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-rw-r--r--src/station_gui.cpp559
1 files changed, 282 insertions, 277 deletions
diff --git a/src/station_gui.cpp b/src/station_gui.cpp
index c1f3f1752..51f4d3d3f 100644
--- a/src/station_gui.cpp
+++ b/src/station_gui.cpp
@@ -165,8 +165,7 @@ static int CDECL StationRatingMaxSorter(const void *a, const void *b)
return (_internal_sort_order & 1) ? maxr2 - maxr1 : maxr1 - maxr2;
}
-typedef GUIList<const Station*> plstations_d;
-assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(plstations_d));
+typedef GUIList<const Station*> GUIStationList;
/**
* Set the station sort flag for all station-list windows.
@@ -179,7 +178,7 @@ static void SetStationListsFlag(SortListFlags sl_flag)
FOR_ALL_WINDOWS(wz) {
Window *w = *wz;
if (w->window_class == WC_STATION_LIST) {
- WP(w, plstations_d).flags |= sl_flag;
+ dynamic_cast<GUIStationList*>(w)->flags |= sl_flag;
w->SetDirty();
}
}
@@ -210,7 +209,7 @@ void ResortStationLists()
* @param cargo_filter bitmap of cargo types to include
* @param include_empty whether we should include stations without waiting cargo
*/
-static void BuildStationsList(plstations_d *sl, PlayerID owner, byte facilities, uint32 cargo_filter, bool include_empty)
+static void BuildStationsList(GUIStationList *sl, PlayerID owner, byte facilities, uint32 cargo_filter, bool include_empty)
{
uint n = 0;
const Station *st;
@@ -260,7 +259,7 @@ static void BuildStationsList(plstations_d *sl, PlayerID owner, byte facilities,
*
* @param sl pointer to plstations_d (station list and flags)
*/
-static void SortStationsList(plstations_d *sl)
+static void SortStationsList(GUIStationList *sl)
{
static StationSortListingTypeFunction *const _station_sorter[] = {
&StationNameSorter,
@@ -280,287 +279,340 @@ static void SortStationsList(plstations_d *sl)
}
/**
- * Fuction called when any WindowEvent occurs for PlayerStations window
- *
- * @param w pointer to the PlayerStations window
- * @param e pointer to window event
+ * The list of stations per player.
*/
-static void PlayerStationsWndProc(Window *w, WindowEvent *e)
+struct PlayerStationsWindow : public Window, public GUIStationList
{
- const PlayerID owner = (PlayerID)w->window_number;
- static byte facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
- static Listing station_sort = {0, 0};
- static bool include_empty = true;
+ static Listing station_sort;
+ static byte facilities;
+ static bool include_empty;
- plstations_d *sl = &WP(w, plstations_d);
+ PlayerStationsWindow(const WindowDesc *desc, void *data, WindowNumber window_number) : Window(desc, data, window_number)
+ {
+ this->caption_color = (byte)this->window_number;
+ this->vscroll.cap = 12;
+ this->resize.step_height = 10;
+ this->resize.height = this->height - 10 * 7; // minimum if 5 in the list
- switch (e->event) {
- case WE_CREATE:
- if (_cargo_filter == _cargo_filter_max) _cargo_filter = _cargo_mask;
+ /* Add cargo filter buttons */
