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-rw-r--r--src/network/core/address.h4
-rw-r--r--src/network/core/core.h4
-rw-r--r--src/network/core/game.h4
-rw-r--r--src/network/core/packet.h4
-rw-r--r--src/network/core/tcp.h4
-rw-r--r--src/network/core/tcp_content.h4
-rw-r--r--src/network/core/tcp_game.h4
-rw-r--r--src/network/core/udp.h4
-rw-r--r--src/network/network_content.h4
-rw-r--r--src/network/network_func.h4
-rw-r--r--src/network/network_gui.h4
-rw-r--r--src/network/network_internal.h4
-rw-r--r--src/network/network_type.h4
13 files changed, 26 insertions, 26 deletions
diff --git a/src/network/core/address.h b/src/network/core/address.h
index 72631220c..6385c5d02 100644
--- a/src/network/core/address.h
+++ b/src/network/core/address.h
@@ -12,13 +12,13 @@
#ifndef NETWORK_ADDRESS_H
#define NETWORK_ADDRESS_H
-#ifdef ENABLE_NETWORK
-
#include "os_abstraction.h"
#include "config.h"
#include "../../string_func.h"
#include "../../core/smallmap_type.hpp"
+#ifdef ENABLE_NETWORK
+
class NetworkAddress;
typedef SmallVector<NetworkAddress, 4> NetworkAddressList;
typedef SmallMap<NetworkAddress, SOCKET, 4> SocketList;
diff --git a/src/network/core/core.h b/src/network/core/core.h
index c14bc83a9..a47ebff87 100644
--- a/src/network/core/core.h
+++ b/src/network/core/core.h
@@ -14,11 +14,11 @@
#ifndef NETWORK_CORE_H
#define NETWORK_CORE_H
-#ifdef ENABLE_NETWORK
-
#include "os_abstraction.h"
#include "../../newgrf_config.h"
+#ifdef ENABLE_NETWORK
+
bool NetworkCoreInitialize();
void NetworkCoreShutdown();
diff --git a/src/network/core/game.h b/src/network/core/game.h
index ab94481db..c82c5aefe 100644
--- a/src/network/core/game.h
+++ b/src/network/core/game.h
@@ -15,12 +15,12 @@
#ifndef NETWORK_CORE_GAME_H
#define NETWORK_CORE_GAME_H
-#ifdef ENABLE_NETWORK
-
#include "config.h"
#include "../../newgrf_config.h"
#include "../../date_type.h"
+#ifdef ENABLE_NETWORK
+
/**
* The game information that is not generated on-the-fly and has to
* be sent to the clients.
diff --git a/src/network/core/packet.h b/src/network/core/packet.h
index 32340263c..6b5442e0e 100644
--- a/src/network/core/packet.h
+++ b/src/network/core/packet.h
@@ -14,11 +14,11 @@
#ifndef NETWORK_CORE_PACKET_H
#define NETWORK_CORE_PACKET_H
-#ifdef ENABLE_NETWORK
-
#include "config.h"
#include "core.h"
+#ifdef ENABLE_NETWORK
+
typedef uint16 PacketSize; ///< Size of the whole packet.
typedef uint8 PacketType; ///< Identifier for the packet
diff --git a/src/network/core/tcp.h b/src/network/core/tcp.h
index fa3f0a12e..c368339ef 100644
--- a/src/network/core/tcp.h
+++ b/src/network/core/tcp.h
@@ -14,13 +14,13 @@
#ifndef NETWORK_CORE_TCP_H
#define NETWORK_CORE_TCP_H
-#ifdef ENABLE_NETWORK
-
#include "os_abstraction.h"
#include "address.h"
#include "core.h"
#include "packet.h"
+#ifdef ENABLE_NETWORK
+
/** Base socket handler for all TCP sockets */
class NetworkTCPSocketHandler : public NetworkSocketHandler {
private:
diff --git a/src/network/core/tcp_content.h b/src/network/core/tcp_content.h
index b1b100817..2c54641eb 100644
--- a/src/network/core/tcp_content.h
+++ b/src/network/core/tcp_content.h
@@ -14,13 +14,13 @@
#ifndef NETWORK_CORE_CONTENT_H
#define NETWORK_CORE_CONTENT_H
-#ifdef ENABLE_NETWORK
-
#include "os_abstraction.h"
#include "tcp.h"
#include "packet.h"
#include "../../debug.h"
+#ifdef ENABLE_NETWORK
+
/** The values in the enum are important; they are used as database 'keys' */
enum ContentType {
CONTENT_TYPE_BEGIN = 1, ///< Helper to mark the begin of the types
diff --git a/src/network/core/tcp_game.h b/src/network/core/tcp_game.h
index 080fab7d2..7c049dfe3 100644
--- a/src/network/core/tcp_game.h
+++ b/src/network/core/tcp_game.h
@@ -14,13 +14,13 @@
#ifndef NETWORK_CORE_TCP_GAME_H
#define NETWORK_CORE_TCP_GAME_H
-#ifdef ENABLE_NETWORK
-
#include "os_abstraction.h"
#include "tcp.h"
#include "packet.h"
#include "../../core/pool_type.hpp"
+#ifdef ENABLE_NETWORK
+
/**
* Enum with all types of UDP packets.
