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-rw-r--r--src/ai/api/ai_error.hpp4
-rw-r--r--src/ai/api/ai_gamesettings.hpp4
-rw-r--r--src/ai/api/ai_rail.hpp2
-rw-r--r--src/ai/api/ai_tunnel.cpp2
-rw-r--r--src/ai/api/ai_vehicle.hpp2
-rw-r--r--src/clear_map.h2
-rw-r--r--src/core/math_func.hpp6
-rw-r--r--src/debug.h2
-rw-r--r--src/economy.cpp2
-rw-r--r--src/fileio.cpp2
-rw-r--r--src/fios.cpp4
-rw-r--r--src/landscape.cpp2
-rw-r--r--src/main_gui.cpp2
-rw-r--r--src/misc/binaryheap.hpp2
-rw-r--r--src/network/core/address.h2
-rw-r--r--src/network/network_content.cpp2
-rw-r--r--src/newgrf_industrytiles.h2
-rw-r--r--src/os/windows/win32.cpp2
-rw-r--r--src/osk_gui.cpp2
-rw-r--r--src/pathfinder/npf/queue.h2
-rw-r--r--src/road_cmd.cpp2
-rw-r--r--src/slope_func.h2
-rw-r--r--src/sound.cpp2
-rw-r--r--src/station_cmd.cpp4
-rw-r--r--src/stdafx.h6
-rw-r--r--src/strgen/strgen.cpp2
-rw-r--r--src/town_cmd.cpp2
-rw-r--r--src/train_cmd.cpp4
-rw-r--r--src/unmovable_map.h2
-rw-r--r--src/vehicle.cpp4
-rw-r--r--src/viewport.cpp2
31 files changed, 41 insertions, 41 deletions
diff --git a/src/ai/api/ai_error.hpp b/src/ai/api/ai_error.hpp
index 44e36405f..c810e57ac 100644
--- a/src/ai/api/ai_error.hpp
+++ b/src/ai/api/ai_error.hpp
@@ -154,7 +154,7 @@ public:
static AIErrorType StringToError(StringID internal_string_id);
/**
- * Map an internal OpenTTD error message to it's NoAI equivalent.
+ * Map an internal OpenTTD error message to its NoAI equivalent.
* @note DO NOT INVOKE THIS METHOD YOURSELF! The calls are autogenerated.
* @param internal_string_id The OpenTTD StringID used for an error.
* @param ai_error_msg The NoAI equivalent error message.
@@ -162,7 +162,7 @@ public:
static void RegisterErrorMap(StringID internal_string_id, AIErrorType ai_error_msg);
/**
- * Map an internal OpenTTD error message to it's NoAI equivalent.
+ * Map an internal OpenTTD error message to its NoAI equivalent.
* @note DO NOT INVOKE THIS METHOD YOURSELF! The calls are autogenerated.
* @param ai_error_msg The NoAI error message representation.
* @param message The string representation of this error message, used for debug purposes.
diff --git a/src/ai/api/ai_gamesettings.hpp b/src/ai/api/ai_gamesettings.hpp
index 17f3c7847..4be80c40c 100644
--- a/src/ai/api/ai_gamesettings.hpp
+++ b/src/ai/api/ai_gamesettings.hpp
@@ -44,7 +44,7 @@ public:
* @param setting The setting to check for existence.
* @warning Results of this function are not governed by the API. This means
* that a setting that previously existed can be gone or has
- * changed it's name.
+ * changed its name.
* @note Results achieved in the past offer no gurantee for the future.
* @return True if and only if the setting is valid.
*/
@@ -57,7 +57,7 @@ public:
* @warning Results of this function are not governed by the API. This means
* that the value of settings may be out of the expected range. It
* also means that a setting that previously existed can be gone or
- * has changed it's name/characteristics.
+ * has changed its name/characteristics.
* @note Results achieved in the past offer no gurantee for the future.
* @return The value for the setting.
*/
diff --git a/src/ai/api/ai_rail.hpp b/src/ai/api/ai_rail.hpp
index 5a8a3d111..807248243 100644
--- a/src/ai/api/ai_rail.hpp
+++ b/src/ai/api/ai_rail.hpp
@@ -406,7 +406,7 @@ public:
* @pre AIMap::DistanceManhattan(tile, front) == 1.
* @param tile The tile that might have a signal.
* @param front The tile in front of 'tile'.
- * @return The SignalType of the signal on 'tile' with it's front to 'front'.
