diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/clear_map.h | 2 | ||||
-rw-r--r-- | src/object_cmd.cpp | 2 | ||||
-rw-r--r-- | src/object_map.h | 5 | ||||
-rw-r--r-- | src/saveload/afterload.cpp | 41 | ||||
-rw-r--r-- | src/saveload/saveload.cpp | 3 | ||||
-rw-r--r-- | src/station_map.h | 14 | ||||
-rw-r--r-- | src/tile_map.h | 4 | ||||
-rw-r--r-- | src/water_map.h | 22 |
8 files changed, 62 insertions, 31 deletions
diff --git a/src/clear_map.h b/src/clear_map.h index 881e94a6e..89a444f73 100644 --- a/src/clear_map.h +++ b/src/clear_map.h @@ -277,6 +277,7 @@ static inline void MakeClear(TileIndex t, ClearGround g, uint density) if (!MayHaveBridgeAbove(t)) SB(_m[t].m6, 6, 2, 0); SetTileType(t, MP_CLEAR); + _m[t].m1 = 0; SetTileOwner(t, OWNER_NONE); _m[t].m2 = 0; _m[t].m3 = 0; @@ -296,6 +297,7 @@ static inline void MakeClear(TileIndex t, ClearGround g, uint density) static inline void MakeField(TileIndex t, uint field_type, IndustryID industry) { SetTileType(t, MP_CLEAR); + _m[t].m1 = 0; SetTileOwner(t, OWNER_NONE); _m[t].m2 = industry; _m[t].m3 = field_type; diff --git a/src/object_cmd.cpp b/src/object_cmd.cpp index 8a97ba310..4457b8459 100644 --- a/src/object_cmd.cpp +++ b/src/object_cmd.cpp @@ -53,7 +53,7 @@ void BuildObject(ObjectType type, TileIndex tile, CompanyID owner, uint index) TileArea ta(tile, GB(spec->size, 0, 4), GB(spec->size, 4, 4)); TILE_AREA_LOOP(t, ta) { TileIndex offset = t - tile; - MakeObject(t, type, owner, TileY(offset) << 4 | TileX(offset), index); + MakeObject(t, type, owner, TileY(offset) << 4 | TileX(offset), index, WATER_CLASS_INVALID); MarkTileDirtyByTile(t); } } diff --git a/src/object_map.h b/src/object_map.h index f22331640..0f4de9915 100644 --- a/src/object_map.h +++ b/src/object_map.h @@ -13,6 +13,7 @@ #define OBJECT_MAP_H #include "tile_map.h" +#include "water_map.h" #include "object_type.h" /** @@ -162,11 +163,13 @@ static inline void SetObjectOffset(TileIndex t, uint8 offset) * @param o The new owner of the tile. * @param offset The offset to the northern tile of this object. * @param index Generic index associated with the object type. + * @param wc Water class for this obect. */ -static inline void MakeObject(TileIndex t, ObjectType u, Owner o, uint8 offset, uint index) +static inline void MakeObject(TileIndex t, ObjectType u, Owner o, uint8 offset, uint index, WaterClass wc) { SetTileType(t, MP_OBJECT); SetTileOwner(t, o); + SetWaterClass(t, wc); _m[t].m2 = index; _m[t].m3 = offset; _m[t].m4 = 0; diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index ce2ef047b..12cbf2e3e 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -1543,6 +1543,41 @@ bool AfterLoadGame() } } + /* The water class was moved/unified. */ + if (CheckSavegameVersion(146)) { + for (TileIndex t = 0; t < map_size; t++) { + switch (GetTileType(t)) { + case MP_STATION: + switch (GetStationType(t)) { + case STATION_OILRIG: + case STATION_DOCK: + case STATION_BUOY: + SetWaterClass(t, (WaterClass)GB(_m[t].m3, 0, 2)); + SB(_m[t].m3, 0, 2, 