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-rw-r--r--src/newgrf_config.cpp8
-rw-r--r--src/newgrf_config.h2
-rw-r--r--src/saveload/afterload.cpp10
3 files changed, 13 insertions, 7 deletions
diff --git a/src/newgrf_config.cpp b/src/newgrf_config.cpp
index 8f4d70f19..2ed69815c 100644
--- a/src/newgrf_config.cpp
+++ b/src/newgrf_config.cpp
@@ -276,6 +276,7 @@ void ResetGRFConfig(bool defaults)
/** Check if all GRFs in the GRF config from a savegame can be loaded.
+ * @param grfconfig GrfConfig to check
* @return will return any of the following 3 values:<br>
* <ul>
* <li> GLC_ALL_GOOD: No problems occured, all GRF files were found and loaded
@@ -283,11 +284,11 @@ void ResetGRFConfig(bool defaults)
* compatible GRF with the same grfid was found and used instead
* <li> GLC_NOT_FOUND: For one or more GRF's no match was found at all
* </ul> */
-GRFListCompatibility IsGoodGRFConfigList()
+GRFListCompatibility IsGoodGRFConfigList(GRFConfig *grfconfig)
{
GRFListCompatibility res = GLC_ALL_GOOD;
- for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) {
+ for (GRFConfig *c = grfconfig; c != NULL; c = c->next) {
const GRFConfig *f = FindGRFConfig(c->ident.grfid, c->ident.md5sum);
if (f == NULL) {
char buf[256];
@@ -302,7 +303,6 @@ GRFListCompatibility IsGoodGRFConfigList()
/* Non-found has precedence over compatibility load */
if (res != GLC_NOT_FOUND) res = GLC_COMPATIBLE;
- GamelogGRFCompatible(&f->ident);
goto compatible_grf;
}
@@ -310,8 +310,6 @@ GRFListCompatibility IsGoodGRFConfigList()
md5sumToString(buf, lastof(buf), c->ident.md5sum);
DEBUG(grf, 0, "NewGRF %08X (%s) not found; checksum %s", BSWAP32(c->ident.grfid), c->filename, buf);
- GamelogGRFRemove(c->ident.grfid);
-
c->status = GCS_NOT_FOUND;
res = GLC_NOT_FOUND;
} else {
diff --git a/src/newgrf_config.h b/src/newgrf_config.h
index e41fec1c0..a62b028b4 100644
--- a/src/newgrf_config.h
+++ b/src/newgrf_config.h
@@ -119,7 +119,7 @@ void AppendStaticGRFConfigs(GRFConfig **dst);
void AppendToGRFConfigList(GRFConfig **dst, GRFConfig *el);
void ClearGRFConfigList(GRFConfig **config);
void ResetGRFConfig(bool defaults);
-GRFListCompatibility IsGoodGRFConfigList();
+GRFListCompatibility IsGoodGRFConfigList(GRFConfig *grfconfig);
bool FillGRFDetails(GRFConfig *config, bool is_static);
char *GRFBuildParamList(char *dst, const GRFConfig *c, const char *last);
GRFConfig *DuplicateGRFConfig(const GRFConfig *c);
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index 5b9553be3..c616ce6e7 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -546,7 +546,15 @@ bool AfterLoadGame()
if (_settings_game.vehicle.road_side) _settings_game.vehicle.road_side = 1;
/* Check if all NewGRFs are present, we are very strict in MP mode */
- GRFListCompatibility gcf_res = IsGoodGRFConfigList();
+ GRFListCompatibility gcf_res = IsGoodGRFConfigList(_grfconfig);
+ for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) {
+ if (c->status == GCS_NOT_FOUND) {
+ GamelogGRFRemove(c->ident.grfid);
+ } else if (HasBit(c->flags, GCF_COMPATIBLE)) {
+ GamelogGRFCompatible(&c->ident);
+ }
+ }
+
if (_networking && gcf_res != GLC_ALL_GOOD) {
SetSaveLoadError(STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH);
/* Restore the signals */