+ * @return The SignalType of the signal on 'tile' facing to 'front'.
*/
static SignalType GetSignalType(TileIndex tile, TileIndex front);
diff --git a/src/ai/api/ai_tunnel.cpp b/src/ai/api/ai_tunnel.cpp
index 71b700e9b..911b4a6fd 100644
--- a/src/ai/api/ai_tunnel.cpp
+++ b/src/ai/api/ai_tunnel.cpp
@@ -25,7 +25,7 @@
{
if (!::IsValidTile(tile)) return INVALID_TILE;
- /* If it's a tunnel alread, take the easy way out! */
+ /* If it's a tunnel already, take the easy way out! */
if (IsTunnelTile(tile)) return ::GetOtherTunnelEnd(tile);
uint start_z;
diff --git a/src/ai/api/ai_vehicle.hpp b/src/ai/api/ai_vehicle.hpp
index 049ee8ade..124f5a738 100644
--- a/src/ai/api/ai_vehicle.hpp
+++ b/src/ai/api/ai_vehicle.hpp
@@ -314,7 +314,7 @@ public:
static VehicleID BuildVehicle(TileIndex depot, EngineID engine_id);
/**
- * Clones a vehicle at the given depot, copying or cloning it's orders.
+ * Clones a vehicle at the given depot, copying or cloning its orders.
* @param depot The depot where the vehicle will be build.
* @param vehicle_id The vehicle to use as example for the new vehicle.
* @param share_orders Should the orders be copied or shared?
diff --git a/src/clear_map.h b/src/clear_map.h
index f5c9271d2..881e94a6e 100644
--- a/src/clear_map.h
+++ b/src/clear_map.h
@@ -322,7 +322,7 @@ static inline void MakeSnow(TileIndex t, uint density = 0)
}
/**
- * Clear the snow from a tile and return it to it's previous type.
+ * Clear the snow from a tile and return it to its previous type.
* @param t the tile to clear of snow
* @pre GetClearGround(t) == CLEAR_SNOW
*/
diff --git a/src/core/math_func.hpp b/src/core/math_func.hpp
index e0b9dbc89..d57a3a511 100644
--- a/src/core/math_func.hpp
+++ b/src/core/math_func.hpp
@@ -226,10 +226,10 @@ static FORCEINLINE int32 ClampToI32(const int64 a)
*/
static FORCEINLINE uint16 ClampToU16(const uint64 a)
{
- /* MSVC thinks, in it's infinite wisdom, that int min(int, int) is a better
+ /* MSVC thinks, in its infinite wisdom, that int min(int, int) is a better
* match for min(uint64, uint) than uint64 min(uint64, uint64). As such we
- * need to cast the UINT16_MAX to prevent MSVC from displaying it's
- * infinite with loads of warnings. */
+ * need to cast the UINT16_MAX to prevent MSVC from displaying its
+ * infinite loads of warnings. */
return (uint16)min<uint64>(a, (uint64)UINT16_MAX);
}
diff --git a/src/debug.h b/src/debug.h
index f6e4b7bb3..35f74c206 100644
--- a/src/debug.h
+++ b/src/debug.h
@@ -71,7 +71,7 @@ const char *GetDebugString();
*
* Is the correct usage for multiple TIC() / TOC() calls.
*
- * TIC() / TOC() creates it's own block, so make sure not the mangle
+ * TIC() / TOC() creates its own block, so make sure not the mangle
* it with another block.
**/
#define TIC() {\
diff --git a/src/economy.cpp b/src/economy.cpp
index de563910a..41693cf13 100644
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -1195,7 +1195,7 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
payment->SetCargo(v->cargo_type);
if (HasBit(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE) && !(u->current_order.GetUnloadType() & OUFB_TRANSFER)) {
- /* The cargo has reached it's final destination, the packets may now be destroyed */
+ /* The cargo has reached its final destination, the packets may now be destroyed */
remaining = v->cargo.MoveTo<StationCargoList>(NULL, amount_unloaded, VehicleCargoList::MTA_FINAL_DELIVERY, payment, last_visited);
dirty_vehicle = true;
diff --git a/src/fileio.cpp b/src/fileio.cpp
index b05e5a648..dfa3dca1d 100644
--- a/src/fileio.cpp
+++ b/src/fileio.cpp
@@ -1127,7 +1127,7 @@ void *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize)
/**
- * Scan a single directory (and recursively it's children) and add
+ * Scan a single directory (and recursively its children) and add
* any graphics sets that are found.
