diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/lang/english.txt | 2 | ||||
-rw-r--r-- | src/settings_gui.cpp | 2 | ||||
-rw-r--r-- | src/settings_type.h | 2 | ||||
-rw-r--r-- | src/table/settings.h | 2 | ||||
-rw-r--r-- | src/vehicle.cpp | 2 |
5 files changed, 5 insertions, 5 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt index 98a2e7ef3..887010fad 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -1247,7 +1247,7 @@ STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :{LTBLUE}Show re STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Keep building tools active after usage: {ORANGE}{STRING1} STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Group expenses in company finance window: {ORANGE}{STRING1} -STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE :{LTBLUE}Show building tools when no suitable vehicles are available: {ORANGE}{STRING1} +STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :{LTBLUE}Disable infrastructure building when no suitable vehicles are available: {ORANGE}{STRING1} STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}Max trains per company: {ORANGE}{STRING1} STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}Max road vehicles per company: {ORANGE}{STRING1} STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}Max aircraft per company: {ORANGE}{STRING1} diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index e0329693a..923493699 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -1315,7 +1315,7 @@ static SettingEntry _settings_ui[] = { SettingEntry("gui.timetable_arrival_departure"), SettingEntry("gui.quick_goto"), SettingEntry("gui.default_rail_type"), - SettingEntry("gui.always_build_infrastructure"), + SettingEntry("gui.disable_unsuitable_building"), SettingEntry("gui.persistent_buildingtools"), SettingEntry("gui.coloured_news_year"), }; diff --git a/src/settings_type.h b/src/settings_type.h index b68dcc2c0..e25a3f960 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -69,7 +69,7 @@ struct GUISettings { uint8 statusbar_pos; ///< position of statusbar, 0=left, 1=center, 2=right uint8 window_snap_radius; ///< windows snap at each other if closer than this uint8 window_soft_limit; ///< soft limit of maximum number of non-stickied non-vital windows (0 = no limit) - bool always_build_infrastructure; ///< always allow building of infrastructure, even when you do not have the vehicles for it + bool disable_unsuitable_building; ///< disable infrastructure building when no suitable vehicles are available byte autosave; ///< how often should we do autosaves? bool threaded_saves; ///< should we do threaded saves? bool keep_all_autosave; ///< name the autosave in a different way diff --git a/src/table/settings.h b/src/table/settings.h index 8bd834fcc..344064852 100644 --- a/src/table/settings.h +++ b/src/table/settings.h @@ -598,7 +598,7 @@ const SettingDesc _settings[] = { SDTC_BOOL(gui.vehicle_income_warn, S, 0, true, STR_CONFIG_SETTING_WARN_INCOME_LESS, NULL), SDTC_VAR(gui.order_review_system, SLE_UINT8, S, MS, 2, 0, 2, 0, STR_CONFIG_SETTING_ORDER_REVIEW, NULL), SDTC_BOOL(gui.lost_vehicle_warn, S, 0, true, STR_CONFIG_SETTING_WARN_LOST_VEHICLE, NULL), - SDTC_BOOL(gui.always_build_infrastructure, S, 0, false, STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE, RedrawScreen), + SDTC_BOOL(gui.disable_unsuitable_building, S, 0, true, STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING, RedrawScreen), SDTC_BOOL(gui.new_nonstop, S, 0, false, STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT, NULL), SDTC_VAR(gui.stop_location, SLE_UINT8, S, MS, 2, 0, 2, 1, STR_CONFIG_SETTING_STOP_LOCATION, NULL), SDTC_BOOL(gui.keep_all_autosave, S, 0, false, STR_NULL, NULL), diff --git a/src/vehicle.cpp b/src/vehicle.cpp index c9beba0f5..04521043c 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1468,7 +1468,7 @@ bool CanBuildVehicleInfrastructure(VehicleType type) assert(IsCompanyBuildableVehicleType(type)); if (!Company::IsValidID(_local_company)) return false; - if (_settings_client.gui.always_build_infrastructure) return true; + if (!_settings_client.gui.disable_unsuitable_building) return true; UnitID max; switch (type) { |