RIFF},
- { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, CH_RIFF},
- { 'CHTS', Save_CHTS, Load_CHTS, CH_RIFF | CH_LAST}
+ { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, CH_RIFF | CH_LAST},
};
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index 05ae107f9..25dc02aa3 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -24,6 +24,7 @@
#include "town.h"
#include "network/network.h"
#include "variables.h"
+#include "cheat_func.h"
#include "train.h"
#include "tgp.h"
#include "cargotype.h"
@@ -1788,211 +1789,3 @@ void SetFiosType(const byte fiostype)
break;
}
}
-
-/**
- * The 'amount' to cheat with.
- * This variable is semantically a constant value, but because the cheat
- * code requires to be able to write to the variable it is not constified.
- */
-static int32 _money_cheat_amount = 10000000;
-
-static int32 ClickMoneyCheat(int32 p1, int32 p2)
-{
- DoCommandP(0, (uint32)(p2 * _money_cheat_amount), 0, NULL, CMD_MONEY_CHEAT);
- return _money_cheat_amount;
-}
-
-/**
- * @param p1 player to set to
- * @param p2 is -1 or +1 (down/up)
- */
-static int32 ClickChangePlayerCheat(int32 p1, int32 p2)
-{
- while (IsValidPlayer((PlayerID)p1)) {
- if (_players[p1].is_active) {
- SetLocalPlayer((PlayerID)p1);
-
- MarkWholeScreenDirty();
- return _local_player;
- }
- p1 += p2;
- }
-
- return _local_player;
-}
-
-/**
- * @param p1 -1 or +1 (down/up)
- * @param p2 unused
- */
-static int32 ClickChangeClimateCheat(int32 p1, int32 p2)
-{
- if (p1 == -1) p1 = 3;
- if (p1 == 4) p1 = 0;
- _opt.landscape = p1;
- ReloadNewGRFData();
- return _opt.landscape;
-}
-
-extern void EnginesMonthlyLoop();
-
-/**
- * @param p1 unused
- * @param p2 1 (increase) or -1 (decrease)
- */
-static int32 ClickChangeDateCheat(int32 p1, int32 p2)
-{
- YearMonthDay ymd;
- ConvertDateToYMD(_date, &ymd);
-
- if ((ymd.year == MIN_YEAR && p2 == -1) || (ymd.year == MAX_YEAR && p2 == 1)) return _cur_year;
-
- SetDate(ConvertYMDToDate(_cur_year + p2, ymd.month, ymd.day));
- EnginesMonthlyLoop();
- SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0));
- ResetSignalVariant();
- return _cur_year;
-}
-
-typedef int32 CheckButtonClick(int32, int32);
-
-struct CheatEntry {
- VarType type; ///< type of selector
- StringID str; ///< string with descriptive text
- void *variable; ///< pointer to the variable
- bool *been_used; ///< has this cheat been used before?
- CheckButtonClick *proc;///< procedure
-};
-
-static const CheatEntry _cheats_ui[] = {
- {SLE_INT32, STR_CHEAT_MONEY, &_money_cheat_amount, &_cheats.money.been_used, &ClickMoneyCheat },
- {SLE_UINT8, STR_CHEAT_CHANGE_PLAYER, &_local_player, &_cheats.switch_player.been_used, &ClickChangePlayerCheat },
- {SLE_BOOL, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, NULL },
- {SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, NULL },
- {SLE_BOOL, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used, NULL },
- {SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL },
- {SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, NULL },
- {SLE_UINT8, STR_CHEAT_SWITCH_CLIMATE, &_opt.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat},
- {SLE_INT32, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat },
-};
-
-
-static const Widget _cheat_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 14, 11, 399, 0, 13, STR_CHEATS, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_PANEL, RESIZE_NONE, 14, 0, 399, 14, 169, 0x0, STR_NULL},
-{ WWT_PANEL, RESIZE_NONE, 14, 0, 399, 14, 169, 0x0, STR_CHEATS_TIP},
-{ WIDGETS_END},
-};
-
-static void CheatsWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_PAINT: {
- int clk = WP(w, def_d).data_1;
-
- DrawWindowWidgets(w);
- DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, w->width - 50);
-
- for (int i = 0, x = 0, y = 45; i != lengthof(_cheats_ui); i++) {
- const CheatEntry *ce = &_cheats_ui[i];
-
- DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, x + 5, y + 2);
-
- switch (ce->type) {
- case SLE_BOOL: {
- bool on = (*(bool*)ce->variable);
-
- DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, on ? 6 : 4, on ? FR_LOWERED : FR_NONE);
- SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
- } break;
-
- default: {
- int32 val = (int32)ReadValue(ce->variable, ce->type);
- char buf[512];
-
- /* Draw [<][>] boxes for settings of an integer-type */
- DrawArrowButtons(x + 20, y, 3, clk - (i * 2), true, true);
-
- switch (ce->str) {
- /* Display date for change date cheat */
- case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break;
-
- /* Draw colored flag for change player cheat */
- case STR_CHEAT_CHANGE_PLAYER:
- SetDParam(0, val);
- GetString(buf, STR_CHEAT_CHANGE_PLAYER, lastof(buf));
- DrawPlayerIcon(_current_player, 60 + GetStringBoundingBox(buf).width, y + 2);
- break;
-
- /* Set correct string for switch climate cheat */
- case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;
-
- /* Fallthrough */
- default: SetDParam(0, val);
- }
- } break;
- }
-
- DrawString(50, y + 1, ce->str, TC_FROMSTRING);
-
- y += 12;
- }
- break;
- }
-
- case WE_CLICK: {
- uint btn = (e->we.click.pt.y - 46) / 12;
- uint x = e->we.click.pt.x;
-
- /* Not clicking a button? */
- if (!IsInsideMM(x, 20, 40) || btn >= lengthof(_cheats_ui)) break;
-
- const CheatEntry *ce = &_cheats_ui[btn];
- int value = (int32)ReadValue(ce->variable, ce->type);
- int oldvalue = value;
-
- *ce->been_used = true;
-
- switch (ce->type) {
- case SLE_BOOL:
- value ^= 1;
- if (ce->proc != NULL) ce->proc(value, 0);
- break;
-
- default:
- /* Take whatever the function returns */
- value = ce->proc(value + ((x >= 30) ? 1 : -1), (x >= 30) ? 1 : -1);
-
- if (value != oldvalue) WP(w, def_d).data_1 = btn * 2 + 1 + ((x >= 30) ? 1 : 0);
- break;
- }
-
- if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
-
- w->flags4 |= 5 << WF_TIMEOUT_SHL;
-
- SetWindowDirty(w);
- } break;
-
- case WE_TIMEOUT:
- WP(w, def_d).data_1 = 0;
- SetWindowDirty(w);
- break;
- }
-}
-
-static const WindowDesc _cheats_desc = {
- 240, 22, 400, 170, 400, 170,
- WC_CHEATS, WC_NONE,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
- _cheat_widgets,
- CheatsWndProc
-};
-
-
-void ShowCheatWindow()
-{
- DeleteWindowById(WC_CHEATS, 0);
- AllocateWindowDesc(&_cheats_desc);
-}
diff --git a/src/openttd.cpp b/src/openttd.cpp
index cf88a7db7..70bc76a45 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -57,6 +57,7 @@
#include "strings_func.h"
#include "date_func.h"
#include "vehicle_func.h"
+#include "cheat_func.h"
#include "newgrf.h"
#include "newgrf_config.h"
diff --git a/src/players.cpp b/src/players.cpp
index bb2fff810..b323e5e7a 100644
--- a/src/players.cpp
+++ b/src/players.cpp
@@ -14,6 +14,7 @@
#include "network/network.h"
#include "network/network_internal.h"
#include "variables.h"
+#include "cheat_func.h"
#include "ai/ai.h"
#include "player_face.h"
#include "group.h"
@@ -956,19 +957,6 @@ StringID EndGameGetPerformanceTitleFromValue(uint value)
return _endgame_perf_titles[value];
}
-/** Return true if any cheat has been used, false otherwise */
-static bool CheatHasBeenUsed()
-{
- const Cheat* cht = (Cheat*)&_cheats;
- const Cheat* cht_last = &cht[sizeof(_cheats) / sizeof(Cheat)];
-
- for (; cht != cht_last; cht++) {
- if (cht->been_used) return true;
- }
-
- return false;
-}
-
/** Save the highscore for the player */
int8 SaveHighScoreValue(const Player *p)
{
