diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/company_gui.cpp | 50 | ||||
-rw-r--r-- | src/economy.cpp | 4 | ||||
-rw-r--r-- | src/settings.cpp | 11 | ||||
-rw-r--r-- | src/table/settings.ini | 2 |
4 files changed, 46 insertions, 21 deletions
diff --git a/src/company_gui.cpp b/src/company_gui.cpp index c6ddd6bd0..7a6f93a20 100644 --- a/src/company_gui.cpp +++ b/src/company_gui.cpp @@ -1987,6 +1987,7 @@ struct CompanyWindow : Window { this->InitNested(desc, window_number); this->owner = (Owner)this->window_number; + this->OnInvalidateData(); } virtual void OnPaint() @@ -2055,25 +2056,6 @@ struct CompanyWindow : Window } } - if (!local) { - if (_settings_game.economy.allow_shares) { // Shares are allowed - /* If all shares are owned by someone (none by nobody), disable buy button */ - this->SetWidgetDisabledState(WID_C_BUY_SHARE, GetAmountOwnedBy(c, INVALID_OWNER) == 0 || - /* Only 25% left to buy. If the company is human, disable buying it up.. TODO issues! */ - (GetAmountOwnedBy(c, INVALID_OWNER) == 1 && !c->is_ai) || - /* Spectators cannot do anything of course */ - _local_company == COMPANY_SPECTATOR); - - /* If the company doesn't own any shares, disable sell button */ - this->SetWidgetDisabledState(WID_C_SELL_SHARE, (GetAmountOwnedBy(c, _local_company) == 0) || - /* Spectators cannot do anything of course */ - _local_company == COMPANY_SPECTATOR); - } else { // Shares are not allowed, disable buy/sell buttons - this->DisableWidget(WID_C_BUY_SHARE); - this->DisableWidget(WID_C_SELL_SHARE); - } - } - this->DrawWidgets(); } @@ -2396,6 +2378,36 @@ struct CompanyWindow : Window #endif /* ENABLE_NETWORK */ } } + + + /** + * Some data on this window has become invalid. + * @param data Information about the changed data. + * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details. + */ + virtual void OnInvalidateData(int data = 0, bool gui_scope = true) + { + if (this->window_number == _local_company) return; + + if (_settings_game.economy.allow_shares) { // Shares are allowed + const Company *c = Company::Get(this->window_number); + + /* If all shares are owned by someone (none by nobody), disable buy button */ + this->SetWidgetDisabledState(WID_C_BUY_SHARE, GetAmountOwnedBy(c, INVALID_OWNER) == 0 || + /* Only 25% left to buy. If the company is human, disable buying it up.. TODO issues! */ + (GetAmountOwnedBy(c, INVALID_OWNER) == 1 && !c->is_ai) || + /* Spectators cannot do anything of course */ + _local_company == COMPANY_SPECTATOR); + + /* If the company doesn't own any shares, disable sell button */ + this->SetWidgetDisabledState(WID_C_SELL_SHARE, (GetAmountOwnedBy(c, _local_company) == 0) || + /* Spectators cannot do anything of course */ + _local_company == COMPANY_SPECTATOR); + } else { // Shares are not allowed, disable buy/sell buttons + this->DisableWidget(WID_C_BUY_SHARE); + this->DisableWidget(WID_C_SELL_SHARE); + } + } }; static const WindowDesc _company_desc( diff --git a/src/economy.cpp b/src/economy.cpp index cebe8c479..f1b5c9666 100644 --- a/src/economy.cpp +++ b/src/economy.cpp @@ -1818,7 +1818,7 @@ CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, break; } } - SetWindowDirty(WC_COMPANY, target_company); + InvalidateWindowData(WC_COMPANY, target_company); CompanyAdminUpdate(c); } return cost; @@ -1856,7 +1856,7 @@ CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1 OwnerByte *b = c->share_owners; while (*b != _current_company) b++; // share owners is guaranteed to contain company *b = COMPANY_SPECTATOR; - SetWindowDirty(WC_COMPANY, target_company); + InvalidateWindowData(WC_COMPANY, target_company); CompanyAdminUpdate(c); } return CommandCost(EXPENSES_OTHER, cost); diff --git a/src/settings.cpp b/src/settings.cpp index c871688d3..9ca7cb094 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -1038,6 +1038,17 @@ static bool InvalidateCompanyInfrastructureWindow(int32 p1) return true; } +/** + * Invalidate the company details window after the shares setting changed. + * @param p1 Unused. + * @return Always true. + */ +static bool InvalidateCompanyWindow(int32 p1) +{ + InvalidateWindowClassesData(WC_COMPANY); + return true; +} + /** Checks if any settings are set to incorrect values, and sets them to correct values in that case. */ static void ValidateSettings() { diff --git a/src/table/settings.ini b/src/table/settings.ini index eafbee3a1..b39d29a54 100644 --- a/src/table/settings.ini +++ b/src/table/settings.ini @@ -38,6 +38,7 @@ static bool InvalidateIndustryViewWindow(int32 p1); static bool InvalidateAISettingsWindow(int32 p1); static bool RedrawTownAuthority(int32 p1); static bool InvalidateCompanyInfrastructureWindow(int32 p1); +static bool InvalidateCompanyWindow(int32 p1); static bool ZoomMinMaxChanged(int32 p1); #ifdef ENABLE_NETWORK @@ -1227,6 +1228,7 @@ var = economy.allow_shares def = false str = STR_CONFIG_SETTING_ALLOW_SHARES strhelp = STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT +proc = InvalidateCompanyWindow [SDT_VAR] base = GameSettings |