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-rw-r--r--src/vehicle.cpp34
1 files changed, 30 insertions, 4 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index 839351090..7ae9f9ed3 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -45,6 +45,7 @@
#include "network/network.h"
#include "core/pool_func.hpp"
#include "economy_base.h"
+#include "articulated_vehicles.h"
#include "table/sprites.h"
#include "table/strings.h"
@@ -96,7 +97,8 @@ bool Vehicle::NeedsServicing() const
if (this->vehstatus & (VS_STOPPED | VS_CRASHED)) return false;
/* Are we ready for the next service cycle? */
- if (Company::Get(this->owner)->settings.vehicle.servint_ispercent ?
+ const Company *c = Company::Get(this->owner);
+ if (c->settings.vehicle.servint_ispercent ?
(this->reliability >= Engine::Get(this->engine_type)->reliability * (100 - this->service_interval) / 100) :
(this->date_of_last_service + this->service_interval >= _date)) {
return false;
@@ -109,9 +111,33 @@ bool Vehicle::NeedsServicing() const
return true;
}
- /* Vehicles set for autoreplacing needs to go to a depot even if breakdowns are turned off.
- * Note: If servicing is enabled, we postpone replacement till next service. */
- return EngineHasReplacementForCompany(Company::Get(this->owner), this->engine_type, this->group_id);
+ /* Test whether there is some pending autoreplace.
+ * Note: We do this after the service-interval test.
+ * There are a lot more reasons for autoreplace to fail than we can test here reasonably. */
+ bool pending_replace = false;
+ Money needed_money = c->settings.engine_renew_money;
+ if (needed_money > c->money) return false;
+
+ const Vehicle *v = this;
+ do {
+ EngineID new_engine = EngineReplacementForCompany(c, v->engine_type, v->group_id);
+ /* Check engine availability */
+ if (new_engine != INVALID_ENGINE && HasBit(Engine::Get(new_engine)->company_avail, v->owner)) {
+ /* Check refittability */
+ CargoID cargo_type = CT_INVALID;
+ if (!IsArticulatedVehicleCarryingDifferentCargos(v, &cargo_type) && cargo_type != CT_INVALID &&
+ HasBit(GetIntersectionOfArticulatedRefitMasks(new_engine, true), cargo_type)) {
+ /* Check money.
+ * We want 2*(the price of the new vehicle) without looking at the value of the vehicle we are going to sell. */
+ pending_replace = true;
+ needed_money += 2 * Engine::Get(new_engine)->GetCost();
+ if (needed_money > c->money) break;
+ }
+ }
+ v = (v->type == VEH_TRAIN) ? Train::From(v)->GetNextUnit() : NULL;
+ } while (v != NULL);
+
+ return pending_replace && needed_money <= c->money;
}
bool Vehicle::NeedsAutomaticServicing() const