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-rw-r--r--src/misc_cmd.cpp2
-rw-r--r--src/misc_gui.cpp195
2 files changed, 82 insertions, 115 deletions
diff --git a/src/misc_cmd.cpp b/src/misc_cmd.cpp
index 5781f7d34..663ac921a 100644
--- a/src/misc_cmd.cpp
+++ b/src/misc_cmd.cpp
@@ -349,7 +349,7 @@ CommandCost CmdMoneyCheat(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
#ifndef _DEBUG
if (_networking) return CMD_ERROR;
#endif
- return CommandCost(EXPENSES_OTHER, -(Money)p1);
+ return CommandCost(EXPENSES_OTHER, -(int32)p1);
}
/** Transfer funds (money) from one player to another.
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index 9b6434d02..6ff5071ed 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -1768,10 +1768,17 @@ void SetFiosType(const byte fiostype)
}
}
+/**
+ * The 'amount' to cheat with.
+ * This variable is semantically a constant value, but because the cheat
+ * code requires to be able to write to the variable it is not constified.
+ */
+static int32 _money_cheat_amount = 10000000;
+
static int32 ClickMoneyCheat(int32 p1, int32 p2)
{
- DoCommandP(0, 10000000, 0, NULL, CMD_MONEY_CHEAT);
- return true;
+ DoCommandP(0, (uint32)(p2 * _money_cheat_amount), 0, NULL, CMD_MONEY_CHEAT);
+ return _money_cheat_amount;
}
/**
@@ -1827,38 +1834,24 @@ static int32 ClickChangeDateCheat(int32 p1, int32 p2)
typedef int32 CheckButtonClick(int32, int32);
-enum ce_flags_long
-{
- CE_NONE = 0,
- CE_CLICK = 1 << 0,
- CE_END = 1 << 1,
-};
-
-/** Define basic enum properties */
-template <> struct EnumPropsT<ce_flags_long> : MakeEnumPropsT<ce_flags_long, byte, CE_NONE, CE_END, CE_END> {};
-typedef TinyEnumT<ce_flags_long> ce_flags;
-
-
struct CheatEntry {
VarType type; ///< type of selector
- ce_flags flags; ///< selector flags
StringID str; ///< string with descriptive text
void *variable; ///< pointer to the variable
bool *been_used; ///< has this cheat been used before?
CheckButtonClick *proc;///< procedure
- int16 min, max; ///< range for spinbox setting
};
static const CheatEntry _cheats_ui[] = {
- {SLE_BOOL, {CE_CLICK}, STR_CHEAT_MONEY, &_cheats.money.value, &_cheats.money.been_used, &ClickMoneyCheat, 0, 0},
- {SLE_UINT8, {CE_NONE}, STR_CHEAT_CHANGE_PLAYER, &_local_player, &_cheats.switch_player.been_used, &ClickChangePlayerCheat, 0, 11},
- {SLE_BOOL, {CE_NONE}, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, NULL, 0, 0},
- {SLE_BOOL, {CE_NONE}, STR_CHEAT_CROSSINGTUNNELS,&_cheats.crossing_tunnels.value,&_cheats.crossing_tunnels.been_used,NULL, 0, 0},
- {SLE_BOOL, {CE_NONE}, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used, NULL, 0, 0},
- {SLE_BOOL, {CE_NONE}, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL, 0, 0},
- {SLE_BOOL, {CE_NONE}, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, NULL, 0, 0},
- {SLE_UINT8, {CE_NONE}, STR_CHEAT_SWITCH_CLIMATE, &_opt.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat,-1, 4},
- {SLE_INT32, {CE_NONE}, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat, -1, 1},
+ {SLE_INT32, STR_CHEAT_MONEY, &_money_cheat_amount, &_cheats.money.been_used, &ClickMoneyCheat },
+ {SLE_UINT8, STR_CHEAT_CHANGE_PLAYER, &_local_player, &_cheats.switch_player.been_used, &ClickChangePlayerCheat },
+ {SLE_BOOL, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, NULL },
+ {SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, NULL },
+ {SLE_BOOL, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used, NULL },
+ {SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL },
+ {SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, NULL },
+ {SLE_UINT8, STR_CHEAT_SWITCH_CLIMATE, &_opt.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat},
+ {SLE_INT32, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat },
};
@@ -1873,123 +1866,97 @@ static const Widget _cheat_widgets[] = {
static void CheatsWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
- case WE_PAINT: {
- int clk = WP(w, def_d).data_1;
- int x, y;
- int i;
+ case WE_PAINT: {
+ int clk = WP(w, def_d).data_1;
- DrawWindowWidgets(w);
+ DrawWindowWidgets(w);
+ DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, w->width - 50);
- DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, w->width - 50);
+ for (int i = 0, x = 0, y = 45; i != lengthof(_cheats_ui); i++) {
+ const CheatEntry *ce = &_cheats_ui[i];
- x = 0;
- y = 45;
+ DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, x + 5, y + 2);
- for (i = 0; i != lengthof(_cheats_ui); i++) {
- const CheatEntry *ce = &_cheats_ui[i];
