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-rw-r--r--src/station_cmd.cpp76
1 files changed, 40 insertions, 36 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 347317acb..65be42d85 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -3445,6 +3445,7 @@ void RerouteCargo(Station *st, CargoID c, StationID avoid, StationID avoid2)
void DeleteStaleLinks(Station *from)
{
for (CargoID c = 0; c < NUM_CARGO; ++c) {
+ const bool auto_distributed = (_settings_game.linkgraph.GetDistributionType(c) != DT_MANUAL);
GoodsEntry &ge = from->goods[c];
LinkGraph *lg = LinkGraph::GetIfValid(ge.link_graph);
if (lg == NULL) continue;
@@ -3457,47 +3458,50 @@ void DeleteStaleLinks(Station *from)
assert(_date >= edge.LastUpdate());
uint timeout = LinkGraph::MIN_TIMEOUT_DISTANCE + (DistanceManhattan(from->xy, to->xy) >> 3);
if ((uint)(_date - edge.LastUpdate()) > timeout) {
- /* Have all vehicles refresh their next hops before deciding to
- * remove the node. */
- OrderList *l;
- SmallVector<Vehicle *, 32> vehicles;
- FOR_ALL_ORDER_LISTS(l) {
- bool found_from = false;
- bool found_to = false;
- for (Order *order = l->GetFirstOrder(); order != NULL; order = order->next) {
- if (!order->IsType(OT_GOTO_STATION) && !order->IsType(OT_IMPLICIT)) continue;
- if (order->GetDestination() == from->index) {
- found_from = true;
- if (found_to) break;
- } else if (order->GetDestination() == to->index) {
- found_to = true;
- if (found_from) break;
+ bool updated = false;
+
+ if (auto_distributed) {
+ /* Have all vehicles refresh their next hops before deciding to
+ * remove the node. */
+ OrderList *l;
+ SmallVector<Vehicle *, 32> vehicles;
+ FOR_ALL_ORDER_LISTS(l) {
+ bool found_from = false;
+ bool found_to = false;
+ for (Order *order = l->GetFirstOrder(); order != NULL; order = order->next) {
+ if (!order->IsType(OT_GOTO_STATION) && !order->IsType(OT_IMPLICIT)) continue;
+ if (order->GetDestination() == from->index) {
+ found_from = true;
+ if (found_to) break;
+ } else if (order->GetDestination() == to->index) {
+ found_to = true;
+ if (found_from) break;
+ }
}
+ if (!found_to || !found_from) continue;
+ *(vehicles.Append()) = l->GetFirstSharedVehicle();
}
- if (!found_to || !found_from) continue;
- *(vehicles.Append()) = l->GetFirstSharedVehicle();
- }
- bool updated = false;
- Vehicle **iter = vehicles.Begin();
- while (iter != vehicles.End()) {
- Vehicle *v = *iter;
-
- LinkRefresher::Run(v, false); // Don't allow merging. Otherwise lg might get deleted.
- if (edge.LastUpdate() == _date) {
- updated = true;
- break;
- }
+ Vehicle **iter = vehicles.Begin();
+ while (iter != vehicles.End()) {
+ Vehicle *v = *iter;
- Vehicle *next_shared = v->NextShared();
- if (next_shared) {
- *iter = next_shared;
- ++iter;
- } else {
- vehicles.Erase(iter);
- }
+ LinkRefresher::Run(v, false); // Don't allow merging. Otherwise lg might get deleted.
+ if (edge.LastUpdate() == _date) {
+ updated = true;
+ break;
+ }
- if (iter == vehicles.End()) iter = vehicles.Begin();
+ Vehicle *next_shared = v->NextShared();
+ if (next_shared) {
+ *iter = next_shared;
+ ++iter;
+ } else {
+ vehicles.Erase(iter);
+ }
+
+ if (iter == vehicles.End()) iter = vehicles.Begin();
+ }
}
if (!updated) {