* @param fs the file scanner to add the files to
* @param extension the extension of files to search for.
diff --git a/src/fios.cpp b/src/fios.cpp
index cfaa23faf..e58ddd9bd 100644
--- a/src/fios.cpp
+++ b/src/fios.cpp
@@ -246,7 +246,7 @@ bool FiosFileScanner::AddFile(const char *filename, size_t basepath_length)
fios->type = type;
strecpy(fios->name, filename, lastof(fios->name));
- /* If the file doesn't have a title, use it's filename */
+ /* If the file doesn't have a title, use its filename */
const char *t = fios_title;
if (StrEmpty(fios_title)) {
t = strrchr(filename, PATHSEPCHAR);
@@ -609,7 +609,7 @@ public:
static ScenarioScanner _scanner;
/**
- * Check whether we've got a given scenario based on it's unique ID.
+ * Check whether we've got a given scenario based on its unique ID.
* @param ci the content info to compare it to
* @param md5sum whether to look at the md5sum or the id
* @return true if we've got the scenario
diff --git a/src/landscape.cpp b/src/landscape.cpp
index 6c9f062f5..a83c42d70 100644
--- a/src/landscape.cpp
+++ b/src/landscape.cpp
@@ -291,7 +291,7 @@ int GetSlopeZInCorner(Slope tileh, Corner corner)
/**
* Determine the Z height of the corners of a specific tile edge
*
- * @note If a tile has a non-continuous halftile foundation, a corner can have different heights wrt. it's edges.
+ * @note If a tile has a non-continuous halftile foundation, a corner can have different heights wrt. its edges.
*
* @pre z1 and z2 must be initialized (typ. with TileZ). The corner heights just get added.
*
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index ed05584cf..47156f690 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -47,7 +47,7 @@ void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2
#ifdef ENABLE_NETWORK
if (result.Failed() || !_settings_game.economy.give_money) return;
- /* Inform the company of the action of one of it's clients (controllers). */
+ /* Inform the company of the action of one of its clients (controllers). */
char msg[64];
SetDParam(0, p2);
GetString(msg, STR_COMPANY_NAME, lastof(msg));
diff --git a/src/misc/binaryheap.hpp b/src/misc/binaryheap.hpp
index 7168cd03c..65c026ac0 100644
--- a/src/misc/binaryheap.hpp
+++ b/src/misc/binaryheap.hpp
@@ -23,7 +23,7 @@
/**
* Binary Heap as C++ template.
- * A carrier which keeps it's items automaticaly holds the smallest item at
+ * A carrier which keeps its items automaticaly holds the smallest item at
* the first position. The order of items is maintained by using a binary tree.
* The implementation is used for priority queue's.
*
diff --git a/src/network/core/address.h b/src/network/core/address.h
index 6385c5d02..b20a28773 100644
--- a/src/network/core/address.h
+++ b/src/network/core/address.h
@@ -129,7 +129,7 @@ public:
const char *GetAddressAsString(bool with_family = true);
/**
- * Get the address in it's internal representation.
+ * Get the address in its internal representation.
* @return the address
*/
const sockaddr_storage *GetAddress();
diff --git a/src/network/network_content.cpp b/src/network/network_content.cpp
index cf69e09fa..042f4596d 100644
--- a/src/network/network_content.cpp
+++ b/src/network/network_content.cpp
@@ -825,7 +825,7 @@ void ClientNetworkContentSocketHandler::UnselectAll()
}
}
-/** Toggle the state of a content info and check it's dependencies */
+/** Toggle the state of a content info and check its dependencies */
void ClientNetworkContentSocketHandler::ToggleSelectedState(const ContentInfo *ci)
{
switch (ci->state) {
diff --git a/src/newgrf_industrytiles.h b/src/newgrf_industrytiles.h
index 086e6b120..140d1b949 100644
--- a/src/newgrf_industrytiles.h
+++ b/src/newgrf_industrytiles.h
@@ -37,7 +37,7 @@ bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigge
enum IndustryTileTrigger {
/* The tile of the industry has been triggered during the tileloop. */
INDTILE_TRIGGER_TILE_LOOP = 0x01,
- /* The industry has been triggered via it's tick. */
+ /* The industry has been triggered via its tick. */
INDUSTRY_TRIGGER_INDUSTRY_TICK = 0x02,
/* Cargo has been delivered. */
INDUSTRY_TRIGGER_RECEIVED_CARGO = 0x04,
diff --git a/src/os/windows/win32.cpp b/src/os/windows/win32.cpp
index 4374307f9..7083e3727 100644
--- a/src/os/windows/win32.cpp
+++ b/src/os/windows/win32.cpp
@@ -82,7 +82,7 @@ void ShowOSErrorBox(const char *buf, bool system)
/* suballocator - satisfies most requests with a reusable static instance.