+ switch (ce->type) {
+ case SLE_BOOL: {
+ bool on = (*(bool*)ce->variable);
- DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, x + 5, y + 2);
+ DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, on ? 6 : 4, on ? FR_LOWERED : FR_NONE);
+ SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
+ } break;
- switch (ce->type) {
- case SLE_BOOL: {
- bool on = (*(bool*)ce->variable);
-
- if (ce->flags & CE_CLICK) {
- DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, 0, (clk - (i * 2) == 1) ? FR_LOWERED : FR_NONE);
- if (i == 0) { // XXX - hack/hack for first element which is increase money. Told ya it's a mess
- SetDParam(0, 10000000);
- } else {
- SetDParam(0, false);
- }
- } else {
- DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, on ? 6 : 4, on ? FR_LOWERED : FR_NONE);
- SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
- }
- } break;
- default: {
- int32 val = (int32)ReadValue(ce->variable, ce->type);
- char buf[512];
-
- /* Draw [<][>] boxes for settings of an integer-type */
- DrawArrowButtons(x + 20, y, 3, clk - (i * 2), true, true);
-
- switch (ce->str) {
- /* Display date for change date cheat */
- case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break;
- /* Draw colored flag for change player cheat */
- case STR_CHEAT_CHANGE_PLAYER:
- SetDParam(0, val);
- GetString(buf, STR_CHEAT_CHANGE_PLAYER, lastof(buf));
- DrawPlayerIcon(_current_player, 60 + GetStringBoundingBox(buf).width, y + 2);
- break;
- /* Set correct string for switch climate cheat */
- case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;
- /* Fallthrough */
- default: SetDParam(0, val);
+ default: {
+ int32 val = (int32)ReadValue(ce->variable, ce->type);
+ char buf[512];
+
+ /* Draw [<][>] boxes for settings of an integer-type */
+ DrawArrowButtons(x + 20, y, 3, clk - (i * 2), true, true);
+
+ switch (ce->str) {
+ /* Display date for change date cheat */
+ case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break;
+
+ /* Draw colored flag for change player cheat */
+ case STR_CHEAT_CHANGE_PLAYER:
+ SetDParam(0, val);
+ GetString(buf, STR_CHEAT_CHANGE_PLAYER, lastof(buf));
+ DrawPlayerIcon(_current_player, 60 + GetStringBoundingBox(buf).width, y + 2);
+ break;
+
+ /* Set correct string for switch climate cheat */
+ case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;
+
+ /* Fallthrough */
+ default: SetDParam(0, val);
+ }
+ } break;
}
- } break;
- }
- DrawString(50, y + 1, ce->str, TC_FROMSTRING);
+ DrawString(50, y + 1, ce->str, TC_FROMSTRING);
- y += 12;
+ y += 12;
+ }
+ break;
}
- break;
- }
- case WE_CLICK: {
- const CheatEntry *ce;
+ case WE_CLICK: {
uint btn = (e->we.click.pt.y - 46) / 12;
- int32 value, oldvalue;
uint x = e->we.click.pt.x;
- /* not clicking a button? */
+ /* Not clicking a button? */
if (!IsInsideMM(x, 20, 40) || btn >= lengthof(_cheats_ui)) break;
- ce = &_cheats_ui[btn];
- oldvalue = value = (int32)ReadValue(ce->variable, ce->type);
+ const CheatEntry *ce = &_cheats_ui[btn];
+ int value = (int32)ReadValue(ce->variable, ce->type);
+ int oldvalue = value;
*ce->been_used = true;
switch (ce->type) {
- case SLE_BOOL:
- if (ce->flags & CE_CLICK) WP(w, def_d).data_1 = btn * 2 + 1;
- value ^= 1;
- if (ce->proc != NULL) ce->proc(value, 0);
- break;
- default: {
- /* Add a dynamic step-size to the scroller. In a maximum of
- * 50-steps you should be able to get from min to max */
- uint16 step = ((ce->max - ce->min) / 20);
- if (step == 0) step = 1;
-
- /* Increase or decrease the value and clamp it to extremes */
- value += (x >= 30) ? step : -step;
- value = Clamp(value, ce->min, ce->max);
+ case SLE_BOOL:
+ value ^= 1;
+ if (ce->proc != NULL) ce->proc(value, 0);
+ break;
- /* take whatever the function returns */
- value = ce->proc(value, (x >= 30) ? 1 : -1);
+ default:
+ /* Take whatever the function returns */
+ value = ce->proc(value + ((x >= 30) ? 1 : -1), (x >= 30) ? 1 : -1);
- if (value != oldvalue) {
- WP(w, def_d).data_1 = btn * 2 + 1 + ((x >= 30) ? 1 : 0);
- }
- } break;
+ if (value != oldvalue) WP(w, def_d).data_1 = btn * 2 + 1 + ((x >= 30) ? 1 : 0);
+ break;
}
- if (value != oldvalue) {
- WriteValue(ce->variable, ce->type, (int64)value);
- SetWindowDirty(w);
- }
+ if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
w->flags4 |= 5 << WF_TIMEOUT_SHL;
SetWindowDirty(w);
- }
- break;
- case WE_TIMEOUT:
- WP(w, def_d).data_1 = 0;
- SetWindowDirty(w);
- break;
+ } break;
+
+ case WE_TIMEOUT:
+ WP(w, def_d).data_1 = 0;
+ SetWindowDirty(w);
+ break;
}
}