+ uint num_active = 0;
+ for (CargoID c = 0; c < NUM_CARGO; c++) {
+ if (GetCargo(c)->IsValid()) num_active++;
+ }
- for (uint i = 0; i < 5; i++) {
- if (HasBit(facilities, i)) w->LowerWidget(i + SLW_TRAIN);
- }
- w->SetWidgetLoweredState(SLW_FACILALL, facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK));
- w->SetWidgetLoweredState(SLW_CARGOALL, _cargo_filter == _cargo_mask && include_empty);
- w->SetWidgetLoweredState(SLW_NOCARGOWAITING, include_empty);
+ this->widget_count += num_active;
+ this->widget = ReallocT(this->widget, this->widget_count + 1);
+ this->widget[this->widget_count].type = WWT_LAST;
- sl->sort_list = NULL;
- sl->flags = VL_REBUILD;
- sl->sort_type = station_sort.criteria;
- if (station_sort.order) sl->flags |= VL_DESC;
+ uint i = 0;
+ for (CargoID c = 0; c < NUM_CARGO; c++) {
+ if (!GetCargo(c)->IsValid()) continue;
+
+ Widget *wi = &this->widget[SLW_CARGOSTART + i];
+ wi->type = WWT_PANEL;
+ wi->display_flags = RESIZE_NONE;
+ wi->color = 14;
+ wi->left = 89 + i * 14;
+ wi->right = wi->left + 13;
+ wi->top = 14;
+ wi->bottom = 24;
+ wi->data = 0;
+ wi->tooltips = STR_USE_CTRL_TO_SELECT_MORE;
+
+ if (HasBit(_cargo_filter, c)) this->LowerWidget(SLW_CARGOSTART + i);
+ i++;
+ }
- /* set up resort timer */
- sl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
- break;
+ this->widget[SLW_NOCARGOWAITING].left += num_active * 14;
+ this->widget[SLW_NOCARGOWAITING].right += num_active * 14;
+ this->widget[SLW_CARGOALL].left += num_active * 14;
+ this->widget[SLW_CARGOALL].right += num_active * 14;
+ this->widget[SLW_PAN_RIGHT].left += num_active * 14;
- case WE_PAINT: {
- BuildStationsList(sl, owner, facilities, _cargo_filter, include_empty);
- SortStationsList(sl);
+ if (num_active > 15) {
+ /* Resize and fix the minimum width, if necessary */
+ ResizeWindow(this, (num_active - 15) * 14, 0);
+ this->resize.width = this->width;
+ }
- SetVScrollCount(w, sl->list_length);
+ if (_cargo_filter == _cargo_filter_max) _cargo_filter = _cargo_mask;
- /* draw widgets, with player's name in the caption */
- SetDParam(0, owner);
- SetDParam(1, w->vscroll.count);
+ for (uint i = 0; i < 5; i++) {
+ if (HasBit(facilities, i)) this->LowerWidget(i + SLW_TRAIN);
+ }
+ this->SetWidgetLoweredState(SLW_FACILALL, facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK));
+ this->SetWidgetLoweredState(SLW_CARGOALL, _cargo_filter == _cargo_mask && include_empty);
+ this->SetWidgetLoweredState(SLW_NOCARGOWAITING, include_empty);
- /* Set text of sort by dropdown */
- w->widget[SLW_SORTDROPBTN].data = _station_sort_listing[sl->sort_type];
+ this->sort_list = NULL;
+ this->flags = VL_REBUILD;
+ this->sort_type = station_sort.criteria;
+ if (station_sort.order) this->flags |= VL_DESC;
- DrawWindowWidgets(w);
+ /* set up resort timer */
+ this->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
+ }
- /* draw arrow pointing up/down for ascending/descending sorting */
- DrawSortButtonState(w, SLW_SORTBY, sl->flags & VL_DESC ? SBS_DOWN : SBS_UP);