* this avoids hundreds of alloc/free which would fragment the heap.
* To guarantee concurrency, we fall back to malloc if the instance is
- * already in use (it's important to avoid suprises since this is such a
+ * already in use (it's important to avoid surprises since this is such a
* low-level routine). */
static DIR _global_dir;
static LONG _global_dir_is_in_use = false;
diff --git a/src/osk_gui.cpp b/src/osk_gui.cpp
index fdd9fd1f7..51dbd4745 100644
--- a/src/osk_gui.cpp
+++ b/src/osk_gui.cpp
@@ -465,7 +465,7 @@ void ShowOnScreenKeyboard(QueryStringBaseWindow *parent, int button, int cancel,
* Updates the original text of the OSK so when the 'parent' changes the
* original and you press on cancel you won't get the 'old' original text
* but the updated one.
- * @param parent window that just updated it's orignal text
+ * @param parent window that just updated its orignal text
* @param button widget number of parent's textbox to update
*/
void UpdateOSKOriginalText(const QueryStringBaseWindow *parent, int button)
diff --git a/src/pathfinder/npf/queue.h b/src/pathfinder/npf/queue.h
index fc913de35..1d94ac740 100644
--- a/src/pathfinder/npf/queue.h
+++ b/src/pathfinder/npf/queue.h
@@ -55,7 +55,7 @@ struct Queue {
*/
Queue_DeleteProc *del;
- /* Clears the queue, by removing all values from it. It's state is
+ /* Clears the queue, by removing all values from it. Its state is
* effectively reset. If free_items is true, each of the items cleared
* in this way are free()'d.
*/
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index 823e9fed0..c97ac1b0a 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -225,7 +225,7 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
SetRoadTypes(other_end, GetRoadTypes(other_end) & ~RoadTypeToRoadTypes(rt));
SetRoadTypes(tile, GetRoadTypes(tile) & ~RoadTypeToRoadTypes(rt));
- /* If the owner of the bridge sells all it's road, also move the ownership
+ /* If the owner of the bridge sells all its road, also move the ownership
* to the owner of the other roadtype. */
RoadType other_rt = (rt == ROADTYPE_ROAD) ? ROADTYPE_TRAM : ROADTYPE_ROAD;
Owner other_owner = GetRoadOwner(tile, other_rt);
diff --git a/src/slope_func.h b/src/slope_func.h
index c90a84ff6..b6a0a6e9d 100644
--- a/src/slope_func.h
+++ b/src/slope_func.h
@@ -57,7 +57,7 @@ static inline bool IsHalftileSlope(Slope s)
* Non-halftile slopes remain unmodified.
*
* @param s A #Slope.
- * @return The slope s without it's halftile slope.
+ * @return The slope s without its halftile slope.
*/
static inline Slope RemoveHalftileSlope(Slope s)
{
diff --git a/src/sound.cpp b/src/sound.cpp
index 4edfccdc2..d54464cd4 100644
--- a/src/sound.cpp
+++ b/src/sound.cpp
@@ -115,7 +115,7 @@ static bool SetBankSource(MixerChannel *mc, const SoundEntry *sound)
int8 *mem = MallocT<int8>(sound->file_size + 2);
/* Add two extra bytes so rate conversion can read these
- * without reading out of it's input buffer. */
+ * without reading out of its input buffer. */
mem[sound->file_size ] = 0;
mem[sound->file_size + 1] = 0;
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 9e3e70cfa..a996ff5cd 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -221,7 +221,7 @@ struct StationNameInformation {
* @param tile the tile to search
* @param user_data the StationNameInformation to base the search on
* @return true if the tile contains an industry that has not given
- * it's name to one of the other stations in town.
+ * its name to one of the other stations in town.