* The order of the first 4 packets MUST not be changed, as
diff --git a/src/network/core/udp.h b/src/network/core/udp.h
index 106c48dde..b36c1c8b2 100644
--- a/src/network/core/udp.h
+++ b/src/network/core/udp.h
@@ -71,8 +71,6 @@
#ifndef NETWORK_CORE_UDP_H
#define NETWORK_CORE_UDP_H
-#ifdef ENABLE_NETWORK
-
#include "os_abstraction.h"
#include "address.h"
#include "core.h"
@@ -80,6 +78,8 @@
#include "packet.h"
#include "../../debug.h"
+#ifdef ENABLE_NETWORK
+
/** Enum with all types of UDP packets. The order MUST not be changed **/
enum PacketUDPType {
PACKET_UDP_CLIENT_FIND_SERVER, ///< Queries a game server for game information
diff --git a/src/network/network_content.h b/src/network/network_content.h
index 610288c43..aa9a1ffbd 100644
--- a/src/network/network_content.h
+++ b/src/network/network_content.h
@@ -12,11 +12,11 @@
#ifndef NETWORK_CONTENT_H
#define NETWORK_CONTENT_H
-#if defined(ENABLE_NETWORK)
-
#include "core/tcp_content.h"
#include "../core/smallvec_type.hpp"
+#if defined(ENABLE_NETWORK)
+
/** Vector with content info */
typedef SmallVector<ContentInfo *, 16> ContentVector;
typedef SmallVector<const ContentInfo *, 16> ConstContentVector;
diff --git a/src/network/network_func.h b/src/network/network_func.h
index 2a3d36882..d1b9187bc 100644
--- a/src/network/network_func.h
+++ b/src/network/network_func.h
@@ -12,14 +12,14 @@
#ifndef NETWORK_FUNC_H
#define NETWORK_FUNC_H
-#ifdef ENABLE_NETWORK
-
#include "core/address.h"
#include "network_type.h"
#include "../console_type.h"
#include "../gfx_type.h"
#include "../core/smallvec_type.hpp"
+#ifdef ENABLE_NETWORK
+
extern NetworkServerGameInfo _network_game_info;
extern NetworkCompanyState *_network_company_states;
diff --git a/src/network/network_gui.h b/src/network/network_gui.h
index bf92e2739..eb64e1ed7 100644
--- a/src/network/network_gui.h
+++ b/src/network/network_gui.h
@@ -12,11 +12,11 @@
#ifndef NETWORK_GUI_H
#define NETWORK_GUI_H
-#ifdef ENABLE_NETWORK
-
#include "../window_type.h"
#include "network_type.h"
+#ifdef ENABLE_NETWORK
+
void ShowNetworkNeedPassword(NetworkPasswordType npt);
void ShowNetworkGiveMoneyWindow(CompanyID company);
void ShowNetworkChatQueryWindow(DestType type, int dest);
diff --git a/src/network/network_internal.h b/src/network/network_internal.h
index 3ce35b79c..b894d17b9 100644
--- a/src/network/network_internal.h
+++ b/src/network/network_internal.h
@@ -12,8 +12,6 @@
#ifndef NETWORK_INTERNAL_H
#define NETWORK_INTERNAL_H
-#ifdef ENABLE_NETWORK
-
#include "network.h"
#include "network_func.h"
#include "network_base.h"
@@ -25,6 +23,8 @@
#include "../command_type.h"
+#ifdef ENABLE_NETWORK
+
#ifdef RANDOM_DEBUG
/**
* If this line is enable, every frame will have a sync test
diff --git a/src/network/network_type.h b/src/network/network_type.h
index 0bd4d69de..512eebb1e 100644
--- a/src/network/network_type.h
+++ b/src/network/network_type.h
@@ -12,13 +12,13 @@
#ifndef NETWORK_TYPE_H
#define NETWORK_TYPE_H
-#ifdef ENABLE_NETWORK
-
#include "../company_type.h"
#include "../economy_type.h"
#include "core/config.h"
#include "core/game.h"
+#ifdef ENABLE_NETWORK
+
enum {
/** How many clients can we have */
MAX_CLIENTS = 255,