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-rw-r--r--src/order_cmd.cpp51
-rw-r--r--src/order_func.h2
-rw-r--r--src/order_gui.cpp99
-rw-r--r--src/ship_cmd.cpp4
-rw-r--r--src/timetable_gui.cpp82
-rw-r--r--src/vehicle.cpp4
-rw-r--r--src/vehicle_base.h13
-rw-r--r--src/vehicle_gui.cpp9
-rw-r--r--src/vehicle_gui.h2
-rw-r--r--src/window.cpp19
-rw-r--r--src/window_gui.h2
11 files changed, 209 insertions, 78 deletions
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index 689ca7cd5..2a9da30e3 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -231,9 +231,17 @@ Order UnpackOldOrder(uint16 packed)
* Updates the widgets of a vehicle which contains the order-data
*
*/
-void InvalidateVehicleOrder(const Vehicle *v)
+void InvalidateVehicleOrder(const Vehicle *v, int data)
{
- InvalidateWindow(WC_VEHICLE_VIEW, v->index);
+ InvalidateWindow(WC_VEHICLE_VIEW, v->index);
+
+ if (data != 0) {
+ /* Calls SetDirty() too */
+ InvalidateWindowData(WC_VEHICLE_ORDERS, v->index, data);
+ InvalidateWindowData(WC_VEHICLE_TIMETABLE, v->index, data);
+ return;
+ }
+
InvalidateWindow(WC_VEHICLE_ORDERS, v->index);
InvalidateWindow(WC_VEHICLE_TIMETABLE, v->index);
}
@@ -558,7 +566,7 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
u->cur_order_index = cur;
}
/* Update any possible open window of the vehicle */
- InvalidateVehicleOrder(u);
+ InvalidateVehicleOrder(u, INVALID_VEH_ORDER_ID | (sel_ord << 8));
}
/* As we insert an order, the order to skip to will be 'wrong'. */
@@ -592,7 +600,7 @@ static CommandCost DecloneOrder(Vehicle *dst, uint32 flags)
{
if (flags & DC_EXEC) {
DeleteVehicleOrders(dst);
- InvalidateVehicleOrder(dst);
+ InvalidateVehicleOrder(dst, -1);
InvalidateWindowClassesData(GetWindowClassForVehicleType(dst->type), 0);
}
return CommandCost();
@@ -664,7 +672,7 @@ CommandCost CmdDeleteOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
/* Update any possible open window of the vehicle */
- InvalidateVehicleOrder(u);
+ InvalidateVehicleOrder(u, sel_ord | (INVALID_VEH_ORDER_ID << 8));
}
/* As we delete an order, the order to skip to will be 'wrong'. */
@@ -714,7 +722,7 @@ CommandCost CmdSkipToOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (v->current_order.IsType(OT_LOADING)) v->LeaveStation();
- InvalidateVehicleOrder(v);
+ InvalidateVehicleOrder(v, 0);
}
/* We have an aircraft/ship, they have a mini-schedule, so update them all */
@@ -800,7 +808,7 @@ CommandCost CmdMoveOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
assert(v->orders == u->orders);
/* Update any possible open window of the vehicle */
- InvalidateVehicleOrder(u);
+ InvalidateVehicleOrder(u, moving_order | (target_order << 8));
}
/* As we move an order, the order to skip to will be 'wrong'. */
@@ -1022,7 +1030,7 @@ CommandCost CmdModifyOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
u->current_order.GetLoadType() != order->GetLoadType()) {
u->current_order.SetLoadType(order->GetLoadType());
}
- InvalidateVehicleOrder(u);
+ InvalidateVehicleOrder(u, 0);
}
}
@@ -1080,8 +1088,8 @@ CommandCost CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* Link this vehicle in the shared-list */
dst->AddToShared(src);
- InvalidateVehicleOrder(dst);
- InvalidateVehicleOrder(src);
+ InvalidateVehicleOrder(dst, -1);
+ InvalidateVehicleOrder(src, 0);
InvalidateWindowClassesData(GetWindowClassForVehicleType(dst->type), 0);
}
@@ -1140,7 +1148,7 @@ CommandCost CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
dst->num_orders = src->num_orders;
- InvalidateVehicleOrder(dst);