+ virtual void OnPaint()
+ {
+ PlayerID owner = (PlayerID)this->window_number;
- int cg_ofst;
- int x = 89;
- int y = 14;
- int xb = 2; ///< offset from left of widget
+ BuildStationsList(this, owner, facilities, _cargo_filter, include_empty);
+ SortStationsList(this);
- uint i = 0;
- for (CargoID c = 0; c < NUM_CARGO; c++) {
- const CargoSpec *cs = GetCargo(c);
- if (!cs->IsValid()) continue;
+ SetVScrollCount(this, this->list_length);
- cg_ofst = HasBit(_cargo_filter, c) ? 2 : 1;
- GfxFillRect(x + cg_ofst, y + cg_ofst, x + cg_ofst + 10 , y + cg_ofst + 7, cs->rating_colour);
- DrawStringCentered(x + 6 + cg_ofst, y + cg_ofst, cs->abbrev, TC_BLACK);
- x += 14;
- i++;
- }
+ /* draw widgets, with player's name in the caption */
+ SetDParam(0, owner);
+ SetDParam(1, this->vscroll.count);
- x += 6;
- cg_ofst = w->IsWidgetLowered(SLW_NOCARGOWAITING) ? 2 : 1;
- DrawStringCentered(x + cg_ofst, y + cg_ofst, STR_ABBREV_NONE, TC_BLACK);
+ /* Set text of sort by dropdown */
+ this->widget[SLW_SORTDROPBTN].data = _station_sort_listing[this->sort_type];
+
+ DrawWindowWidgets(this);
+
+ /* draw arrow pointing up/down for ascending/descending sorting */
+ DrawSortButtonState(this, SLW_SORTBY, this->flags & VL_DESC ? SBS_DOWN : SBS_UP);
+
+ int cg_ofst;
+ int x = 89;
+ int y = 14;
+ int xb = 2; ///< offset from left of widget
+
+ uint i = 0;
+ for (CargoID c = 0; c < NUM_CARGO; c++) {
+ const CargoSpec *cs = GetCargo(c);
+ if (!cs->IsValid()) continue;
+
+ cg_ofst = HasBit(_cargo_filter, c) ? 2 : 1;
+ GfxFillRect(x + cg_ofst, y + cg_ofst, x + cg_ofst + 10 , y + cg_ofst + 7, cs->rating_colour);
+ DrawStringCentered(x + 6 + cg_ofst, y + cg_ofst, cs->abbrev, TC_BLACK);
x += 14;
- cg_ofst = w->IsWidgetLowered(SLW_CARGOALL) ? 2 : 1;
- DrawStringCentered(x + cg_ofst, y + cg_ofst, STR_ABBREV_ALL, TC_BLACK);
+ i++;
+ }
- cg_ofst = w->IsWidgetLowered(SLW_FACILALL) ? 2 : 1;
- DrawString(71 + cg_ofst, y + cg_ofst, STR_ABBREV_ALL, TC_BLACK);
+ x += 6;
+ cg_ofst = this->IsWidgetLowered(SLW_NOCARGOWAITING) ? 2 : 1;
+ DrawStringCentered(x + cg_ofst, y + cg_ofst, STR_ABBREV_NONE, TC_BLACK);
+ x += 14;
+ cg_ofst = this->IsWidgetLowered(SLW_CARGOALL) ? 2 : 1;
+ DrawStringCentered(x + cg_ofst, y + cg_ofst, STR_ABBREV_ALL, TC_BLACK);
- if (w->vscroll.count == 0) { // player has no stations
- DrawString(xb, 40, STR_304A_NONE, TC_FROMSTRING);
- return;
- }
+ cg_ofst = this->IsWidgetLowered(SLW_FACILALL) ? 2 : 1;
+ DrawString(71 + cg_ofst, y + cg_ofst, STR_ABBREV_ALL, TC_BLACK);
- int max = min(w->vscroll.pos + w->vscroll.cap, sl->list_length);
- y = 40; // start of the list-widget
+ if (this->vscroll.count == 0) { // player has no stations
+ DrawString(xb, 40, STR_304A_NONE, TC_FROMSTRING);
+ return;
+ }
- for (int i = w->vscroll.pos; i < max; ++i) { // do until max number of stations of owner
- const Station *st = sl->sort_list[i];
- int x;
+ int max = min(this->vscroll.pos + this->vscroll.cap, this->list_length);