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index 56f6ec2eb..0db3392dc 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -35,6 +35,7 @@
#include "sound_func.h"
#include "road_func.h"
#include "tunnelbridge.h"
+#include "cheat_func.h"
#include "table/sprites.h"
#include "table/strings.h"
diff --git a/src/saveload.cpp b/src/saveload.cpp
index b7eab12c0..4e73c5898 100644
--- a/src/saveload.cpp
+++ b/src/saveload.cpp
@@ -1248,6 +1248,7 @@ static void UninitWriteZlib()
/* these define the chunks */
extern const ChunkHandler _misc_chunk_handlers[];
+extern const ChunkHandler _cheat_chunk_handlers[] ;
extern const ChunkHandler _setting_chunk_handlers[];
extern const ChunkHandler _player_chunk_handlers[];
extern const ChunkHandler _engine_chunk_handlers[];
@@ -1267,6 +1268,7 @@ extern const ChunkHandler _cargopacket_chunk_handlers[];
static const ChunkHandler * const _chunk_handlers[] = {
_misc_chunk_handlers,
+ _cheat_chunk_handlers,
_setting_chunk_handlers,
_veh_chunk_handlers,
_waypoint_chunk_handlers,
diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp
index 309120e2f..bb3d063ad 100644
--- a/src/toolbar_gui.cpp
+++ b/src/toolbar_gui.cpp
@@ -28,6 +28,7 @@
#include "toolbar_gui.h"
#include "vehicle_base.h"
#include "gfx_func.h"
+#include "cheat_func.h"
#include "network/network.h"
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index 447c4d29d..c1a6999b1 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -44,6 +44,7 @@
#include "sprite.h"
#include "economy_func.h"
#include "station_func.h"
+#include "cheat_func.h"
#include "table/strings.h"
#include "table/sprites.h"
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index 739156b0b..66b61b020 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -37,6 +37,7 @@
#include "engine_func.h"
#include "economy_func.h"
#include "rail.h"
+#include "cheat_func.h"
#include "table/sprites.h"
#include "table/strings.h"
diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp
index 53e453f9e..c64a256bc 100644
--- a/src/unmovable_cmd.cpp
+++ b/src/unmovable_cmd.cpp
@@ -26,6 +26,7 @@
#include "player_gui.h"
#include "station_type.h"
#include "economy_func.h"
+#include "cheat_func.h"
#include "table/strings.h"
#include "table/sprites.h"
diff --git a/src/variables.h b/src/variables.h
index 6045b686c..a49fa32ce 100644
--- a/src/variables.h
+++ b/src/variables.h
@@ -39,31 +39,6 @@ VARDEF byte _trees_tick_ctr;
VARDEF int _saved_scrollpos_x;
VARDEF int _saved_scrollpos_y;
-struct Cheat {
- bool been_used; // has this cheat been used before?
- bool value; // tells if the bool cheat is active or not
-};
-
-
-/* WARNING! Do _not_ remove entries in Cheats struct or change the order
- * of the existing ones! Would break downward compatibility.
- * Only add new entries at the end of the struct! */
-
-struct Cheats {
- Cheat magic_bulldozer; // dynamite industries, unmovables
- Cheat switch_player; // change to another player
- Cheat money; // get rich
- Cheat crossing_tunnels; // allow tunnels that cross each other
- Cheat build_in_pause; // build while in pause mode
- Cheat no_jetcrash; // no jet will crash on small airports anymore
- Cheat switch_climate;
- Cheat change_date; // changes date ingame
- Cheat setup_prod; // setup raw-material production in game
- Cheat dummy; // empty cheat (enable running el-engines on normal rail)
-};
-
-VARDEF Cheats _cheats;
-
/* NOSAVE: Used in palette animations only, not really important. */
VARDEF int _palette_animation_counter;
diff --git a/src/window.cpp b/src/window.cpp
index 94b006434..46b0883e7 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -19,6 +19,7 @@
#include "map_func.h"
#include "vehicle_base.h"
#include "settings_type.h"
+#include "cheat_func.h"
#include "table/sprites.h"