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-rw-r--r--src/tunnelbridge_cmd.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index bd944b813..1a3bc0243 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -522,6 +522,15 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, uint32 flags, uint32 p1, uint32
/* slope of end tile must be complementary to the slope of the start tile */
if (end_tileh != ComplementSlope(start_tileh)) {
+ /* Some (rail) track bits might be terraformed into the correct direction,
+ * but that would still leave tracks on foundation. Therefor excavation will
+ * always fail for rail tiles. On the other hand, for road tiles it might
+ * succeed when there is only one road bit on the tile, but then that road
+ * bit is removed leaving a clear tile.
+ * This therefor preserves the behaviour that half road tiles are always removable.
+ */
+ if (IsTileType(end_tile, MP_RAILWAY)) return_cmd_error(STR_1008_MUST_REMOVE_RAILROAD_TRACK);
+
ret = DoCommand(end_tile, end_tileh & start_tileh, 0, flags, CMD_TERRAFORM_LAND);
if (CmdFailed(ret)) return_cmd_error(STR_5005_UNABLE_TO_EXCAVATE_LAND);
} else {