+ y = 40; // start of the list-widget
- assert(st->xy != 0);
+ for (int i = this->vscroll.pos; i < max; ++i) { // do until max number of stations of owner
+ const Station *st = this->sort_list[i];
+ int x;
- /* Do not do the complex check HasStationInUse here, it may be even false
- * when the order had been removed and the station list hasn't been removed yet */
- assert(st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy()));
+ assert(st->xy != 0);
- SetDParam(0, st->index);
- SetDParam(1, st->facilities);
- x = DrawString(xb, y, STR_3049_0, TC_FROMSTRING) + 5;
+ /* Do not do the complex check HasStationInUse here, it may be even false
+ * when the order had been removed and the station list hasn't been removed yet */
+ assert(st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy()));
- /* show cargo waiting and station ratings */
- for (CargoID j = 0; j < NUM_CARGO; j++) {
- if (!st->goods[j].cargo.Empty()) {
- StationsWndShowStationRating(x, y, j, st->goods[j].cargo.Count(), st->goods[j].rating);
- x += 20;
- }
+ SetDParam(0, st->index);
+ SetDParam(1, st->facilities);
+ x = DrawString(xb, y, STR_3049_0, TC_FROMSTRING) + 5;
+
+ /* show cargo waiting and station ratings */
+ for (CargoID j = 0; j < NUM_CARGO; j++) {
+ if (!st->goods[j].cargo.Empty()) {
+ StationsWndShowStationRating(x, y, j, st->goods[j].cargo.Count(), st->goods[j].rating);
+ x += 20;
}
- y += 10;
}
- break;
+ y += 10;
}
+ }
- case WE_CLICK:
- switch (e->we.click.widget) {
- case SLW_LIST: {
- uint32 id_v = (e->we.click.pt.y - 41) / 10;
+ virtual void OnClick(Point pt, int widget)
+ {
+ PlayerID owner = (PlayerID)this->window_number;
- if (id_v >= w->vscroll.cap) return; // click out of bounds
+ switch (widget) {
+ case SLW_LIST: {
+ uint32 id_v = (pt.y - 41) / 10;
- id_v += w->vscroll.pos;
+ if (id_v >= this->vscroll.cap) return; // click out of bounds
- if (id_v >= sl->list_length) return; // click out of list bound
+ id_v += this->vscroll.pos;
- const Station *st = sl->sort_list[id_v];
- /* do not check HasStationInUse - it is slow and may be invalid */
- assert(st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy()));
+ if (id_v >= this->list_length) return; // click out of list bound
- if (_ctrl_pressed) {
- ShowExtraViewPortWindow(st->xy);
- } else {
- ScrollMainWindowToTile(st->xy);
- }
- break;
+ const Station *st = this->sort_list[id_v];
+ /* do not check HasStationInUse - it is slow and may be invalid */
+ assert(st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy()));
+
+ if (_ctrl_pressed) {
+ ShowExtraViewPortWindow(st->xy);
+ } else {
+ ScrollMainWindowToTile(st->xy);
}
+ break;
+ }
- case SLW_TRAIN:
- case SLW_TRUCK:
- case SLW_BUS:
- case SLW_AIRPLANE:
- case SLW_SHIP:
- if (_ctrl_pressed) {
- ToggleBit(facilities, e->we.click.widget - SLW_TRAIN);
- w->ToggleWidgetLoweredState(e->we.click.widget);
- } else {
- uint i;
- FOR_EACH_SET_BIT(i, facilities) {
- w->RaiseWidget(i + SLW_TRAIN);
- }