+ InvalidateVehicleOrder(dst, -1);
InvalidateWindowClassesData(GetWindowClassForVehicleType(dst->type), 0);
}
@@ -1185,7 +1193,7 @@ CommandCost CmdOrderRefit(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
for (Vehicle *u = v->FirstShared(); u != NULL; u = u->NextShared()) {
/* Update any possible open window of the vehicle */
- InvalidateVehicleOrder(u);
+ InvalidateVehicleOrder(u, 0);
/* If the vehicle already got the current depot set as current order, then update current order as well */
if (u->cur_order_index == order_number && u->current_order.GetDepotOrderType() & ODTFB_PART_OF_ORDERS) {
@@ -1450,7 +1458,6 @@ void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination)
/* Go through all vehicles */
FOR_ALL_VEHICLES(v) {
Order *order;
- bool invalidate;
/* Forget about this station if this station is removed */
if (v->last_station_visited == destination && type == OT_GOTO_STATION) {
@@ -1465,20 +1472,18 @@ void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination)
}
/* Clear the order from the order-list */
- invalidate = false;
+ int id = -1;
FOR_VEHICLE_ORDERS(v, order) {
+ id++;
if (order->IsType(OT_GOTO_DEPOT) && (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) != 0) continue;
if ((v->type == VEH_AIRCRAFT && order->IsType(OT_GOTO_DEPOT) ? OT_GOTO_STATION : order->GetType()) == type &&
order->GetDestination() == destination) {
order->MakeDummy();
- invalidate = true;
- }
- }
-
- /* Only invalidate once, and if needed */
- if (invalidate) {
- for (const Vehicle *w = v->FirstShared(); w != NULL; w = w->NextShared()) {
- InvalidateVehicleOrder(w);
+ for (const Vehicle *w = v->FirstShared(); w != NULL; w = w->NextShared()) {
+ /* In GUI, simulate by removing the order and adding it back */
+ InvalidateVehicleOrder(w, id | (INVALID_VEH_ORDER_ID << 8));
+ InvalidateVehicleOrder(w, (INVALID_VEH_ORDER_ID << 8) | id);
+ }
}
}
}
@@ -1745,7 +1750,7 @@ bool ProcessOrders(Vehicle *v)
/* Otherwise set it, and determine the destination tile. */
v->current_order = *order;
- InvalidateVehicleOrder(v);
+ InvalidateVehicleOrder(v, 0);
switch (v->type) {
default:
NOT_REACHED();
diff --git a/src/order_func.h b/src/order_func.h
index ab1c88abd..578862064 100644
--- a/src/order_func.h
+++ b/src/order_func.h
@@ -31,7 +31,7 @@ void RestoreVehicleOrders(const Vehicle *v, const BackuppedOrders *order = &_bac
/* Functions */
void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination);
-void InvalidateVehicleOrder(const Vehicle *v);
+void InvalidateVehicleOrder(const Vehicle *v, int data);
bool VehicleHasDepotOrders(const Vehicle *v);
void CheckOrders(const Vehicle*);
void DeleteVehicleOrders(Vehicle *v);
diff --git a/src/order_gui.cpp b/src/order_gui.cpp
index 9f17f278d..fe7fcdea0 100644
--- a/src/order_gui.cpp
+++ b/src/order_gui.cpp
@@ -31,6 +31,7 @@
#include "string_func.h"
#include "depot_base.h"
#include "tilehighlight_func.h"
+#include "network/network.h"
#include "table/sprites.h"
#include "table/strings.h"
@@ -549,20 +550,25 @@ private:
{
/* Don't skip when there's nothing to skip */
if (_ctrl_pressed && w->vehicle->cur_order_index == w->OrderGetSel()) return;
- if (w->vehicle->num_orders == 0) return;
+ if (w->vehicle->num_orders <= 1) return;
DoCommandP(w->vehicle->tile, w->vehicle->index, _ctrl_pressed ? w->OrderGetSel() : ((w->vehicle->cur_order_index + 1) % w->vehicle->num_orders),
NULL, CMD_SKIP_TO_ORDER | CMD_MSG(_ctrl_pressed ? STR_CAN_T_SKIP_TO_ORDER : STR_CAN_T_SKIP_ORDER));
}
/**
- * Handle the click on the unload button.