0); + break; + + default: + SetWaterClass(t, WATER_CLASS_INVALID); + break; + } + break; + + case MP_WATER: + SetWaterClass(t, (WaterClass)GB(_m[t].m3, 0, 2)); + SB(_m[t].m3, 0, 2, 0); + break; + + case MP_OBJECT: + SetWaterClass(t, WATER_CLASS_INVALID); + break; + + default: + /* No water class. */ + break; + } + } + } + if (CheckSavegameVersion(86)) { for (TileIndex t = 0; t < map_size; t++) { /* Move river flag and update canals to use water class */ @@ -2153,12 +2188,6 @@ bool AfterLoadGame() FOR_ALL_DEPOTS(d) d->build_date = _date; } - if (CheckSavegameVersion(145)) { - for (TileIndex t = 0; t < map_size; t++) { - if (IsAirportTile(t)) SetWaterClass(t, WATER_CLASS_INVALID); - } - } - /* Road stops is 'only' updating some caches */ AfterLoadRoadStops(); AfterLoadLabelMaps(); diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 48c07b63e..7a9cd9eee 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -209,8 +209,9 @@ * 143 20048 * 144 20334 * 145 20376 + * 146 20446 */ -extern const uint16 SAVEGAME_VERSION = 145; ///< current savegame version of OpenTTD +extern const uint16 SAVEGAME_VERSION = 146; ///< current savegame version of OpenTTD SavegameType _savegame_type; ///< type of savegame we are loading diff --git a/src/station_map.h b/src/station_map.h index 4fc85d94b..c641c6a33 100644 --- a/src/station_map.h +++ b/src/station_map.h @@ -553,7 +553,7 @@ static inline byte GetStationTileRandomBits(TileIndex t) * @param st the type this station tile * @param section the StationGfx to be used for this tile */ -static inline void MakeStation(TileIndex t, Owner o, StationID sid, StationType st, byte section) +static inline void MakeStation(TileIndex t, Owner o, StationID sid, StationType st, byte section, WaterClass wc = WATER_CLASS_INVALID) { SetTileType(t, MP_STATION); SetTileOwner(t, o); @@ -644,8 +644,7 @@ static inline void MakeDriveThroughRoadStop(TileIndex t, Owner station, Owner ro */ static inline void MakeAirport(TileIndex t, Owner o, StationID sid, byte section, WaterClass wc) { - MakeStation(t, o, sid, STATION_AIRPORT, section); - SetWaterClass(t, wc); + MakeStation(t, o, sid, STATION_AIRPORT, section, wc); } /** @@ -659,8 +658,7 @@ static inline void MakeBuoy(TileIndex t, StationID sid, WaterClass wc) /* Make the owner of the buoy tile the same as the current owner of the * water tile. In this way, we can reset the owner of the water to its * original state when the buoy gets removed. */ - MakeStation(t, GetTileOwner(t), sid, STATION_BUOY, 0); - SetWaterClass(t, wc); + MakeStation(t, GetTileOwner(t), sid, STATION_BUOY, 0, wc); } /** @@ -674,8 +672,7 @@ static inline void MakeBuoy(TileIndex t, StationID sid, WaterClass wc) static inline void MakeDock(TileIndex t, Owner o, StationID sid, DiagDirection d, WaterClass wc) { MakeStation(t, o, sid, STATION_DOCK, d); - MakeStation(t + TileOffsByDiagDir(d), o, sid, STATION_DOCK, GFX_DOCK_BASE_WATER_PART + DiagDirToAxis(d)); - SetWaterClass(t + TileOffsByDiagDir(d), wc); + MakeStation(t + TileOffsByDiagDir(d), o, sid, STATION_DOCK, GFX_DOCK_BASE_WATER_PART + DiagDirToAxis(d), wc); } /** @@ -686,8 +683,7 @@ static inline void MakeDock(TileIndex t, Owner o, StationID sid, DiagDirection d */ static inline void MakeOilrig(TileIndex t, StationID sid, WaterClass wc) { - MakeStation(t, OWNER_NONE, sid, STATION_OILRIG, 0); - SetWaterClass(t, wc); + MakeStation(t, OWNER_NONE, sid, STATION_OILRIG, 0, wc); } #endif /* STATION_MAP_H */ diff --git a/src/tile_map.h b/src/tile_map.h index 202ad04e9..7310fc599 100644 --- a/src/tile_map.h +++ b/src/tile_map.h @@ -142,7 +142,7 @@ static inline Owner GetTileOwner(TileIndex tile) assert(!IsTileType(tile, MP_HOUSE)); assert(!IsTileType(tile, MP_INDUSTRY)); - return (Owner)_m[tile].m1; + return (Owner)GB(_m[tile].m1, 0, 5); } /** @@ -162,7 +162,7 @@ static inline void SetTileOwner(TileIndex tile, Owner owner) assert(!IsTileType(tile, MP_HOUSE)); assert(!IsTileType(tile, MP_INDUSTRY)); - _m[tile].m1 = owner; + SB(_m[tile].m1, 0, 5, owner); } /** diff --git a/src/water_map.h b/src/water_map.h index d59e5eb74..55e2730a5 100644 --- a/src/water_map.h +++ b/src/water_map.h @@ -72,8 +72,8 @@ static inline WaterTileType GetWaterTileType(TileIndex t) */ static inline WaterClass GetWaterClass(TileIndex t) { - assert(IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY)); - return (WaterClass)(IsTileType(t, MP_INDUSTRY) ? GB(_m[t].m1, 5, 2) : GB(_m[t].m3, 0, 2)); + assert(IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT)); + return (WaterClass)GB(_m[t].m1, 5, 2); } /** @@ -83,12 +83,8 @@ static inline WaterClass GetWaterClass(TileIndex t) */ static inline void SetWaterClass(TileIndex t, WaterClass wc) { - assert(IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY)); - if (IsTileType(t, MP_INDUSTRY)) { - SB(_m[t].m1, 5, 2, wc); - } else { - SB(_m[t].m3, 0, 2, wc); - } + assert(IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT)); + SB(_m[t].m1, 5, 2, wc); } /** @@ -251,6 +247,7 @@ static inline void MakeShore(TileIndex t) { SetTileType(t, MP_WATER); SetTileOwner(t, OWNER_WATER); + SetWaterClass(t, WATER_CLASS_SEA); _m[t].m2 = 0; _m[t].m3 = 0; _m[t].m4 = 0; @@ -270,8 +267,9 @@ static inline void MakeWater(TileIndex t, Owner o, WaterClass wc, uint8 random_b { SetTileType(t, MP_WATER); SetTileOwner(t, o); + SetWaterClass(t, wc); _m[t].m2 = 0; - _m[t].m3 = wc; + _m[t].m3 = 0; _m[t].m4 = random_bits; _m[t].m5 = 0; SB(_m[t].m6, 2, 4, 0); @@ -322,8 +320,9 @@ static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart ba { SetTileType(t, MP_WATER); SetTileOwner(t, o); + SetWaterClass(t, original_water_class); _m[t].m2 = did; - _m[t].m3 = original_water_class; + _m[t].m3 = 0; _m[t].m4 = 0; _m[t].m5 = base + a * 2; SB(_m[t].m6, 2, 4, 0); @@ -342,8 +341,9 @@ static inline void MakeLockTile(TileIndex t, Owner o, byte section, WaterClass o { SetTileType(t, MP_WATER); SetTileOwner(t, o); + SetWaterClass(t, original_water_class); _m[t].m2 = 0; - _m[t].m3 = original_water_class; + _m[t].m3 = 0; _m[t].m4 = 0; _m[t].m5 = section; SB(_m[t].m6, 2, 4, 0); |