- SetBit(facilities, e->we.click.widget - SLW_TRAIN);
- w->LowerWidget(e->we.click.widget);
- }
- w->SetWidgetLoweredState(SLW_FACILALL, facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK));
- sl->flags |= VL_REBUILD;
- w->SetDirty();
- break;
-
- case SLW_FACILALL:
- for (uint i = 0; i < 5; i++) {
- w->LowerWidget(i + SLW_TRAIN);
+ case SLW_TRAIN:
+ case SLW_TRUCK:
+ case SLW_BUS:
+ case SLW_AIRPLANE:
+ case SLW_SHIP:
+ if (_ctrl_pressed) {
+ ToggleBit(facilities, widget - SLW_TRAIN);
+ this->ToggleWidgetLoweredState(widget);
+ } else {
+ uint i;
+ FOR_EACH_SET_BIT(i, facilities) {
+ this->RaiseWidget(i + SLW_TRAIN);
}
- w->LowerWidget(SLW_FACILALL);
+ SetBit(facilities, widget - SLW_TRAIN);
+ this->LowerWidget(widget);
+ }
+ this->SetWidgetLoweredState(SLW_FACILALL, facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK));
+ this->flags |= VL_REBUILD;
+ this->SetDirty();
+ break;
- facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
- sl->flags |= VL_REBUILD;
- w->SetDirty();
- break;
+ case SLW_FACILALL:
+ for (uint i = 0; i < 5; i++) {
+ this->LowerWidget(i + SLW_TRAIN);
+ }
+ this->LowerWidget(SLW_FACILALL);
- case SLW_CARGOALL: {
- uint i = 0;
- for (CargoID c = 0; c < NUM_CARGO; c++) {
- if (!GetCargo(c)->IsValid()) continue;
- w->LowerWidget(i + SLW_CARGOSTART);
- i++;
+ facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
+ this->flags |= VL_REBUILD;
+ this->SetDirty();
+ break;
+
+ case SLW_CARGOALL: {
+ uint i = 0;
+ for (CargoID c = 0; c < NUM_CARGO; c++) {
+ if (!GetCargo(c)->IsValid()) continue;
+ this->LowerWidget(i + SLW_CARGOSTART);
+ i++;
+ }
+ this->LowerWidget(SLW_NOCARGOWAITING);
+ this->LowerWidget(SLW_CARGOALL);
+
+ _cargo_filter = _cargo_mask;
+ include_empty = true;
+ this->flags |= VL_REBUILD;
+ this->SetDirty();
+ break;
+ }
+
+ case SLW_SORTBY: // flip sorting method asc/desc
+ this->flags ^= VL_DESC; //DESC-flag
+ station_sort.order = HasBit(this->flags, 0);
+ this->flags |= VL_RESORT;
+ this->flags4 |= 5 << WF_TIMEOUT_SHL;
+ this->LowerWidget(SLW_SORTBY);
+ this->SetDirty();
+ break;
+
+ case SLW_SORTDROPBTN: // select sorting criteria dropdown menu
+ ShowDropDownMenu(this, _station_sort_listing, this->sort_type, SLW_SORTDROPBTN, 0, 0);
+ break;
+
+ case SLW_NOCARGOWAITING:
+ if (_ctrl_pressed) {
+ include_empty = !include_empty;
+ this->ToggleWidgetLoweredState(SLW_NOCARGOWAITING);
+ } else {
+ for (uint i = SLW_CARGOSTART; i < this->widget_count; i++) {
+ this->RaiseWidget(i);
}
- w->LowerWidget(SLW_NOCARGOWAITING);
- w->LowerWidget(SLW_CARGOALL);
- _cargo_filter = _cargo_mask;
+ _cargo_filter = 0;
include_empty = true;
- sl->flags |= VL_REBUILD;
- w->SetDirty();
- break;
- }
- case SLW_SORTBY: // flip sorting method asc/desc
- sl->flags ^= VL_DESC; //DESC-flag
- station_sort.order = HasBit(sl->flags, 0);
- sl->flags |= VL_RESORT;
- w->flags4 |= 5 << WF_TIMEOUT_SHL;
- w->LowerWidget(SLW_SORTBY);
- w->SetDirty();
- break;
+ this->LowerWidget(SLW_NOCARGOWAITING);
+ }