+ * Handle the click on the delete button.
*
* @param w current window
*/
static void OrderClick_Delete(OrdersWindow *w, int i)
{
- DoCommandP(w->vehicle->tile, w->vehicle->index, w->OrderGetSel(), NULL, CMD_DELETE_ORDER | CMD_MSG(STR_8834_CAN_T_DELETE_THIS_ORDER));
+ /* When networking, move one order lower */
+ int selected = w->selected_order + (int)_networking;
+
+ if (DoCommandP(w->vehicle->tile, w->vehicle->index, w->OrderGetSel(), NULL, CMD_DELETE_ORDER | CMD_MSG(STR_8834_CAN_T_DELETE_THIS_ORDER))) {
+ w->selected_order = selected >= w->vehicle->num_orders ? -1 : selected;
+ }
}
/**
@@ -578,7 +584,7 @@ private:
/* Cancel refitting */
DoCommandP(w->vehicle->tile, w->vehicle->index, (w->OrderGetSel() << 16) | (CT_NO_REFIT << 8) | CT_NO_REFIT, NULL, CMD_ORDER_REFIT);
} else {
- ShowVehicleRefitWindow(w->vehicle, w->OrderGetSel());
+ ShowVehicleRefitWindow(w->vehicle, w->OrderGetSel(), w);
}
}
typedef void Handler(OrdersWindow*, int);
@@ -603,10 +609,54 @@ public:
this->FindWindowPlacementAndResize(desc);
}
- virtual void OnInvalidateData(int data = 0)
+ virtual void OnInvalidateData(int data)
{
- /* Autoreplace replaced the vehicle */
- this->vehicle = GetVehicle(this->window_number);
+ switch (data) {
+ case 0:
+ /* Autoreplace replaced the vehicle */
+ this->vehicle = GetVehicle(this->window_number);
+ break;
+
+ case -1:
+ /* Removed / replaced all orders (after deleting / sharing) */
+ if (this->selected_order == -1) break;
+
+ this->DeleteChildWindows();
+ HideDropDownMenu(this);
+ this->selected_order = -1;
+ break;
+
+ default: {
+ /* Moving an order. If one of these is INVALID_VEH_ORDER_ID, then
+ * the order is being created / removed */
+ if (this->selected_order == -1) break;
+
+ VehicleOrderID from = GB(data, 0, 8);
+ VehicleOrderID to = GB(data, 8, 8);
+
+ if (from == to) break; // no need to change anything
+
+ if (from != this->selected_order) {
+ /* Moving from preceeding order? */
+ this->selected_order -= (int)(from <= this->selected_order);
+ /* Moving to preceeding order? */
+ this->selected_order += (int)(to <= this->selected_order);
+ break;
+ }
+
+ /* Now we are modifying the selected order */
+ if (to == INVALID_VEH_ORDER_ID) {
+ /* Deleting selected order */
+ this->DeleteChildWindows();
+ HideDropDownMenu(this);
+ this->selected_order = -1;
+ break;
+ }
+
+ /* Moving selected order */
+ this->selected_order = to;
+ } break;
+ }
}
virtual void OnPaint()
@@ -753,14 +803,6 @@ public:
int sel = this->GetOrderFromPt(pt.y);
- if (sel == INVALID_ORDER) {
- /* This was a click on an empty part of the orders window, so
- * deselect the currently selected order. */
- this->selected_order = -1;
- this->SetDirty();
- return;
- }
-
if (_ctrl_pressed && sel < this->vehicle->num_orders) {
const Order *ord = GetVehicleOrder(this->vehicle, sel);
TileIndex xy;
@@ -774,18 +816,22 @@ public:
if (xy != 0) ScrollMainWindowToTile(xy);
return;
+ }
+
+ /* This order won't be selected any more, close all child windows and dropdowns */
+ this->DeleteChildWindows();
+ HideDropDownMenu(this);
+
+ if (sel == INVALID_ORDER || sel == this->selected_order) {
+ /* Deselect clicked order */
+ this->selected_order = -1;
} else {
- if (sel == this->selected_order) {
- /* Deselect clicked order */
- this->selected_order = -1;
- } else {