*/
static bool FindNearIndustryName(TileIndex tile, void *user_data)
{
@@ -768,7 +768,7 @@ static CommandCost CheckFlatLandRailStation(TileArea tile_area, DoCommandFlag fl
}
}
} else {
- /* Rail type is only valid when building a railway station; in station to
+ /* Rail type is only valid when building a railway station; if station to
* build isn't a rail station it's INVALID_RAILTYPE. */
if (rt != INVALID_RAILTYPE &&
IsPlainRailTile(tile_cur) && !HasSignals(tile_cur) &&
diff --git a/src/stdafx.h b/src/stdafx.h
index 25973dea6..ccda37439 100644
--- a/src/stdafx.h
+++ b/src/stdafx.h
@@ -228,9 +228,9 @@
#if defined(DOS)
/* The DOS port does not have all signals/signal functions. */
#define strsignal(sig) ""
- /* Use 'no floating point' for bus errors; SIGBUS does not
- * exist for does, SIGNOFP not for other platforms. So it's
- * fairly safe the interchange those. */
+ /* Use 'no floating point' for bus errors; SIGBUS does not exist
+ * for DOS, SIGNOFP for other platforms. So it's fairly safe
+ * to interchange those. */
#define SIGBUS SIGNOFP
#endif
diff --git a/src/strgen/strgen.cpp b/src/strgen/strgen.cpp
index 22450bddf..8992ad6c6 100644
--- a/src/strgen/strgen.cpp
+++ b/src/strgen/strgen.cpp
@@ -816,7 +816,7 @@ static void ParseFile(const char *file, bool english)
FILE *in;
char buf[2048];
- /* Only look at the final filename to determine whether it's be base language or not */
+ /* Only look at the final filename to determine whether it's the base language or not */
const char *cur_file = strrchr(_file, PATHSEPCHAR);
const char *next_file = strrchr(file, PATHSEPCHAR);
_translation = next_file != NULL && cur_file != NULL && strcmp(cur_file, next_file) != 0;
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index babc509d4..c4f10b072 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -1657,7 +1657,7 @@ struct SpotData {
/**
* CircularTileSearch callback; finds the tile furthest from any
- * water. slightly bit tricky, since it has to do a search of it's own
+ * water. slightly bit tricky, since it has to do a search of its own
* in order to find the distance to the water from each square in the
* radius.
*
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 97d44291c..00c5d3a91 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -878,7 +878,7 @@ static void RestoreTrainBackup(TrainList &list)
}
/**
- * Remove the given wagon from it's consist.
+ * Remove the given wagon from its consist.
* @param part the part of the train to remove.
* @param chain whether to remove the whole chain.
*/
@@ -2815,7 +2815,7 @@ void Train::MarkDirty()
}
/**
- * This function looks at the vehicle and updates it's speed (cur_speed
+ * This function looks at the vehicle and updates its speed (cur_speed
* and subspeed) variables. Furthermore, it returns the distance that
* the train can drive this tick. This distance is expressed as 256 * n,
* where n is the number of straight (long) tracks the train can
diff --git a/src/unmovable_map.h b/src/unmovable_map.h
index 72cbc3739..1b01c5637 100644
--- a/src/unmovable_map.h
+++ b/src/unmovable_map.h
@@ -256,7 +256,7 @@ static inline void MakeUnmovableHQHelper(TileIndex t, uint8 section, Owner o)
}
/**
- * Make an HQ with the give tile as it's northern tile.
+ * Make an HQ with the given tile as its northern tile.
* @param t the tile to make the northern tile of a HQ.
* @param o the owner of the HQ.
*/
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index 822ad7399..bd016c683 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -1142,8 +1142,8 @@ void VehicleEnterDepot(Vehicle *v)
/**
- * Move a vehicle in the game state; that is moving it's position in
- * the position hashes and marking it's location in the viewport dirty
+ * Move a vehicle in the game state; that is moving its position in
+ * the position hashes and marking its location in the viewport dirty
* if requested.
* @param v vehicle to move
* @param update_viewport whether to dirty the viewport
diff --git a/src/viewport.cpp b/src/viewport.cpp
index c9b674605..8347c3e8b 100644
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -673,7 +673,7 @@ void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w,
}
if (_draw_bounding_boxes && (image != SPR_EMPTY_BOUNDING_BOX)) {
- /* Compute maximal extents of sprite and it's bounding box */
+ /* Compute maximal extents of sprite and its bounding box */
left = min(left , RemapCoords(x + w , y + bb_offset_y, z + bb_offset_z).x);
right = max(right , RemapCoords(x + bb_offset_x, y + h , z + bb_offset_z).x + 1);
top = min(top , RemapCoords(x + bb_offset_x, y + bb_offset_y, z + dz ).y);