+ this->flags |= VL_REBUILD;
+ this->SetWidgetLoweredState(SLW_CARGOALL, _cargo_filter == _cargo_mask && include_empty);
+ this->SetDirty();
+ break;
- case SLW_SORTDROPBTN: // select sorting criteria dropdown menu
- ShowDropDownMenu(w, _station_sort_listing, sl->sort_type, SLW_SORTDROPBTN, 0, 0);
- break;
+ default:
+ if (widget >= SLW_CARGOSTART) { // change cargo_filter
+ /* Determine the selected cargo type */
+ CargoID c;
+ int i = 0;
+ for (c = 0; c < NUM_CARGO; c++) {
+ if (!GetCargo(c)->IsValid()) continue;
+ if (widget - SLW_CARGOSTART == i) break;
+ i++;
+ }
- case SLW_NOCARGOWAITING:
if (_ctrl_pressed) {
- include_empty = !include_empty;
- w->ToggleWidgetLoweredState(SLW_NOCARGOWAITING);
+ ToggleBit(_cargo_filter, c);
+ this->ToggleWidgetLoweredState(widget);
} else {
- for (uint i = SLW_CARGOSTART; i < w->widget_count; i++) {
- w->RaiseWidget(i);
+ for (uint i = SLW_CARGOSTART; i < this->widget_count; i++) {
+ this->RaiseWidget(i);
}
+ this->RaiseWidget(SLW_NOCARGOWAITING);
_cargo_filter = 0;
- include_empty = true;
+ include_empty = false;
- w->LowerWidget(SLW_NOCARGOWAITING);
+ SetBit(_cargo_filter, c);
+ this->LowerWidget(widget);
}
- sl->flags |= VL_REBUILD;
- w->SetWidgetLoweredState(SLW_CARGOALL, _cargo_filter == _cargo_mask && include_empty);
- w->SetDirty();
- break;
-
- default:
- if (e->we.click.widget >= SLW_CARGOSTART) { // change cargo_filter
- /* Determine the selected cargo type */
- CargoID c;
- int i = 0;
- for (c = 0; c < NUM_CARGO; c++) {
- if (!GetCargo(c)->IsValid()) continue;
- if (e->we.click.widget - SLW_CARGOSTART == i) break;
- i++;
- }
-
- if (_ctrl_pressed) {
- ToggleBit(_cargo_filter, c);
- w->ToggleWidgetLoweredState(e->we.click.widget);
- } else {
- for (uint i = SLW_CARGOSTART; i < w->widget_count; i++) {
- w->RaiseWidget(i);
- }
- w->RaiseWidget(SLW_NOCARGOWAITING);
+ this->flags |= VL_REBUILD;
+ this->SetWidgetLoweredState(SLW_CARGOALL, _cargo_filter == _cargo_mask && include_empty);
+ this->SetDirty();
+ }
+ break;
+ }
+ }
- _cargo_filter = 0;
- include_empty = false;
+ virtual void OnDropdownSelect(int widget, int index)
+ {
+ if (this->sort_type != index) {
+ /* value has changed -> resort */
+ this->sort_type = index;
+ station_sort.criteria = this->sort_type;
+ this->flags |= VL_RESORT;
+ }
+ this->SetDirty();
+ }
- SetBit(_cargo_filter, c);
- w->LowerWidget(e->we.click.widget);
- }
- sl->flags |= VL_REBUILD;
- w->SetWidgetLoweredState(SLW_CARGOALL, _cargo_filter == _cargo_mask && include_empty);
- w->SetDirty();
- }
- break;
- }
- break;
-
- case WE_DROPDOWN_SELECT: // we have selected a dropdown item in the list
- if (sl->sort_type != e->we.dropdown.index) {
- /* value has changed -> resort */
- sl->sort_type = e->we.dropdown.index;
- station_sort.criteria = sl->sort_type;
- sl->flags |= VL_RESORT;
- }
- w->SetDirty();
- break;
-
- case WE_TICK:
- if (_pause_game != 0) break;
- if (--sl->resort_timer == 0) {
- DEBUG(misc, 3, "Periodic rebuild station list player %d", owner);