- /* Select clicked order */
- this->selected_order = sel;
-
- if (this->vehicle->owner == _local_player) {
- /* Activate drag and drop */
- SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, VHM_DRAG, this);
- }
+ /* Select clicked order */
+ this->selected_order = sel;
+
+ if (this->vehicle->owner == _local_player) {
+ /* Activate drag and drop */
+ SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, VHM_DRAG, this);
}
}
@@ -979,7 +1025,6 @@ public:
if (!cmd.IsValid()) return;
if (DoCommandP(this->vehicle->tile, this->vehicle->index + (this->OrderGetSel() << 16), cmd.Pack(), NULL, CMD_INSERT_ORDER | CMD_MSG(STR_8833_CAN_T_INSERT_NEW_ORDER))) {
- if (this->selected_order != -1) this->selected_order++;
ResetObjectToPlace();
}
}
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index cd7fe29a1..3d63347b9 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -627,7 +627,7 @@ static void ShipController(Vehicle *v)
UpdateVehicleTimetable(v, true);
v->cur_order_index++;
v->current_order.MakeDummy();
- InvalidateVehicleOrder(v);
+ InvalidateVehicleOrder(v, 0);
} else {
/* Non-buoy orders really need to reach the tile */
if (v->dest_tile == gp.new_tile) {
@@ -647,7 +647,7 @@ static void ShipController(Vehicle *v)
} else { // leave stations without docks right aways
v->current_order.MakeLeaveStation();
v->cur_order_index++;
- InvalidateVehicleOrder(v);
+ InvalidateVehicleOrder(v, 0);
}
}
}
diff --git a/src/timetable_gui.cpp b/src/timetable_gui.cpp
index 895b50fa6..4dfa376e2 100644
--- a/src/timetable_gui.cpp
+++ b/src/timetable_gui.cpp
@@ -49,10 +49,12 @@ void SetTimetableParams(int param1, int param2, uint32 time)
struct TimetableWindow : Window {
int sel_index;
+ const Vehicle *vehicle;
TimetableWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
{
- this->caption_color = GetVehicle(window_number)->owner;
+ this->vehicle = GetVehicle(window_number);
+ this->caption_color = this->vehicle->owner;
this->vscroll.cap = 8;
this->resize.step_height = 10;
this->sel_index = -1;
@@ -76,9 +78,70 @@ struct TimetableWindow : Window {
return (sel < v->num_orders * 2 && sel >= 0) ? sel : INVALID_ORDER;
}
- void OnPaint()
+ virtual void OnInvalidateData(int data)
{
- const Vehicle *v = GetVehicle(this->window_number);
+ switch (data) {
+ case 0:
+ /* Autoreplace replaced the vehicle */
+ this->vehicle = GetVehicle(this->window_number);
+ break;
+
+ case -1:
+ /* Removed / replaced all orders (after deleting / sharing) */
+ if (this->sel_index == -1) break;
+
+ this->DeleteChildWindows();
+ this->sel_index = -1;
+ break;
+
+ default: {
+ /* Moving an order. If one of these is INVALID_VEH_ORDER_ID, then
+ * the order is being created / removed */
+ if (this->sel_index == -1) break;
+
+ VehicleOrderID from = GB(data, 0, 8);
+ VehicleOrderID to = GB(data, 8, 8);
+
+ if (from == to) break; // no need to change anything
+
+ /* if from == INVALID_VEH_ORDER_ID, one order was added; if to == INVALID_VEH_ORDER_ID, one order was removed */
+ uint old_num_orders = this->vehicle->num_orders - (uint)(from == INVALID_VEH_ORDER_ID) + (uint)(to == INVALID_VEH_ORDER_ID);
+
+ VehicleOrderID selected_order = (this->sel_index + 1) / 2;
+ if (selected_order == old_num_orders) selected_order = 0; // when last travel time is selected, it belongs to order 0
+
+ bool travel = HasBit(this->sel_index, 0);
+
+ if (from != selected_order) {
+ /* Moving from preceeding order? */
+ selected_order -= (int)(from <= selected_order);
+ /* Moving to preceeding order? */
+ selected_order += (int)(to <= selected_order);
+ } else {
+ /* Now we are modifying the selected order */
+ if (to == INVALID_VEH_ORDER_ID) {
+ /* Deleting selected order */
+ this->DeleteChildWindows();
+ this->sel_index = -1;
+ break;
+ } else {
+ /* Moving selected order */
+ selected_order = to;
+ }
+ }
+
+ /* recompute new sel_index */
+ this->sel_index = 2 * selected_order - (int)travel;
+ /* travel time of first order needs special handling */
+ if (this->sel_index == -1) this->sel_index = this->vehicle->num_orders * 2 - 1;
+ } break;
+ }
+ }
+
+
+ virtual void OnPaint()
+ {
+ const Vehicle *v = this->vehicle;
int selected = this->sel_index;
SetVScrollCount(this, v->num_orders * 2);
@@ -193,7 +256,7 @@ struct TimetableWindow : Window {
virtual void OnClick(Point pt, int widget)
{
- const Vehicle *v = GetVehicle(this->window_number);
+ const Vehicle *v = this->vehicle;
switch (widget) {
case TTV_ORDER_VIEW: /* Order view button */
@@ -203,13 +266,8 @@ struct TimetableWindow : Window {
case TTV_TIMETABLE_PANEL: { /* Main panel. */
int selected = GetOrderFromTimetableWndPt(pt.y, v);
- if (selected == INVALID_ORDER || selected == this->sel_index) {
- /* Deselect clicked order */
- this->sel_index = -1;
- } else {
- /* Select clicked order */
- this->sel_index = selected;
- }
+ this->DeleteChildWindows();
+ this->sel_index = (selected == INVALID_ORDER || selected == this->sel_index) ? -1 : selected;
} break;
case TTV_CHANGE_TIME: { /* "Wait For" button. */
@@ -255,7 +313,7 @@ struct TimetableWindow : Window {
{
if (str == NULL) return;
- const Vehicle *v = GetVehicle(this->window_number);
+ const Vehicle *v = this->vehicle;
uint32 p1 = PackTimetableArgs(v, this->sel_index);
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index 941ad8153..5a9dbca72 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -2574,7 +2574,7 @@ void Vehicle::HandleLoading(bool mode)
}
this->cur_order_index++;
- InvalidateVehicleOrder(this);
+ InvalidateVehicleOrder(this, 0);
}
CommandCost Vehicle::SendToDepot(uint32 flags, DepotCommand command)
@@ -2695,7 +2695,7 @@ void Vehicle::RemoveFromShared()
if (new_first->NextShared() == NULL) {
/* When there is only one vehicle, remove the shared order list window. */
DeleteWindowById(GetWindowClassForVehicleType(this->type), old_window_number);
- InvalidateVehicleOrder(new_first);
+ InvalidateVehicleOrder(new_first, 0);
} else if (this->FirstShared() == this) {
/* If we were the first one, update to the new first one. */
InvalidateWindowData(GetWindowClassForVehicleType(this->type), old_window_number, (new_first->index << 16) | (1 << 15));
diff --git a/src/vehicle_base.h b/src/vehicle_base.h
index d0bc4188c..4ad13c306 100644
--- a/src/vehicle_base.h
+++ b/src/vehicle_base.h
@@ -657,6 +657,19 @@ static inline Order *GetVehicleOrder(const Vehicle *v, int index)
return order;
}
+
+/** Returns VehicleOrderID of selected order */
+static inline VehicleOrderID GetVehicleOrderID(const Vehicle *v, OrderID order)
+{
+ VehicleOrderID ret = 0;
+
+ for (const Order *o = v->orders; o != NULL; o = o->next, ret++) {