- sl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
- sl->flags |= VL_REBUILD;
- w->SetDirty();
- }
- break;
+ virtual void OnTick()
+ {
+ if (_pause_game != 0) return;
+ if (--this->resort_timer == 0) {
+ DEBUG(misc, 3, "Periodic rebuild station list player %d", this->window_number);
+ this->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
+ this->flags |= VL_REBUILD;
+ this->SetDirty();
+ }
+ }
- case WE_TIMEOUT:
- w->RaiseWidget(SLW_SORTBY);
- w->SetDirty();
- break;
+ virtual void OnTimeout()
+ {
+ this->RaiseWidget(SLW_SORTBY);
+ this->SetDirty();
+ }
- case WE_RESIZE:
- w->vscroll.cap += e->we.sizing.diff.y / 10;
- break;
+ virtual void OnResize(Point new_size, Point delta)
+ {
+ this->vscroll.cap += delta.y / 10;
}
-}
+};
+
+Listing PlayerStationsWindow::station_sort = {0, 0};
+byte PlayerStationsWindow::facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK;
+bool PlayerStationsWindow::include_empty = true;
+
static const Widget _player_stations_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // SLW_CLOSEBOX
@@ -593,7 +645,7 @@ static const WindowDesc _player_stations_desc = {
WC_STATION_LIST, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_player_stations_widgets,
- PlayerStationsWndProc
+ NULL
};
/**
@@ -605,54 +657,7 @@ void ShowPlayerStations(PlayerID player)
{
if (!IsValidPlayer(player)) return;
- Window *w = AllocateWindowDescFront<Window>(&_player_stations_desc, player);
- if (w == NULL) return;
-
- w->caption_color = (byte)w->window_number;
- w->vscroll.cap = 12;
- w->resize.step_height = 10;
- w->resize.height = w->height - 10 * 7; // minimum if 5 in the list
-
- /* Add cargo filter buttons */
- uint num_active = 0;
- for (CargoID c = 0; c < NUM_CARGO; c++) {
- if (GetCargo(c)->IsValid()) num_active++;
- }
-
- w->widget_count += num_active;
- w->widget = ReallocT(w->widget, w->widget_count + 1);
- w->widget[w->widget_count].type = WWT_LAST;
-
- uint i = 0;
- for (CargoID c = 0; c < NUM_CARGO; c++) {
- if (!GetCargo(c)->IsValid()) continue;
-
- Widget *wi = &w->widget[SLW_CARGOSTART + i];
- wi->type = WWT_PANEL;
- wi->display_flags = RESIZE_NONE;
- wi->color = 14;
- wi->left = 89 + i * 14;
- wi->right = wi->left + 13;
- wi->top = 14;
- wi->bottom = 24;
- wi->data = 0;
- wi->tooltips = STR_USE_CTRL_TO_SELECT_MORE;
-
- if (HasBit(_cargo_filter, c)) w->LowerWidget(SLW_CARGOSTART + i);
- i++;
- }
-
- w->widget[SLW_NOCARGOWAITING].left += num_active * 14;
- w->widget[SLW_NOCARGOWAITING].right += num_active * 14;
- w->widget[SLW_CARGOALL].left += num_active * 14;
- w->widget[SLW_CARGOALL].right += num_active * 14;
- w->widget[SLW_PAN_RIGHT].left += num_active * 14;
-
- if (num_active > 15) {
- /* Resize and fix the minimum width, if necessary */
- ResizeWindow(w, (num_active - 15) * 14, 0);
- w->resize.width = w->width;
- }
+ AllocateWindowDescFront<PlayerStationsWindow>(&_player_stations_desc, player);
}
static const Widget _station_view_widgets[] = {