+ if (o->index == order) return ret;
+ }
+
+ return INVALID_VEH_ORDER_ID;
+}
+
/**
* Returns the last order of a vehicle, or NULL if it doesn't exists
* @param v Vehicle to query
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 55ddc2f21..5f9045a82 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -433,10 +433,11 @@ static const WindowDesc _vehicle_refit_desc = {
* @param *v The vehicle to show the refit window for
* @param order of the vehicle ( ? )
*/
-void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order)
+void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent)
{
DeleteWindowById(WC_VEHICLE_REFIT, v->index);
- new RefitWindow(&_vehicle_refit_desc, v, order);
+ RefitWindow *w = new RefitWindow(&_vehicle_refit_desc, v, order);
+ w->parent = parent;
}
/** Display additional text from NewGRF in the purchase information window */
@@ -656,7 +657,7 @@ static inline void ChangeVehicleWindow(WindowClass window_class, VehicleID from_
if (w != NULL) {
w->window_number = to_index;
if (w->viewport != NULL) w->viewport->follow_vehicle = to_index;
- if (to_index != INVALID_VEHICLE) InvalidateThisWindowData(w);
+ if (to_index != INVALID_VEHICLE) InvalidateThisWindowData(w, 0);
}
}
@@ -1979,7 +1980,7 @@ struct VehicleViewWindow : Window {
_vehicle_command_translation_table[VCT_CMD_GOTO_DEPOT][v->type]);
break;
case VVW_WIDGET_REFIT_VEH: // refit
- ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID);
+ ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID, this);
break;
case VVW_WIDGET_SHOW_ORDERS: // show orders
if (_ctrl_pressed) {
diff --git a/src/vehicle_gui.h b/src/vehicle_gui.h
index 66df9ebfe..dc740975c 100644
--- a/src/vehicle_gui.h
+++ b/src/vehicle_gui.h
@@ -13,7 +13,7 @@
#include "waypoint.h"
void DrawVehicleProfitButton(const Vehicle *v, int x, int y);
-void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order);
+void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent);
/** Constants of vehicle view widget indices */
enum VehicleViewWindowWidgets {
diff --git a/src/window.cpp b/src/window.cpp
index 2a46da55b..3d7bdf5c0 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -392,6 +392,18 @@ Window **FindWindowZPosition(const Window *w)
}
/**
+ * Delete all children a window might have in a head-recursive manner
+ */
+void Window::DeleteChildWindows() const
+{
+ Window *child = FindChildWindow(this);
+ while (child != NULL) {
+ delete child;
+ child = FindChildWindow(this);
+ }
+}
+
+/**
* Remove window and all its child windows from the window stack.
*/
Window::~Window()
@@ -414,12 +426,7 @@ Window::~Window()
memmove(wz, wz + 1, (byte*)_last_z_window - (byte*)wz);
_last_z_window--;
- /* Delete all children a window might have in a head-recursive manner */
- Window *child = FindChildWindow(this);
- while (child != NULL) {
- delete child;
- child = FindChildWindow(this);
- }
+ this->DeleteChildWindows();
if (this->viewport != NULL) DeleteWindowViewport(this);
diff --git a/src/window_gui.h b/src/window_gui.h
index f0e0d81da..0a58add42 100644
--- a/src/window_gui.h
+++ b/src/window_gui.h
@@ -251,6 +251,8 @@ public:
void DrawViewport() const;
void DrawSortButtonState(int widget, SortButtonState state) const;
+ void DeleteChildWindows() const;
+
void SetDirty() const;
/*** Event handling ***/